Great review, DT Crew! One small nitpick, the rules state that you play two cards on your turn, not 1. (you play 2 of the three cards in your hand) It speeds the game up and makes it easier to manipulate your wizards into a position to "slam dunk" your wizard. You can also forego both actions to draw a new hand and move a tower 1 space.
This game is so fun and definitely challenging when you play with multiple players. Trying to remember where a meeple is after much movement of the tower!! Very enjoyable.
For those thinking about getting this for solo , I wouldn’t it is pretty terrible. Instead of going with playing against some sort of AI that replicates going against a human player , they went in another direction , a terrible direction.
A great review i can definitely agree with, our game group love it as a fun end of night game or my family, all generations and non gamers have real fun with it.
This was a hit at my table and a brilliant family game. A little strategy, some luck, a smidgen of chaos and whole lot of players straining their brains trying to remember where their damn meeples are. Fun and highly recommended.
I wish I liked this more, but we got into an end game where all wizards were dunked but we had spells to fill, but there were no wizards to earn spells with. It felt really off to have a pubished game, from Kramer no less, where we couldn't legally finish the game. I'd love to know if we did something wrong, but it didn't seem like we did. It soured my score pretty heavily.
I went to read the rulebook right after this review just to see if that exact scenario was discussed and it straight up isn't addressed. It's super weird there is no official resolution to an easily achievable gamestate.
I think that is part of the game, making sure you don't put your wizards in too early, you have to make sure your potions are all filled! It makes it more strategic, and sometimes frustrating haha! A race to get your potions AND your wizards in
They really like games others don’t like at all and don’t like games the others love. It seems to be their norm when they are in group reviews. Happens more than it doesn’t happen.
Great review, DT Crew! One small nitpick, the rules state that you play two cards on your turn, not 1. (you play 2 of the three cards in your hand) It speeds the game up and makes it easier to manipulate your wizards into a position to "slam dunk" your wizard. You can also forego both actions to draw a new hand and move a tower 1 space.
Do you think that would have changed the scores based on what was said? Just curious as it sounds like you've played the game 😊
I’ve only played this once, with a group after a big team Concordia game, and we all really enjoyed it. Highly recommend.
Came here to say this
Fairly big rule miss…
Welcome Alex Evans! I appreciated your thoughtful contributions to the discussion. Thank you!
This game is so fun and definitely challenging when you play with multiple players. Trying to remember where a meeple is after much movement of the tower!! Very enjoyable.
2:12 - "One or the Either", Chris reinventing the English language! 😉
This was a high up on my GenCon list and it didn't disappoint! Great silly fun.
For those thinking about getting this for solo , I wouldn’t it is pretty terrible. Instead of going with playing against some sort of AI that replicates going against a human player , they went in another direction , a terrible direction.
A great review i can definitely agree with, our game group love it as a fun end of night game or my family, all generations and non gamers have real fun with it.
one of our families favorite pickups from gen con this year, the kids love it!
Love this game! We made 3D printed towers rather than use the cardboard ones. Makes for a better tactile experiences.
Care to share the files 😊
This was a hit at my table and a brilliant family game. A little strategy, some luck, a smidgen of chaos and whole lot of players straining their brains trying to remember where their damn meeples are. Fun and highly recommended.
I wish I liked this more, but we got into an end game where all wizards were dunked but we had spells to fill, but there were no wizards to earn spells with. It felt really off to have a pubished game, from Kramer no less, where we couldn't legally finish the game. I'd love to know if we did something wrong, but it didn't seem like we did. It soured my score pretty heavily.
I went to read the rulebook right after this review just to see if that exact scenario was discussed and it straight up isn't addressed. It's super weird there is no official resolution to an easily achievable gamestate.
I think that is part of the game, making sure you don't put your wizards in too early, you have to make sure your potions are all filled! It makes it more strategic, and sometimes frustrating haha! A race to get your potions AND your wizards in
After reading this, idk if i will buy the game anymore 😢, how often does this happen?
Being reviewed by 2 husband and wife pairs was pretty cool. 😃
Glad I have the dutch version: enough meeples in every colour.
Sure rub it in! Lol!
It's nice to see Alex back again for reviews 😊
The real SDJ 2023?
Ordered immediately after playing at DTE this year. It's just fun.
I want to play this during the retreat!
Looks good. I think i'd ditch the memory element and just let everyone peek all the time
Thats kinda a major part of the game strategy......
@@SecularFart I believe you, but it's also a bit random. I'd try this both ways sure 😊
Came here to say exactly this. Sounds like this game isn't for me given the strong memory element.
@@bryanstarke1313honestly I don’t bother with the memory element and it makes it more tense when you forget where your meeples are
@pridas5202 glad to hear it's still enjoyable. The memory part sounded frustrating.
So many games, so little life.
So true...
Lite and Strategic. I like that.
Why show 2p demo?
Nasty and team variant together make this game shine. I wouldn't play it any other way
I didn't realize Joey Evans was a crew of the DiceTower :D
Super nostalgic memories from the late show in the FCM conventions ❤
Fun stuff
Seems like a good step up for people who like the game Sorry.
Looks too light for my tastes, even when playing with the kids.
One day there might be wandering towers in the west kingdom.
Wendy is tough on games. Usually scores games lower than the others who are part of the review. Joey is the opposite. Lots of high scores.
Except when Wendy is the only one who gives a seal of approval on the game and everyone else is.a 5.
No way. I can think of at least 3 reviews where Wendy is way above everyone else. People just have different tastes
Joey trashed Zoovadis
They really like games others don’t like at all and don’t like games the others love. It seems to be their norm when they are in group reviews. Happens more than it doesn’t happen.
She gave it a 7.5. That's a really good score.