SPV3 is an ambitious love letter to the Halo series | SPV3 Review

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  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 520

  • @LateNightHalo
    @LateNightHalo  4 роки тому +165

    Vitanam did an outstanding job with the editing of this! He is helping me multitask on videos by doing the editing for some of them!
    ua-cam.com/channels/HrOB_OCyQcv2hI-b5qB4cA.html

    • @rtxplumzz_24
      @rtxplumzz_24 4 роки тому +2

      Iz chips dubbo still there?

    • @ItsButterBean1020
      @ItsButterBean1020 4 роки тому +10

      I want you to know I read this as Vietnam doing the editing which made me laugh
      Consider me a new sub

    • @AzureFlameGod1986
      @AzureFlameGod1986 4 роки тому +1

      2:00-2:45 You nailed it! That is what I wanna see in Halo Infinite! It’s what I’ve always wanted to see again.

    • @343flyingbulb4
      @343flyingbulb4 4 роки тому

      Have you ever noticed that spv3's marines have similar armor to the Halo 4's

    • @juancho650
      @juancho650 4 роки тому

      Wait, is this the last update?

  • @theaverageclownhole3369
    @theaverageclownhole3369 4 роки тому +636

    When you mention the emphasis on space in the sky box we can’t forget seeing he Milky Way on the ark in halo 3

    • @sirduckoufthenorth
      @sirduckoufthenorth 4 роки тому +9

      Pretty accurate too

    • @beltempest4448
      @beltempest4448 4 роки тому +42

      That was such a brilliant moment the first time. Instantly felt that feeling that it’s do or die, so far from home in the unknown with no support if it all goes wrong.

    • @meltedicet777
      @meltedicet777 4 роки тому +6

      My first thought when he said that. That skybox was amazing.

    • @stevemc6010
      @stevemc6010 4 роки тому +12

      I think Reach had some amazing skies, and its space in the original startup and on Long Night of Solace is really something

    • @clydemactavish3457
      @clydemactavish3457 4 роки тому

      came here to comment that. wow

  • @NeoTeAika
    @NeoTeAika 4 роки тому +353

    Hey, for the record, as someone partially involved with the audio team including working directly with Jafet Meza, I feel I need to address some details about the overall sound mixing and implementation.
    I can confirm that everyone involved with the actual music aren't the people that implement it in the game. Jafet doesn't touch the editing kit or any part of the Halo engine and his work is handed off to someone else. Who that is is beyond my knowledge (It could be the lead designer Masterz1337, or someone else, I'm purely involved only with the music.)
    There are parts of Jafet's and our work that are used in the complete wrong place instead of where they were intended to play, or were outright never implemented, this is partially responsible for the game audio often appearing constantly "bombastic" when that was never the intention.
    Some of the music cue placement in this mod is misplaced and the audio team aren't the people responsible for that, a significant few people in the music team wish they had more say over placement of triggers because it ends up poorly representing their actual work.
    There is a whole myriad of upcoming and completely overhauled tracks, several of which were already completed and were not put into 3.3 to avoid clash with what was already there, or for reasons unknown, which is why there's still a massive chunk of the older and outdated material. The newer tracks and updated ones have far more range and subtleties that complement the gameplay far superior to what the unfortunate result here has ended up being.
    Long story short the audio team would love a build with more creative control over the music cues and implementation, preferably by someone who actually studies and understands more about music and how it should and can be used to interact with and engage with the player and the overall game experience, lol

    • @LateNightHalo
      @LateNightHalo  4 роки тому +96

      thats interesting. I was wondering why the mod didnt use some of the newer revisions to the music

    • @TravellingHalo
      @TravellingHalo 4 роки тому +3

      bump this 5ever

    • @ClicStudio
      @ClicStudio 4 роки тому +23

      @@LateNightHalo Kinda sucks that you blamed Jafet in this, he works hard on these songs and your community will probably think that he's not even trying after what you said, the music in the game is only mock ups for now and he's re-working pretty much all of the soundtrack to make it perfect, Jafet is a Halo fan and really wants to give the player the halo feel. Hope you will clear your statement soon, because what you did there is diminish is work, even if it wasn't your intention.

    • @NeoTeAika
      @NeoTeAika 4 роки тому +27

      I'm not trying to start a fire over SPV3 or anything, but as a composer and modder myself, I know I would be frustrated to see my work misrepresented and I feel it was the right call to make some of this known.
      I've been lucky enough to be involved in a few of the great remaining strongly knit together communities for CE and Jafet's over the the past couple of years and I've seen a lot of discussions across these communities that have shown a lot of light on things that the wider public community don't necessarily get the whole picture on.
      I can say that this "misrepresentation" doesn't just occur in terms of the audio, but a lot of the asset team and assets adapted for or used in SPV3 over the years as well, there are some controversial figures and moments that have happened in the modding scene over not just the last few years but quite a while, and it saddens me that some of their and those actions are partially why this sort of thing happens.
      (I use "misrepresentation" for lack of a better word, that word carries a lot of meaning behind it that is not the intention of my post, but it's the best I could convey things.)

    • @Stormtrooper-xp4yt
      @Stormtrooper-xp4yt 4 роки тому +8

      @@ClicStudio Giving opinions = diminish ah yes

  • @legendarymasterchief7620
    @legendarymasterchief7620 4 роки тому +217

    The old me would’ve lost my mind if this were a thing back during CE’s release. It really does make it feel like a whole new world, but the same one you knew, I love it.

    • @craigthebrute6032
      @craigthebrute6032 4 роки тому +18

      You have another thing coming in the next few months. Prepare to duel once more, my chunky green adversary.

