Everyone tells you to learn topology but no one bothers to explain it, grateful for this video and will be watching it a few more times to really understand what was said. As someone who’s been working with blender on and off for over 4 years I know my hot keys by heart I can make anything if I’m following a guide but understanding these key points will go a long way to making my own meshes without relying on others. I’ve finally starting to understand and blender is actually fun now.
bro i was telling me the same things this guys is good, he take the proper time to make you really understand what matter and tell u every little ideas that blows up in is mind while making it. I think we all appreciate this kind of content. And god damn is on blender up to date with all the knowledge. thanks for all men.
Totally agree, there are a lot of time lapses here on UA-cam or people making advanced stuff but you always need to understand the underlying logic by yourself. I'm pretty amazed how difficult it is to find a step by step topology guide, I don't get why people are not able to teach a clear topology workflow.
As someone who only started working with blender a few months ago, I've watched enough topology videos that at some point I lost count. This one has been BY FAR the most informative, and I'm certain I'll be using it as a reference for years to come. Can't thank you enough!
I'm crying DX you are my best friend do you understand how many "learn topology"youtube vids I had to sludge through to found one that actually EXPLAINED DOING the topology instead of just the 5 million tools for doing it Thank You I love you!!
Thanks for taking the time to create this video. Its the first topology video I've seen that actually explained everything in a way a beginner like me can understand. I appreciate the effort you put in to creating this. If you ever read this I hope you have a great day, it is well deserved.
i'm really glad this video popped off on the algorithm, because i got to find your channel and discover an astoundingly informative channel on blender modeling that i desperately needed
Dude you are suuuch a good teacher. I'm not a beginner anymore but I watch this anyways just cause you teach so well. I wish I learned from you when I was starting it would have saved me so much time. Also your Gumroad has so many amazing things. I literally got everything it was like Christmas. Thank you.
ive been using blender for 4 years now and never bothered learning topology, now im starting to do bigger and more complex stuff and have been running into some issues i need to figure out since i decided not to learn some of the stuff id need in the future, this has really helped me, i never noticed all the little things im my meshes that could help me make shapes i needed, so thank you for this
Absolutely one of (if not THE) best vids on topology on UA-cam. I watched this video a few months ago not really understanding topology but been diving into understanding it more recently (going over redirects and reductions, poles etc) and you’ve managed to help in levelling up my understanding of it massively with this vid. Even just highlighting that n-poles are made during the redirects and reductions was something that wasn’t clearly explained/shown in other videos (I guess it’s obvious to them, but they didn’t really highlight it) but you gave me so many light bulb moments (& I haven’t even finished watching this vid yet 😂 I’m sure there’ll be many more). Thank you. 🙏 if you were to release a course that’s as high quality as this, going from beginner going over these fundamentals, to applying them to models and going into more advanced stuff, I think me and many others would probably purchase it.
Best Blender/3D content on the 'tube'. Legit information that can be translated to any other package (I've been a Maya user for 20+ years). Well done, sir.
A lot more useful than people simply showing how they modeled something, really helps to get an understanding of all the basic concepts everything is made up from.
You deserve a whiskey man. Best topology video I've seen. Have been using Blender for 3-4 years now. The reason why it's so effective, because NONE of us went to school learning Blender, topology and these things should be handled like classroom explanations/lecturers. And, I just recently learned how to reduce topology by "tying them up" - like you demonstrated here in 12:50 and all that jazz. Had a tough time wrapping my head around that, but finally got the hang of it. The one thing I still have a hard time wrestling with is cleaning up bevel corners (they are somewhat a nightmare). 44:33 type of stuff.
I love watching this. I'm gonna print and learn those keyboard shortcut. For 4 years I was using Cinema4D and it's not as interesting to use. Blender seems pretty polyvalent. Great jobs man. BTW im a 65 y/o graphic and modeling and it feels good to watch this. I've just install it and it'll be wow to use with Unreal 5.4 I wish I could do those thing everyday but.... work off work on makes me tired and inconsistent.
This is the best Topology fundamental video in youtube by far . I struggled through learning almost everything by other videos and forums ,and seeing all the informative points youve put here its almost basically everything you need to know about topology . Very nice work !
