just wanted to thank you for the video, I started with the donut and learned a lot. Since then I've started on the ISO bedroom and just finished it but along the way made some custom models to add to it. I appreciate this sorta guide, it's helped a lot so far and I hope to continue my blender journey.
Awesome :D Really glad to hear your blender skills are coming along. I haven't really had much time to use Blender recently, but really excited to find the time to get back into it more as well
This is so inspiring! I feel like this is exactly what i needed to watch tbh. I'm not on the right track with the things I am trying to do, and I need to start with stuff like this.
Thank you for the video. I've been using blender for about a week now and I've been having lots of fun. I tried learning numerous times before, but I could never get the hang of it. I'm on a much better track this time around as I'm watching tutorials and videos like this. Keep up the good work! :D
So basically, what your doing was watching a tutorial then you followed it and make it. Then after that, you make your own projects then apply the one you learned from that tutorial. Then you watched different tutorial then did the same learning strategy. Right?
Seeing this in 2024 blender was so intimidating at first but as I learn I get used to it :) definitely try it if you’re bored and want to feel motivated by a challenge
@@CobraCode Hey Cobra, Thank you for looking. I'll keep on learning and uploading. I have just subscribed to you so I can follow your progress. All the best.
Thank you so much for this video!! I was wondering, did you take notes during these videos? I feel like I focus so much during tutorials, but quickly forget how to apply the knowledge/things I've learned :/
:D Yeah I do take a lot of notes since I'm also very forgetful. I just created a google doc for my blender studies and write down all the steps that seem important and also take some screenshots. That does slow down the whole process, but I think the process of taking your time to write things down helps make things stick better, even if you're not necessarily gonna look at those notes again.
Thank you! I used adobe premiere pro in the past, but it's just too expensive long term. For the last couple of years I've been using Davinci Resolve and it's really good once you get over the initial learning period! It's actually also free because they use it as a marketing tool to sell their cameras. Don't feel like there's a need to get the paid studio version.
Hey, really depends on what your goal is. But making stuff for your own games first will probably teach you valuable lessons about making sure your assets are actually 'game-ready' and work as intended before you're able to sell something of high quality.
Thank you for this. I really like the idea of putting all of your creations into the game environment (Unreal?). I wonder if there is some way to host a level like that online, to share your work as an interactive portfolio.
Unreal Engine doesn't really run well in a browser environment and they actually stopped supporting html5 exports officially. You could import your models in Three.js or Babylon.js though in a similar manner. Those engines are well suited for showing models in an interactive portfolio, but they have quite a steep learning curve and you'll need to spend way more time making things look even remotely good since only basic lighting is set up by default. Here's are two cool portfolio examples made with three.js jesse-zhou.com/ david-hckh.com/
It's fun if things work out and you get into the flow of things, however a lot of it is just really hard work that takes a lot of time, especially if you're still as inexperienced as I am. I guess it was the same with programming at first, but I just pushed through the pain because I knew it's gonna be worth it. .. so yeah, I think it'll just get more and more fun the better you get at it :)
The thing showing the 3D scene? Then it's Unreal Engine. If it's the normal map generator, then sadly I don't remember the name. I simply found it by google searching normal map generator
@@CobraCode Thank you very much, that alone is enough to motivate me to search for it. Perhaps i might even find an even better one ? 😅. Have a great day
Hello I love your videos so much However, Do you think with enough practice you can really get really good at blender (or just really good at 3D using youtube tutorials), I've seen many guys talking that it wouldn't work, because youtube just leads to tutorial hell why do you think Any advice ? Thanks for a good video :)
Don't think tutorial hell is really a UA-cam problem. It's more of a problem of not being able to face the painful reality of knowing that you'll have to fail and suffer in order to grow. I'm actually not doing blender anymore and my focus has shifted to pixel art and I'm facing the same issue. Tutorials are great to understand the concepts and get some familiarity, but after a while you need to build the habit of just doing it on your own, no matter how often you get stuck and how hard it is. I have a checklist for my activities every day and I need to do 1 piece of unguided pixel art every day. Can be very simple! Have been doing that for the last 4 months now and really helped getting out of tutorial hell. Same will also apply to blender I believe.
