Mod Trailer | Tayden's Complete Parkour Overhaul (Dying Light 2)

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 139

  • @dlseks
    @dlseks 9 місяців тому +43

    Ą

  • @actualidiotdum
    @actualidiotdum 9 місяців тому +161

    bro the editing made me think this was techland announcing peoples mods they like

  • @speedingpodli4520
    @speedingpodli4520 8 місяців тому +21

    If only Techland officialy hired you and added this into the vanilla game. Great job.

  • @box_boy6206
    @box_boy6206 9 місяців тому +54

    The editing alone has hooked me on this project, bravo

  • @crumbs6866
    @crumbs6866 9 місяців тому +61

    Removed slope climb makes this 10/10

    • @NSD150
      @NSD150 9 місяців тому +10

      Idek why Techland EVER made this a thing, it just ruins my flow

    • @TaydenDev
      @TaydenDev  9 місяців тому +12

      Surprisingly a controversial change, which is why there is 2 versions. Imo feels a lot better without randomly entering slope climb in the middle of a route 😂

    • @tristanstebbens1358
      @tristanstebbens1358 9 місяців тому +5

      ​​​@@NSD150 because parkour is intrinsically about how to manoeuvre across obstacles. Slopes are an obstacle that exists in real life. You find a way around it or incorporate it into your movement, as with any other obstacle. If it ruins your flow, that's something you can master to minimise.
      As for whether you like it slope climbing or not, subjective innit. But it exists in a parkour game cause it's a normal part of parkour.

    • @pinkddpat
      @pinkddpat 3 місяці тому

      @@tristanstebbens1358 you can run up 90% of the slopes found in game if you were to traverse them in real life. Most slope climbsin-game are incredibly unnecessary

  • @Spartan117A51
    @Spartan117A51 9 місяців тому +3

    I will not play DL2 without this mod.

  • @prklp69
    @prklp69 8 місяців тому +1

    this looks crazy man! looking forward to this, subbed

  • @candujal
    @candujal 8 місяців тому +1

    now THIS looks fun

  • @SleidT
    @SleidT 9 місяців тому +8

    the enemy vault and letting go of the rope gravity is awesome, will try it !

    • @TaydenDev
      @TaydenDev  9 місяців тому +1

      Rope gravity is still a bit weird imo, if you tap space you kind of just go down, but it feels fantastic if you hold it. The game wasn't designed for that kind of rope jump, but it feels better than the original I think 😁

  • @exmitter236
    @exmitter236 8 місяців тому +1

    It’s cool that certain slopes make you climb, I like the realism of the idea. You should not have your momentum ruined by it though so it would be incredible if you made it so the slope climb only occurs once you slow down for example.

  • @CHILEQRTZ
    @CHILEQRTZ 8 місяців тому +1

    bro this rebalanced wallruns is exactly what I needed, this mod is gonna be fire😭❤‍🔥

  • @NevilsicoShard
    @NevilsicoShard 9 місяців тому +8

    Man this looks sick, love the more "grounded" wall-run jump; also enemy jump, very clean.

  • @gaclav449
    @gaclav449 9 місяців тому +19

    Wallrun far jump is something no one asked about but actually needed one 😂great job but still regular far jump looks goofy as in parkour we have now

  • @sammyboi8938
    @sammyboi8938 9 місяців тому +2

    Oh yeah, the gravity in this one feels much like the first. Really loving it

  • @blem5376
    @blem5376 9 місяців тому +5

    Honestly a lot better than dying light 2s “superhero” parkour

  • @chamii1084
    @chamii1084 9 місяців тому +3

    ithink i might re-download the game just to play with this mode these feel like a game changer

    • @TaydenDev
      @TaydenDev  9 місяців тому +2

      This is such a fantastic compliment haha thank you

  • @jovakhiin
    @jovakhiin 9 місяців тому +16

    Techland please hire this man. He knows what the people wants!

