With a BPM of 135, Deadlocked not only syncs with Blast Processing, but also Firestarter (from Beat Saber) and Violent Purple (from Soundfall). Zabutom & Dubmood - Chaos #1 is also synchronises fantastically if you speed up the original XM file to 135 BPM, due to both songs using triplets. On that note, Chaos #1 works well with Final Battle (Acropolis) when sped up to 145 BPM.
@@diamondking169 Pretty sure you also said that when you first started playing. With zero experience you already beat Deadlocked first try, of course. Not everyone is as naturally gifted to beat levels like Deadlocked on our first try! You have to be extremely talented to do that, and of course you are. You must be the best Geometry Dash player that has ever existed!
the reason why it falls out of sync is cause at 1:01 the song has an extra 5 beats before the next section. the level would still be perfectly synced without that little extra part of the song
This isn't all true... both songs stay in 4/4 (or maybe 12/8) throughout their entirety. It's just that blast processing is one beat EARLY for the entire level. It's not obvious in the beginning, because a lot of the hits of deadlocked (the level) actually go on beat 4 of deadlocked (the song), so they land on beat one of blast processing. However, after the laser section, the hits of deadlocked (the level) start landing on beat one of deadlocked (the song). This makes blast processing seem a bit late, because the level's hits are now landing on its beat two (WHICH SOUNDS ASS). It does indeed have an extra four beats at 1:01 though, which makes all of the big hits at the beginning of each 4 measure loop (which both songs use) get desynced a bar.
The first half syncs up DANGEROUSLY close, almost makes me think Deadlocked was originally going to have Blast Processing as the song Edit: Okay yes this comment is very outdated. 2023 and now I know about tempo and all that :/ still syncs tho
The first half synced SO WELL that i thought blast processing should be the song for deadlocked but at 72 to 100% it doesnt sync anymore so it will be still deadlocked as the song
I'll give the sync 6.5/10. Some of the clicks were actually synced perfectly at the first half and wasn't just synced to 4/4 time (like all music in GD). It got pretty wonky at the fire part though and lost track after that.
Also don't forget that the music ended exactly when the level ended. That's nothing but coincidence, because even the artists of Blast Processing and Deadlocked are different. In fact once artist is from Norway, other from Canada.
il'l give it 7.5/10 (it passes) in the boss fight and a bit of the wave is desynced (64%-76% or 1:09 to 1:19) and also 89%-94% (1:33 - 1:39 and 1:35 is an exception)
Yes that tends to happen when your song follows a 4/4 time signature, the transitions designed for that time signature match up with literally any song written with a 4/4 time signature, im actually having a hard time pinning down a main level song that doesn't have a 4/4 time signature
*James Bareng Not Same MuwahhahahahahhahaAhahahaahhahhhaahahahahhhahahahaahhhahahaahaahhahaahhahhaahahhhahhHahahaaahhahhahahhaahhahhhahaahahhahhhhaaahahaahhhhhaahh*
@MeeleDash dude are you high or something deadlocked is harder than both toe 2 and clubstep I even beat Kitty and Hi before doing deadlocked just for the coins
What’s even more weird is how Blast Processing ways made by Waterflame, and Deadlocked was made by F-777. What’s EVEN MORE weird is how they both found the same beat too to canonically make the best meme that people laugh at.
Level Review rating 0:20 goofy ahh wave dip 0:44 a nice spike bath w/ ball 1:02 cube got the brain surgery 1:16 out of ideas so wave goes spectator mode 1:20 wave forgot to turn off spectator mode 1:22 (bruh again this a hard part) ship goes through a intended secret way 4x not bad like only 9 noclips gotta give this review a rating of 65/100 it had a couple of close calls and goofy ahh no clips but overall its not that bad Edit: I wanna make this clear no I do not think that its revolutionary or bad that he nc'd I just found the noclipping really being a bit on the poor side funny so I decided to make a comment about it listing all that I could spot TL;DR Y'all can shut up commenting about the noclip I made this comment when I was bored.
