No spoilers ahead: - Great job with fighting Romina, she isn't the hardest boss, but it's a really fun fight, and her ost is just 10/10 -> You can hear parts of Malenia's 2nd phase theme in her 2nd phase theme (the more quiet part) -> Romina isn't the actual mother of the Pests (that's most likely Malenia, or another source), she just 'adopted' them -> The outer god of rot, or his essence, is sealed away in the Lake of Rot - There's more to find in the Rauh Ruins, mostly clean-up stuff, but also a bigger area (where the Golem was) - Without saying too much, the sealing tree leads to the last parts of the DLC, so I would recommend doing the other areas and questlines(!) first
A combination of a scorpion, a symbol of the original rot god, and a centipede, the symbol of death, the rune of death being the half wheel of a centipede. An interesting combination
Romina is one of those designs that is “horrifically beautiful “ the individual parts are a grotesque hybrid but it comes together surprisingly graceful. Also I think she is the only major boss of the dlc I beat first try.
The narrative and mechanical implications of Romina’s anatomy is mind-boggling and insane. I’d recommend, when done with this playthough, for you lads to search up what people have been finding out about her anatomy. Pretty wild stuff😅
Thank you, Gents! Made my day, 100%! And as for Bereft of a Master, they mean the butterflies found her After You Got Malenia! Your actions are shaping the lore, now! Congrats on the win, too! Speaking of lore, check everywhere on every floor of the Shadow Keep! Lore world! Maybe approach it from another area? I won't spoil, no worries! Have fun exploring the Shadow Keep, Gents!
To kinda debunk Ben's idea of Outer Gods: they don't have proper "forms". That's what the "Outer" refers to. Physical Gods you can fight are people like Marika, Radagon, Malenia etc.. Outer Gods are moreso just raw forces rather than direct entities. And the Greater Will appears to be beyond even Outer Gods, lying above truly everything.
Given the fact that in the trailer, and here Romina doesn’t have horns, it’s possible she might one of Marika’s people, it would explain her ability to graft a scorpion and centipede half together, and it explains why Messmer’s soldiers are ignoring her in the trailer.
"This is trailer music, she must be SUPER important!" Hahaha... no. I'm fairly certain you've now encountered all information available regarding Romina.
@@jackreacher7495No, she's just not important in general. Romina made her own brand of pink Scarlet Rot but that's it. It didn't effect anyone in the Lands Between, it barely even affected Rauh.
@oblivion7476 Like a lot in Elden Ring her storytelling is implicit and something you have to glean from all the visual storytelling. Romina's name and circumstance, and what she had before "calling" to the Goddess of Rot, the Bud, are seemingly what made the Scarlet Rot what it was in the Lands Between, reflectively. Romina was the Saint of the Bud, some aspect of the world representing Nascency, perhaps (Miquella's element, mind you). Romina called to the aspect of Rot, bringing these two aspects of the world together to make Scarlet Rot. Rot, which is also an aspect or offshoot of Death, per her centipede imagery. In a sense, Romina perhaps cursed the Lands Between to its symbolic undeath. Not unlike the Hornsent having a symbolic sort of revenge in the omen curse manifesting in the Lands Between. I think the pinkness is indicative of the Nascency, and thus freshness, of Romina being the source of an eventual scarlet rot. Malenia's butterflies and Romina's are one in the same, but Nascency is seemingly a pure white while Death is black and Rot is red; but throw Nascency into it, and you get what amounts to the concept of rot. Red and white make pink.