    • @FearsomeTiger12
      @FearsomeTiger12 4 роки тому +11

      @@craigthebrute6032 The battle we never wanted, but the battle we always needed

  • @ModuliOfRiemannSurfaces
    @ModuliOfRiemannSurfaces 4 роки тому +100

    The Library in SPV3 felt how the Library in the book is described

    • @michaelknox3715
      @michaelknox3715 4 роки тому +18

      The whole mod takes inspiration from the book in my opinion

    • @sargeantBones
      @sargeantBones 4 роки тому +15

      So same shit except 10 times the infection forms and the covenant every so often?

    • @ModuliOfRiemannSurfaces
      @ModuliOfRiemannSurfaces 4 роки тому +23

      @@sargeantBones
      I mean yeah. Just in the sense of being more exhausting and hopeless feeling.

    • @stevemc6010
      @stevemc6010 4 роки тому +5

      I believe Elias Haverson has entries in the UNSC terminals, I remember seeing his name.

  • @Reanna69
    @Reanna69 4 роки тому +118

    Lethality weapons: exist
    LNG: And I took that personally

    • @andrewh3079
      @andrewh3079 3 роки тому +1

      😂

    • @lv1543
      @lv1543 3 роки тому +3

      Fellas is it boring to have weapons that are designed to kill?

    • @Reanna69
      @Reanna69 3 роки тому +2

      @@lv1543 I agree, I was just joking about how much of a sandbox purist LNG is.

    • @lv1543
      @lv1543 3 роки тому +3

      @@Reanna69 ik. I like how whenever theres a weapon that actually deals damage LNG gets upset

  • @XxJerk48xX
    @XxJerk48xX 4 роки тому +162

    Also the fact that THIS version of the mod lets you use the MCC version of Halo to install the mod instead of the old method.

    • @spanadian
      @spanadian 4 роки тому +5

      Yo actually?

    • @Ausomgamer112
      @Ausomgamer112 4 роки тому +6

      Yes, I can confirm

    • @spanadian
      @spanadian 4 роки тому +4

      @@Ausomgamer112 that's awesome

    • @telephonontv
      @telephonontv 4 роки тому

      Real shit?

    • @zachogdahl210
      @zachogdahl210 4 роки тому +10

      to preface this you don't actually install it into mcc, you run custom edition still. however masterz (the team lead) uses whether you own mcc as a way to justify installing a pirated copy with all the spv3 content in it. which is a weak justification in my opinion. im kinda wondering if this build will get a dmca from microsoft since it contains the entire game repackaged into their installer.

  • @wearsjorge55
    @wearsjorge55 4 роки тому +47

    2:40 halo 2 high charity. Staring out into the covenant city and realising you're only travelling across two small towers

  • @ay5948
    @ay5948 4 роки тому +63

    When you first saw Halo, were you blinded by its majesty?
    Yes, yes I was.

  • @Glacieux
    @Glacieux 4 роки тому +91

    Hope we can see more projects like this, I just wonder what they could've done with the other Halo games.

    • @protocetid
      @protocetid 4 роки тому +15

      343 keeps saying that mod tools for newer Halos are on their way, I hope its true since they've been saying so for so long

    • @chrisdiez4777
      @chrisdiez4777 4 роки тому +1

      Same would love to see what they can do whit halo 2

    • @fojisan2398
      @fojisan2398 3 роки тому +1

      @@chrisdiez4777 Dude, imagine a large campaign mod that implements some of Bungie's scrapped ideas into Halo 2. That would be the sickest shit ever.

  • @craigthebrute6032
    @craigthebrute6032 4 роки тому +62

    I see my divine influence is spreading. Nice mask.

  • @actually-will1606
    @actually-will1606 4 роки тому +18

    Its weird to think a decade ago I didn’t know what a halo was whilst SPV3 was being worked on but i was excited along with the community to see its release in 2021.

  • @connortollit6120
    @connortollit6120 4 роки тому +10

    Another video, another smile on my face!!! Late night you beautiful man, I’ve said it before but you’re videos are absolutely the highlight of my week. Thank you my dude!

  • @AzureFlameGod1986
    @AzureFlameGod1986 4 роки тому +15

    Going on about one of my comments I’ve made before... I’ve always loved how Halo had a thin sky. When I was in school I would go in my backyard and stargaze in the night of California, while imagining I’m on a Halo ring. I got a deep sensation out of it and it really made me wonder what’s out there in our galaxy.
    “Do you ever wonder what’s up there?”

  • @matthewduchnowski3531
    @matthewduchnowski3531 4 роки тому +14

    A few minutes ago I asked myself hey when does he get to talk about the update to spv3 and then I saw this in my feed thanks for the video keep up the good work!

    • @j19aiden91
      @j19aiden91 4 роки тому +2

      Who needs YT notifications when we have our instincts

  • @kestrel7493
    @kestrel7493 4 роки тому +35

    This update/version seems really good, cant wait to get it, i do kind of wish it had more 'fun skulls' like bandana or acrophobia etc. The game is clearly focused on being a bit nore difficult than vanilla CE, hence removal of easy and addition of a difficulty above legendary, so the skulls there are unique and make sense, i just wish some were a bit more... whacky

    • @redenginner
      @redenginner 4 роки тому +4

      I wish it had co-op to be honest.

  • @Masterhalo998
    @Masterhalo998 4 роки тому +34

    Why is Late Night Gaming adorable? He's like wholesome and innocent, man! Love this guy!

  • @dextergrif1052
    @dextergrif1052 4 роки тому +37

    My take on SPV3 is this: a very bloated sandbox but an ambitious mod. I don’t like Masterz1337 but he’s not the only person working on the mod, so I appreciate the work even if it’s not my favorite thing

    • @theaverageclownhole3369
      @theaverageclownhole3369 4 роки тому +1

      Why don’t you like him?

