I actually work for an Outsourcing Company that works with multiple well known studios and has quite alot of Veterans. What many also don't know is that Developers are often Prohibited from interacting with social media except a few and that's what Community Managers are for. Even though many Players don't see them but they are the shield and filter feedback and take the backlash off them.
This kind of thing is very common in the music industry too, so many big artists use teams of session musicians, writers and producers who can often go completely unnamed. Great video once again!
reminds me a lot of ghost producers in the music industry. Having ghost-produced for others myself, it offers the freedom to create different content for different clients rather than having to build a brand up for yourself. Less risk and more flexibility It’s also a lot more reliable in an industry like gaming where actual profit isn’t guaranteed after the increasing development costs. Dev/publishing teams are taking a financial risk on you rather than you risking the market itself. If a game actually turns a considerable profit then you made your client happy, and if it doesn’t then you’re the one who’s happy since you don’t have investors breathing down your neck.
I dont know if there is a form of funding your excellent work besides using your sponsor service with your code but here is a small amount just to say thank you and keep doing your great journalistic job. If you use the membership option here in UA-cam i would sign in a sec.
imagine being a ghost dev for 50 years then suddendly going public showing that u actually develloped like all the best games ever made and litteraly become the biggest gaming company in the world
I love these videos. I genuinely wish that they keep coming. They are really a fresh view from the usual gaming themed documentary/video essay types of vids.
Maybe I am naive or ignorant but I genuinely had no idea this kind of thing happens, it's wrong and sad that developers don't get the recognition they deserve for the incredible work that they do. Thank you Belinda for yet another fascinating video and shining a light on this topic, by the way was it cold in your office? wow lol.
If you're a dev in this position, fight for your rights and cite the IGDA guidelines. While they're not law, the more they are spoken and cited, hopefully the more industry used they become.
I think we all remember beating Gameboy, NES, Sega or some arcade games, and seeing some credits that just seemed like random names. I always thought Castlevania's credits where a joke.
Nice shoutout for our side of things. We also go by white label studios. Why did we do it at our studio? Money, profits and sometimes longevity in the studio. It's easier to get work when you are knowledgeable as you have covered, but what you didn't cover is that sometimes you earn two to three times as much as a white label. Much in the same way that a contractor will earn more as a staffed employee.
Very good point that these companies, as "clients", pay more for white label work. Where I used to work I think half the jobs, if not more, were like that. Our stuff is everywhere in the industry, but credit is rare.
A lot of people don't want to be hidden this way, but have no choice if they want to keep their job like you say. The choice is made by management, often before the rest are even hired. Funny that EA did the opposite a long time ago, not so much lately. Leads put their names on things and people give them the credit. Sometimes leads do help hone a vision, just like a director of a film, but they have a lot of people they work with that really gives the game its distinct identity. Do any smaller devs hide themselves like this? Interesting to learn about TOSE, hadn't heard of them before
Thinking more about this, guessing being a ghost developer also means being shielded from social media harassment. Still remember people sending threat pizzas to Bungie employees.
Yeah but what about ghost dev studios in other regions of the world like southeast asia, MENA region and south america? we dont talk about those? we only mention the good example from ✨JAPAN✨ where workers have right?
12:52 what? protection in japan? for workers? you mean for corporations? the work culture is the worst in japan, have you seen their work offices su1c1de rates? they are a different colour than USA, but still on the same line
I can definetely appreciate a woman who does her research, presents facts, is highly intelligent, spits on sweet baby inc. AND knows her audience... ^^
Use the code BELINDA at nordpass.com/belinda to get a free 3-month NordPass Business trial. No credit card required.
Thanks for coming back to longer videos🎉
Belinda with the sponsors 🙌 let's goo
I actually work for an Outsourcing Company that works with multiple well known studios and has quite alot of Veterans. What many also don't know is that Developers are often Prohibited from interacting with social media except a few and that's what Community Managers are for. Even though many Players don't see them but they are the shield and filter feedback and take the backlash off them.
This kind of thing is very common in the music industry too, so many big artists use teams of session musicians, writers and producers who can often go completely unnamed. Great video once again!
Top notch game journalism. Love all your vids.
@@sembiance7 🥹🙏 top notch help for my production costs 🙏
The Concord developers probably wished to be unmentioned ghost devs
😅
💀
most of them did a decent job. As so often it was the fault of the management
@@lukasgruber1280 They were also complicit given the way they talked about the game online
Concord's credits scene lasts 72min. It was a lot of people involved.
