Personally I would put the Trader Advisor in S tier, since he is one of the advisors that consistently can be spawned at half cost from the Trader Event. Him not only being good as is but being consistently available at half cost makes him S tier imo.
Earlygame he's mid but mid game he's S tier and lategane A. In my only run that went into 1700-s by 1600 trader advisor paid for itself especially with the half cost events and late game you don't have to worry about money much. Early game even half cost is kinda bad
@@Idoexist._. Any half cost advisor is better than any full cost advisor, monarch points are more valuable than the buffs advisors give. Yes Late Late game (1700s onward) when you have more money than you can spend then half costs advisors don't matter, but the percentage of the community who plays that late is very small. Even in the 1600s when you are making lots of ducats the cost difference between a level 5 half cost advisor and a full cost level 5 advisor is very significant.
Natural Scientist is a S-tier advisor for only 1 in-game year. 1577. As the Great Comet event nearly always will fire giving a free stability boost. (Also this is probably the reason people think Nat Sci negates comet events).
Just want to add that there is another consistent source of inflation and its the event where you get to choose between 20 mana or 50 mana & 0.5 inflation.
I just found out about the Persian Mission ‘House of Knowledge’, which in sassy text rewards the player by disabling the ‘comet sighted’ event (as the Persian people are now more educated), makes plagues less common (same again, basic hygiene is now more common I guess) and disables the event ‘heir falls ill’, as the health of your heirs are now a national concern. After finding about this banger of a mission, I want to know about others, so can we have a Missions Tier List?
Hey it would literally be so easy: S tier: Persia F tier: Everybody else Like sure they added other retard mission trees, but what the hell were they cooking with this Persian one :Sob:
@@LemonCake101I think mission trees work, though it would be neat to have a video on some campaign changing missions in some trees, no idea what those would be, I only have 3 old DLC
everyone knows that the best advisor is the Red Hawk video you alt-tab to as a beginner, which costs you your sanity as you slowly descent into EU4 player madness, selling your soul to daddy paradox
9:35 The reason is 'The Great Comet' event from having him while the year is 1577. MTTH is, I believe around 8 months, so it's not guaranteed, but still pretty likely.
@@CandidaRosa889 You know you're in the youtube comment section? Everyone has lots of time for googling before they comment, I just half-remembered the event cause I saw it once in game. As for your question, around a day, though I never calculated it. I assume you did, since you're asking?
As a quick add-on to the natural philosopher, production modifiers increase the rate of your settlers, so he's even better when you're playing as a colonizing nation like Portugal or England.
@@MisterCoolaidMan If you put your mouse over the settling chance when a colony is in progress, it will show the production efficiency modifies the rate of colonization.
inflation guy is additional 75 admin in 20 years so it's like 1/4 of admin point a month. you might need to consider taking tax or production and level him up
This is exactly what I was hoping you might do next. May I suggest adding chapters for each tier to the video? (Although seeing as that doesn’t work for this video, you’d need a chapter for each advisor) I find it makes tier lists way more watchable.
Master of mint is one of the few advisors in the entire game that directly saves you monarch points, equivalent to earning more monarch points given you were already going to spend them on inflation. Unless you actually need the missionary strength or unrest reduction, I would say it's the best admin advisor.
spy network guy is actually somewhat more useful in niche cases where you need to fight a kinda difficult war early on, a really solid example being england deccing on france for the hundred years war, youre gonna be building a spy network on france for the siege ability from d1 anyway, and if you get the spy guy youre gonna get that max siege ability faster, instead of being at 80 youre gonna be at 20 bc you hired him (more or less) and thats 2% siege ability ik it doesnt sound like much but its significant id still prefer a trader, but if i have a spymaster and no trader i dont think ill reroll for it
+10% morale consistently helps me win as aragon vs morocco in multiplayer. the war is too soon usually to have a significant numbers advantage and the naval forcelimit and income is similar
Oi, don't diss the Spymaster. Sometimes, the AI is counterespionageing you, and the only way to even get fabricate claim progress is to hire this guy. The spy network construction is additive, too, so it goes from like 0.002 a month to 0.2502 a month. Beats no CB'ing. Also, at the start of the game with certain nations when you need some luck to get the ball rolling, the spymaster might save your target from getting allied to France or something. Also, stacking spy network construction and pumping out State claims with Espionage saves you a lot of admin and coring.
Also having spy network in country reduces AE and increases siege speed and other niche things like tech cost reduction if you spy in country that has better tech. Imo spy network advisor is pretty good in single player
@@patrikkalus5567 does it reduce AE gain with everyone when you conquer a country with network or does it reduce AE gain with a single country with network when you conquer someone else?