    • @dextergrif1052
      @dextergrif1052 4 роки тому +28

      @@theaverageclownhole3369 I vividly remember him posting on Twitter how people who like classic Halo are conservatives and people who like new Halo are liberals. Also he’s an asshole to people in his discord a lot and bans people who disagree with him. He also melds his political opinions with Halo, where he wanted to make an ODST campaign where Mickey faced homophobia in the ODSTs (which doesn’t make sense because in the context of Halo humanity has basically solved racism and other kinds of bigotry)

    • @hampusfranzen7060
      @hampusfranzen7060 4 роки тому +7

      @@dextergrif1052 didn't know that about him

    • @Pine0wlple
      @Pine0wlple 4 роки тому +19

      @@dextergrif1052 Not to mention his zealous defense for that Father/Daughter Keys incest terminal...

    • @hampusfranzen7060
      @hampusfranzen7060 4 роки тому +6

      @@Pine0wlple jesus

  • @JonesBrothersProductionsiac
    @JonesBrothersProductionsiac 4 роки тому +25

    I seriously wish my PC's motherboard didn't die.

    • @johnwaters3223
      @johnwaters3223 4 роки тому +7

      what socket is it? I might have one laying around that matches to kick out to you.

  • @shanez1215
    @shanez1215 2 роки тому +2

    What I like about the SPV3 DMR is that they really leaned into it being more of a mini sniper.
    So not only does it sound super beefy, but it also causes enemies to flinch and stop shooting while they recover from the powerful shot. It's useful against Brutes which I believe flinch a lot less than Elites. I have a distinct memory of throwing a grenade at a brute that was advancing and then shooting him with the DMR to stun him backward so he couldn't dodge the grenade.
    Flinching and disrupting enemy firing patterns is also a HUGE component of a games' difficulty. So a weapon that can flinch an enemy that's shooting you as you run to cover (notably T&R's hanger) is useful.

  • @cfdeers
    @cfdeers 4 роки тому +66

    Quite honestly, SPV3 is a mixed bag for me. There's a lot of new ideas that liven up the Halo formula for me and brought back fun I haven't had in a while (I had just finished a playthrough of Halo 4), but at the same time the artstyle felt like a lightly fried meme. The additions were mostly positive, but some stuck out to me as pointless, like the DMR, Battle Rifle, and the Magnum all serving the same role, not to mention the single fire on the battle rifle existing in the first place.

    • @AJadedLizard
      @AJadedLizard 4 роки тому +9

      Honestly, other than SPV3's really garbage installer (that for some reason simply refuses to understand that a computer can have drives other than C for me), I don't mind CMT's remake; they absolutely ruined Lumoria and everything that made it interesting or fun, though.

    • @Max.pina1511
      @Max.pina1511 4 роки тому +3

      It has the same weapon problems of halo 5

    • @snark567
      @snark567 3 роки тому +3

      spv3 looks horrendous, half of the time I can't even see what I'm shooting at because everything is unsaturated and dark, they even took TSC:E and made it looks bad, lmao. The OG halo is bright, colorful and stylized, still looks fine today.

    • @AJadedLizard
      @AJadedLizard 3 роки тому

      @@snark567 Yeah, at times it looks like an N64 game and on top of that it runs like ass. I have a high end PC that runs Fallout 4 at full specs with mods; there is *zero* reason I should need to run this game at low specs and low resolution to get more than 15 FPS.

    • @HeliosDrive
      @HeliosDrive 3 роки тому +1

      But the DMR, BR and Magnum don't all share the same role? Just because they can headshot enemies doesn't make them identical.
      DMR deals the most damage per-shot of any UNSC non-power weapon, making it excellent at punching through Brute armour and even the shields of lower-ranked Elites. Combine that with a 4x scope, and you essentially have a mini-Sniper rifle that demands pacing of shots in order to make the most of it.
      Conversely, the Battle Rifle has the *weakest* per-shot damage, making it ill-suited at eliminating shielded enemies unless you can circumvent or eliminate said shielding first (typically through a plasma weapon). However, the massive ammo pool combined with the ability to switch between burst and semi-auto modes while zoomed means that this thing can mop up entire swathes of unprotected fodder without making so much as a dent in the player's ammo supply.
      The Magnum is expressly the high-powered sidearm tuned for close-range engagements. It's damage approaches that of the DMR, meaning that it can be spammed in order to weaken/pop an enemy's shield, but you're better off doing that with your primary gun (especially the AR) and leaving the Magnum as a headshot machine. Heck, both the Magnum and AR are so complementary to each other (especially if the player utilises the entirety of their arsenal like Grenades and melee) that a player could go through the whole game using only those two weapons.

  • @halocraft314
    @halocraft314 4 роки тому +11

    I'm currently building a computer with my family (we're all getting to build one each), and when I'm done building it, I will get MCC on it and start installing mods, this one definitely included!

    • @SLAD3
      @SLAD3 4 роки тому

      *cough* this isn’t for mcc *cough*

    • @AtlasofSol
      @AtlasofSol 4 роки тому +5

      @@SLAD3 this version can actually go on mcc so...

    • @SLAD3
      @SLAD3 4 роки тому

      @@AtlasofSol wait really? I didn’t know we got mod tools

    • @AtlasofSol
      @AtlasofSol 4 роки тому

      @@SLAD3 just recently

    • @chocbartowbar2668
      @chocbartowbar2668 3 роки тому +1

      @@AtlasofSol spv3 isnt installed in mcc and we did not get official mod tools yet for mcc as well. All spv3 does is check to see if you HAVE mcc, and if you do it will allow you to install the Halo PC game that spv3 runs on

  • @Exponaut_R-01
    @Exponaut_R-01 4 роки тому +7

    This seems much improved, having played SPV3 when you last reviewed it. Even with MCC on my shoulders I'm feeling inclined to give it a play. Aside from drive space I don't have much to lose.

