Ive been watching the progress im really excited to see this come out because i really love shattered glass transformers and the mods people make of each version but bayverse like this is really fun
That fake Shockwaves mechanic looks incredible, and the music makes the mission very epic. Besides, Shockwave can now shoot in vehicle mode?? or only in the mission?
@raystransformers8033 How did you achieve that many creature/boss modules without crashing the game? And with each being in separate positions of the map? 5:10
@@raystransformers8033 Sorry, for asking for this again, but I tried to use the same creature type on two modules (the type being one of boss types) but it just crashes the game?
I'm very interested to mod about a mirrored universe of the Transformers as Decepticons are good and Autobots are evil. I love it.
Ive been watching the progress im really excited to see this come out because i really love shattered glass transformers and the mods people make of each version but bayverse like this is really fun
Pretty cool setup. The music definitely adds to the experience.
Now this is what the Shockwave boss fight in the actual game should’ve been
Man I can't wait to try this mod.
That fake Shockwaves mechanic looks incredible, and the music makes the mission very epic.
Besides, Shockwave can now shoot in vehicle mode?? or only in the mission?
Better than Optimus vs Shockwave (DOTM). Great Fight!!!!
I’m getting G1 vibes just listing to the music
That was epic
What kind of scripts did to use to make the Drones shoot at you more frequently?
Custom script he made
@raystransformers8033 How did you achieve that many creature/boss modules without crashing the game? And with each being in separate positions of the map? 5:10
You can spawn in multiple of the same boss. Each clone is a different module using the set position command to place them on each building
@@raystransformers8033 So, like the same module type, like "TripleC" or different types like the drones or other boss types?
@@bigfoy1497 modules like when you use CreateModule. Each module needs a different name but all set as the TripleC type
@@raystransformers8033 Sorry, for asking for this again, but I tried to use the same creature type on two modules (the type being one of boss types) but it just crashes the game?
@@raystransformers8033bro how did you change the name of the mission, the objective and story at 0:17 ? I'd appreciate the help.
YEAAAAAA
is there a playable demo of this mod available ?
This is how it should have been
Edit: broo what the hell, can you share this mod? This is the best mission that I have ever seen in tf the game
Eh not really
why autobots have a better music than decepticons? autobots the bad guys