I can’t get enough of Star Citizen off-grid right now!
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- Опубліковано 10 вер 2024
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Star Citizen is an open development, crowd funded project from Cloud Imperium. Consisting of 2 games, Squadron 42 a single player, story driven campaign putting you in the middle of the Vanduul attacks as an up and coming UEE Navy pilot, and Star Citizen, a highly detailed
first person MMO set within a persistent universe where there are no limits. This includes, space, and ground aspects, massive spaceships with full interiors and interactions, a full dynamic economy which reacts to the players actions allowing for anything you can imagine.
It is all being built on the StarEngine (a modified version of Amazon's Lumberyard Engine).
Please bare in mind that this is heavily WIP and in an alpha state in which much of the foundational tech to make it a reality is still being developed. Both games do not have set release dates yet but you can play the alpha build for the PU MMO which makes consistent progress
with quarterly patch releases throughout the year.
I am an independent content creator and a fan of the game, I am not paid by Cloud Imperium however I do accept ships from them to giveaway to my community but this will by no means influence my opinion or what I say and believe about the project.
#starcitizen #supermacbrother #squadron42
Absolutely love these videos, it shows what Star Citizen can be, even now. Not everything is about grinding millions, just being out there and exploring whilst you earn an honest buck has a real satisfaction to it. Thanks Mac 🤘🏼
Thanks mate. Exactly, it’s pretty much what SC is supposed to be. You just set exist in the verse, doing what you want, taking it all in
Yeah well it kinda turns into this when you have the millions and the ships you need 😅. Also makes others turn into assholes just trying to murder you for no reason just because you exist in the same place and because guns go pew pew. 😅
@GUnit2214 truthfully speaking, what ships do people TRULY need?
Pretty sure in most cases it's an unnecessary want. A feeling a grandness owning a bunch of big old ships when literally owning a small set or say, a starter, fighter, prospector and vulture can get you most gameplay styles. Everything else is just vanity - why do you want bigger ships? More uec? What do you use the UeC for? Even bigger ships?
If you want to be a solo player, solo ships are more than enough to play the game.
@@GUnit2214and that’s why they need to give us more options on how to use auec. Can’t wait for base building!
Mac, thank you very much for these series!
Not only I enjoy them immensely, but judging from the comments, it feels like you also help newer people to realize where the Star Citizen's true essence and real strength lies. For guys like you or other original backers, this was pretty clear from the day 1, this was CR's vision even before the Star Citizen, so we knew what we are getting into, and we knew that it was this. But the fact that you are showing this to as many players, and many new ones among them, is I think actively helping this vision to actually happen as well.
Can't thank you enough for that pursuit!
Thank you so much mate. And thank you for the continued viewership over the years. It is really starting to shape into the game CR, and all of us want. It’s great to experience snippets of that right now too, as it’s only going to get there more and more as tech, systems and mechanics make their way in 💪
I'm sure you are already aware of this but in the off chance you are not and are anything like me there is an option in the Audio settings called "Ship Computer Verbosity". If you change it from Full to High you'll still get most messages but you won't hear the constant Impact Warnings from when flying close to anything.
Ah no i didn’t know that that’s what it did. Thank you OMG o7
I absolutely love this kind of game play and watching you do what you do, makes me want to take my own vulture out and just live the scavenger/survivor life. Looks so much fun. Some days will be good, some won't. It's just how it is. Good work. Cheers from Denmark
Yeah that’s how it goes. Nothing is scripted, you just take a look at what’s around and react to that. As you say, some days not so good, other days you find some real gems
The easiest way to think of this project, and a way I phrase it to explain to others... it's not a Triple A game. It's the first 5A game.
The scope is more ambitious than anything attempted in gaming history.... and they have the team and funds to actually pull it off. But at the end of the day, we have to put Star Citizen in a different weight class of game. This class has one game in it at this time. It's genuinely easier to wrap your head around it when you realize this is a new class of game the likes of which you've never seen before.
BUT, this scam isn't released, and is unplayable!
The irony of the verse I live in...
If I go out with nothing planned, I can't find anything random to do.
But if I go out with something planned, I end up finding random things to do, and never accomplishing any of the plan.
SQUIRREL!
I end up chasing them for hours.
The Vulture is my go to ride. Just in case I find a ship lost in space.
Gotta fund my ventures somehow.
Joined the verse in 2013 born to salvage.
Plus...
She thinks my tractor's sexy!