    • @redenginner
      @redenginner 4 роки тому

      Especially since it can now pull its files from your MCC version of CE.

    • @Exponaut_R-01
      @Exponaut_R-01 4 роки тому

      Really? I’m not sure what that would do. Except maybe, environment improvement?

    • @redenginner
      @redenginner 4 роки тому

      Exponaut R-01 Its more so you don’t have to track down a CD key for the original PC release when you already own CE on MCC.

    • @Exponaut_R-01
      @Exponaut_R-01 4 роки тому

      Oh that makes sense

    • @redenginner
      @redenginner 4 роки тому

      Exponaut R-01 Yeah since SPV-3 is probably only pulling textures and some audio at this point due to level rewites and engine upgrades,all of which the MCC version has.

  • @brycevo
    @brycevo 4 роки тому +9

    SPV3.3 looks really good. I can't wait to see their next project or edit

  • @Phantom_Aspekt
    @Phantom_Aspekt 4 роки тому +7

    I absolutely love the elite HUD shown at 14:21, it's reminiscent of the Halo builds from the 90s but with its own style and fits perfectly 👌

  • @gen2mediainc.577
    @gen2mediainc.577 4 роки тому +14

    The Autumn’s cafeteria has electric billboards POGGERS

  • @SchwayGoose
    @SchwayGoose 4 роки тому +6

    The lens flares in this mod make me feel like I'm watching some weird collaborative project between J. J. Abrams and Kootra

  • @Phantom_Aspekt
    @Phantom_Aspekt 4 роки тому +18

    11:35 you don't remember the gold hunters from ODST?

    • @LateNightHalo
      @LateNightHalo  4 роки тому +12

      those were more or less still just "Hunters: But gold"
      Im referring to mechanically different Hunters if that makes sense? Ones with different functions and weapons

    • @combinestrider117
      @combinestrider117 4 роки тому +23

      @@LateNightHalo They were different though. They fired single shot projectiles as opposed to the Blue one's stream of plasma. Not a huge change but it is more than just a color change.

    • @Phantom_Aspekt
      @Phantom_Aspekt 4 роки тому +8

      @@BiomechanicalBrick Still different to the hunters everyone was used to at that point 🤷🏻‍♂️

  • @CompleteAnimation
    @CompleteAnimation 4 роки тому +2

    My biggest hope is that the MCC on Steam gets Steam Workshop support. Being able to easily install mods like this would go a long way to making them more accessible to the masses.

    • @SLAD3
      @SLAD3 4 роки тому

      Never gonna happen because that would mean game pass can’t use mods and that’s a big Nono for Microsoft

  • @aswathvinod5684
    @aswathvinod5684 3 роки тому +4

    The suppressed weapons were not really for aesthetic purpose when I played spv3 on heroic difficulty ( Especially in the beginning of assault on the control room and many linear compact areas afterwards ) They really had their own tactical advantage

  • @vladikgajat9280
    @vladikgajat9280 4 роки тому +2

    I love this transition: 6:30.

  • @teneesh3376
    @teneesh3376 3 роки тому +4

    SPV3 is something I feel bad criticising. Cause I really did not like this, but you can see the passion put into it

  • @TheFacelessStoryMaker
    @TheFacelessStoryMaker 3 роки тому +1

    I actually played this mod about 4-5 years ago but my notebook laptop couldn't really handle it so I ended up forgetting about it. But after getting a new laptop that can run every game I've played so far on Steam with high graphics I decided to get this mod again. It definitely changed a lot from when I last played it and for the better. I absolutely love this mod and am very happy I can fully experience it.

  • @chips9773
    @chips9773 4 роки тому +17

    i love SPV3 and a lot of it, its just the graphics, both lighting and textures, just feel too dirty too me, not ugly or bad just dirty or grimey in a way i dislike i love halo reach's art style too i might add

  • @DanteJ1s
    @DanteJ1s 4 роки тому +16

    I tried playing this on my pc that was able to run it 4 years ago...it died

  • @ryxtan
    @ryxtan 3 роки тому +3

    Oh god, the Windows Cortana. Phenomenal.

  • @Web720
    @Web720 3 роки тому +1

    11:00 It also feels thematically appropriate.

  • @Sartiz
    @Sartiz 3 роки тому +4

    looking back at SPV3 after playing infinite, It is kind of sad that a team of modders did a better job at materializing the "Infinite" possibility of a halo campaign then 343 with 6 years of development and MS's huge cash support

  • @benjohansen7997
    @benjohansen7997 4 роки тому +5

    I don't appreciate the CE Anniversary soundtrack but love the spv3 and Halo 2 Anniversary soundtrack.

  • @SkyTheBear
    @SkyTheBear 4 роки тому +9

    I like SPV3’s music because the grandiose music fits the saturated feel of the entire mod. The sandbox, the visuals, the environment, and the enemies are all fleshed out to their maximum potential. It only makes sense that the music should be too. The overbearing tunes make the experience feel right to me

  • @imp8684
    @imp8684 4 роки тому +5

    Unrelated but I thought the thumbnail had a Mega Construx master chief figure lmao

  • @robertwelch2843
    @robertwelch2843 4 роки тому

    What I think is awesome about the silenced weapons is that it actually adds a legitimate stealth option. If you're patient enough on say Two Betrayals, you can clear all those rooms of sleeping grunts and relaxed elites without them ever knowing you were there thanks to a silenced BR/SMG. I think it's amazing that a working stealth mechanic was added with those weapons

  • @Logan_Ownbey
    @Logan_Ownbey 4 роки тому +1

    Just finished the game yesterday. Amazing

  • @sergeantmarcusstackerM1903
    @sergeantmarcusstackerM1903 4 роки тому +13

    This is the 3rd review of SPV3. How many more you gonna make?