    • @TaydenDev
      @TaydenDev  9 місяців тому +9

      Techland could take my mod and Impliment it without my permission, as long as console players get to enjoy it too tbh

    • @jovakhiin
      @jovakhiin 9 місяців тому +3

      @@TaydenDev I feel that, took me years before I got a PC. I think AC mirage actually did exactly that with ejects as it wasn’t a feature until a modder adjusted the values and they added it in a update. Hopefully techland takes a page, but this mod is just awesome man great stuff!

  • @lazyvoid7107
    @lazyvoid7107 9 місяців тому +53

    Kinda suck that Techland won't be able to update the parkour since they are extremely focus on Raid Tower/Nightmare mode and DLC2 aka new Frontiers

    • @Hydro.131
      @Hydro.131 9 місяців тому +17

      I really think the tower raids, DLC2, and nightmare mode should be prioritized, people are already satisfied with the current parkour system and look forward to new, replayable, and fun content. Just cause these are focused right now doesn't mean they wont keep tweaking parkour, plus, they know what the majority of the community wants.

    • @TaydenDev
      @TaydenDev  9 місяців тому +4

      Simple mod support would be fantastic, I'd doubt they'll ever support fully custom content that add assets, but this mod only modifies 5 text files that come to 36kb total, and are programmed to load in automatically and non destructively. It would be incredibly easy and would provide a lot of fun opportunities for the console modding scene.

    • @DavitoMartinez
      @DavitoMartinez 8 місяців тому +4

      ​@@TaydenDev I am so hyped for the mod support for console

  • @lm_slayer1
    @lm_slayer1 3 місяці тому

    This is one of the few mods I can actually say directly improves on the game’s mechanics and isnt just “huh duh e3 2019”. Also, the editing is phenomenal 👍

  • @huntexlee
    @huntexlee 5 місяців тому

    amazing trailer and mod, youre gonna do big things friend

  • @NSD150
    @NSD150 9 місяців тому +6

    Basically "Dying Light 2: Catalyst" (Mirrors Edge reference). SIGN ME TF UP! As soon as Techland gives consoles mod support, that is.

    • @TaydenDev
      @TaydenDev  9 місяців тому +2

      If I could bring this stuff to consoles, I totally would man

  • @shrimpsauce
    @shrimpsauce Місяць тому

    This mod looks awesome dude, great job. It would be nice if techland worked more on the fluidity and responsiveness of the parkour themselves but either way I can tell you put a lot of thought and time into this. These are the types of mods that make modding communities thrive 🙌

    • @TaydenDev
      @TaydenDev  8 днів тому +1

      @@shrimpsauce thanks man I appreciate that, I certainly put too much time in hahaha

  • @KingSlayer_44
    @KingSlayer_44 23 дні тому

    Gigachad! I wanted to create some badass first person attacks for this clunky game but I have no knowledge about implementation. ( I used to do some UDK stuff :-) but I see you are men with Vision and Knowledge. -Awesome bro. You are so much better then whole Techland team. As a polish lad I'm ashamed of such clunky game . Respect and I hope we could see some other stuff from you in the future. Subsky

    • @TaydenDev
      @TaydenDev  8 днів тому +1

      @@KingSlayer_44 thank you man that's very nice
      The game certainly has its pitfalls, my gripe is mostly in the map design and story, I honestly thing the mechanics are okay, but I wish by default it was more human than superhuman

  • @existencialcrisis
    @existencialcrisis 8 місяців тому +2

    holy fucking shit the way you overhauled the parkour is actually amazing
    too bad i play dl2 on the console so I can't really try this mod out :(

  • @tron-a-con3700
    @tron-a-con3700 3 місяці тому

    I like this enemy vault, I hope they put that in the game itself soon

  • @Osurvivor
    @Osurvivor 9 місяців тому +4

    THANK YOU 👍👍👍👍👍👍👍👍👍👍👍👍

  • @rawforaging-w9n
    @rawforaging-w9n 8 місяців тому

    great mod trailer my guy, you can help reduce grainyness in fast moving games like DL2 or any FPS game by recording at a high bitrate, 1080p requires like 18,000 bitrate to start really dropping the grains, tell all your video editing friends pls

  • @Daiisuke
    @Daiisuke 9 місяців тому +6

    Really good mod brother !