It’s even worse for us so-called ‘Enterprise Application devs’. No mention of our names anywhere.
Top-notch UA-cam gaming content! I absolutely love this channel-it's a must-watch for any gamer!
Thanks for the encouragement. Very grateful 🙏🙏🙏
THIS is real journalism.
Yeah you can really see her ability... it pops out so to speak xD
@@regalgiant1597 maybe it was a bit cold :'D
reminds me a lot of ghost producers in the music industry. Having ghost-produced for others myself, it offers the freedom to create different content for different clients rather than having to build a brand up for yourself. Less risk and more flexibility
It’s also a lot more reliable in an industry like gaming where actual profit isn’t guaranteed after the increasing development costs. Dev/publishing teams are taking a financial risk on you rather than you risking the market itself. If a game actually turns a considerable profit then you made your client happy, and if it doesn’t then you’re the one who’s happy since you don’t have investors breathing down your neck.
It happened in every entertainment industry as it would seem. You'd also get ghost writer for movies and books, too.
I dont know if there is a form of funding your excellent work besides using your sponsor service with your code but here is a small amount just to say thank you and keep doing your great journalistic job.
If you use the membership option here in UA-cam i would sign in a sec.
🙏🙏🙏🙏
imagine being a ghost dev for 50 years then suddendly going public showing that u actually develloped like all the best games ever made and litteraly become the biggest gaming company in the world
And then get sued to hell for breaching multiple NDAs
Learn something new everyday. Time to look into this more.
Your content is really great! It deserves much more recognition.
Happy Xmas and Merry New Year!!! I could watch you talk about anything.🥰
@@ericmikuta Thank you so much, Eric! 🙏 happy Xmas
Amazing as always Belinda!
I love these videos. I genuinely wish that they keep coming. They are really a fresh view from the usual gaming themed documentary/video essay types of vids.
There was somthing distracting in this video, I can't quite point it out.
Another great video
Maybe I am naive or ignorant but I genuinely had no idea this kind of thing happens, it's wrong and sad that developers don't get the recognition they deserve for the incredible work that they do. Thank you Belinda for yet another fascinating video and shining a light on this topic, by the way was it cold in your office? wow lol.
Your ‘’ghost development’’ are looking good.
Glad to see some excellente Journalistic work in the gaming industry
Thanks for coming back to longer videos appreciate it
That's what shorts are for. Hooked me for the whole video. Good job.
Great job on the video, had no idea about this
i've been waiting for your next video welcome back
Great top. i appreciate your points.
It's a human thing. No need to shame, appreciation is the right thing to do
Another solid work
4:51 Damn we ain’t holding back anymore 😂 love it ❤
deserved
6:17 Bandi naco actually makes alot of the modern nintendo titles now
If you're a dev in this position, fight for your rights and cite the IGDA guidelines. While they're not law, the more they are spoken and cited, hopefully the more industry used they become.
I think we all remember beating Gameboy, NES, Sega or some arcade games, and seeing some credits that just seemed like random names. I always thought Castlevania's credits where a joke.
Finally more videos ❤🎉
Merry christmas🎉
Its cold out there
It's winter in Canada 😉
I can't believe it took me 10 other comments to find this one.
It was hard to focus
I called my wife and demanded explanation. Thought I was safe searching “shait” no one cares about. I’m sticking to podcasts. 😂
Nice shoutout for our side of things. We also go by white label studios. Why did we do it at our studio? Money, profits and sometimes longevity in the studio. It's easier to get work when you are knowledgeable as you have covered, but what you didn't cover is that sometimes you earn two to three times as much as a white label. Much in the same way that a contractor will earn more as a staffed employee.
Very good point that these companies, as "clients", pay more for white label work. Where I used to work I think half the jobs, if not more, were like that. Our stuff is everywhere in the industry, but credit is rare.
This is also happening in Visual Effects. :'( Especially with the "We didn't use CGI" movement.
So sad.
Yes, especially in that industry. Not so much these days anymore, but it used to be pretty bad in the past.
Shes BACK!! LESSGOO!