    • @LateNightHalo
      @LateNightHalo  4 роки тому +25

      Hopefully the final one since its "feature complete" now.

    • @ItsButterBean1020
      @ItsButterBean1020 4 роки тому +13

      Laughs in SPV3.4

    • @ODX_Animation
      @ODX_Animation 4 роки тому +3

      @@LateNightHalo You underestimate the amount of numbers we yet have left between 4 and 10 :O

  • @bigboogieradio3392
    @bigboogieradio3392 4 роки тому +2

    This indeed pleases me

  • @brettphillips5267
    @brettphillips5267 4 роки тому +1

    Speaking of SPV3. I did stream halo spv3.3 and found some new rooms in the pillar of autumn that wasn't there before in spv3.2. heh but got alot to run through.

  • @nomad155
    @nomad155 4 роки тому +10

    4:29 Did they jackal just initiate a melee? Combat had evolved!

    • @protocetid
      @protocetid 4 роки тому +1

      they do it in the newer Halos IIRC

    • @nomad155
      @nomad155 4 роки тому +1

      @@protocetid which one?! I never recalled

    • @protocetid
      @protocetid 4 роки тому +1

      @@nomad155 might be H5, don't quote me tho

    • @unggoyzealot9973
      @unggoyzealot9973 4 роки тому +5

      @@protocetid It is Halo 5, all enemies except Watchers can melee in that game.

  • @namelessalias0007
    @namelessalias0007 4 роки тому +13

    What are you're thoughts on photo modes in games?

  • @ehpilgrim
    @ehpilgrim 2 роки тому

    The Greg of a scare the crap out of me I was like oh shit what's that oh it's just a Greg mask

  • @mdioxd9200
    @mdioxd9200 4 роки тому +14

    Am I the only one feeling like the BR has a damn delay between click and fire?

    • @ODX_Animation
      @ODX_Animation 4 роки тому +7

      Correct, actually. The way we managed a consistent burst-fire in Halo 1's engine was to actually program the burst via a veeeerrryyy small (but still somewhat noticeable) charge-up before it fires.

    • @ares903
      @ares903 4 роки тому +3

      @@ODX_Animation Makes it very un-fun to use sadly

    • @ODX_Animation
      @ODX_Animation 4 роки тому +3

      @@ares903 It was the only way we found, through multiple years of trying, to make it fire 3 shots consistently. Other methods made it spazz out and fire anywhere from 2-5 shots at one time, and basically all at one which made for an incredibly wonky gun.

    • @TheRipster-p3c
      @TheRipster-p3c 4 роки тому +1

      @@ODX_Animation How did you manage to get more complex explosions that breaks vehicles into individual pieces in CE's engine.

    • @zachogdahl210
      @zachogdahl210 4 роки тому +7

      thats caused by regions. you seperate sections of the models into a region and you can set damage value for that region. once its damaged enough the region switches to the damaged version of the model and from there you can spawn the broken pieces. in halo ce scenery objects dont have any physics propertys so the broken off pieces are actually undrivable vehicles in order to utilize the physics propertys.

  • @jimmybuko2065
    @jimmybuko2065 3 роки тому +3

    This mod is good, I played through most of it but deleted it recently.
    I loved the extended levels and the few levels that were completely re imagined were amazing, my issue was that calling it resource intensive is an understatement, when I played it I thought my PC was going to melt. Also, the level Keys is next to impossible.

  • @chriskatz2355
    @chriskatz2355 3 роки тому

    I like the music...

  • @AHurdOfBronies_
    @AHurdOfBronies_ 3 роки тому +2

    If the grass texture on the ground outside is forming a visible grid, that’s a HUGE problem

  • @blitztalks8659
    @blitztalks8659 3 роки тому

    I'm honestly glad I'm watching this at 3am

  • @BenTaylor.
    @BenTaylor. 4 роки тому +1

    absolutely loved it first time playing it was amazing my mind was thinking which way is this going to go in terms of scenarios the dialogue from the characters everything

  • @Pine0wlple
    @Pine0wlple 4 роки тому +11

    Honestly, while it isn’t objectively bad, I just feel like overall it lost the halo image. The whole thing looks more like an over-modded Half Life 1 mega project. To each there own, but I feel like it really lost itself to try an stand out.
    It’s Like a fanfic that has grown so far away from the source material that it’s basically an original product wearing the rotting skins of its host.

  • @shanez1215
    @shanez1215 2 роки тому +2

    I do wish they'd fix the bug where controller settings don't save. I play Bumper Jumper so I have to remap my controls every time I launch it.

  • @mejtr1340
    @mejtr1340 4 роки тому +7

    This is great

  • @Lyzokiel
    @Lyzokiel 3 роки тому +1

    SPV3 looked like that high-school super star Diva that demands so much stuff. Looks great but hard to maintain, it's got ideas but I cannot for the love of me play it without my computer screaming for mercy...

  • @sec0ndary_p1ckle12
    @sec0ndary_p1ckle12 2 роки тому +1

    I did a double take when I saw that needler reload

  • @NotSoMelancholy
    @NotSoMelancholy 3 роки тому

    SPV3 is special to me mostly in part to the fact that it encapsulates the mod era. the ability to mod games to this extent or at all is just unseen in AAA releases nowadays.