The main things I learned from this video is what e poles and n poles are, and how important they are. If you manage to wrap your mind around that and how to make paths with them, you are pretty much good to go. Also be wary of where you place your converging points, especially on curves and meshes you want to animate. Also don't overthink how you are going to achieve something, if you want to make a cut somewhere, do it then you think about how to make the topology good later, sometimes the solution might be simpler than you think.
Fantastic video, thank you so much. I've never rated my modelling skills, but I've been learning Blender (from 3DS Max) for about 3 weeks now, and for some reason I'm finding modelling in Blender is just so much more fun than I ever saw/experienced/had in 3DS Max (maybe it's the decades of hate I've held towards Autodesk finally kicking in and being awoken by the Blender software and community!). Your talk/demonstration/lecture (even!) was brilliant, and I'm guessing for me, it'll be a case of just playing around like you demonstrated and start making stuff in Blender :) Cheers!
I watched this a few months back. This refesh3r is even more valuable. Thanks for being very clear and straightforward. This is a great video for beginners. Will save a lot of headaches. My modeling is much better because of this video specifically. Thank you 🙏
Great video, I actually find I enjoy how fast you run through it, which helps as I rewind and understand the keys you're using and doing since I'm on 4.0
Fantastic video. I can tell I'm going to be referring back to it a lot. I'm primarily trying to fix topology on organic shapes, right now, turning a simple grid mesh into mouth and eye loops and redirecting flows. This will help a lot. Also learned a lot of Blender tools and shortcuts that I didn't really understand before.
Best topology guide by far. Actually all your vids are easy to follow and informative. Only one thing more i would love too see is what buttons you are pressing.
Glad I found you again. You had a couple similar tutorials using Maya, on I think it was called Digital Tutors at the time? I was relatively new but your vids changed my entire approach to topo. I highly recommend your content to anyone reading this. You won't be disappointed!
@@pzthree Well I'm glad I found YOU then.. lol You have the same style of teaching. Which is to say very easy to listen to, thorough but concise, and you explain the reasoning not just list the step by step. I still highly recommend your content.
Absolutely amazing course! This is what matters most to me, the fundamentals. I went to school for game art and design but they did NOT break this concept down in any of the classes. Smh. Anyways thank YOU for explaining these concepts. Saved me so much time and energy by providing a proper understanding of good geometry and edge flow. Definitely subscribed.
At 11:00 you did a loop cut then bevel then extrude or alt + s cause even if I use either of them after subdivision that canal both end becomes closed on the both ends like the bottom surface edge attach to upper surface
What helps for such tutorial videos is to have a program that shows / records the pressed buttons like "ctrl+R" or what ever. "left click" " rigth click". It's easier to follow the tutorial that way. Great video though!
This was super helpful. I’ve been having issues with topology, especially on characters. I think I’ll practice with some basic shapes for a bit, so I can get familiar with it.
When you are in perspective view and want to use the knife tool with straight lines to axis on a rotated face, just press shift + 7 (numpad) to place the face aligned to the view and press K and A to make the cut with 0, 45 or 90 degree.
@@pzthree Isn't there a Screen Keys Addon for Blender? I agree with bryan because anything that helps us learners is always a good thing in my opinion.
At 25:59 you have an S-shaped curve in your cut-out. I've been practicing your way of using N-poles to create flows but I'm having trouble doing that cleanly. Can you (or anyone) offer any advice?
would love to see the settings for your solid viewport shading. looks better than my rendered. on a side note, the screencast keys addon costs $1 on blendermarket. 41:40 i needed this.
Oh boy... the UA-cam quiz on this video is sooooo wrong and confusing. It tells you that you have wrong answers when they're not. It reversed/confused N-gons and E-gons and said that there is such a thing as "in-gons". VERY confusing quiz, once you watch the video and believe you have a grasp on the info. I reported the answers, but, have no idea how long it will take for UA-cam to review/fix them. Just a warning for anyone trying to test yourself after watching this glorious video.
Modify the knife tool in preferences/keymap. The K key drop down, greyed out menu items can be changed. Turn on the settings you want. Works for other things too. Like bevels or insets. As for the other, remains one of the world's greatest mysteries.