  • @ficklebud3507
    @ficklebud3507 9 місяців тому +2

    This looks amazing and I think it's sweet as hell that you took the time to make this. The Parkour looks a lot slower now though but I run at higher FOV so I could just be seeing this wrong. Does this parkour mod generally feel faster, as fast as, or slower than base games parkour?

    • @TaydenDev
      @TaydenDev  9 місяців тому +5

      It definitely FEELS faster, you will immediately notice the difference.
      I just want it point out that, in my experience it's not SPEED=FUN, which I imagine it is a matter of perspective, I created this mod because I felt the most fun I was having was when I had to find creative ways to solve a route, and I was getting super creative.
      This mod is designed to encourage that, and give the player as much control and reactivity as possible, so that that can tackle parkour like a run puzzle, instead of flying over it with a far jump 🙏

    • @TaydenDev
      @TaydenDev  9 місяців тому +2

      I also want to add that it is actually pretty hard to manage the speed, I'm sure you'd be able to cross the map faster with old parkour, however is that really a good thing?
      Another thing to note is that my mod basically removes the stamina cost from your base sprint, so you don't get puffed out after a 30 second run, so this could affect the "Speed" as well if you consider it in the calculation 😊

    • @ficklebud3507
      @ficklebud3507 9 місяців тому

      @@TaydenDev That's all very good points! I'm gonna try this out for sure!

  • @blem5376
    @blem5376 9 місяців тому +2

    Did you do any changes to the paraglider? I feel like the paraglider makes all parkour obsolete

    • @TaydenDev
      @TaydenDev  9 місяців тому +1

      I did not, but I mean that's an interesting suggestion.
      To be honest, it's the same approach I have with the rope pull, I actually never use the paraglider and I leave my grappling hook unupgraded, I find it more fun, but I suppose it's a philosophy issue...
      If people are WANTING to use it, are they okay with its exploitive nature?
      Maybe I'll look at rebalancing the paraglider, but it could be a very difficult thing to make "fair" and still work with the game

  • @Flamez_OwO
    @Flamez_OwO 9 місяців тому +3

    nice stuff :)

  • @djgalaxiy6055
    @djgalaxiy6055 9 місяців тому +1

    Edicion 10/10

  • @gameenjoyer098
    @gameenjoyer098 9 місяців тому +4

    could you include the older version of the roll animation as an option?

    • @TaydenDev
      @TaydenDev  9 місяців тому +1

      This is something an animation pack has to be made for, as my mod only changes the references to the animations and not the animations themselves, but that also means any animation replacer mods will be compatible with my mod, thought I can't guarantee they will look good :)

  • @XDBenjy
    @XDBenjy 9 місяців тому +1

    If I wasnt 46 hours in into my Xbox run I would 100% rebuy the game and play it on my PC for the removal of sloped parkour alone

  • @zerrrp
    @zerrrp 9 місяців тому

    This mod is really good, the only problems i've had with this are:
    Immense lethal fall distance (can roll up to 5-6 stories with the first roll skill before dying)
    Rope and zipline delay (delay between latch-on and go although rare and only happened around 5 times)
    Can turn with camera (Mouse) with kinda defies physics, basically the dying light 1 thing where u can turn in mid-air with your mouse (don't know if this is bug or intentional)
    i give it a 8.5/10

    • @TaydenDev
      @TaydenDev  9 місяців тому

      I didn't change any zip line values, so that's weird
      Fall distance is being look at, for sure
      Camera control was intentional, the goal isn't realism, it's fun

    • @zerrrp
      @zerrrp 9 місяців тому

      i figure out the ziplines, it was a data pack although i don't remember what mod it was
      your works fine with ziplines so dw@@TaydenDev

  • @derkitheofficial3306
    @derkitheofficial3306 3 місяці тому

    Hey really nice video im just curious how do you do the effects at 0:12-0:17?

