Adding mine-shafts because Godot hates infinite loops - Marcos' Mysterious Maze devlog #95

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  • Опубліковано 22 лип 2024
  • In this video, I talk about an infinite loop situation that happens with certain individual random seeds, caused by the positional restrictions I enforced.
    I solved it relaxing a bit those restrictions, and adding the concept of the initial mine-shaft in the process.
    0:00 what caused the infinite loop
    3:20 relaxing restrictions
    4:35 adding the mine-shaft
    Don't hesitate to comment asking questions about the project, game design or programming, or suggesting ideas.
    If you like what I do, you can support me in several ways:
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    marcosd.itch.io/
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