Been wanting to learn blender for such a long time and finally took the first step! Thanks to all the great content creators for putting out these amazing tutorials. If you also want to start blender but find it hard to stay motivated, join our discord! I created a channel for the 30 day blender challenge: discord.gg/PYxtwMstQ7 Edit: Updated discord link to directly take you to the correct channel
Hey, I don't think it's too late! I also just started when making this video and I was 30 at that point. When it comes to programming and game dev I was also pretty late and started with 27 and still managed to completely switch career paths. So you should definitely still be able to pick up blender as a hobby and maybe even become able to do it professionally in some capacity.
@@Agent56000 You still can if it's important enough to you. I was working a full time job and still managed to work on my indie game for 5~8 hours on weekdays for quite a long period of time. On weekends I would often grind for 16~20 hours. Definitely not something sustainable, but can bring you a lot of progress in a short amount of time.
For those who are past beginner but and have no direction. Just perfect
I began blender 10 days before, now im on chair tutorial.
Give me some tips 😂
are you still doing 3 d modeling
if you have discord can you send me your username
@raychev982 are you still doing 3d modeling if yes i need your help
just wanted to thank you for the video, I started with the donut and learned a lot. Since then I've started on the ISO bedroom and just finished it but along the way made some custom models to add to it. I appreciate this sorta guide, it's helped a lot so far and I hope to continue my blender journey.
Awesome :D
Really glad to hear your blender skills are coming along.
I haven't really had much time to use Blender recently, but really excited to find the time to get back into it more as well
This is so inspiring! I feel like this is exactly what i needed to watch tbh. I'm not on the right track with the things I am trying to do, and I need to start with stuff like this.
Thank you for the video. I've been using blender for about a week now and I've been having lots of fun. I tried learning numerous times before, but I could never get the hang of it. I'm on a much better track this time around as I'm watching tutorials and videos like this. Keep up the good work! :D
Awesome :D Glad to hear you're making progress!
I started blender almost 2 months ago, and lets say our paths are a lot different but we did almost same amount of progress
So basically, what your doing was watching a tutorial then you followed it and make it. Then after that, you make your own projects then apply the one you learned from that tutorial. Then you watched different tutorial then did the same learning strategy. Right?
Yeah, pretty much.
Hey... this is really useful. Thanks!
Seeing this in 2024 blender was so intimidating at first but as I learn I get used to it :) definitely try it if you’re bored and want to feel motivated by a challenge
Fast progress in 30 days! I will try to follow the tutorials you used.
I must try to fallow those tutorial to learn it
You have put my efforts to shame. I've been working in Blender for 2 months and have uploaded my videos. All the best.
Your alien head sculpts and the backrooms project look really cool :D
@@CobraCode Hey Cobra, Thank you for looking. I'll keep on learning and uploading. I have just subscribed to you so I can follow your progress. All the best.
thank you, I wanna try this 30 days challenge too, although I am not sure my computer is enough for it.
Thanks! How many hours a day took you to achieve this in 30 days?
Great Video! Thanks
Thank you :D
Thank you so much for this video!!
I was wondering, did you take notes during these videos? I feel like I focus so much during tutorials, but quickly forget how to apply the knowledge/things I've learned :/
:D
Yeah I do take a lot of notes since I'm also very forgetful.
I just created a google doc for my blender studies and write down all the steps that seem important and also take some screenshots.
That does slow down the whole process, but I think the process of taking your time to write things down helps make things stick better, even if you're not necessarily gonna look at those notes again.
@@CobraCode Oh okay! Thank you so much :D
Im almost two weeks trying to finish the donut. When you said it is normal to spend two weeks i felt relieved 😅😅
Yeah i had sonöuch troubble with it. It did not work like the tutorial lol
I'll join your discord and thank you for your video
Really good video!
Thank you :D
hey dude - what program do you use for your video production? It's really good.
Thank you!
I used adobe premiere pro in the past, but it's just too expensive long term.
For the last couple of years I've been using Davinci Resolve and it's really good once you get over the initial learning period! It's actually also free because they use it as a marketing tool to sell their cameras. Don't feel like there's a need to get the paid studio version.