@@user-pk3eo6pq6m ok wow no need to be mean. I didn't know if you were joking or not so I typed my comment. Jeez though how can you just type such an angry comment to someone you don't know when they werent angry in the first place
I think it's because they have the same or similar BPM, they sound different because Deadlocked uses triplets in its song while Blast Processing doesn't.
It actually has an explanation: the 2 songs are in the same time signature and BPM, makes senses that it sync. Robtop make the portal changes and all of that based on the beats of the songs and if you take any song with the same time sigature and bpm of deadlocked it will sync. Thats my theory :p
Slight correction, it's not the time signature (although they arguably have the same time signature) but just the bpm that's the same that makes them synced
Thank u guys so much for 1k I never thought this video would blow up like this I literally uploaded it off my laptop I love all of y’all i appreciate the support ❤️
Ohh c'mon were not here for the hax were here for the level music sync he's just showing the song and the music to sync the level he's just making a video btw good video tho (sorry fof my bad english im from ph)
everyone: nothing is perfect everyone watching the first half: exceptions can be made... everyone after 60%: nvm i was right me: wtf this is god tier sync
Most level are synced with every GD songs. This happens because Most GD songs are around 180 BPM and wrote in 4/4. So, at the the end of 4/4 the mode changes
@@Nomube-vm6rp I know it's late but... Stereo Madness - 160bpm Back on Track - 142bpm Polargeist - 155bpm (real ver), 163bpm (cut/ingame ver) Dry Out - 145bpm Base After Base - 141bpm Can't Let Go - 170bpm Jumper - 178bpm Time Machine - 143bpm Cycles - 140bpm xStep - 130bpm Clutterfunk - 140bpm ToE - 130bpm Electroman Adventures - 170bpm Clubstep - 128bpm Electrodynamix - 127bpm Hexagon Force - 163bpm Blast Processing - 135bpm ToE 2 - 132bpm Geometrical Dominator - 148bpm Deadlocked - 135bpm Fingerbang (Fingerdash) - 110bpm Random Song 06 (The Challenge) - 165bpm The Seven Seas - 140bpm Viking Arena - 135bpm Airborne Robots - 100bpm Press Start - 123bpm Nock Em - 125bpm Power Trip - 170bpm Payload - 128bpm Beast Mode - 128bpm Machina - 125bpm Years - 128bpm Frontlines - 110bpm Space Pirates - 155bpm Striker - 170bpm Embers - 150bpm Round I - 128bpm Monster Dance Off - 170bpm And for good measure Explorers - 110bpm Stay Inside Me (Practice Mode) - 128bpm I rarely ever see a track at 180bpm, the most known examples I know of are ParagonX9 - HyperioxX, Xtrullor - Event Horizon (7/4), Xtrullor - Ego Death (7/4), and Alan Walker - Faded
@@N3bulA_ after a slight bit of learning how music works, i do agree with you, but still two songs with the same bpm wouldnt always sync up as well as for it to feel like the level was designed with the replacing song in mind
@@michaelsbasement yeah, you also need to take into consideration the time signature and the overall structure of the track. What the word "sync" meant in this video was tempo and time sig lining up, but not the structure. Halfway through the level, you will probably have noticed the sync being offset by around a second. This is because Blast Processing had an extra measure that Deadlocked didn't have. Also sorry for replying to a year-old comment, probably should've mentioned it in my first reply :/
Guys, I know I noclipped because I didn't want to beat the whole level again just to make this video.
[GD] Death its perfectly fit because of your pic
ah good i thougt you was an hacker
That makes sense
Thanks for putting this I was about to call u put
woah but U NOCLIP
So Deadlocked was just a buffed version of Blast Processing.
Yes.
I saw i video with the title "Proof Deadlocked is a buffed version of Blast Processing!" U probably got it from that! lol
And Blast processing is a nerfed version of DeadLocked
Noooooo
I know right
How noobs see blast prosessing
Why are people still commenting on this
Jwalton8 lol
FOR REAL THO XDD
How dare you not respect my species
I ruined the likes
(IKR LOL)
@@ok-re8nf ye
With a BPM of 135, Deadlocked not only syncs with Blast Processing, but also Firestarter (from Beat Saber) and Violent Purple (from Soundfall). Zabutom & Dubmood - Chaos #1 is also synchronises fantastically if you speed up the original XM file to 135 BPM, due to both songs using triplets. On that note, Chaos #1 works well with Final Battle (Acropolis) when sped up to 145 BPM.
not the beat saber reference 😂
Makes sense tbh
But are all those songs the same length as these levels?