    • @fojisan2398
      @fojisan2398 3 роки тому

      Cry Of Fear, DeathWish for Blood, this, and Arcane Dimensions for Quake are my prime examples for why modding is good for gaming. The fact that fans, when given the right equipment, can let their ideas and imagination flow like water, is so beautiful to me.

  • @manboi6852
    @manboi6852 4 роки тому +3

    I love your videos

  • @elite_lurker7589
    @elite_lurker7589 Рік тому +3

    Started off as a lot of fun, but later became exhausting to play. Levels became way to long for my liking and some encounters have to many A.I.

  • @mistalozna
    @mistalozna 4 роки тому +5

    Careful LNG, starting to sound like IGN 11:14

  • @spartant0925
    @spartant0925 4 роки тому +1

    I hope SPV3 will be on the mod support for mcc

  • @dashiejinxx100
    @dashiejinxx100 4 роки тому +9

    I tried this over the past few days - I wish I could see this how you do. I don't like it at all. I know it's a case of personal taste, but this left a bad taste in my mouth.
    I went in with good expectations, as per people's reviews of this game. I was just blindsided by an experience that left a horrible taste in my mouth.
    Love the video though mate. You've got an excellent mind for this kind of stuff.

    • @NotTheGaslighter
      @NotTheGaslighter 4 роки тому +5

      I'd definitely wouldn't say that its the mod 343 should learn from or that it is the next step for Halo, if the stretched levels, crude enemy AI and enemy encounters, bloated weapon sandbox, poor balance and difficulty, gimmicks shoved in your face, even the music feeling too amplified or over-enthusiastic is anything to come across. The mod has definite flaws, and I'd even say, with how its constructed, that the mod doesnt have much flow at all and that there's too much to use, so nothing feels distinct after a few missions. If I had any noteworthy final comment to leave off on for anyone else reading this, be mindful of what you like and dont like and formulate your own opinion accordingly, SPV3 is not perfect and should never be treated as perfect.

  • @blackdragon5274
    @blackdragon5274 4 роки тому +15

    Did they take out the incest references tho?
    Looks awesome still

  • @LeeFox1337
    @LeeFox1337 4 роки тому

    Took em a while. And its better then MOST halo related things to come out since they started.

  • @dr._breens_beard
    @dr._breens_beard 3 роки тому +1

    I loved it. But holy shit the flood are an absolute threat in thr outbreak levels.

  • @Horgler
    @Horgler 4 роки тому +6

    I haven't played much of 3.3, but some of the changes I've noticed are pretty dumb. I really hate how they decided to keep the assault rifle's low initial rate of fire, despite making the zoomed shots even slower. Another thing is having Johnson and the Marines at the beginning of the second mission. Obvious lore inconsistencies aside, it feels very jarring and kills the lone survivor atmosphere that the vanilla game had. The most bizarre change though has to be the revive mechanic. Masterz is very unabashed in his apologetics for 343's game design, and this is very clearly inspired by it's inclusion in Halo 5. After going back to regular CE, it's hard for me to enjoy how busy this mod can get at times. More doesn't necessarily mean better.

  • @maxifernandez1760
    @maxifernandez1760 4 роки тому +6

    I have to say that the effort in this mod is amazing, but there are 2 things that i don't like:
    -They add stuff just because it looks cool, making some weapons feel kinda useless and/or out of place
    -The game sometimes looks amazing, and other times looks like a PS2 game with PS3 models (This last one is a little bit nitpicky, considering that it's all done on the Halo CE engine it's really amazing)

    • @maxifernandez1760
      @maxifernandez1760 4 роки тому +1

      @@e.chewout770 stfu and stop writing the same comment like 4 times already, you won't get more than the 2 subs you already have.

    • @dicey5536
      @dicey5536 4 роки тому +1

      @@e.chewout770 You quite literally have NO videos on your channel. What fucking content are you even talking about lmao

  • @gendygoblin8391
    @gendygoblin8391 3 роки тому +1

    I would definitely say it’s potential is kind of held back by the engine they are using. The graphics feel held back, the gameplay could be rebalanced so you don’t have 5 different single shot weapons. I think they could have the DMR be the quiet stealth weapon than have the Silenced BR.

  • @matthewmagnani2915
    @matthewmagnani2915 4 роки тому

    This looks awesome! I really hope this comes to consoles eventually, but I’m not holding my breath. It’s probably much bigger than Microsoft would allow.

  • @thatlaughingguy2636
    @thatlaughingguy2636 4 роки тому +4

    Hey LNG, have you seen this new guy on UA-cam, Reclaimer Gaming, he makes fan fiction halo storys, and then voices them out, there great highly recommend.

  • @gamepad3173
    @gamepad3173 Рік тому +1

    I have yet to play SPV3 but based on what I've seen so far, consider me hooked (Now I have to see if the game will handle 2 GT 710's 32gb of ram and a 4th gen CPU plus a 120gb SSD and a 2tb hdd).

  • @JamesPlaysJP
    @JamesPlaysJP 3 роки тому

    6:57 WOOOO! House of the Rising son, click that video

  • @elementalgamer0732
    @elementalgamer0732 4 роки тому

    I always wondered how Halo would be effected game play wise if you were given a third weapon slot in the form of a plasma pistol or magnum. Not designed to give you three slots, but a back up, last resort weapon to give you some breathing space incase you run out of ammo and are not in safe melee range. Or, a combat knife like in Reach.
    I know most of the time everything is dead before the need to find more ammo even crosses your mind, but with skulls like famine and that one that uses two bullets when you fire expend ammo quickly. Plus, having the side arm could allow you to hold onto a extra sniper clip or spanker rocket.