@@oblivion7476 ehh.. I don’t wanna sound like that guy, but imma be that guy😅 Colour in Elden Ring is far more important to Elden Ring than previous titles. Colour represents factions and descent. They tell you the story of the world… and not necessarily the character themselves. E.G. Romina being more pink isn’t just a design decision. It was a narrative decision to convey that Romina’s Rot and pests are more deep pink - as result of being embraced by Rot, contrasted with Malenia’s constant fighting and struggle against it reflecting in the dull-pink/orange rot colour of her and her pears design. I agree she doesn’t have a lot of Lore. But my comment solely pertains towards your comment about simplifying the implications of her colour - and its worldbuilding implications. the colour isn’t just a colour. Romina literally shows us what ‘Rot’ is meant to look like in its purest form. She’s the closest we get to fighting an Outer God of Rot type entity. Her Rot is closest in colour to the Lake of Rot than even Malenia’s Rot is. Romina also being a scorpion/centipede also is meant to encourage us to correlate her to a power of Rot that isn’t subjugated. Think of it like St. Trina. They didn’t make her more deep-purple for the sake of it. They didn’t make her deeper purple because they thought it was cool. No, St. Trina being deep purple was a worldbuilding/narrative decision. When she was with Miquella, she had a silvery/light-purple colouration to her. But when she was abandoned, death (eternal sleep) called to her… and so her subjugated purple ended up becoming much, much more deep - as a result of separating from miquella. This enhanced St. Trina’s abilities. Her being split from miquella influences the deep colouration of her character, as well as increasing the power she has over Eternal rest (death). She essentially becomes the Gloam Eyed Queen, archetypically at least. It’s why she was able to provide healing properties that could “revive” even the undead, something that she wouldnt have been able to do when she was with miquella
@@jackreacher7495 1) There is no such thing as Nascency element, Fromsoft used the word once for the Butterflies because its a synonym. Miquella's curse is Eternal Youth, not Nascency. 2) Romina never called the Rot Goddess, she just found "Her" Relic in Rauh. There is no solid evidence the Goddess herself ever interacted with Romina, the descriptions point to Romina acting on her own 3) Romina wove the Rot in Rauh but she isn't its progenitor in the Lands Between. Romina became the Saint after Messmer's Crusade, which took place after Radahn trained in Sellia, maybe after he stopped the stars. Malenia might have already been born by that time.
While the sword of light on its own isn't the strongest weapon, it does provide one of the best holy damage buffs in the game through its skill, combined with its counterpart the sword of dark (can only have both on ng+ runs), you can make for some very potent holy damage builds.
Good video as always! Hope that you decided to check the Shadow Keep next. But I would like to warn you guys: burning the tree that you discovered in the end is a point of no return for all the NPC's questline. So consider doing this, after you explored the rest of the map!
I completely missed that hidden path. Exploration -1 for me... 😢 Sword of Light looks pretty cool, I'm sad I never discovered it. Romina reminded me more of Scorpioness Najka than the Centipede Demon, rare DS2 moment. Entertaining fight, for sure.
The part at 1:50 , where Ben said you have been before, he is mistaken as you haven't been down there yet. It can get confusing with this area. You can make it there with Torrent for some interesting stuff to find.
I noticed you keep trying to use moves like Ancient Dragon Lightning Strike and Sword of Light at long range. They work better at close range. You want to hit with as many of those hitboxes as possible.
If you rewatch the trailer for the DLC you can see Romina holding the poleblade in her burning church (likely a Symbol or worship beforehand.) (At around 1:15 in the trailer) She’s my favorite boss in the DLC and they seemingly intended more for her. Same with rellana
No spoilers ahead:
- Great job with fighting Romina, she isn't the hardest boss, but it's a really fun fight, and her ost is just 10/10
-> You can hear parts of Malenia's 2nd phase theme in her 2nd phase theme (the more quiet part)
-> Romina isn't the actual mother of the Pests (that's most likely Malenia, or another source), she just 'adopted' them
-> The outer god of rot, or his essence, is sealed away in the Lake of Rot
- There's more to find in the Rauh Ruins, mostly clean-up stuff, but also a bigger area (where the Golem was)
- Without saying too much, the sealing tree leads to the last parts of the DLC, so I would recommend doing the other areas and questlines(!) first
fun fact: you can actually see romina in her human form in the shadow of the erdtree story trailer at 1:13
A combination of a scorpion, a symbol of the original rot god, and a centipede, the symbol of death, the rune of death being the half wheel of a centipede. An interesting combination
Good ol' Insect Waifu, with 10 times more bare feet than usual! What a treat 🎉
Romina is one of those designs that is “horrifically beautiful “ the individual parts are a grotesque hybrid but it comes together surprisingly graceful. Also I think she is the only major boss of the dlc I beat first try.