For an older guy changing career.. What paid courses would you recommend if any.. I follow along a lot of free tutorial and also try to make my own model, watch video like this to try to understand exactly what i'm doing, but i would like more technical courses, again to try to gain a better understanding of 3d and blender. If it's help i'm learning for product design and animation. I'm an older F.... and i'm not the brightest.. But i have a lot time and will to learn, to try to compete with the younger and more talented crowd.
Thank you so much. I don’t use blender. I started in Maya, learned Cinema 4D, I know use Houdini. Blender has saturated the internet with garbage meshes. I wish this video was required to watch before you can upload a blender made mesh to CG or Turbo. To this day if I see a Blender native file on either site I will not even consider the model to be viable. . I’ve bought hundreds of models… every blender native has been a clean up job dud. I work on a virtual production stage… I don’t have time to clean up backwards normals and change tubes that have a ridiculous amount of subdivisions, bad topo also greatly effects the UVs.. UVs ar a vertex attribute. So Thank you!
00:35:26 Did we hear you catching yourself from saying the "F" word? Also, fantastic, educational and amazing content! I have been using Blender for a few years now, and can always watch informative videos and take in more information about the software.
Blender user combined with good topology skills is the rarest thing i've ever seen. But i'm definitely not complaining, if it wasn't for your incompetence guys, i'd be jobless :D But, to be honest, it's good, that there's someone who tries to teach them how to do things right because in the same way you make the whole industry better
**me struggling with an issue for 3 days** this guy casually mentions the solution like it's a foot note, thanks dude your channel is underrated
Timestamp may help someone having same issue.
What was the problem if i could ask
what problem
we still need the problem
What's the problem dude
Everyone tells you to learn topology but no one bothers to explain it, grateful for this video and will be watching it a few more times to really understand what was said. As someone who’s been working with blender on and off for over 4 years I know my hot keys by heart I can make anything if I’m following a guide but understanding these key points will go a long way to making my own meshes without relying on others. I’ve finally starting to understand and blender is actually fun now.
bro i was telling me the same things this guys is good, he take the proper time to make you really understand what matter and tell u every little ideas that blows up in is mind while making it. I think we all appreciate this kind of content.
And god damn is on blender up to date with all the knowledge. thanks for all men.
@@6biche yeah and the whole video he was dropping knowledge bomb after knowledge bomb. By the end, my jaw hurt from it hitting the floor so much.
Totally agree, there are a lot of time lapses here on UA-cam or people making advanced stuff but you always need to understand the underlying logic by yourself. I'm pretty amazed how difficult it is to find a step by step topology guide, I don't get why people are not able to teach a clear topology workflow.
Every time I open blender, I'm full of creative ideas and concepts. After I close blender, I'm hungry, tired and late for work.
As someone who only started working with blender a few months ago, I've watched enough topology videos that at some point I lost count. This one has been BY FAR the most informative, and I'm certain I'll be using it as a reference for years to come. Can't thank you enough!
absolutely agree - as a total noob I find this video incredibly useful
I'm crying DX you are my best friend do you understand how many "learn topology"youtube vids I had to sludge through to found one that actually EXPLAINED DOING the topology instead of just the 5 million tools for doing it Thank You I love you!!
To someone who has zero control over anything on blender, this is magic. Gonna be rewatching this one a lot.
Wow, this is one of the best blender tutorials I have ever seen
Thanks for taking the time to create this video. Its the first topology video I've seen that actually explained everything in a way a beginner like me can understand. I appreciate the effort you put in to creating this. If you ever read this I hope you have a great day, it is well deserved.
I don't use blender, and I'm not even finished with the video, but with 10 years experience it always helps to come back to the fundamentals :)
i'm really glad this video popped off on the algorithm, because i got to find your channel and discover an astoundingly informative channel on blender modeling that i desperately needed
Dude you are suuuch a good teacher. I'm not a beginner anymore but I watch this anyways just cause you teach so well. I wish I learned from you when I was starting it would have saved me so much time. Also your Gumroad has so many amazing things. I literally got everything it was like Christmas. Thank you.