Spy network guy is like navigation guy: There's sometimes like one moment in like 1480 when you want to steal maps of like 3/4 regions and you need to get to 50 spy network when they're a decent pick up.
i think also a situation where he's decent is if you're fighting a lot of wars vs small countries. Because then you don't have the time to get to 100% on them normally, and actually getting to 100% spy network on the smaller countries will get you that siege ability bonus higher. If you don't annex the enemy fully, it will also reduce the AE impact more as well.
- Artist shows utility when you need to push to stab cost floor for certain applications of that. - IMO theologian belongs in B. - Spymaster should go in C. It's quite a bit of tempo for things like map stealing, spamming claims etc. Also makes a suboptimal but very playable SP setup (espionage early + stacked AE modifiers) stronger. - In addition to the fast reinforcement, IIRC fast reinforcement also directly reduces the total ducats spent on that in finances. Quarter master doesn't just keep your armies at full strength more frequently, it's also saving you money while doing so.
you should do a short video ranking the unique advisors from "post finem" as i'd love to know your thoughts on buffs like +5% goods produced being available through an advisor
I nearly always start with the artist cause I want +1 stability and every country afaik starts with 0 stability, its an easy 10 adm points you can save with everyone. With espionage ideas I actually like the spymaster because more claims means more valid CB's and less dip cost in peace deals but I dont think about him at all when I got a good mission tree or cb's like the one from religious ideas or being a horde.
I think natural advisor is pretty good if you are playing in regions like India where production is the main source of income until mid-late game. I would put it in S-Tier in this particular scenario
The fact that there aren't advisors for goods produced, absolutism/admin efficiency and siege ability is a bit disappointing, but makes you understand that those are the best modifiers available
Fun question, have you ever read the descriptions on the advisor portraits on the steam trading cards you get from playing the game? They are interesting to say the least lol
obviosly it will never happen but I think it would a good idea if advisor would level up over time. To the mana part but the effect maby after being in charge for 10 years. We are talking +5 prestige per year +40 spy efficancy etc. 22:14 well it's speed run relevant :D
In EU4 breaking truce is so easy to deal with, due to how monarch points work, that having a rule against truce breaking actually makes sense. In EU3, at least there was no monarch points, and unless you were Russia Specifically, the war exhaustion and stability loss would kill your country. (Russia could afford it cause, their modifiers allowed them to lower max war exhastion and stability cost to nearly 0 - but otherwise, you're cooked).
I find myself hiring an artist only at game start if my ruler has good admin generation , so that i start with close to 100 admin, only to stab up once for prosperity and then immediately do estate privileges with the 3 advisor costs ones that increase stab cost
Actually, I prefer spy network guy for getting siege ability faster. So when going into war against well fortified enemy, I tend to take him just to min max army stats. So seeing him in D tier makes me cry :(
41:39 "We all want to say we're playing the game optimally [...] microing every single rebel engagement, every single war" Bruh I regularly forget 25k stacks on some HRE OPM for like 6 months after they've peaced out but the war is still ongoing 😂
Out of curiosity, do you plan to make any videos for imperator rome (specifically with the invictus mod) because not so many people make videos on that
For some nations it's much harder than others. but it's never for the same reason, one nation may suffer from culture or religion issues while others could have internal issues or issues related to starting as a large enough nation (and the heritage of each nation can play a part in what makes or breaks the nation)
I actually feel like I get most of my inflation by taking too many loans, especially in the early game when you loan cycle (paying off cheap loans with big loans). Yes if you have a gold economy like Austria, Bohemia or Serbia most will come from gold, but I feel like that is a rarer occurence, as other nations by the time you have gold provinces most of your eco is coming from other sources. I also feel like rarely does most of inflation come from taking money in peace deals, as I usually priotize land and war reps. Sure if you are taking full money from France, England, Ming or Otto that might the be the case, other wise you don't ge that much money in peace deals, especially if you split the money with allies
One thing that you aren't considering as well is that the Inflation Reduction Advisor is one of the few places where you can directly exchange money for monarch points. (outside of advisors themselves) That alone is very valuable
I would argue that the spy master is much better than D tier, cause you forgot to mention siege ability. Especially in single player wars, you want the edge in base racing. Getting a potential 20% siege ability is no joke.