Ship tractor beam pull/push is ALT + SCROLL (for some reason)
Thank you sir 👍
Because they didn't change the throttle freshold binding.if Your are in mining and salvage mode you need to be able to just speed and the tools. Most professions will use alt and that key I would guess it'll be a thing for the future
@@gwebby87 Isuzu don't know what they're thinking with bindings at the moment. They replaced the r key for flight ready with alt plus r with no warning or mentioned in the tutorial. They moved the radar ping key from something East to reach while flying onto the stand key and made it press and hold rather than instantly accessible. This one is especially annoyed as you can't reemove the press and hold part of the binding even if you revert it back to tab
@@TheBaldrickk the biggest problem is there is so so many key needing binding they will never put everything places which are convenient the advantage is we can change
I love the look of DIY repairs. It was actually more work to make it look this way than to just restore the original look. It's also OK for me, to go to the experts for restoring the paintwork from time to time. If only my ships wouldn't explode so often. Sometimes for no obvious reasons, and sometimes because of me being unable to fly properly...
The verse is in the best state since 3.17.2 - sure, there’s still some bugs, but overall it’s in a highly stable, playable state which has meant I’ve been able to enjoy time playing again for the first time in about 15mths. I’ve been having a great time, I hope CIG keep up this momentum, because the addition of physical cargo and salvage has been fantastic.
it's an alien planet, i rather like the floating rocks. Who's to say some magnetic force isn't holding them up. I guess I like to suspend belief and imagine there being an unknown reason for them floating.
Imagination has taken mankind far. So keep it up.
Star Wars would have never been a thing if not for imagination. And now we have a game dev co trying to give us just that, to play with.
Don't think Microtech is going to be that type of planet 😅but I do hope some anomaly like that does one day appear in the verse intentionally. The have the potential to do some really alien landscapes.
@@Eggroley Microtech already has floating rocks and stuff, all they need to do is not fix that.
@@Eggroley Look at this video at exactly 25:10 Microtech is already that type of planet.
@@UnknownMoses I'm saying that's not intended. It's just a bug. It's not that type of planet in lore.
What is up with this game the past couple months? So many friends and folks I like watching are finally starting to latch on to it as an actual game. I played 8 hours last night with my uncle, when previously we would just joke about how it was a way to take up space on a hard drive every patch.
I feel like Late 2023/2024 are *the* year for this game, finally. It's hitting a point where there's enough to do in game to constitute a real game finally. I ran salvage the other day for 3 hours, helped a guy in ERT's on a turret, and then rescued a guy stranded out at MIC-L1. It felt more gratifying than any MMO I've played since Star Wars Galaxies. I'm excited for a couple years from now, when we finally have bases or player production facilities for goods/cargo shipping.
I love this sandbox style of game play.. Because you don't need missions to have an enjoyable experience. Plus I learn a bit from what you do. Now we need a party in that town.
I got myself 10 of those full-sized Cambio SRTs and I'm keeping one behind my Mustang's seat at all times. So far I only managed to use it once because I mostly juts blow up for various reasons but, man, it was very freaking satisfying! It's kind of sad, though, when you loose one and didn't even had a chance to use it once - AFAIR they're like 12k each. My favourite episode so far (although I hope you'll encounter more people and had some fun interactions).
After the huge disappointment being StarField. Star Citizen contines to impress with each update. It's taken a long time but is well worth my time and investment now. Love these videos seeing what else there is to do. Which is more then i once thought. :)
This is awesome! Thank you for taking the time (in this series) to show an entirely different side of Star Citizen. So much of what you see online is bout shooting and looting and your series demonstrates an entirely different way of playing in the 'verse. I was an early subscriber to Star Citizen (I still have my Terrapin!) but got fed up with the lack of progress and the instability in-game and have been away for four years. You've convinced me to get back in and start playing again with your videos. I think your video reveals that while Star Citizen has a long way to go, it's becoming sufficiently robust that you can begin to see what it could be once it gets to Beta. Thanks and keep up the good work!
This video is a great example of why I love alpha testing. I'm not really invested, so I just goof around, taking it at a leisurely pace. I'll do some exploring, I might exploit resources I come upon.
Just that I watch this, tell me it's good gameplay
Ryan... watching these videos always makes me want to get back into playing SC on a regular basis. But every time i try. Either the bugs, or my current health wont allow me to do so.
Thank you for these vids. They make me appreciate that i backed the project.
Kudos on the success of your channel, and as always, i wish you and the family well.
Also, my appreciation for the Vulture is crazy hyped now
It also makes me miss the hell out of the side entrance for the OG Cutlass
its not perfect but its still the best game ive ever come across
I would be VERY interested in a Medium Salvage ship, the vulture just doesnt hold enough for me
just being in game is what i think they got right with SC. So many games require 'end game' to be the objective and then add a grind to get there, meaning that the journey isnt fun. With SC, the journey (where you spend most of your time) is the fun bit and the end is just the final payoff. I love hanging out in SC.