@@turphm4ster obviously not
Tidal wave also
And did you know that Stay Inside Me syncs with every single level in the universe
Yes
Yes
Yes
Yes
Name...
If Blast Processing is, “Get ready for a lot fun… and excitement” then Deadlocked is “Get ready for a lot pain… and frustration”
I always heard: 'Get aids motherfucker, let it go even.
BP: 1 2 3 4 5 6 7 8 9... You Win
Deadlocked: 1 2 3 4 5 6 7 8 9... You Suck
And the last part is like "1, 2, 3, 4, 5, 6,
7, 8, 9, You die!"
@@diamondking169 Pretty sure you also said that when you first started playing. With zero experience you already beat Deadlocked first try, of course. Not everyone is as naturally gifted to beat levels like Deadlocked on our first try! You have to be extremely talented to do that, and of course you are. You must be the best Geometry Dash player that has ever existed!
Dead Processing
Dead Processing comfirmed
xXx华柔大法好xXx
Nah do blastlocked
冰龍IceWyvern And Seems Legit Guy Its "His Opinion"
WildWolf Holy God I Think I've Seen you Before
WildWolf I Dont Know Cause Some Of UA-camrs that I Saw Is Not Remembered By Me Now
GD BlastChard
Well it’s my opinion too.
the reason why it falls out of sync is cause at 1:01 the song has an extra 5 beats before the next section. the level would still be perfectly synced without that little extra part of the song
So of them line up with the teleportation portals
the extra 5 beats somehow make the ship and ufo parts sync... but after that its out of sync so ye
or because the song wasn’t meant for this level
This isn't all true... both songs stay in 4/4 (or maybe 12/8) throughout their entirety. It's just that blast processing is one beat EARLY for the entire level. It's not obvious in the beginning, because a lot of the hits of deadlocked (the level) actually go on beat 4 of deadlocked (the song), so they land on beat one of blast processing. However, after the laser section, the hits of deadlocked (the level) start landing on beat one of deadlocked (the song). This makes blast processing seem a bit late, because the level's hits are now landing on its beat two (WHICH SOUNDS ASS). It does indeed have an extra four beats at 1:01 though, which makes all of the big hits at the beginning of each 4 measure loop (which both songs use) get desynced a bar.
@@khalidhassan9423no way Albert Einstein is here
The FBI is handling this case speak no further
Furtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurtherfurther
I swear I see this guy everywhere
OwO
Are you more better than cia if yes then help them stop the riad
@@rjpanaliganakaverydumb8521 yes we are helping them stop the raid
The first half syncs up DANGEROUSLY close, almost makes me think Deadlocked was originally going to have Blast Processing as the song
Edit: Okay yes this comment is very outdated. 2023 and now I know about tempo and all that :/ still syncs tho
local commentor discovers time signatures and beats per minute
@@adwaawddw4730 it does
@@adwaawddw4730 it does, just deadlocked is in swing tempo
@@adwaawddw4730 pov: you think you know what you're talking about
Blast processing was already a thing in 1.9, and it was 2.0 when deadlocked came out
Damn, it syncs PERFECTLY all the way to 57%, but from there it kinda desyncs and at 80% it's very desynced
Fr
The 57% ship is synced really well and the end cube has some sync
No up to 63%
This is because: At 57% blastproccesing's song produces 5 extra beats, therefore, it desyncs at 57%.
@@30kMabuhay Oh I see I see, interesting
The first half synced SO WELL that i thought blast processing should be the song for deadlocked but at 72 to 100% it doesnt sync anymore so it will be still deadlocked as the song
Blast processing syncs everything ~>
including the practice song
But not stereo
try syncing it to clubstep
You know that years sync with hight life
They both have the same BPM. It is pretty insane tho
MuWu GD ye but the portals correspond with the ‘drops’
Both songs are common time so the helps with it too
Yeah
And same duration
@@davidenalini8371 yeah cuz the bpm is the same and also both are in 4/4 time signature like every song ever
Robtop always makes sure the levels sync with Blast Processing before releasing a new level
Bwomp Testing
As long as it has a BWOMP, it's perfect.