  • @OrvilleLung-iw4zf
    @OrvilleLung-iw4zf 9 місяців тому +2

    I need the disabled slope climbing

  • @Biohazord360
    @Biohazord360 9 місяців тому

    oh something the game devs shouldve added in the base game on consoles and pc would've made the parkour system so much better. I think techland needs to hire you.

  • @ryndaman619
    @ryndaman619 9 місяців тому +1

    now Aiden could feel like true super human

  • @namestelattin
    @namestelattin 9 місяців тому +1

    *slaps credit card on table*

    • @TaydenDev
      @TaydenDev  9 місяців тому

      The mod is free, but you pay me plenty by having fun with it!

  • @KarmaRegtien
    @KarmaRegtien 9 місяців тому +1

    This is brilliant!

  • @sansmito4321
    @sansmito4321 9 місяців тому +2

    Aayooo that edit bruh

  • @Blackwhale-gl4lc
    @Blackwhale-gl4lc 9 місяців тому +2

    Best parkour mod ive ever seen he really cooked

  • @saber-lm9oc
    @saber-lm9oc 9 місяців тому +2

    cool

  • @sleeplessguardian
    @sleeplessguardian 9 місяців тому +6

    honeslty the responsive double jump needs to be a thing in the main game. i love the double jump but i think its wayyy to slow and allways kills the flow.

    • @NSD150
      @NSD150 9 місяців тому +2

      Same with me, and the slope climbing, it's horrendous.

  • @Exhalted1
    @Exhalted1 13 днів тому +1

    Just tried this, it feels so good and responsive like dying light 1!! The only issue is can's e3 anims aren't working with this :(

    • @TaydenDev
      @TaydenDev  8 днів тому

      @Exhalted1 cans anims will work fine, but are a bit out of date.
      The problem is likely you're using his data.pak, either replacing mine or alongside it
      Follow the instructions on the mod page for installing the animations, but don't use his .pak, only use mine

    • @Exhalted1
      @Exhalted1 8 днів тому

      @-Tayden I used your data pack, the problem is the can's rc_player_anims.pak, that one breaks the melee swings but parkour works fine

    • @Exhalted1
      @Exhalted1 8 днів тому

      @@TaydenDev That's what I did I used your datapack and his rpack, but the issue is can's player_anims_pc.rpack breaks the combat animations like melee swing however the parkour works fine

    • @TaydenDev
      @TaydenDev  6 днів тому

      @Exhalted1 I see. I believe people have made fixes, but don't quote me, maybe join the modding discord and have a look

  • @namcardenas09
    @namcardenas09 6 місяців тому

    bro please tell me how you removed the delay between running and a horizontal wallrun😭

  • @Ghost_plays8
    @Ghost_plays8 9 місяців тому +2

    yoo would you try adding cool vaults in it to? or would it be alot of work to do?

    • @TaydenDev
      @TaydenDev  9 місяців тому

      Definitely up to an animation mod pack for that one, those are compatible with my mod seperately so take your pick from the nexus, I however don't have any knowledge in replacing animation rpacks, only swapping their references :)

    • @Ghost_plays8
      @Ghost_plays8 9 місяців тому

      @@TaydenDevoh okay

  • @Nilos94
    @Nilos94 9 місяців тому +1

    Techland improved the Far Jump so why can't they do the same with Double Jump? Do they actually think that it's in a good state? Makes me wonder if they playtest/QC their own game...

  • @Mosuki0
    @Mosuki0 9 місяців тому +3

    Looks sick

  • @SAWOG
    @SAWOG 6 місяців тому

    Bravo

  • @sadra5968
    @sadra5968 9 місяців тому +1

    Is it possible to add this mod and make it work for older versions like 1.9.0?

