Kenny you have just made my life so much easier. Enjoying the new upgrade of Reaper, I was just missing some of this basic common sense of this on the master buss. Thank you sir!
Thanks for another great video, Kenny. A couple of things I'd add: 1) If you're sending your mix off to be mastered and render to a 32-bit float file (ideally at the same sample rate as your REAPER project), the "overs" should be represented properly, without clipping, and the mastering engineer can gain-stage the file at his/her input stage. 2) Based on REAPER 5.99, I typically see REAPER's documented rendering peaks coming in around 0.1 dB less than the true peaks measured with Youlean Loudness Meter (and tend to target a -1.0 dBTP maximum to allow for potential increases should lossy compression be applied later on). I hope this helps.
the clipping was registered on the Master before the dry run 2:20 (upper left) but of course if clipping lurks somewhere in the middle for long projects dry run is much quicker
Awesome! I wasn't aware of the Dry Run feature, and it turns out I was a few updates behind. Live-coding your effects GUI to detect the distortion of the limiter was iconic!
This video right here is exact what I’ve been trying to accomplish “in the dark”. Thanks Kenny. Ur the best and the main reason I use reaper. If it wasn’t for u i couldn’t answer any of the puzzling questions about recording g mixing and using reaper In General. Ur the best on the net bud!
I might add JS Event Horizon on my Master Track for a live performance I am involved with which has sample Piano, Horns in F and Timpani. Keep it at 0 but it just ensures I can have the Master at 0 and not have the clipping issues which I have been having. Currently I am running the Master Track at -6db to avoid sending a clipped signal to the P.A. which has clip protection but gives a bad audio result. Great timing and interesting info to take on board. Thanks Kenny.
Thanks Kenny, I used the Event Horizon to get uneven volume levels in my audiobook track more even without degrading the quality. Important for meeting ACX's -18 to -23db and -3 max gain box required of audio submissions. You are a supreme source of knowledge! I'm learning so much from your vids.
Thanks Kenny, excellent explanation as always! No clipping here now -- LOL Although, I notice a minor bug --- under Win10, when I do "Dry Run", the dialog box itself is "clipped" in the view! It only shows Peak, Clip and RMS, the other items are off screen. I'm using 150% scaling on a 4K TV, when I go to 100%, everything is visible. Would be nice if the dialog box was resizable.
This video was the final key I needed to fully finish my album. Thank you for all the greatly detailed videos! You certainly are a fantastic teacher. I look forward to learning more with future videos!
Usually I love your videos, but limiting just because avoids clipping, but limiting will generate distortion with no control. You have a huge audience Kenny. This is why learning how to gain structure is basic and a lot of people forget about it. I always say, if 144 dB under 0 dB FS are not enough to sound loud, nothing is going to make you sound loud.
Limiting only causes distortion if you hit it too hard. And it's no longer clipping. Which is what this video is about. It's a distortion based on the limiter. Which you should audibly hear if it's a problem.
Modifying native JS isnt a good idea cause it may have been used in your previous project without the fix. Better use simple parameter linking for eg or realearn.
@@myyt4382 Yes he does. But it easy to forget to edit back, and not that quick anyway compared to the safe method of parameter modulation which doesnt imply any line of code modification.
Limiter used on mix? “Some engineers suggest that mixes should have -3 dB of headroom for mastering, while others insist -6 dB is better. The truth is, as long as you’re not clipping or using a limiter, anything below 0 dB should be fine.” vintageking.com/blog/2019/12/mastering-engineers-checklist-for-mix-engineer/
Grab yr individual tracks, at the top of them, and pull them all down until you can see that none of them are clipping. Then, render each of them, into a secondary folder, and replace yr samples entirely. Just don’t throw away the originals, just in case they cost any money, or you’re unable to find them again…. I hope that that helps.
Just another approach: learn how to gain stage your tracks. You can use either the clip gain knob or a trim plugin in that process. This will help you with mixing in the long run. Then you can just save the project and make sure to tick the box where it lets you save a copy of the resources/samples you used in the project. It will make copies of the files in your project folder. No need to render the tracks individually. This will save you more time and will enable you to further use Reaper's feature of "clean your current project directory" for any unused samples that are not referenced in that specific project.