in my current playthrough as Milan I'm in a diplomatic puzzle of sorts. i can't go to war with Venice without going to war with burgundy. i need either France or Austria to help in the war (they are both my ally but i need something done about Burgundy). i can't go to war with Ferrara without going to war with Austria and Florence (both of which are my ally). savoy is somehow an ally of Lucca castle and Aragon. and all who i currently can go to war with is bologna who is an ally of Siena (who in turn is an ally of genoa) and genoa who i have a truce with and is allied to Switzerland. Lucca is also an ally of Naples. as for tech. i am level 4 across the bored and the renaissance recently fired in Ferrara and was able to build enough to have a decent (though still small) economy. there's around 9 years till the shadow kingdom fires. the ambrosia republic disaster hasn't happened yet. and if the starting ruler lives around 7 more years then i have a 5 3 3 heir to the throne (the 5 is admin) who can take over (regardless of if they become ruler, when i become a republic sortition will make more rulers like them possible), with this information what would you do/what would you suggest? (around half of my war options also have mil tech 4. and the starting ruler of Milan was made a general who happens to have around 4 shock and 1 siege, and the renaissance is all i need before i can start a golden age)
the reason why i need France or Austria for Venice is because France likes Venice to much for joining the war but if i make Burgundy a secondary target in the war then neither will join (France because they like Venice to much even if Burgundy is part of the war. Austria because they are considered in an odd spot where if Burgundy is a target then it's considered something similar to if you go to war with a rival of the hre emperor that happens to be in the hre from the outside (they wouldn't join because they are the emperor, but they wouldn't defend either), however Austria would join if i declare on Venice without naming any other target but they would only make it a nearly equal war with Venice slightly having the advantage), also the starting ruler of Florence is still alive (not that relevant, just thought I'd mention because he doesn't live that long that often in my experience)
Things not mentioned: -0,1% is useful to negate loan inflation early in the game colonial range is useful to increase coring range? also tax, production and trade efficiency don't boost the income by 10% as you almost always have some already. 10 FL also has a negative synergy with missions))
if anything lategame the extra tactics hit even harder again I find, lategame losing battles is fine as your nation is big enough for defense in depth.
today i found an odd glitch while playing as Milan. France was at war with Brittney when suddenly the surrender of Maine happened. England decided to give the Provence to France. and yet the land is still owned by England, I'm using the current newest update
@@LemonCake101 i just found out that i got a response from someone working at paradox after i explained what happened, it seems they might be starting to look into it (though they would have preferred if i said it on there bug report forums. tbh i would have done so but i don't know how to and idk what all I'd need to do, and if i need a picture to prove it then that could be a problem because my laptop doesn't really allow most controls that are used for screenshots (the buttons for stuff like that do other stuff on my laptop (such as messing with screen brightness and volume), and i can't change the assigned keyboard controls) and i can't show the event as it was happening because i don't even know how to take a screenshot in eu4 and i can't go back in time in the game to be able to show it)
Naval Advisor should be C tier imo. As he can be incredibly important if you are playing as Byzantium or Knights and facing off against Otto, as he is one of two naval buffs you can easily get. And in the early game like that he can change battles.
@@micahbonewell5994 oh sorry no idea what I was on about. To be clear: never needed him, even in those situations. An extra galley is worth a lot more then 10% morale there.
Prestige advisor is actually pretty good in the early game on small nations. What advisor should milan run. Unrest? useless rebels will rise up anyway, missionary? useless. inflation? meh. tax or production? Maybe? but isnt +1 yearly prestige worth more than like 0.3ducats a month. I'd way rather have 10 prestige than 36 ducats
Your first question in game is 'How do i afford advisors?' So IMHO the tax, trade, production and maintenance guys are S teir; they cover half or more of their cost (with estates cost reduction).
I mean I feel like even small tags can afford level 1's, Advisors are one of the big things worth spending money on; and for nations that are 'that small' level 1's rarely cover even 10% (like African opms)
@@LemonCake101 Hmmm... Well, I often find the first 50 years a real economic struggle if I take 3 x 1 ducat advisors. I want to max spare income for recruiting ships and armies. Maybe I should just take Burgher loans?
@@LemonCake101 I would've placed pretty much all the admin advisors except for prestige and stab cost reduction like up an entire tier at minimum. Inflation I would've put at A or S because the +200 admin and diplo mana event is just that good. Its also good at bringing your inflation down because you shouldn't be pressing reduce inflation, admin points are too valuable in blobbing. In multiplayer I can see why the value of admin mana being less so because you can't blob as much, but this includes single player and its just too important for single player.
29:20 the army reformers pop event is not 20% morale of armies its -10% mil tehc cost the maintenece advisor is the one tha gives +20% morale of armies as its pop event
Now rate advisors, from every culture, based on how attractive they are
wait no
@@LemonCake101coward
The default spymaster has both an eyepatch & a beard. What a sexbomb.