Congratulations for your improvement! About the game of the "shark with claws" in the end, how it was made? The character was modeled by you ?
Thank you.
No that is actually a character from the unreal engine marketplace I've been messing around with.
Hey Cobra, after following all the tutorials do you recommend starting directly with a 3d game or continue exercising selling 3d models?
Hey, really depends on what your goal is.
But making stuff for your own games first will probably teach you valuable lessons about making sure your assets are actually 'game-ready' and work as intended before you're able to sell something of high quality.
Thank you for this. I really like the idea of putting all of your creations into the game environment (Unreal?). I wonder if there is some way to host a level like that online, to share your work as an interactive portfolio.
Unreal Engine doesn't really run well in a browser environment and they actually stopped supporting html5 exports officially.
You could import your models in Three.js or Babylon.js though in a similar manner.
Those engines are well suited for showing models in an interactive portfolio, but they have quite a steep learning curve and you'll need to spend way more time making things look even remotely good since only basic lighting is set up by default.
Here's are two cool portfolio examples made with three.js
jesse-zhou.com/
david-hckh.com/
@@CobraCode Thank you very much for the info! After I have some models finished, I will explore the options you mentioned.
Awesome vid! Is blender fun in your opinion btw?
It's fun if things work out and you get into the flow of things, however a lot of it is just really hard work that takes a lot of time, especially if you're still as inexperienced as I am.
I guess it was the same with programming at first, but I just pushed through the pain because I knew it's gonna be worth it.
.. so yeah, I think it'll just get more and more fun the better you get at it :)
@@CobraCode thanks 👍
I’ll start my journey
Please make blender tutorial more and more😔😔😔
2:50 what game/App/plateform ?
The thing showing the 3D scene? Then it's Unreal Engine.
If it's the normal map generator, then sadly I don't remember the name.
I simply found it by google searching normal map generator
@@CobraCode Thank you very much, that alone is enough to motivate me to search for it. Perhaps i might even find an even better one ? 😅.
Have a great day
Hello
I love your videos so much
However, Do you think with enough practice you can really get really good at blender (or just really good at 3D using youtube tutorials), I've seen many guys talking that it wouldn't work, because youtube just leads to tutorial hell
why do you think
Any advice ?
Thanks for a good video :)
Don't think tutorial hell is really a UA-cam problem.
It's more of a problem of not being able to face the painful reality of knowing that you'll have to fail and suffer in order to grow.
I'm actually not doing blender anymore and my focus has shifted to pixel art and I'm facing the same issue.
Tutorials are great to understand the concepts and get some familiarity, but after a while you need to build the habit of just doing it on your own, no matter how often you get stuck and how hard it is.
I have a checklist for my activities every day and I need to do 1 piece of unguided pixel art every day. Can be very simple!
Have been doing that for the last 4 months now and really helped getting out of tutorial hell.
Same will also apply to blender I believe.
how many hours a day you work to learn in 30days?
Hey, this was a long time ago but I think it was something between 1 to 2 hours per day.
Been wanting to learn blender for such a long time and finally took the first step!
Thanks to all the great content creators for putting out these amazing tutorials.
If you also want to start blender but find it hard to stay motivated, join our discord!
I created a channel for the 30 day blender challenge:
discord.gg/PYxtwMstQ7
Edit: Updated discord link to directly take you to the correct channel
I am 40 is it to late for me to learn blender 🥹
Hey, I don't think it's too late!
I also just started when making this video and I was 30 at that point.
When it comes to programming and game dev I was also pretty late and started with 27 and still managed to completely switch career paths.
So you should definitely still be able to pick up blender as a hobby and maybe even become able to do it professionally in some capacity.
@@CobraCode Thanks! 🥹
@@CobraCodewhat if you work a job that is 60 plus hours? I’m not complaining btw but I just need a confirmation
@@Agent56000 You still can if it's important enough to you.
I was working a full time job and still managed to work on my indie game for 5~8 hours on weekdays for quite a long period of time.
On weekends I would often grind for 16~20 hours.
Definitely not something sustainable, but can bring you a lot of progress in a short amount of time.
@@CobraCode oh that’s good . Thanks