thank you man i just want my dude to bounce like a 16 bit video game hopefully this will get me there, so i just have to animate 2 secs, and repeat it?? dood im doing stuff the hard way man
Thanks. This is the new channel. My main channel had Photography, Filmmaking, Animation and Photoshop, so I decided to take all of my Animation and Photoshop off and move those videos to their own channels...this one and This Guy Does Photoshop. So far, not a good decision...in the future, hopefully.
@@thisguydoesanimation OK, thank you for the information. Would you be so kind and send me the URL of your Others Channels? Because i Like your Videos very much, they are great and deserve more appreciation and followers. 👋
@@Peter-sf3rp Thanks Peter. Much appreciated! Here are my other 2 channels: This Guy Does Photoshop: ua-cam.com/channels/kQPeG0WaXB1Q8231zWSztw.html This Guy Does Video & Photography: ua-cam.com/channels/N9Qw0JvYMh2HwmwSSy3n0w.html (AKA my main channel Shawn Dolinski)
How come you have those Tween1, Tween 2, Tween 3... in your Library? You did not create a symbol before you tried to establish a tween on the timeline...
I believe this happens everytime you create a classic tween or any other tween of any kind, even if you created a symbol. Couldn't tell you why the software does that, but you will see that in your library. Try it out real quick, and let me know if I'm wrong. Cheers!
Symbols are always saved in the Library, so you can re-use them again. It is part of the object-oriented structure of the software. Adobe uses this system also in Illustrator, where symbols are kept in a symbol library. The normal way of working is to create the the symbol BEFORE you organize a tween, and you name it in a way that you can recognize it (It is great to have your objects and main poses saved in the Library, it has saved my life many times :) Only when the symbol has to be named by the program ( when you are ordering a Classic or a motion tween without one) it will show up with a generic name like Tween1, Tween2 ...
💥Related Videos:
Introduction To Symbols: ua-cam.com/video/SlfO-QVYlb0/v-deo.html
Scenes in Animate: ua-cam.com/video/MS72cTQRaBA/v-deo.html
Replicating Objects: ua-cam.com/video/7URY_GaIBdM/v-deo.html
great tutorial, thankss man
Excellent tutorial... thanks!
This video is very helpful.Thank you 🇮🇳🇮🇳🇮🇳🇮🇳🇮🇳
this was very helpful! thank you
You're so welcome!
Thanx sir
thank you man i just want my dude to bounce like a 16 bit video game hopefully this will get me there, so i just have to animate 2 secs, and repeat it?? dood im doing stuff the hard way man
thanks
No problem
nice video, thanks a lot!
didnt you say a few months or weeks ago that you will make a new channel??
Thanks. This is the new channel. My main channel had Photography, Filmmaking, Animation and Photoshop, so I decided to take all of my Animation and Photoshop off and move those videos to their own channels...this one and This Guy Does Photoshop. So far, not a good decision...in the future, hopefully.
@@thisguydoesanimation OK, thank you for the information. Would you be so kind and send me the URL of your Others Channels? Because i Like your Videos very much, they are great and deserve more appreciation and followers. 👋
@@Peter-sf3rp Thanks Peter. Much appreciated! Here are my other 2 channels:
This Guy Does Photoshop: ua-cam.com/channels/kQPeG0WaXB1Q8231zWSztw.html
This Guy Does Video & Photography: ua-cam.com/channels/N9Qw0JvYMh2HwmwSSy3n0w.html (AKA my main channel Shawn Dolinski)
@@thisguydoesanimation thanks a lot! 👋😁
How come you have those Tween1, Tween 2, Tween 3... in your Library?
You did not create a symbol before you tried to establish a tween on the timeline...
I believe this happens everytime you create a classic tween or any other tween of any kind, even if you created a symbol. Couldn't tell you why the software does that, but you will see that in your library. Try it out real quick, and let me know if I'm wrong. Cheers!
Symbols are always saved in the Library, so you can re-use them again. It is part of the object-oriented structure of the software. Adobe uses this system also in Illustrator, where symbols are kept in a symbol library.
The normal way of working is to create the the symbol BEFORE you organize a tween, and you name it in a way that you can recognize it (It is great to have your objects and main poses saved in the Library, it has saved my life many times :)
Only when the symbol has to be named by the program ( when you are ordering a Classic or a motion tween without one) it will show up with a generic name like Tween1, Tween2 ...