Loved the shadow of the colossus music edit in the beginning 😁
I was hoping for them to recognize the Malenia's bits in her theme
I think we all knew how that start was going to go. Mean placement for one of the ranged furnace golems
Gotta say, getting these every couple days this past week has been a real treat in some shitty times. You guys are awesome!
The narrative and mechanical implications of Romina’s anatomy is mind-boggling and insane. I’d recommend, when done with this playthough, for you lads to search up what people have been finding out about her anatomy. Pretty wild stuff😅
Thank you, Gents! Made my day, 100%!
And as for Bereft of a Master, they mean the butterflies found her After You Got Malenia! Your actions are shaping the lore, now! Congrats on the win, too!
Speaking of lore, check everywhere on every floor of the Shadow Keep! Lore world!
Maybe approach it from another area? I won't spoil, no worries!
Have fun exploring the Shadow Keep, Gents!
She weaves into the Scarlet Rot. Implying that she created the Scarlet Rot in some form.
To kinda debunk Ben's idea of Outer Gods: they don't have proper "forms". That's what the "Outer" refers to. Physical Gods you can fight are people like Marika, Radagon, Malenia etc.. Outer Gods are moreso just raw forces rather than direct entities. And the Greater Will appears to be beyond even Outer Gods, lying above truly everything.
The callback to Malenia's ost in the Bossfight is so good. It is so well implemented.
"You're not dead, you're not dead... you are dead." Ben just summed up the Souls experience perfectly.
Given the fact that in the trailer, and here Romina doesn’t have horns, it’s possible she might one of Marika’s people, it would explain her ability to graft a scorpion and centipede half together, and it explains why Messmer’s soldiers are ignoring her in the trailer.
Romina is one of my favorite fights of the dlc in terms of gameplay, getting the download was really satisfying
Heal from Afar incantation, like a Lords Heal as fast as a flask IF you aim at your feet 😊
This series feel like blue balling the playthrough with how the boys always find perfect place to stop or avoid something
38:17 this move she did actually remove your scarlet rot to deal massive damage, i think u got an ash of war that can do this as well
"This is trailer music, she must be SUPER important!"
Hahaha... no. I'm fairly certain you've now encountered all information available regarding Romina.
I mean thematically and worldbuilding-wise, she's important. She's just not got a lot of direct lore
@@jackreacher7495No, she's just not important in general. Romina made her own brand of pink Scarlet Rot but that's it. It didn't effect anyone in the Lands Between, it barely even affected Rauh.
@oblivion7476 Like a lot in Elden Ring her storytelling is implicit and something you have to glean from all the visual storytelling.
Romina's name and circumstance, and what she had before "calling" to the Goddess of Rot, the Bud, are seemingly what made the Scarlet Rot what it was in the Lands Between, reflectively. Romina was the Saint of the Bud, some aspect of the world representing Nascency, perhaps (Miquella's element, mind you). Romina called to the aspect of Rot, bringing these two aspects of the world together to make Scarlet Rot. Rot, which is also an aspect or offshoot of Death, per her centipede imagery.
In a sense, Romina perhaps cursed the Lands Between to its symbolic undeath. Not unlike the Hornsent having a symbolic sort of revenge in the omen curse manifesting in the Lands Between.
I think the pinkness is indicative of the Nascency, and thus freshness, of Romina being the source of an eventual scarlet rot. Malenia's butterflies and Romina's are one in the same, but Nascency is seemingly a pure white while Death is black and Rot is red; but throw Nascency into it, and you get what amounts to the concept of rot. Red and white make pink.
@@oblivion7476 ehh.. I don’t wanna sound like that guy, but imma be that guy😅
Colour in Elden Ring is far more important to Elden Ring than previous titles. Colour represents factions and descent. They tell you the story of the world… and not necessarily the character themselves.