    • @TaydenDev
      @TaydenDev  9 місяців тому +1

      Hmm, I don't actually know. Give it a go, it might work. It depends on how the game treats new code in the files I've modified, if it doesn't compile then parkour won't work, but by all means try. If not, it would be a tedious porting task

    • @sadra5968
      @sadra5968 9 місяців тому

      Sure ill try it , but im not really sure if it'll work cuz since i play in an older version nun of the mods past that version works but idk maybe itll work.
      1.9.0 is a really weird version to modify because everytime i add a mod it glitches the whole game and when i add a mod for older versions (for e.g: 1.7.2) it sometimes works sometimes it doesn't and when i add a mod that was for the latest version like 1.15 or something it says that i modified it but nothing changes but i understand that because i added a data in files so it detects anyway,
      Ill try it and keep u updated

  • @kap1117
    @kap1117 8 місяців тому +1

    Noooo. I havent played this game since launch but decided to hop back in yesterday with this mod and it was amazing......Nightmare 1.16 came out today and the mod is broken now tho. If I start a new game theres just a blackscreen with a download icon that flashes in the top right corner (yes I have steam in offline) and if I try to start a previous save, I just keep getting stuck in the respawn screen.

    • @TaydenDev
      @TaydenDev  8 місяців тому +1

      I haven't updated the mod or even tested it with the new update, I will likely have to merge the files with the new parameters added by nightmare update

  • @yeet3108
    @yeet3108 8 місяців тому

    After playing this mod, I can't go back to the normal parkour. Will you be updating it soon?

  • @fimurr
    @fimurr 9 місяців тому +3

    Unfortunately they're too focused on adding bounties to tweak the parkour

  • @phoenixrose1995
    @phoenixrose1995 9 місяців тому +1

    My 1 issue so far is the delay with the grapple. Without the mod i can use the grapple the moment i jump. But with the mod there is like a 1.5 second delay which i do not like.
    It seems any mod that changes movement has this issue

    • @TaydenDev
      @TaydenDev  9 місяців тому

      This is a strange issue that I haven't actually noticed myself, I have changed the jump loop animation to its heavy variant for slightly faster loop times, but I have no idea why the grapple is being delayed. I'll look into this further

    • @phoenixrose1995
      @phoenixrose1995 9 місяців тому

      @@TaydenDev if you are able to find a fix that would be great, but if not then it's fine as ill get used to it, but it is annoying sometimes

    • @phoenixrose1995
      @phoenixrose1995 9 місяців тому

      @@TaydenDev yup i have confirmed and tested. with your mod there is at least close to a 1 second delay before i can use the grapple when i jump.
      and without the mod i can use the grapple instantly right when i jump

    • @TaydenDev
      @TaydenDev  9 місяців тому

      I'll do some testing soon, it's pretty strange, and you say most parkour mods have this issue?

    • @phoenixrose1995
      @phoenixrose1995 9 місяців тому

      @@TaydenDev yeah, ive tested other ones that also have a changed jump animation, and they also seem to have the grapple hook delay as well

  • @medalliondnb
    @medalliondnb Місяць тому +1

    Can we play this with friends?

    • @TaydenDev
      @TaydenDev  Місяць тому

      @@medalliondnb yep! Some of the animations like far jump don't sync well, but honestly, I think that's default DL
      Both players need mod installed obvi

  • @ChillGuySammy
    @ChillGuySammy 9 місяців тому +1

    Bro when techland adds mod support to consoles pls port this😮

    • @TaydenDev
      @TaydenDev  9 місяців тому +1

      I promise you I will

  • @Muslim_Giga_Chad_
    @Muslim_Giga_Chad_ 8 місяців тому

    Idk bro but this mod sure does remove the slope climb animation but also removes other things, like i jump higher and wallrun further in original game without mod

  • @TacticalLooser
    @TacticalLooser 9 місяців тому +1

    Not really a fan of the core adjustment which seems to be distance and speed, you jump as far as you do In the first game now, whereas In the actual game you jump really far, but I do like everything else like the No delay jump which I know is impossible in the base game unless they remove the higher jumó by holding the bumper

    • @TaydenDev
      @TaydenDev  9 місяців тому

      Fair enough man, mod is open source so feel free to increase player speed and stuff yourself, or just copy changes you like to your own version

