The Best Trade Good? - Farthest Frontier (Part 3)
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- Опубліковано 9 кві 2024
- Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world! Harvest raw materials, hunt, fish and farm to survive. Produce crafted items to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.
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No copyright infringement intended. Farthest Frontier copyright is owned by their respective owners which includes but is not limited to Crate Entertainment. I did not make the game (or assets) and do not claim to. I do claim recording the video and audio associated with this playthrough.
Music credit:
"Ecstatic Adventure"
by Xack
Provided by Epidemic Sound (www.epidemicsound.com)
#citybuilder #survival #farthestfrontier - Ігри
Finally!! Pls Pravus don’t leave us without a video that long again.
Likely needing to take care of Pravus jr
26:00
That expiring bread thing is one of the reasons why i try to find the days when the Gorcery stores switch out their foodstock and shop the day after-just to have the highest chance to pick from the “fresh”-ly rotated stock.
You mean the stuff that's still been sitting in a warehouse somewhere and is just now hitting the shelves months later? Yeah... "fresh". Lovely.
Bread was also baked to last longer, ie hard tack, and was eaten much more frequent back then. A loaf doesn't last long when you take half to the field or forge for lunch.
irl bread spoilage depends on how you store it. bread left out on a counter, even in the wrapper, tends to go stale and spoil much faster than the same bread in something like a microwave or a breadbox. putting it in a completely airtight space also spoils it quickly. it needs *some* airflow to stay fresh, but not too much that it goes stale. store bread also has a lot of preservatives and loses its moisture, and thus goes stale, much faster as a result, compared to home baked bread.
When going from the school to the market I expected Pravus to say and we sell the excess children, lol
Press v, plant flags in the black, find herbs and places to mine.
he has been exploring this map he made a comment last episode on that and he's opened up more of the map which was previously dark
Personally, I like the fact that you have to use trade to get certain goods. It reminds me of the Impression Games and I find it challenging not to have all the resources available and keep me motivated during the whole game.
And amazing video by the way, love it!!!
Yes i agree. Trade has always been important because of geography and it adds another layer to the game
Pravus, what you call bread is most likely more closely related to cake than bread.
You'd make bread each day for that day. Bread isn't something you keep, you keep flour
If you want to make the settlement a bit more realistic you could try moving the fields and some productions buildings outside of the walls and that would probably increase disarability for the residential area that is behind the walls.
I've often questioned the inability to grow herbs etc. Also you can move and then "farm" berry bushes, but nothing else of a similar nature? Considering most "herb" types are just specialised grasses (just like wheat, barley, flax) and small shrubs.
Great commentary! A suggestion - don't need road access in residential market area even for market. school, etc. Allows more density - industrial areas use roads for faster movement.
Also: If you hit F3 your natural resources will show up better with an amount.
You've played games like Anno and Banished and you don't know that Tallow makes Soap OR that Soap making is undesirable? It's a messy and kind of off-putting process. Every game I've ever played with soap making always has it reduce desirability.
You can move some plants (like berries) iirc, don’t know about herbs though.
Thank you Pravus, very entertaining.
Hm would be interesting if the apiary boost the arborist like in real life🤔
did they fix the optimization issue where the more villagers you had the more it lagged
just hit subscribe, can't wait to see more content
Not the bees 😂
@Pravus are your houses loosing desirability because you don't have a regular source of herbs? , or a regular source of 2 different sorts of food ? if those drop houses will revert so you're better off having more houses rather than better ones in that case untill you can get those sustained
Okay, I think your problem is that you're toggling the healer's house on/off when you need it, and when it's off it may not be providing its Desirability bonus. I can't think of any other reason you're losing points after upgrading
I end watching second episode. Then i look is there another. But not yet. And in that second it jump to up 😂😂. This will never happend again
Best feeling when those moments happen.
Saved the sinking ship 😂
Not being able to eat honey is bs
Bee 🐝cause
First
Jesus christ... the yelling...
That's just Pravus. He yells a lot at this point. So dramatic.
Love your videos, but you're making way too many mistakes in FF. Example: A 6x12 farm only needs 2 people to work. The list goes on.
I would enjoy hearing more of the list, I intend to play sometime soon and there don't seem to be quite as many tutorials as I'd expect
If the list goes on, I'd suggest you list them out. Otherwise you just like like a jackass.
I'll caveat that by saying that Pravus doesn't seem to read comments so it doesn't matter if you list it or not.
@@JB-xl2jc That's because it's still Early Access.
@@Dyanosis Yeah that's fair, seems like a pretty great game with potential, if it's EA can't blame a bit of polish not being there