E.G. Romina being more pink isn’t just a design decision. It was a narrative decision to convey that Romina’s Rot and pests are more deep pink - as result of being embraced by Rot, contrasted with Malenia’s constant fighting and struggle against it reflecting in the dull-pink/orange rot colour of her and her pears design.
I agree she doesn’t have a lot of Lore. But my comment solely pertains towards your comment about simplifying the implications of her colour - and its worldbuilding implications. the colour isn’t just a colour. Romina literally shows us what ‘Rot’ is meant to look like in its purest form. She’s the closest we get to fighting an Outer God of Rot type entity. Her Rot is closest in colour to the Lake of Rot than even Malenia’s Rot is. Romina also being a scorpion/centipede also is meant to encourage us to correlate her to a power of Rot that isn’t subjugated.
Think of it like St. Trina. They didn’t make her more deep-purple for the sake of it. They didn’t make her deeper purple because they thought it was cool. No, St. Trina being deep purple was a worldbuilding/narrative decision. When she was with Miquella, she had a silvery/light-purple colouration to her. But when she was abandoned, death (eternal sleep) called to her… and so her subjugated purple ended up becoming much, much more deep - as a result of separating from miquella. This enhanced St. Trina’s abilities. Her being split from miquella influences the deep colouration of her character, as well as increasing the power she has over Eternal rest (death). She essentially becomes the Gloam Eyed Queen, archetypically at least. It’s why she was able to provide healing properties that could “revive” even the undead, something that she wouldnt have been able to do when she was with miquella
@@jackreacher7495
1) There is no such thing as Nascency element, Fromsoft used the word once for the Butterflies because its a synonym. Miquella's curse is Eternal Youth, not Nascency.
2) Romina never called the Rot Goddess, she just found "Her" Relic in Rauh. There is no solid evidence the Goddess herself ever interacted with Romina, the descriptions point to Romina acting on her own
3) Romina wove the Rot in Rauh but she isn't its progenitor in the Lands Between. Romina became the Saint after Messmer's Crusade, which took place after Radahn trained in Sellia, maybe after he stopped the stars. Malenia might have already been born by that time.
Romina's boss theme is so good. Easily one of my favorites, up there with a couple other bosses you guys haven't fought yet. Looking forward to those
While the sword of light on its own isn't the strongest weapon, it does provide one of the best holy damage buffs in the game through its skill, combined with its counterpart the sword of dark (can only have both on ng+ runs), you can make for some very potent holy damage builds.
Wow I didn't expect you to get this far here
One of my favorite fights in the dlc also the putrescent knight because they're a break from all the complex stuff but still cool
Good video as always! Hope that you decided to check the Shadow Keep next. But I would like to warn you guys: burning the tree that you discovered in the end is a point of no return for all the NPC's questline. So consider doing this, after you explored the rest of the map!
Great job with Romina ! She isn't that hard but that music is sooooo good.
I completely missed that hidden path. Exploration -1 for me... 😢 Sword of Light looks pretty cool, I'm sad I never discovered it.
Romina reminded me more of Scorpioness Najka than the Centipede Demon, rare DS2 moment. Entertaining fight, for sure.
W
Also also, you missed quite a lot of stuff in the Rauh ruins, but that may include stuff you want to have a bit more skibidi fragments for
The part at 1:50 , where Ben said you have been before, he is mistaken as you haven't been down there yet. It can get confusing with this area. You can make it there with Torrent for some interesting stuff to find.
mist or beast
I noticed you keep trying to use moves like Ancient Dragon Lightning Strike and Sword of Light at long range. They work better at close range. You want to hit with as many of those hitboxes as possible.
If you rewatch the trailer for the DLC you can see Romina holding the poleblade in her burning church (likely a Symbol or worship beforehand.)
(At around 1:15 in the trailer)
She’s my favorite boss in the DLC and they seemingly intended more for her. Same with rellana