"BlastLocked"
Deadlocked with original music: This looks too hard to beat
Deadlocked with blast processing music: Nah it's too ez
Lol xd
XD
Blast Processing gives ÆÃÅĀÀÁÂÄĒÊËÈÉ4RRWGTBWÙÜXJBSCNAÏÌËJEB哈哈哈·富尼洛尔 vibes but deadlocked gives ☠️ vibes
THAT WAS ME WITH DYNAMIC ON TRACK! THE MUSIC MADE IT FEEL 10X EASIER!
I mean
It's slightly faster
Me: watches 1 geometry dash video
UA-cam Recommended: *Am i a joke to you?*
Entire GD videos on youtube:
Allow us to introduce ourselves.
So true
ya fam
Hi my brudda
Soon true
I'll give the sync 6.5/10. Some of the clicks were actually synced perfectly at the first half and wasn't just synced to 4/4 time (like all music in GD). It got pretty wonky at the fire part though and lost track after that.
Also don't forget that the music ended exactly when the level ended. That's nothing but coincidence, because even the artists of Blast Processing and Deadlocked are different. In fact once artist is from Norway, other from Canada.
Also the ending jumps sync kinda
10/10
il'l give it 7.5/10 (it passes) in the boss fight and a bit of the wave is desynced (64%-76% or 1:09 to 1:19) and also 89%-94% (1:33 - 1:39 and 1:35 is an exception)
the ship and ufo parts didnt get off sync tho???
the "you win" was awesome
Watch this man do finger dash with stereo madness XD
Me toooooooo
Fingerdash doesn't fully sync with Stereo Madness, only a little.
@@Ep1kPogo435 I checked and Fingerdash is 112bpm and Stereo Madness is 160bpm
See, I was expecting a really bad sync however, this one was actually good. Great job
It wasn’t perfect of course but as a Highschool percussionist I can say it’s pretty good sync
@@EndoClaw "as a Highschool percussionist" whatever thats worth..
lol how is it a fake this looks 100% legit
lol why the hate for using noclip its just for showing the level
That's what I've been trying to tell people. GG on figuring that out :)
seems legit (lenny)
Smarty GD true
Yes, but it also means that people can put absolutely zero effort into beating and showing the level rather than taking the time to do it legit
Smarty GD the only bit that doesn't look legit is the last ship bit
1:22 did I just see noclip
He is just *pro*
0:21
Note:
The BPM of these songs are the same.
135
Or Deadlockeds BPM may be 130.
Edit: U didnt expect that likes tho. But thx anyway.
And they are both in 4 4 time
Deadlocked is actually 128 bpm, and blast proccesing is 140 bpm. I guess it has to do with the time signature, rather than the tempo.
i mean deadlocked is slow but its like both toe its full of triplets and blast processing is straight
@@gestoraintegralmatriculada4081 Wha- No it isn't. Deadlocked and Blast Processing both have the same tempo, 135bpm. Where did you get that info?
1:38 i think this part syncs very well
Yep
1998: Lets play outside!
2019: I wonder if blast processing syncs with deadlocked!
2020*
2021
1998: world cup
2019????? DA HAIL???
Outside of the bpm matching, the part transitions actually match a lot of the time
holy shit so synced
Cyan Blue - Music and Gaming woe ur here
LOL
Yes that tends to happen when your song follows a 4/4 time signature, the transitions designed for that time signature match up with literally any song written with a 4/4 time signature, im actually having a hard time pinning down a main level song that doesn't have a 4/4 time signature
i'm pretty sure the beginning of theory of everything isn't in 4/4 but i know the rest of it is
would that count?