I would watch this man fiddle around with meshes in blender all day long. The amount of control and expertise is insane
best topology video out there, i keep coming back to it and as i progress and every time i learn something new
ive been using blender for 4 years now and never bothered learning topology, now im starting to do bigger and more complex stuff and have been running into some issues i need to figure out since i decided not to learn some of the stuff id need in the future, this has really helped me, i never noticed all the little things im my meshes that could help me make shapes i needed, so thank you for this
This is by far the best topology video I've come across bro. I subscribed immediately. Thank you so much for this tutorial .
LIMITED DESOLVE!!! You saved my model! Thank you sir.
Absolutely one of (if not THE) best vids on topology on UA-cam. I watched this video a few months ago not really understanding topology but been diving into understanding it more recently (going over redirects and reductions, poles etc) and you’ve managed to help in levelling up my understanding of it massively with this vid. Even just highlighting that n-poles are made during the redirects and reductions was something that wasn’t clearly explained/shown in other videos (I guess it’s obvious to them, but they didn’t really highlight it) but you gave me so many light bulb moments (& I haven’t even finished watching this vid yet 😂 I’m sure there’ll be many more). Thank you. 🙏
if you were to release a course that’s as high quality as this, going from beginner going over these fundamentals, to applying them to models and going into more advanced stuff, I think me and many others would probably purchase it.
Best video watched for the last couple of months, jam packed w knowledge
Best Blender/3D content on the 'tube'. Legit information that can be translated to any other package (I've been a Maya user for 20+ years). Well done, sir.
A lot more useful than people simply showing how they modeled something, really helps to get an understanding of all the basic concepts everything is made up from.
I only just learned about back-face culling now. That's amazing and saves so much time.
You deserve a whiskey man. Best topology video I've seen. Have been using Blender for 3-4 years now. The reason why it's so effective, because NONE of us went to school learning Blender, topology and these things should be handled like classroom explanations/lecturers. And, I just recently learned how to reduce topology by "tying them up" - like you demonstrated here in 12:50 and all that jazz. Had a tough time wrapping my head around that, but finally got the hang of it. The one thing I still have a hard time wrestling with is cleaning up bevel corners (they are somewhat a nightmare). 44:33 type of stuff.
I love watching this. I'm gonna print and learn those keyboard shortcut. For 4 years I was using Cinema4D and it's not as interesting to use. Blender seems pretty polyvalent.
Great jobs man.
BTW im a 65 y/o graphic and modeling and it feels good to watch this. I've just install it and it'll be wow to use with Unreal 5.4
I wish I could do those thing everyday but.... work off work on makes me tired and inconsistent.
This is the best Topology fundamental video in youtube by far . I struggled through learning almost everything by other videos and forums ,and seeing all the informative points youve put here its almost basically everything you need to know about topology . Very nice work !
Been using blender for years but learned a thing or 3! Thanks for making this dude 🎉
You can't imagine how much we thank god that you made this video
The main things I learned from this video is what e poles and n poles are, and how important they are. If you manage to wrap your mind around that and how to make paths with them, you are pretty much good to go. Also be wary of where you place your converging points, especially on curves and meshes you want to animate. Also don't overthink how you are going to achieve something, if you want to make a cut somewhere, do it then you think about how to make the topology good later, sometimes the solution might be simpler than you think.
Fantastic video, thank you so much. I've never rated my modelling skills, but I've been learning Blender (from 3DS Max) for about 3 weeks now, and for some reason I'm finding modelling in Blender is just so much more fun than I ever saw/experienced/had in 3DS Max (maybe it's the decades of hate I've held towards Autodesk finally kicking in and being awoken by the Blender software and community!). Your talk/demonstration/lecture (even!) was brilliant, and I'm guessing for me, it'll be a case of just playing around like you demonstrated and start making stuff in Blender :) Cheers!
I watched this a few months back. This refesh3r is even more valuable. Thanks for being very clear and straightforward. This is a great video for beginners. Will save a lot of headaches. My modeling is much better because of this video specifically. Thank you 🙏
Great video, I actually find I enjoy how fast you run through it, which helps as I rewind and understand the keys you're using and doing since I'm on 4.0
thanks, i was exhausted of tutos in 1 min, i needed to understand things
Fantastic video. I can tell I'm going to be referring back to it a lot. I'm primarily trying to fix topology on organic shapes, right now, turning a simple grid mesh into mouth and eye loops and redirecting flows. This will help a lot. Also learned a lot of Blender tools and shortcuts that I didn't really understand before.