Grey is unoccupied, blue is someone in a seat or bed. Always scan first.
23:30 'They might not tell us when creatures come in,'
Would be a great troll, before any other fauna is released, to put something like only 10 yetis randomly in MT's snow biomes. The chance of a player encountering one would be extraordinarily low. It may just start as rumors and eventually as urban legend.
Yeah that would be amazing. I’m certain some fauna will remain pretty elusive and become myth at some point
They have said they won’t tell us when they add every single creature because they want us to discover it. Obv the data miners will spoil it anyway.
Great video. Perfect immersion and realism. Thanks for sharing.
Mac just gets it, I like his way of playing the game a lot too.
Not gonna tell anybody how they "should" play their game, but I am a big believer to the idea that if you try to understand what the dev/designer wanted to achieve, and then you play like that, you will get the most enjoyment. (Mac obviously knows the up-to-date vibe in CIG, CR's concept, and state of the game, very well)
And also, this gameplay and attitude, as opposed to a grinder speedrunners or to a "pirate" piss-off-many-people attitudes, who both basically hate all the others and see them just as enemies, this one brings just a joy, without the bitter taste underneath.
Or something.. and i am not sure why I picked your comment to say this... i just liked it lol.. sorry!
The river walls looks like Minecraft terrain! 😂
Amazing and much more interesting than just blasting other players. Another good reason to join Star Citizen. Thanks for your time in showing this side of the game, Mac.
I believe the damage is the "Ware and Tare " System but I also believe that system is working at an accelerated time scale as well.
It's simply brilliant in Star Citizen that players can take care of other players leftovers such as wreckage, equipment or boxes themselves. This makes Star Citizen something unique in the gaming world. Love it :)
Star citizen NEEDS TO SET THE BENCHMARK AS HIGH AS possible and maintain it.
if CIG just allow basic Resorce gathering like WOOD and Fibers :3 so we can make a log cabin with basic prim building techniques as well as Pre-Fab-habs
like i would love to see players being able to use materials in diffrent shapes or sizes and use tools to cut Raw materials like diffrent types of stone you can quarry maybe that real time alters the landscape as long as you own the land.
that land claim can be sold too so if say someone farms and landscapes a palaice with materials it's therer forever untill the owner removes it, so it could create jobs for area designers as gameplay loops
like i have high hopes for the social side as the game starts to be a thing for normies too. where they can come in maybe on VR clients and follow the in game world on a diffrent client that allows for a more taylored star citizen game if they can simulate crossplay avatars a VR Bar citizen game would be fun too
They have already released a trailer for the basebuilding and some of the most important aspects. Farming is confirmed as sellable and refinable materials. We don't know if you'll be able to farm building materials tho, since most buildings seem to be pre fab combinations
@@theuselessteammate2097 indeed, I have my personal view on the way Farming should work and how it will start with Harvester units being the method.
but ideally i'd like a Beast life cycle system tie in to how biomes create themselevs then destroy themselevs if they overgrow.
I believe the damage you spoke about is a bug from the server. I flew a f8c from microtech to Crusader, had no combat, and most of the armour was gone when I arrived
Webby! Yeah certainly looks like a bug of sorts
@@SuperMacBrother be very carefully with the q jump as you do more jumps the ship will random explode once you start to see the ship degrad on a qjump start up it happened to me a few times.
The damages to your Vultur are probably linked to the crossing of a cloud of mini asteroids (visible on radar)
Magnificent place.
And I don't know what you mean by grey. There's white, which means nobody inside or in the pilot seat.
Dear SuperMacBrother. Did you use the new Key bindings to adjust the power off your hand mining tool ? Alt + M mouse wheel ? Other thing: Ship tractor beams Ranges is also ALT + mouse wheel to adjust distance objects. Greatings from Envoy_Victoria. :)
Love this! Exactly how i want to play SC in the future.
Yeah it’s where the game is getting too. Still needs more stability but it’s getting there
I wish we had a larger hand mining gadget we could use on those, like they’ve done with salvage and tractor beams. If you don’t have a certain amount of storage it will not suck them up. Not sure what that amount is though. If it’s owned you will get a trespassing warning.
Great vid as always! I find the hand sucker is pretty rubbish.. so I usually stand next to the pile and shift +left click into inventory while inventory is open :) a lot quicker!
So the gems at Dunburo might be some sort of bug, but they're not nodes, just shards and a pain to find by yourself on foot. Might be to suggest the residents mine the stuff near the rivers or something.