@@dumbfuckmcribs4635 The entire song is either 4/4 with triplets or in 12/8
well it also depends if they have some bars that are 5/4 which blast proccessing does resulting in bad sync after the robot part
Theory of everything? The beginning at least
It can only sync up if it’s both 4/4 and has the same bmp
I clicked on this video to listen to blast processing
James Bareng same
*James Bareng Not Same MuwahhahahahahhahaAhahahaahhahhhaahahahahhhahahahaahhhahahaahaahhahaahhahhaahahhhahhHahahaaahhahhahahhaahhahhhahaahahhahhhhaaahahaahhhhhaahh*
Dark Pikachu *-NO-* But Can You Do This *_Yes_*
Same I only listen because of the song for blast procession.. It's lit
Albano-English Mapper
AND CAN YOU DO *_-this?-_*
It might be because most of waterflame & f-777's songs have the same base as each other, or it's an accident, or inspiration.
Xtep syncs with theory of everything 1
Damn it's true.
Wait that means that ToE and clubstep both sync perfectly with stay inside me!
@minecraftsmasher287 bro stay inside me syncs with every level in gd
If only deadlocked was as easy as blast processing
Cheesebag ikr
If only you are not a noob ;)
It isnt that hard. its easier than clubstep and toe2
@MeeleDash dude are you high or something deadlocked is harder than both toe 2 and clubstep I even beat Kitty and Hi before doing deadlocked just for the coins
@@davidjoseph3855 ur right. And Clubstep is the easiest
What’s even more weird is how Blast Processing ways made by Waterflame, and Deadlocked was made by F-777. What’s EVEN MORE weird is how they both found the same beat too to canonically make the best meme that people laugh at.
Imagine if the collab, probably one of the best things to me
1:23 *casually flying inside the blocks*
If the second ship part was moved further into the level a bit then that part would perfectly sync
Level Review rating
0:20 goofy ahh wave dip
0:44 a nice spike bath w/ ball
1:02 cube got the brain surgery
1:16 out of ideas so wave goes spectator mode
1:20 wave forgot to turn off spectator mode
1:22 (bruh again this a hard part) ship goes through a intended secret way 4x
not bad like only 9 noclips gotta give this review a rating of 65/100 it had a couple of close calls and goofy ahh no clips but overall its not that bad
Edit: I wanna make this clear no I do not think that its revolutionary or bad that he nc'd I just found the noclipping really being a bit on the poor side funny so I decided to make a comment about it listing all that I could spot
TL;DR Y'all can shut up commenting about the noclip I made this comment when I was bored.
Now this is a funny comment
it doesnt really matter that he noclipped it he just wanted to show off the song sync
💀💀💀
@@thedefinitionofpanda220 wait really no fucking shit sherlock I didnt know that??!??!
@@user-pk3eo6pq6m ok wow no need to be mean. I didn't know if you were joking or not so I typed my comment. Jeez though how can you just type such an angry comment to someone you don't know when they werent angry in the first place
Blast Processing is just Deadlocked's mom
Renz Togami Deadlocked is Blast Processing's mom.
deadlocked is the dad 😂😂😂
dadlocked
@@orngbrl lol
WHo got banged up? ;)
Recently, I've realised that almost any song syncs with almost any song perfectly.
to all of you wondering...
0:55 there is where sync stops
It kinda continues till the UFO actually, just a bit delayed but still fits well
@@Tizetre exactly
alpitu21 Gaming
More like 1:09
@@FiereflightArchive y oure right
syncs with ship and ufo pretty well and then after the wave its just went down the drain hole
I think it's because they have the same or similar BPM, they sound different because Deadlocked uses triplets in its song while Blast Processing doesn't.
Fun fact: every single demon song sincs with the seven seas but you just start the song late
what’s crazy to me is that 0:33 has the same chord progression as the one in deadlocked, just a different key
It actually has an explanation: the 2 songs are in the same time signature and BPM, makes senses that it sync. Robtop make the portal changes and all of that based on the beats of the songs and if you take any song with the same time sigature and bpm of deadlocked it will sync. Thats my theory :p
Slight correction, it's not the time signature (although they arguably have the same time signature) but just the bpm that's the same that makes them synced
Thanks, this also explained why the practice mode song syncs with every level in the game. It's very fast music
@@Jet_Fox Time signature Plays a Big part in this, I don't know what you're Talking about.
Please make a video of Blast processing with deadlocked Song, to see if it syncs
It does I tried it.