About using creaes: You have to consider if your model is going to be imported into another software. Some software does not support Blender creases.
This tutorial is a must have for beginners
Best topology guide by far. Actually all your vids are easy to follow and informative. Only one thing more i would love too see is what buttons you are pressing.
Thank you so much for your video! A lot of tutorials explain what to do but never why!
your channel is blessing for me man. Thank you for all that stuff so much. Best explanation of topology on yt
This video is pure gold, Sr.
I wish this had been the first video I found when I wanted to learn about topology, but better late than never!
Holy that is denser than my math lecture in uni, but so incredibly easy to understand.
Really good video, thank you.
Thank you so much for making this video. Easily the most useful topology video I have seen so far.
finally a tutorial which makes sense, now i have more understanding of blenders modelling workflow, thank you.
Super excellent explanations and tips for everything. I left surprise by the bunch of cool stuff and information are in my mind right now. Thank you!
This is fantastic, you're saving my life here!
Glad I found you again. You had a couple similar tutorials using Maya, on I think it was called Digital Tutors at the time? I was relatively new but your vids changed my entire approach to topo. I highly recommend your content to anyone reading this. You won't be disappointed!
I never worked for Digital Tutors.
@@pzthree Well I'm glad I found YOU then.. lol You have the same style of teaching. Which is to say very easy to listen to, thorough but concise, and you explain the reasoning not just list the step by step. I still highly recommend your content.
Absolutely amazing course! This is what matters most to me, the fundamentals. I went to school for game art and design but they did NOT break this concept down in any of the classes. Smh.
Anyways thank YOU for explaining these concepts. Saved me so much time and energy by providing a proper understanding of good geometry and edge flow. Definitely subscribed.
At 11:00 you did a loop cut then bevel then extrude or alt + s cause even if I use either of them after subdivision that canal both end becomes closed on the both ends like the bottom surface edge attach to upper surface
Inset hold control tap b
@@pzthree it worked thanks
Great and concise video with a lot of useful information. Will come back to it regularly.
Incredible job, thank you so much for creating this! Especially those case studies you present for each topic.
What helps for such tutorial videos is to have a program that shows / records the pressed buttons like "ctrl+R" or what ever. "left click" " rigth click".
It's easier to follow the tutorial that way.
Great video though!
A pure masterclass!
This was super helpful. I’ve been having issues with topology, especially on characters. I think I’ll practice with some basic shapes for a bit, so I can get familiar with it.
When you are in perspective view and want to use the knife tool with straight lines to axis on a rotated face, just press shift + 7 (numpad) to place the face aligned to the view and press K and A to make the cut with 0, 45 or 90 degree.
Thanks man much needed at the moment of my life
Now THIS is a lesson! Thank you so much!
It would be great if you had a plug-in to show which keys you were pressing at any given time, so we can always catch up on the shortcuts you use :)
To many custom keys for it.
@@pzthree Isn't there a Screen Keys Addon for Blender? I agree with bryan because anything that helps us learners is always a good thing in my opinion.
new to blender. this is a lot of info to take in. thanks for the fundamentals.
u r an absolute hidden gem.
Excellent video for beginners like myself
really nice, no fluff, to the point
Subbed after watching this. Excellent teacher, made it very simple to understand.
yes, more great videos Topology Fundamentals 2, answers a lot of questions cheers :)
10:00 left off on learning more about edge flows and 4 ways vs 5 ways
This was great, thank you very much! I may have smiled a little in the end, it cleared up quite a lot.
Thank you so much for this lesson on topology my friend, it helped a LOT !
At 25:59 you have an S-shaped curve in your cut-out. I've been practicing your way of using N-poles to create flows but I'm having trouble doing that cleanly. Can you (or anyone) offer any advice?
So much info in this video, it's great. thanks a lot for sharing, this really helps me!
i like your blender theme ❤
Finally i finished this tutorial and now i got:
+20/100 pt. topology skills
+10/100 pt. self security when doing blender
+30/100 pt. depression
🥳🎊🎉
could you explain some of the shortcuts and edits you're using around @11:02?
absolute noob here and trying to follow along x
At 11:08, you got rid of that border by ctrl+b... Can you tell me any similar shortcut for maya to get rid of such borders? 😅😅
Thank you very much, now I understand better how to handle the meshes
would love to see the settings for your solid viewport shading. looks better than my rendered. on a side note, the screencast keys addon costs $1 on blendermarket. 41:40 i needed this.