@@the_other_dude TOTALLY, Brotally. It is ALWAYS ALL ABOUT PROPER GAIN STAGING. Gain Staging would likely end up being "Chapters 1 & 2" in my make believe fantasy book, for the future. I've worked with crew that have never even heard of the term, "Gain Staging" before. I spent the next two weeks talking, and mapping, and drawing & graphing things out, for this lot.... Now, 5 years down the road, I have to beg one of these "Engineers" for a spot on the next run, bc we all got so separated during covid... This is Live work, that I am referring to. But, it is ALL of the same brain methodology, at different pacing, .... An entirely different Section, or an entirely different publication, for my imaginary book series for the future. HA!
Using a limiter on my recording drastically increased the distortion and reduced the sound wave output. Not sure what's going on but it was not useful.
Is this not just getting a clipped signal and turning down the already clipped signal? Surely they're clipping as they sum together and enter the master fader and you've just turned down post so the output isn't reading as clipped while actually being clipped? Like turning down a rendered waveform with clipping, the meter no longer shows it but it's still there? Wouldn't you have to attenuate the tracks before they hit the master? Thanks
No. That's not how gain staging works in REAPER. You can change it at the master and it fixes everything earlier. Check this out - ua-cam.com/video/5efick6yJA4/v-deo.html
@@REAPERMania But how about for plugins that are modelled after analogs? Like certain plugins that have a sweet spot and would require the tracks to be gain staged?
I must be a big dummy, but I follow this to the letter and the limiter does nothing...still shows clipping. Nothing I do, short of lowering the master bus, removes clipping at the output dry run.
Have you done a video about managing RMS? I edit narration and am trying to find the best way to get the audio to meet ACX's "measure between -23dB and -18dB RMS" .
Wonderful - except in the project I am working on, the master meters never show clipping, but the render always does - and always by random amounts. I tried limiting to no avail. With a 2.7 clip level I tried lowering the master fader by 4db just to be safe... still clipped. No normalization turned on. 24 bit, 44k rendering to a wave file. What the heck. I assume I did something stupid, but scanned the forums and other people hve had similar problems with no obvious solution....
im very new to reaper. i loaded ssd free player and dropped a rock drum groove into the midi track but it clips like crazy. tried the same on studio one version 2 and works perfectly. help guys i really want to get into reaper. ive been watching a lot of videos. but cant find anything on vst instrument clipping
I realize I'm finishing the instrument track, and than bouncing in the vocal track over it, but should it be this bad? What causes garbled vocals, and massive distortion. I literally have to record super low, and than use "normalize" to get the sound to come up. It's like it's sending the track through a distortion pedal. even the Sono interface is at half volume. ua-cam.com/video/mh58zRbeic8/v-deo.html
Thanks for the vídeo. But I need to disagree. As far as I can understand, limiting wil prevent clipping, but will not stop me to overload the final mix. And this Master track limiter can hide that mistake...
As long as you don't mind the sound of the limiter, you're fine. If you do hit it too hard, you're going to hear the artifacts of the limiter. But it's not clipping.
@@REAPERMania Sure, but who keeps a limiter working in all the production/mixing processes, probably, will be fooled by this. The tip from this video is great, but in a long run, for me, it seems that it can mess my overall levels notion.
@ghost mall I'm trying to say that if I keep a limiter in the end of the process (master stereo channels) and start tweaking levels, equeing, fx, etc., it may lead me to a false notion about what's really going on. For example, low-end frequencies tend to push compressors and may activate limiting before they should. So, even if I keep a lot of low freqs there at the start, maybe I'll finish to taking more than I need just to not overload the limiter. Just like a multi-band compressor, if you bend a frequency range because something in your music twitched to multi-ban compressor threshold, everything among that frequency range will be affected, right? So, if you keep a limiter at the end of the process from the start, I can assume it will change my understanding and perception about what every single track may be sounding without it... ...of course, unless you never make it work, you'll be listening a processed sound even before you know what's the proper level it should be. I hope I could explain what I was trying to say...
Now I can avoid clipping Kenny.
But I’m never going to avoid CLAPPING👏 to your great videos.
Good job!