I think it’s likely that the degraded server is affecting the physics and those gems sat in the box a being flung around somehow. Hopefully once the new 3.22 patch comes along, and the separated replication layer, things will be smoother
@@SuperMacBrother Maybe. Possibly from a ship or something. I was able to find them like that with no trouble, I just didn't check another server to see if they were always in the same spot so I could see them getting flung around randomly too.
This is awesome. Glad Invested in a Vulture.
It seems to be the wear & tear system working over time ... I've pulled out a brand new clean spawned ship. Just fly it up to space station. Not touching anything and just the action of flying ship causes Visual damage aka wear & tear ...
This is exactly how I play the game as well.
I never do missions.
Love these on planet exploration videos. That being said I still feel like these smaller super rundown scrappy looking settlements are going to look really out of place in safe systems where claimed land costs are supposed to be high
It would be cool if we got a Vulture variant that could also mine.
yeah i seriously never do any quests ever, for years
It has quests?!
@@SuperMontstaMissions i think he meant. Most of them are bugged or the jank is going to interfere in your progress to finish them. The only somehow reliable are bounty missions but you can only get enough fun out of continuously blowing up ships time and time again.
TimeStamp - 26:50 Hand mineble... FYI! you must have chest core with backpack for multi-tool to collect! 🤦🤷♂
Not being able to suck up the gems wasn'ta bug, you just need a backpack
I love this series. I bought this game because of this series. Been playing for 3 weeks and I love it. But I have a question, when you look around, your scanner moves with where you look. How do you do that?
Always enjoy your videos.
I need the full new character creator and long hair styles before i dust this off again, oh and working server meshing so NPC's function correctly.
Great video! This is what sets Star Citizen apart from most games. You can just let your imagination go and create your own adventures.
I have a theory about that 300i you couldn’t scrape. Judging from its appearance and the fact you are in Microtech I’d be willing to bet that is the 300i from the 890 jump mission that someone took after finishing that mission. It probably hasn’t had the scrap-able skin added to it yet. Just a thought.
really hope one day, UI team come up with better notification or 'cinematic mode' for FPV too.
Hope to log in this weekend. I plan on doing some salvaging as well. Thanks for sharing this!
I enjoy SC a lot, I am currently waiting for not only PYRO but Polaris so I can involve a group to do some PVP PVE bounty hunting and other contracts together so people have a choice to use the ship(s) in the hanger, be a torp loader or turret gunner. Or even use the ship as a base of operations and send different teams out to different tasks.
It’s the little things. Can’t wait for more of this stuff to get added to the game
I like this kind of playing too, however most of the people in my opinion cannot break this... frame of thinking. They work in real life and launch the game.. just to work in game too :). "I have to earn more", "I need a story line to follow".. I talked with many friends about games [not SC, in general].. and they usually play the game until "there is something to achieve". If they don't have some goal to achieve, they get bored and quit playing.
It's great to see someone likes just to wander around without any "mission".
I love these lived in vids. Nice one dude :)
Yes.. just yes. More. Thank you for your work.
Can't wait to jump back in !
I played through 8 times and then started doing all the quests, base building etc. I was able to reach Unity in 30 minutes or so. My current playthrough is using a nexus mod pack an I'm having a great time!! Oh wait, this is Star Citizen, not Starfield....I'm too lazy to erase this.
i have a question how did you get the front - rear- left- tight and deck coallison system on i want that to in the game
Star Citizen showing Skyrim how it is done
And Starfield, where Bethesda should be ashamed of themselves!
@@TruthIsKey369oh yes! Haha so true.
Heya! May I ask what (GPU) video card and settings are you using? I'm playing at 2K res with all on high (besides volumetric clouds that are on low) but the quality of your image is substantially better then what I get. I'm able to get something between 20 (on big cities) and 90 FPS (on space)
need a backpack for the gathering to work :3
Nice mac good to see you just chilling and playin.
Can you make a tutorial on how to use this ship in this tipe of star Citizen "lifestyle" because i'm really intrested on how to play the game like this. Please.
Love this content, this kind of gameplay is very interesting to me as a player so hell yeah!
Is it possible to swim? I tried in 3.18 and died.
No - not in yet. Can walk in water with suit
@@987BlackCat That makes sense.
I have be having a auec donation event at Area18 for them gold tickets that I got from the first event and made 52 mil now I can get that reclaimer with spare funds to get another big ship to use for salvage thank god that insurance abuse is not in yet.
What is the best one to get I think anther recaimer or 890J or hammerhead because of all them guns.
use G to gimbal your scrapers. no need to move around everywhere.