No one:
7 year olds:
HES HACKING!! 1:24
Alejandro Rafael its just a copyable xd
@@ahiptothehop4077 Did you miss the joke?
Evility Evolotus r/wooooosh
Alejandro Rafael no i meant that he didnt hack for the og level
@@ahiptothehop4077 he did you use can of unfunny things
You know what also syncs with deadlocked. This may shock you but deadlocked
I like how he casually starts fazing through obstacles at the end
real
His gaming chair is from the magic school bus
@@scrappy4170💀
Thank u guys so much for 1k I never thought this video would blow up like this I literally uploaded it off my laptop I love all of y’all i appreciate the support ❤️
this blew up gg
i didnt realize this was 5 years ago congrats on 300k views btw
Your welcome
Yayy
this was 5 years ago
And the real intersting fact is that the geometry dash's version of deadlocked is cutted
pretty much every song in geometry dash is cut down (clutterfunk is a pretty egregious example)
@@Oreli It's even more significant when you look at GD World levels
Bro turned of hitboxes for deadlocked
Ohh c'mon were not here for the hax were here for the level music sync he's just showing the song and the music to sync the level he's just making a video btw good video tho (sorry fof my bad english im from ph)
Err ph? Philippines? If me too lol (theres also philadelphia so i dont know wtf)
Pinoy?
Your English is great
Spencer Gaming #Philippines
I totally agree with you, plus, nice English bro
Me: *Death Moon actually syncs with Stereo Madness wtf*
@Maddestmonkey
Would it be considered stealing when you comment before scrolling down?
@Maddestmonkey
Yes I know that AFTER posting my comment
Plus, I knew Death Moon syncs with Stereo Madness a year ago so..
@@Q777YT i think the kid deleted his a$$ comment
everyone: nothing is perfect
everyone watching the first half: exceptions can be made...
everyone after 60%: nvm i was right
me: wtf this is god tier sync
Guys he wasn’t noclliping he just has a good gaming chair.
“Get ready for a lot of fun and excitement”
If you're listening good, every song fit in every level, but you have to pay attention
@Михаил Агарков 160bpm VS 127bpm. They do NOT fit AT ALL
@@N3bulA_ yeah but Underneath The Tree syncs hexagon force and underneath the tree is 160bpm while hexagon force is 81bpm
@@TheStumbleGuysPlayer that very low BPM for hexagon force
The first 60 percent sync but not the rest xD
Kids: HE'S CHEATING HE'S USING NOCLIP
Normal people: thats some good Accuracy
Most level are synced with every GD songs. This happens because Most GD songs are around 180 BPM and wrote in 4/4. So, at the the end of 4/4 the mode changes
Nomube 1970 You must be fun at parties
@@Kya10 ???
@@Kya10 Im a musician, i know these things for this reason
@@Nomube-vm6rp I know it's late but...
Stereo Madness - 160bpm
Back on Track - 142bpm
Polargeist - 155bpm (real ver), 163bpm (cut/ingame ver)
Dry Out - 145bpm
Base After Base - 141bpm
Can't Let Go - 170bpm
Jumper - 178bpm
Time Machine - 143bpm
Cycles - 140bpm
xStep - 130bpm
Clutterfunk - 140bpm
ToE - 130bpm
Electroman Adventures - 170bpm
Clubstep - 128bpm
Electrodynamix - 127bpm
Hexagon Force - 163bpm
Blast Processing - 135bpm
ToE 2 - 132bpm
Geometrical Dominator - 148bpm
Deadlocked - 135bpm
Fingerbang (Fingerdash) - 110bpm
Random Song 06 (The Challenge) - 165bpm
The Seven Seas - 140bpm
Viking Arena - 135bpm
Airborne Robots - 100bpm
Press Start - 123bpm
Nock Em - 125bpm
Power Trip - 170bpm
Payload - 128bpm
Beast Mode - 128bpm
Machina - 125bpm
Years - 128bpm
Frontlines - 110bpm
Space Pirates - 155bpm
Striker - 170bpm
Embers - 150bpm
Round I - 128bpm
Monster Dance Off - 170bpm
And for good measure
Explorers - 110bpm
Stay Inside Me (Practice Mode) - 128bpm
I rarely ever see a track at 180bpm, the most known examples I know of are ParagonX9 - HyperioxX, Xtrullor - Event Horizon (7/4), Xtrullor - Ego Death (7/4), and Alan Walker - Faded
Ragnarok music syncs with deadlocked as well (like at 30 percent)
0:19 the blast processing actually kinda sounds pretty good with the wave part in deadlocked i mean its not bad
So this means that Deadlocked will sync to Blast Processing.