That, sir, is a Dad joke 😂
And I’m here for it 👏
why would you wanna clip Kenny in the first place? weirdo
It's like you know what we want every time. You're a magician aren't you Kenny?
This is such an important thing that every person using a home recording studio should know
Kenny you have just made my life so much easier. Enjoying the new upgrade of Reaper, I was just missing some of this basic common sense of this on the master buss. Thank you sir!
Thanks for another great video, Kenny. A couple of things I'd add: 1) If you're sending your mix off to be mastered and render to a 32-bit float file (ideally at the same sample rate as your REAPER project), the "overs" should be represented properly, without clipping, and the mastering engineer can gain-stage the file at his/her input stage. 2) Based on REAPER 5.99, I typically see REAPER's documented rendering peaks coming in around 0.1 dB less than the true peaks measured with Youlean Loudness Meter (and tend to target a -1.0 dBTP maximum to allow for potential increases should lossy compression be applied later on). I hope this helps.
I always avoid limiter or any thing of that sort and do my best that it does not clip in the first place .
LUFS Value went down by 0.1
I want my money back
Jk another great video and loving the new dry run option!
the clipping was registered on the Master before the dry run 2:20 (upper left)
but of course if clipping lurks somewhere in the middle for long projects dry run is much quicker
coincidentally im studying gain staging/signal metering. thanks for existing man, you saved me so much time with so many good tutorials.
As usual. Short, informative, and clearly explained!
Kenny. The king of reaper tutorials.
Awesome! I wasn't aware of the Dry Run feature, and it turns out I was a few updates behind. Live-coding your effects GUI to detect the distortion of the limiter was iconic!
Thank you!! now my distorted guitar tracks will not sound like crap
What a great trick Kenny, much obliged !
That Event Horizon plugin is insane btw.
Today I learned that you can do a dry run of a render. Awesome!
Drums and bass sound is sooo amazing!
Terrific! Needed and very useful. Thank you!
This video right here is exact what I’ve been trying to accomplish “in the dark”. Thanks Kenny. Ur the best and the main reason I use reaper. If it wasn’t for u i couldn’t answer any of the puzzling questions about recording g mixing and using reaper In General. Ur the best on the net bud!
I might add JS Event Horizon on my Master Track for a live performance I am involved with which has sample Piano, Horns in F and Timpani. Keep it at 0 but it just ensures I can have the Master at 0 and not have the clipping issues which I have been having. Currently I am running the Master Track at -6db to avoid sending a clipped signal to the P.A. which has clip protection but gives a bad audio result.
Great timing and interesting info to take on board. Thanks Kenny.
Thanks Kenny, I used the Event Horizon to get uneven volume levels in my audiobook track more even without degrading the quality. Important for meeting ACX's -18 to -23db and -3 max gain box required of audio submissions. You are a supreme source of knowledge! I'm learning so much from your vids.
2:24 that looks really useful
Genius. Kenny, you’re a genius. Thank you (yet again)!
Hilarious video clip at the end!
Thanks
Cool Clipping Tutorial Kenny, keep it up 👌
OMG I was just looking for something like this and it gets uploaded yesterday?!
Thank you. This is exactly i was looking for
Holy crap - that was very helpful! Thanks.
Thanks Kenny, excellent explanation as always! No clipping here now -- LOL
Although, I notice a minor bug --- under Win10, when I do "Dry Run", the dialog box itself is "clipped" in the view!
It only shows Peak, Clip and RMS, the other items are off screen. I'm using 150% scaling on a 4K TV, when I go to 100%, everything is visible.
Would be nice if the dialog box was resizable.
Love it...Reaper definitely gets better with age, like me! 😂
This video was the final key I needed to fully finish my album. Thank you for all the greatly detailed videos! You certainly are a fantastic teacher. I look forward to learning more with future videos!
I will make sure to save and share this video CLIP, thanks Kenny!
Nice touch at the end there!
Finally. Someone noticed.
Great stuff Kenny. I hope you and your family are well.
This is powerful, thank you. :)
Exactly what I needed. Thanks!
Again, thanks I'll have look at the video again. Get it in my head.