  • @ernest9868
    @ernest9868 4 роки тому

    ill come back to this vid when im done the game

  • @kitsoonielol
    @kitsoonielol 4 роки тому +4

    Apparently according to Noodle
    The decision making to why a feature would be added was, and I quote “Because it was cool”

    • @lordjeremetrius
      @lordjeremetrius 4 роки тому +1

      That’s how I would develop a game lmao

    • @ODX_Animation
      @ODX_Animation 4 роки тому +5

      Half-true. That was the first part, and the second part was "because we can." Many features could admittedly be described as proof-of-concept. But again, they're still cool.

    • @killzone64
      @killzone64 4 роки тому +1

      @@BiomechanicalBrick yes but he got that info from ex cmt members, and there are a lot of them lol.

  • @redhood982
    @redhood982 4 роки тому +5

    Imagine if Halo 2 got an Spv3??

    • @Highrollinhunter
      @Highrollinhunter 4 роки тому

      Yeah I hope it does.

    • @ODX_Animation
      @ODX_Animation 4 роки тому +8

      @@Highrollinhunter Won't happen, unfortunately. The modding tools don't have the capability and flexibility that we've created for Halo 1 throughout two decades of work. Masters himself abhors Halo 2's linear level design, as well, and has basically sworn oaths to not touch the game outside of weapon tweaks if even.

    • @ODX_Animation
      @ODX_Animation 4 роки тому +1

      @@TheBananamonger Masters is still an outstanding modder and can organize a team well. But alright, even if we discount Master's involvement, Halo 2 is a terribly broken game that literally exemplifies the phrase "held by duct tape and glue." There have been uncountable efforts to create great content in it ever since Halo 2 Vista, and we've yet to do even a tenth of what we can in Halo CE. Our best bet for a new playground is Infinite.

    • @ProsecutorValentine
      @ProsecutorValentine 3 роки тому

      @@ODX_Animation Mmh... We can always hope the official mod tools, with the help of ex modders and members of Eldewrito working with 343i, can set a scene for other Halo game. Never say never, well, maybe except for the jankiness of Halo 2 of course. But i can totally see H3, ODST and Reach expanding.

  • @DukeTheRebel
    @DukeTheRebel 4 роки тому +4

    Wait is this seriously the final update of SPV?

  • @GRENADEPLUS
    @GRENADEPLUS 4 роки тому +10

    Hey LNG,
    Can you restore original Halo aesthetics in Halo 1 Anniversary using Reshade?
    I would love to see that.

    • @EmSee360
      @EmSee360 3 роки тому

      Search it up on Nexus mods

  • @johnadam8393
    @johnadam8393 4 роки тому

    Great content 💯

  • @ahri6817
    @ahri6817 4 роки тому +2

    Wait I've been out of the loop for a bit with Halo. What's SPV3?
    (Edit): So I installed it and holy shit it's fun. So glad I did a full legendary run with a friend on the MCC because that really prepared me for the difficulty on this too

    • @batterysurf
      @batterysurf 4 роки тому +4

      the best cmapaign overhaul ever made

    • @Creeprwit
      @Creeprwit 4 роки тому +3

      Basically a crap ton of fuckin things mashed into a Halo CE (first game) mod
      Imagine having installed a fuckton of mods on Garry's Mod, this is basically that

  • @mogu4182
    @mogu4182 3 роки тому

    bababoi bababoi thats all i can hear now when i hear ur intro

  • @BlueBrickCinema
    @BlueBrickCinema 4 роки тому +21

    Environment: Contrast 100%
    Sky box: contrast 500%
    Colors: All of them
    I’m sorry but I don’t think any of this looks good (coming from a concept artist perspective). I think the artists taking charge of SPV3 are the same type of people that think that slapping raytracing on everything is the end all solution to “good” graphics

    • @LateNightHalo
      @LateNightHalo  4 роки тому +9

      oh, I dont think its got a great art style, its just impressive since its the CE engine.

    • @BlueBrickCinema
      @BlueBrickCinema 4 роки тому +4

      @@LateNightHalo Yeah I should say I still value their work and their effort definitely shows, plus there’s no reason to really shit on a mod made out of pure love for Halo. Just noting a few things that people seem to not realize when they seriously consider this as a worthy upgrade to CE. And of course Halo Anniversary suffers from similar issues

    • @LateNightHalo
      @LateNightHalo  4 роки тому +2

      @@BlueBrickCinema yeah, Its definitely quite messy looking

    • @TheParadoxGamer1
      @TheParadoxGamer1 4 роки тому +4

      I just dislike how people say its peak halo. It's just odd to me.

    • @killzone64
      @killzone64 4 роки тому

      if you want to see all these assets used correctly look up the original silent cartographer evolved. they were a seperate team from the main mod and made much better balancing decisions and reduced the bloat. also the shaders are waaaay better in tsce forum.halomaps.org/index.cfm?page=topic&topicID=47823&start=1

  • @IBrinkI
    @IBrinkI 4 роки тому +3

    Problem: After clicking Load SPV3 a box says "A crash report for this exception has been saved to your OpenSauce Reports" If anyone can help I'd really appreciate it.

    • @subhadeepjasu292
      @subhadeepjasu292 4 роки тому

      Join us on discord. We will make sure you can play it.

    • @IBrinkI
      @IBrinkI 4 роки тому

      @@subhadeepjasu292 believe it or not that was the first thing i did. Im in both the reddit and the discord. Ask 2 days straight on the help page, no response (although i found others are having same thing). Basically one of the mods in discord said to change my Loader Settings, I did, still cant play. I told him and havent heard anything..... :( If you know anything or could help Id owe you big time

    • @subhadeepjasu292
      @subhadeepjasu292 4 роки тому +1

      @@IBrinkI Whats your user name? May be I can pick up from there.