I prefer to keep them fixed so I can use headtracking. Pressing G slaves the gimbal to my head movement
By the end of this year, these kind of playthroughs will be the common experience.
Hey man. Yeah they are becoming more and more common and possible as more features and stability comes in
You never want to assume anything will happen in the future with SC, how many times do we have to teach you this lesson old man
Wonderful
I love me some start citizen
I don’t do enough exploring anymore. We are all too focussed on earning credits.
mouse scroll wheel pulls tractor in or out
the game sure does have its great moments, i found myself on a whole adventure because i decided to sit in a npc ships pilot seat to self destruct it and kill the npc crew that my mission wanted me to kill and ended up waking up the ships AI and it kidnapped me and dumped me in deep space
Good job 😊
Unfortunately I have had the opposite experience this patch. Bunkers keep bugging out and the servers seem laggy lately.
Great stuff!
Very cool video 👍
They should fix bunker missions! ... 90% of them are bugged!
I just got an add for a mobile phone made by Asus.
WTF!
you need a two handed maxlift beam
hold L-alt to push and pull
Are those impact warnings a new thing?
Hull repair needs another VFX pass
Sadly most people are bored of this patch already
great video
Where i can get green paint for my vulture ?
The green ghoul paint becomes available on the site during late October. Halloween.
@@festersmith8352 no, you have the xmas days one from xmas past, its the matte green, not the shiny one, DAMN , shiny Vulture
I really enjoy these laid back RP videos! can't wait for more Ari Rath
you can only pick up gems with multitool if you have a backpack
Love the content! awesome stuff!
You are really daring for spending your time in this lawless place (noticed that the comms icon is off). I really wonder how many times did you get assaulted while roaming and living here?
Funnily enough never. Yet. Although an npc bounty spawned in above and blew my ship up, but the player who took the mission came along and took that npc out. Stanton will become more safe as more game systems come along, and pyro of course. Most people I meet in the verse are actually friendly, but that’s not to say all aren’t pirates.
@@SuperMacBrother I see, you are lucky then. My experience was not so friendly when i met other players. One time i was trying box missions and got assaulted out of nowhere by a nomad, barely got away in my Cutter Scout at that time. Second time was just leaving A18 in the reclaimer when some bloke in a Inferno thought it was funny to poke me. He didn't kill me and i quickly ran back into the armistice but said he wanted to see how my shields will hold and that it's my fault i am running the ship solo. Like i was empty because i just took off and was heading to pick my crew up. He had nothing to gain just made me waste time for no reason. So yeah I wouldn't call them pirates though, murder hobos i believe was the term or just psychos 🤣.
But anyway I've been doing something like you just living off a station and doing mining and salvage from time to time and i rarely had shitty encounters like those mentioned before.
Cool stuff i enjoy seeing people playing this like me sorta like casual/roleplay.
Feeling genuinely useful like that in a game is the best.
watching you using that extraction mode make me laugh abit, u dont bring your backpack so that extraction mode is kinda confused where to store it.. try to equip a backpack next time
I actually had no idea I needed a backpack for that to work lol 😂 thanks for the help
9:41 lmfao
What planet is this
alt + scroll
I just want my polaris bro
Yeah I want your Polaris too 😔
@@SuperMacBrotherI want his Polaris from you.
God that sounds dirty
Patience young padawan
Why?
How do you sell guns you pull off ships.
Put the guns in your ship's cargo hold, then if you land in a station/city which hosts a ship weapons store (or a general store that buys those items), you can sell them by using this shop terminal and by selecting your ship as the source (like Mac did at 39:42).
lol i didnt watch that far in i guess. .but weird does it only work at certain places? because i tried that and it doesnt show up@@renaudabbadie8154
How can you even play without lag, im having the worst performance since xmas. The lag is just terrible on anything i do. I quit playing the game for a while now.
I do get it from time to time. Like you say, since Xmas it’s gotten bad. The 3.22 patch on the eptu will help once it releases. Just having to wait for that unfortunately but it is getting very bad.
Omg, you’ve just spent 30min to make 2.4K, I’m terrible to try this game,,,
I want a C1 Spirit, but I heard it’s over 2mil, I might stay away from this game.
I can assure you it is easy (too easy) to make money in this game. I do not focus on the money meta, and instead just enjoy playing the game. Earnings and money making methods will vary as the game further develops. You can make 2mil very quickly
I still think gundams/large scale ship sized mechs would be AWESOME in this game! the atmospheric nature of walking around as a human, combind with the ability to fly around eva/mirai furi style with the press of a button, I hope TITAN suits get added soon ;-;