Very cool. I wanted to learn how to create optimised meshes and topology was one way to do it. You answered all my questions. Thanks
Fantastic Tutorials here, keep up the Fine work.
I love the little lumps that you said are bad topology. They exist in real life on actual products, they're undesirable there too
All of my appreciation about that amazing content at this lesson, Thank you very much : )
It's just a recomendation, but it will be good if you'll use blender option shortcat display operator
Oh boy... the UA-cam quiz on this video is sooooo wrong and confusing. It tells you that you have wrong answers when they're not. It reversed/confused N-gons and E-gons and said that there is such a thing as "in-gons". VERY confusing quiz, once you watch the video and believe you have a grasp on the info. I reported the answers, but, have no idea how long it will take for UA-cam to review/fix them. Just a warning for anyone trying to test yourself after watching this glorious video.
I needed this so bad huge thanks
Awesome video! Is anyone else having an issue (11min into the video) with loop cut traveling straight through the piece instead of turning at the 90?
Fantastic tutorial! Thanks very much for doing this. Very cool and much appreciated.
Did you duplicate the object @33:25 or just select it? Clever trick none-the-less
Duplicate
Thank you for being a 300 IQ teacher. Just thank you sir.
I like those "degrees" showing off when you do the knife tool. How'd you do that?
one more thing... why does it called "Korean bevel"?
Modify the knife tool in preferences/keymap. The K key drop down, greyed out menu items can be changed. Turn on the settings you want. Works for other things too. Like bevels or insets.
As for the other, remains one of the world's greatest mysteries.
Your content deserve more views, its superb.
what is this theme of blender u using and how u get that modifiers panel its looking cool, and thanks for this guides very helpfull
This is very helpful! Now I know the reason why everytime I use subdivision my model just crash. Thank you so much!!
This video is absolutely amazing thank you so much.
For an older guy changing career.. What paid courses would you recommend if any.. I follow along a lot of free tutorial and also try to make my own model, watch video like this to try to understand exactly what i'm doing, but i would like more technical courses, again to try to gain a better understanding of 3d and blender. If it's help i'm learning for product design and animation. I'm an older F.... and i'm not the brightest.. But i have a lot time and will to learn, to try to compete with the younger and more talented crowd.
A lot to process, thanks for the content
At 34:54 wouldnt using Edge Crease be better, since it doesnt mess with the topology?
Creases have pros and cons. It's really up to the person modeling.
Thank you so much. I don’t use blender. I started in Maya, learned Cinema 4D, I know use Houdini. Blender has saturated the internet with garbage meshes. I wish this video was required to watch before you can upload a blender made mesh to CG or Turbo. To this day if I see a Blender native file on either site I will not even consider the model to be viable. . I’ve bought hundreds of models… every blender native has been a clean up job dud. I work on a virtual production stage… I don’t have time to clean up backwards normals and change tubes that have a ridiculous amount of subdivisions, bad topo also greatly effects the UVs.. UVs ar a vertex attribute. So Thank you!
This is absolutely amazing... but why no screen keys? 😭
00:35:26 Did we hear you catching yourself from saying the "F" word? Also, fantastic, educational and amazing content! I have been using Blender for a few years now, and can always watch informative videos and take in more information about the software.
Not that time but some of the others videos most definitely.
Can you convert a ngon with 5 vertices into quad without adding extra vertex on the boundary edges of the ngon
Wow I am just a beginner even your simple plane looks good , thanks fır the great information subscribing ❤❤❤🎉🎉🎉
Awesome stuff as usual, Pz 😊
Fantastic overview.
Blender user combined with good topology skills is the rarest thing i've ever seen. But i'm definitely not complaining, if it wasn't for your incompetence guys, i'd be jobless :D
But, to be honest, it's good, that there's someone who tries to teach them how to do things right because in the same way you make the whole industry better
Some of us came from 3dsm. Lol.