Brilliant stuff, thanks Kenny
Hi Kenny. Thank you for this awesome tutorial video. But I can't seem to find the "dry run" when I tried to render my mix. Please help and thank you
Mastering engineers DO NOT WANT LIMITER used on your mix
your tutorials are great thanks
Thanks for the clipping class Sir, I need all the help I can get. I finally purchased Reaper. I've decided to move on from Reason.
Usually I love your videos, but limiting just because avoids clipping, but limiting will generate distortion with no control. You have a huge audience Kenny. This is why learning how to gain structure is basic and a lot of people forget about it. I always say, if 144 dB under 0 dB FS are not enough to sound loud, nothing is going to make you sound loud.
Limiting only causes distortion if you hit it too hard. And it's no longer clipping. Which is what this video is about. It's a distortion based on the limiter. Which you should audibly hear if it's a problem.
Another helpful video. How can we contact you with video tutorial suggestions/ideas?
Tks my friend.......sensacional
I am unable to find the dry run feature on pc
Modifying native JS isnt a good idea cause it may have been used in your previous project without the fix. Better use simple parameter linking for eg or realearn.
I think no issue as he changed it back hm?
@@myyt4382 Yes he does. But it easy to forget to edit back, and not that quick anyway compared to the safe method of parameter modulation which doesnt imply any line of code modification.
@@XRaym that's true
Probably should have made a copy of the plugin and edited that to be safe. :)
Thank you Kenny for this amazing detailed video with samples to understand even and a young child.
Limiter used on mix? “Some engineers suggest that mixes should have -3 dB of headroom for mastering, while others insist -6 dB is better. The truth is, as long as you’re not clipping or using a limiter, anything below 0 dB should be fine.” vintageking.com/blog/2019/12/mastering-engineers-checklist-for-mix-engineer/
Thank you
Always good content. Thanks Kenny. How do I prevent my drum samples from clipping?
Grab yr individual tracks, at the top of them, and pull them all down until you can see that none of them are clipping. Then, render each of them, into a secondary folder, and replace yr samples entirely. Just don’t throw away the originals, just in case they cost any money, or you’re unable to find them again….
I hope that that helps.
@@tbobbyelectric thanks
Just another approach: learn how to gain stage your tracks. You can use either the clip gain knob or a trim plugin in that process. This will help you with mixing in the long run. Then you can just save the project and make sure to tick the box where it lets you save a copy of the resources/samples you used in the project. It will make copies of the files in your project folder. No need to render the tracks individually. This will save you more time and will enable you to further use Reaper's feature of "clean your current project directory" for any unused samples that are not referenced in that specific project.
@@the_other_dude thank you very much
@@the_other_dude TOTALLY, Brotally. It is ALWAYS ALL ABOUT PROPER GAIN STAGING. Gain Staging would likely end up being "Chapters 1 & 2" in my make believe fantasy book, for the future.
I've worked with crew that have never even heard of the term, "Gain Staging" before. I spent the next two weeks talking, and mapping, and drawing & graphing things out, for this lot....
Now, 5 years down the road, I have to beg one of these "Engineers" for a spot on the next run, bc we all got so separated during covid...
This is Live work, that I am referring to. But, it is ALL of the same brain methodology, at different pacing, .... An entirely different Section, or an entirely different publication, for my imaginary book series for the future. HA!
This. Thank you very much.
I assume the Dry run feature is part of Reaper 6 or so?
Newest versions
@@REAPERMania makes sense. Ah well. It is a neat function that ought to get new enthusiasts in...
Bringing out the public domain skeletons to hit the 10 minute mark. Absolutely masterful
This help me a lot thank you so much
thnx prof
Using a limiter on my recording drastically increased the distortion and reduced the sound wave output. Not sure what's going on but it was not useful.
Thank you! 👍
Thanks a lot.
Always so excellent - always
#ReaperCleverness...... nice Kenny!
Is this not just getting a clipped signal and turning down the already clipped signal? Surely they're clipping as they sum together and enter the master fader and you've just turned down post so the output isn't reading as clipped while actually being clipped? Like turning down a rendered waveform with clipping, the meter no longer shows it but it's still there? Wouldn't you have to attenuate the tracks before they hit the master? Thanks
No. That's not how gain staging works in REAPER. You can change it at the master and it fixes everything earlier. Check this out - ua-cam.com/video/5efick6yJA4/v-deo.html
@@REAPERMania Good to know, thanks! I guess I'm thinking with an analog mindset. This is more than likely true for other DAWs too then right?