A lot of people don't want to be hidden this way, but have no choice if they want to keep their job like you say. The choice is made by management, often before the rest are even hired. Funny that EA did the opposite a long time ago, not so much lately. Leads put their names on things and people give them the credit. Sometimes leads do help hone a vision, just like a director of a film, but they have a lot of people they work with that really gives the game its distinct identity. Do any smaller devs hide themselves like this? Interesting to learn about TOSE, hadn't heard of them before
🎉 welcome back!
Thinking more about this, guessing being a ghost developer also means being shielded from social media harassment. Still remember people sending threat pizzas to Bungie employees.
This channel is goated, thanks for another great video Belinda.
You always have good videos!
Awesome video, again!
Another fantastic video, thanks keep ‘em comin’:)
Great video Belinda. Thanks.
There are ghosts artists as well in games. Ghost devs and artists usually get paid more.
another great vid!
Just four words:
Stellar work.
Criminally underrated.
Three letters: B-R-A
Neuron activation
Belinda's looking gorgeous today😻
is it IA generated images in the background? they seem a little off...
This channel is so great. I regret only having one like.
Good video comrade!
This probably the only video that portrait Activision & EA as good company at the same video.
another banger video from Belinda - she always know what gamers want 😅
This also happens in Animation studios
Merci pour le vidéo!
Great video, having the greatest boxer edit your video genius! lol
Like for the cold room, cause I feel llke that couldn't have been accidental
Great video thanks.
We do get "star" developers from time to time. And then those developers proceed to disappoint everyone.
Retro Studios getting shafted in credits is karma for denying crediting people themselves.
4:47 earned the video a big like and a sub lol
haha yeah that was awesome, and what we all think
Hahaha, the editor of the video left an Easter egg.
you've caught it! nice one!
interesting, i wonder if these ghost devs are the ones coding the hacks to sell them online for these big games.
Gaming industry employees should be afforded the same protections, and rights, as anyone working in any other form of media. Credit where it is due.
Is this an early holiday gift?! Belinda, you too kind! I always love your insights on these reports. So entertaining to watch and listen to!
Love your work!
and the sweet baby part... ahaha you're good
Don't mind the creepy comments, this is an amazing video!
why your videos are so goooood
i love you cheers
Yeah but what about ghost dev studios in other regions of the world like southeast asia, MENA region and south america? we dont talk about those? we only mention the good example from ✨JAPAN✨ where workers have right?
In a world where credits goes to family pets 🤣
oh no, those are ai generated images in the background...
Damn, I was just thinking it'd probably be great to work with Tose, shame they're doing poorly.
Very interesting
12:52 what? protection in japan? for workers? you mean for corporations? the work culture is the worst in japan, have you seen their work offices su1c1de rates? they are a different colour than USA, but still on the same line
So instead of saying my uncle works at Nintendo, I can just say I'm a ghost dev! Easy!
keep uploading! I love your videos, I found you through asmongold.
There were a couple of good points in this video..
Crazy, did not know
So its like ghost writers?
5:43 glitch in the matrix? 😆
It's funny that the subtitles say something completely different from the original audio and the voice-over.
Wow. Those are some beautiful big facts presented there. Great video!
Yeah look at these credits
Bruh
3:49 / 14:32
Remember LA Noire video game controversial history some developer name removed from credit
I’ve been waiting patiently for months…. Hello again 😂
You're back! 🔥
They worked on battle cats?
Guys calm down calm down !!
No 🍌🍌🍌
That room cold af I see 😂😂. Amazing work as always
Always here for a Belinda video.
MOMMY love your content keep it up
I want to be a Ghost Dev but in the East
TIL about Tose studio
MUHAMMAD ALI, MUHAMMAD ALI, MUHAMMAD ALI
They say if you type his name 3 times you will edit the best videos ever.
But jokes aside, this was amazingly edited. Great job Muhammad!
I can definetely appreciate a woman who does her research, presents facts, is highly intelligent, spits on sweet baby inc. AND knows her audience... ^^
I can appreciate any content creator like this no matter their gender
incel mindset needing to mention the content creator is female
She’s not gonna let you hit bro
Exactly lol@@geeshta
I can definitely appreciate a person, regardless of their gender or sex, who can spell the word _definitely._
I can already see asmons chat talking about how cold it is in her office
haha :)
Wait Editor is Muhammed Ali. Mr Ali after a fantastic career in boxing, what led you to the world of editing. My god the legend is here.
Why she wearing headphones? ;D
There are so many reasons to watch Belinda's videos. This particular one has two big reasons that really stand out for me. 😜
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