Directional level bags + fake loading = nicer dungeon tree - Marcos' Mysterious Maze devlog #86
Вставка
- Опубліковано 22 лип 2024
- In this video I show a bit of progress in the final iterative stitcher, using directional entry level bags and fake level loading.
0:00 level bags
3:27 fake level loading
5:45 dungeon tree
7:09 what about upward connections?
10:33 more dense dungeon tree
Don't hesitate to comment asking questions about the project, game design or programming, or suggesting ideas.
If you like what I do, you can support me in several ways:
- Ko-fi: ko-fi.com/marcosd
- Patreon: / puzzlinggamedev
- Visit my page on itch and try my free games, purchase my paid games and/or donate:
marcosd.itch.io/
- I also have some of those games on Steam:
store.steampowered.com/search... - Наука та технологія