@@REAPERMania But how about for plugins that are modelled after analogs? Like certain plugins that have a sweet spot and would require the tracks to be gain staged?
I don't have a "dry run" option 😓
I must be a big dummy, but I follow this to the letter and the limiter does nothing...still shows clipping. Nothing I do, short of lowering the master bus, removes clipping at the output dry run.
Have you done a video about managing RMS? I edit narration and am trying to find the best way to get the audio to meet ACX's "measure between -23dB and -18dB RMS" .
Wonderful - except in the project I am working on, the master meters never show clipping, but the render always does - and always by random amounts. I tried limiting to no avail. With a 2.7 clip level I tried lowering the master fader by 4db just to be safe... still clipped. No normalization turned on. 24 bit, 44k rendering to a wave file. What the heck. I assume I did something stupid, but scanned the forums and other people hve had similar problems with no obvious solution....
thnx alot🍻
Even if you know how, why not just watch a kenny video anyway
Awesome Vid!!!
im very new to reaper. i loaded ssd free player and dropped a rock drum groove into the midi track but it clips like crazy. tried the same on studio one version 2 and works perfectly. help guys i really want to get into reaper. ive been watching a lot of videos. but cant find anything on vst instrument clipping
How you get that big drum sound? 😲
Love the new update
"I have effects on a master bus"
"And we can see with these red lines that it is clipping"
"Our mix is 2.6 Db too loud"
Kenny Gioia
Add a few lines of code!?! Im a musician not a rocket surgeon😂🍻
WOW !!!!
Thx for that
I don't see the option to Dry Run (no output) using Windows 10. Anyone know where I can find it? Thanks!
Update reaper
If we do this do we still need a mastering engineer?
It doesn't replace one. But whether you need one is up to you.
Kenny how to reduce the buzzing electric sound of an already recorded acoustic guitar track via cable? Any help 🥲
ua-cam.com/video/31phzT7pxkk/v-deo.html&ab_channel=REAPERMania
👍👍👏👏
How do u get a song to -7 lufs
The right Tuto at the right moment.
👍 ... 🥂
I'm testing evaluation version. Win 7 x64 bit. There is no "Dry Run (no output)" button.
the feature was added in build 6.30
I realize I'm finishing the instrument track, and than bouncing in the vocal track over it, but should it be this bad? What causes garbled vocals, and massive distortion. I literally have to record super low, and than use "normalize" to get the sound to come up. It's like it's sending the track through a distortion pedal. even the Sono interface is at half volume. ua-cam.com/video/mh58zRbeic8/v-deo.html
Video posted 1 hour ago
For the first time 🥺
JUST tell me why your reaper looks beautiful and mine ugly
with same theme
Thanks for the vídeo.
But I need to disagree.
As far as I can understand, limiting wil prevent clipping, but will not stop me to overload the final mix. And this Master track limiter can hide that mistake...
As long as you don't mind the sound of the limiter, you're fine. If you do hit it too hard, you're going to hear the artifacts of the limiter. But it's not clipping.
@@REAPERMania Sure, but who keeps a limiter working in all the production/mixing processes, probably, will be fooled by this.
The tip from this video is great, but in a long run, for me, it seems that it can mess my overall levels notion.
@ghost mall I'm trying to say that if I keep a limiter in the end of the process (master stereo channels) and start tweaking levels, equeing, fx, etc., it may lead me to a false notion about what's really going on.
For example, low-end frequencies tend to push compressors and may activate limiting before they should. So, even if I keep a lot of low freqs there at the start, maybe I'll finish to taking more than I need just to not overload the limiter.
Just like a multi-band compressor, if you bend a frequency range because something in your music twitched to multi-ban compressor threshold, everything among that frequency range will be affected, right?
So, if you keep a limiter at the end of the process from the start, I can assume it will change my understanding and perception about what every single track may be sounding without it...
...of course, unless you never make it work, you'll be listening a processed sound even before you know what's the proper level it should be.
I hope I could explain what I was trying to say...
First comment....
Second 🤑
Thank you