I wanna see that.
You know it’s a good video, when the person who posted it has a meme for a profile picture.
Song: *has the same bpm as different song*
GD normies: mY GaWH ThIS fItS So WeLL
bro did you even watch the video? Its not that it just has the same bpm (just that wont even work), it works with the gamemode transitions etc
@@michaelsbasement It works with the gamemode transitions BECAUSE it goes with the track's bpm
@@N3bulA_ after a slight bit of learning how music works, i do agree with you, but still two songs with the same bpm wouldnt always sync up as well as for it to feel like the level was designed with the replacing song in mind
@@michaelsbasement yeah, you also need to take into consideration the time signature and the overall structure of the track. What the word "sync" meant in this video was tempo and time sig lining up, but not the structure. Halfway through the level, you will probably have noticed the sync being offset by around a second. This is because Blast Processing had an extra measure that Deadlocked didn't have.
Also sorry for replying to a year-old comment, probably should've mentioned it in my first reply :/
@@N3bulA_ yep, i got that
1:17 your wave looks like... MY WAVE!
reason why they both sync:
deadlocked and blast processing have a bpm of 135, and both levels are 99 seconds long.
Blast processing is a bop
No, Blast processing is a b w o m p
Mmm so deadlocked matches with blast processing's song...
What about blast processing with deadlocked's music? 🤔🤔
yep but it doesnt sync too much
My man used no clip bcs he’s on 20 FPS
Look at pinned comment nerd
@@dioxide39 is this a bait or what?
Yeh
Lol
How pros see deadlocked with blast processing
That sync at 1:03 - 1:09 is just perfect
For all those idiots saying *NOCLIP*on this level you need to start reading descriptions and the creator comment
#GETREKTHATERS
I ment to say *NOCLIP*
lol the description says nothing about noclip
King Enaam his comment
Haters are NOOB u know
If you say that to all those “haters” you will get into r/woooosh someday
That's not a sync, That's a ✨PERFECT SYNC!✨
Dead processing 💀
man what did processing ever to do us
birth😐
Imagine rob was thinking about swapping songs...(For deadlocked blast processing song and for blast processing deadlocked song)
Noclip = noob unless ur using it for gud content like dis
@@rr0six i know read my full comment mate
1:01 this part ruined the sync :(
Who watch till the end?
Uhhhh me?
my two favorite levels..COMBINED?!?!
1:23 bro went through the blocks 💀
BIG NEWS: Blast Processing is now Deadlocked!
Time Traveler: *Picks up a stone*
The Timeline:
It starts to deduct at the end because of that weird part where it repeats the gingle in blast progression
1:23 bro got some explaining to do
Blast processing if it was a demon.
i think you sped it up a lot in some parts but i havent played gd so idk their exact speed
Crazy how there both by different artists. Deadlocked by F-777 and Blast Processing by Waterflame.
I can’t believe that blast processing syncs so well in deadlocked
Some old gd levels syncs with the practice song
1:23 bro where did you get your gaming chair??? I NEED IT
which is better:
blast locked
dead processing
extras:
processing locked
dead blast
locked processing
blast dead
I always saw deadlocked kinda as blast processing final challenge
1:21 are we just gonna ignore how the wave was in the block😂
the extra bar right before the good part messes it up :(
So a few days ago i was just chilling singing *blast processing in deadlocked* and wha-
with blast processing under deadlocked it looks like an insane level lmao
It's simple guys, don't overmind it. Both music have the same BPM and yeah that's it
so we jus not gonna talk about how he glitched at 79% and 84%
I am gonna show this to my lite gd friend and say to him that this is the song that matches with the level and im gonna see if he believes me