    • @IBrinkI
      @IBrinkI 4 роки тому +1

      @@subhadeepjasu292 my discord name is IBrink#0029. I posted in the Troubleshooting-Help thread. If you want to message me directly on there so I can also tell you what a Dev or Mod told me on my post on reddit. Again Thank you very much for taking the time to help in whatever way you can

    • @IBrinkI
      @IBrinkI 4 роки тому

      @@subhadeepjasu292 I somehow found out how to open the game but now my screen is flickering solid white, but I can head the music in the background behind SPV3 Initializing screen. If you could help Id deeply appreciate it.

  • @arcticdragon3565
    @arcticdragon3565 3 роки тому +1

    I would be interested to see if 343/Microsoft payed the SPV3 ppl to make this an official add-on for MCC what improvements they could do with that money

  • @BIGRob118
    @BIGRob118 4 роки тому

    for those that dont know you can now play spv3 through mcc pc. no longer do you need halo custom edition

  • @disfuncionexe
    @disfuncionexe 4 роки тому +29

    imagine spv3 type mods for the other halos.
    I also want to see a brutal halo mod.
    we have brutal doom,brutal half life brutal quake (quake 1.5)

    • @acreativename7999
      @acreativename7999 4 роки тому +13

      Finally get the dismemberment that bungie always wanted

    • @UnclePhil6705
      @UnclePhil6705 4 роки тому +4

      Yes. I want to chop elites to pieces with an energy sword!

    • @disfuncionexe
      @disfuncionexe 4 роки тому +5

      @@acreativename7999 i don't just mean dismemberment i also mean throwing shit at the wall and seeing what sticks. i love to see crazy shit like oh yeah were gonna add the UT99 flak cannon to halo and make the player zoom around. oh and lets also i dunno add brutes with weak points. and while were at it we might as well ad rocket jumping.

    • @zachogdahl210
      @zachogdahl210 3 роки тому

      this is pretty much what reach evolved is. minus custom assets.

    • @fojisan2398
      @fojisan2398 3 роки тому

      I'd love to see an enemy gib after being super-combined with the Needler or stuck with a Plasma Grenade.

  • @gen2mediainc.577
    @gen2mediainc.577 4 роки тому

    This pretty cool I like your dramatic tone

  • @jonharper4478
    @jonharper4478 4 роки тому

    I heard that SPV3 is coming to the MCC. I'm not sure how they're going to pull that off but I'm eager to see it.

    • @kuyans3889
      @kuyans3889 4 роки тому

      where did you hear that?

    • @jonharper4478
      @jonharper4478 4 роки тому

      @@kuyans3889 A friend mentioned it to me who follows one of their live streams. Not sure how true it is and I'm hoping to get some verification from others.

    • @dennybah5660
      @dennybah5660 3 роки тому

      @@jonharper4478 Maybe do you mean that spv3 has mcc validation? ie you don’t need halo custom edition/pc to play it

    • @jonharper4478
      @jonharper4478 3 роки тому

      @@dennybah5660 Maybe. Could have sworn it was going to MCC. We'll have to see.

    • @dennybah5660
      @dennybah5660 3 роки тому +1

      @@jonharper4478 maybe with mod tools in the future or something

  • @danteaghoulfromspace2996
    @danteaghoulfromspace2996 3 роки тому

    i really wanna play this now

  • @CurlyJones
    @CurlyJones 4 роки тому +1

    I played it for the first time recently and I had a wonderful time. You can tell the devs are big fans of the whole Halo series.

  • @bruhmoment2095
    @bruhmoment2095 4 роки тому +1

    Another Operation Trebechut video? Please?

  • @itspredator3359
    @itspredator3359 4 роки тому

    From my experience I've never had a lag or crashing issue and I've replayed the campaign at least 8 times

  • @stonerwithaak1999
    @stonerwithaak1999 4 роки тому +6

    343i is not going to take notes from this bc they know that some things just dont work like the BR and DMR being in the mod at the same time the magnums zone is still there... You see why i dont consider SPV3 to be the way to play Halo CE. *well fuck I sound like Noodle here*

  • @GavinHawkinsMusic
    @GavinHawkinsMusic 4 роки тому +1

    My favorite part about spv3 is easily the flood

  • @clintcook8691
    @clintcook8691 4 роки тому +8

    one thing i will say. the difficulty is fucking nuts. on normal it takes so many shots to kill a grunt and jackal if they arent head shots. plus the BR and DMR added to the game are REALLY bad. the covenant weapons are the best and if you play always go for the brute shot. the best of the covy weapons

    • @clintcook8691
      @clintcook8691 4 роки тому

      @@e.chewout770 ??? I’m not promoting my channel as I don’t even post stuff anymore😂 so whatever you’re trying to imply has failed miserably.

  • @kylershahalami6453
    @kylershahalami6453 3 роки тому +1

    When you mentioned the weapon sandbox and its redundancies and over-supply of weapons, I immediately thought about my most rookie mistake when forging maps as a kid. I placed power weapons and sandbox weapons EVERYWHERE. Every base/building had a shotgun/sword, every tower, roof, or bridge had a sniper weapon, and every spawn area had at least 3 utility weapons. I remember my first map I was so proud of. But then during the playthrough, the weapons broke the map. I had 3 sniper rifles, 2 rocket launchers, 6 DMRs, 4 Needle Rifles, 8 plasma rifles and spikers, 2 shotguns, 2 swords, a gravity hammer, and 2 plasma launchers. It would've been fine for BTB fiesta, but I had built the map with the intent of it being 3v3 slayer. More isn't always better, and now I have an equation for weapon placement on maps. Weapons sandbox is the make or break for every map in Halo.