    • @TacticalLooser
      @TacticalLooser 9 місяців тому +1

      @@TaydenDev Oh i Didn’t know it was open source, shit

    • @TaydenDev
      @TaydenDev  9 місяців тому

      Of course man! Obviously under techlands limitations (so as open source as possible), I just don't think you can own a modification that doesn't create or add brand new content. It's only changing existing files, so by all means make changes as you wish.
      Have a look on the mod page permissions for clarification 💪

    • @TacticalLooser
      @TacticalLooser 9 місяців тому +1

      @@TaydenDev I checked it out, def gonna try it after work, thanks

  • @noctislucis9521
    @noctislucis9521 9 місяців тому

    I hope you can make the hook same as dying light 1 haha

    • @TaydenDev
      @TaydenDev  9 місяців тому +1

      I am absolutely not doing this lmao that would completely destroy the parkour

  • @Dula_Weeb
    @Dula_Weeb 9 місяців тому +1

    Only on pc right?

    • @TaydenDev
      @TaydenDev  9 місяців тому

      Correct, unfortunately. There's no way that I know of to port this out to console

  • @zubochistka5870
    @zubochistka5870 9 місяців тому +3

    Выглядит интересно

  • @Leon_S._Kennedy
    @Leon_S._Kennedy 9 місяців тому +1

    Bro this mod is amazing it make the parkour actually good and smooth am sad am on xbox

    • @TaydenDev
      @TaydenDev  9 місяців тому

      Sorry bro 😅 I know it's tough. One day, I'm sure there will be limited mod support for mods like these. The whole mod is 36kb total, I'm sure they can spare that...

    • @Leon_S._Kennedy
      @Leon_S._Kennedy 9 місяців тому +1

      @@TaydenDev I hope so thanks for your amazing work!

  • @CarlosGonzalez-zp4sw
    @CarlosGonzalez-zp4sw 9 місяців тому +1

    It’s perfect

  • @DragonMs
    @DragonMs 9 місяців тому

    by the way, it seems to me that this parkour looks too ragged, especially jumping off walls. Of all the mods, I didn't really like this one, parkour looks smoother in the original Dying Light and I like it. Still, a cool video and a great mod, thanks!

  • @notaboutit3565
    @notaboutit3565 9 місяців тому +1

    🗿

  • @rodarollada
    @rodarollada 9 місяців тому

    0:49 - this parkour move is tic tac. Wall run is a vertical move.

    • @rodarollada
      @rodarollada 9 місяців тому

      1:15 - all these “wall runs” except the last one are tic tacs.

    • @TaydenDev
      @TaydenDev  9 місяців тому

      You are correct 👏

    • @shin_nasrash
      @shin_nasrash 9 місяців тому

      and then in dying light 1 tic tac is wall run for some reason lol

    • @Tourettes-syndrome-gaming
      @Tourettes-syndrome-gaming 4 місяці тому

      🤓

  • @krspy1337
    @krspy1337 8 місяців тому

    i would get new mouse or gamepad to smooth out the camera shaking that you are making xd

  • @diabolico5285
    @diabolico5285 9 місяців тому

    probably one of the best parkour mods but theres a problem..
    its kinda slow and it makes less fun but yeah the variations of animations are really good

    • @TaydenDev
      @TaydenDev  9 місяців тому

      The mod won't be for everyone, if you like the default superman parkour hyper fast style, I'd probably grab a different mod. My mod was balanced to be technically slower but practically more responsive, definitely not a power trip

  • @TheDeDuos
    @TheDeDuos 9 місяців тому

    i dont like how you lose the sense of speed that you get without this mod, slower isnt always better, and this is a video game after all, too much realism can be bad ya know. there are good additions sure, but every thing "rebalanced" just looks worse.

  • @Солембум
    @Солембум 8 місяців тому

    Honestly, it looks worse than stock.

  • @arjanregtien7549
    @arjanregtien7549 9 місяців тому +2

    This looks amazing! I thought it was an official techland update! Bro, I'd download this just for the quality edit!
    @techlandgames Hire this guy already