Every South American female advisor S tier
now do the same for Anbennar's advisor portraits :)
Personally I would put the Trader Advisor in S tier, since he is one of the advisors that consistently can be spawned at half cost from the Trader Event. Him not only being good as is but being consistently available at half cost makes him S tier imo.
Earlygame he's mid but mid game he's S tier and lategane A. In my only run that went into 1700-s by 1600 trader advisor paid for itself especially with the half cost events and late game you don't have to worry about money much. Early game even half cost is kinda bad
@@Idoexist._. Any half cost advisor is better than any full cost advisor, monarch points are more valuable than the buffs advisors give.
Yes Late Late game (1700s onward) when you have more money than you can spend then half costs advisors don't matter, but the percentage of the community who plays that late is very small.
Even in the 1600s when you are making lots of ducats the cost difference between a level 5 half cost advisor and a full cost level 5 advisor is very significant.
@@micahbonewell5994 Yes.
Imagine not ranking them all in triplicate for each level of advisor, smh disliked and unsubscribed 😤
Wouldn't it be in quinticate?
@@australiananarchist480 only if you have the dlc.
@@ai7twlgaeul so.... Everyone who isn't a masochist?
just watch the video 3 times😂😂😂
Denounced
‘You need an artist to fix your nation’ - spoken like a true mathematician
Natural Scientist is a S-tier advisor for only 1 in-game year. 1577. As the Great Comet event nearly always will fire giving a free stability boost. (Also this is probably the reason people think Nat Sci negates comet events).
Regarding that one, yeah fair enough. Doesn't do much for the 'normal' comets through the game though.
“the stonewall particularists” lmao
Glad someone appreciates it :)
Just want to add that there is another consistent source of inflation and its the event where you get to choose between 20 mana or 50 mana & 0.5 inflation.
Wasn't it 10 Mana vs 50 Mana and 0.5% inflation?
"An artist doesn't prevent the peasant uprising" such profound words
I just found out about the Persian Mission ‘House of Knowledge’, which in sassy text rewards the player by disabling the ‘comet sighted’ event (as the Persian people are now more educated), makes plagues less common (same again, basic hygiene is now more common I guess) and disables the event ‘heir falls ill’, as the health of your heirs are now a national concern. After finding about this banger of a mission, I want to know about others, so can we have a Missions Tier List?
Could be interesting!
Tier list for each individual mission rather than the mission trees? I like the idea
@@spoonsareoccasionallymadeo5728 please no
Hey it would literally be so easy:
S tier: Persia
F tier: Everybody else
Like sure they added other retard mission trees, but what the hell were they cooking with this Persian one :Sob:
@@LemonCake101I think mission trees work, though it would be neat to have a video on some campaign changing missions in some trees, no idea what those would be, I only have 3 old DLC
everyone knows that the best advisor is the Red Hawk video you alt-tab to as a beginner, which costs you your sanity as you slowly descent into EU4 player madness, selling your soul to daddy paradox
For me it was Arumba’s Scotland tutorial videos. I would say ah yes good times but we all forget how hard EUiV was when we all started.
9:35 The reason is 'The Great Comet' event from having him while the year is 1577. MTTH is, I believe around 8 months, so it's not guaranteed, but still pretty likely.
I never knew about this, cool!
Regarding that one, yeah fair enough. Doesn't do much for the 'normal' comets through the game though.
What is the MTTH for you to take a shower?
@@CandidaRosa889 You know you're in the youtube comment section? Everyone has lots of time for googling before they comment, I just half-remembered the event cause I saw it once in game. As for your question, around a day, though I never calculated it. I assume you did, since you're asking?
As a quick add-on to the natural philosopher, production modifiers increase the rate of your settlers, so he's even better when you're playing as a colonizing nation like Portugal or England.
Hold on, when was that implemented? I've been playing since EU3 and I've never heard of this, where is that buff shown?
@@MisterCoolaidMan If you put your mouse over the settling chance when a colony is in progress, it will show the production efficiency modifies the rate of colonization.
What's left? Unit sprites tier list?
Oh shit... Unit Sprites tier list!
"I want more man"
-Lemon Cake
I remember always taking the unrest guy when I was a noob at EU4, he was really my go-to advisor
Haven't done one of these in a while, anyway enjoy!
i always pick master of mint at the start of the game until the event comes and then fire him with the event to get a free advisor space
A classic
inflation guy is additional 75 admin in 20 years so it's like 1/4 of admin point a month. you might need to consider taking tax or production and level him up
And that is with no inflation cost reduction modifiers.
This is exactly what I was hoping you might do next. May I suggest adding chapters for each tier to the video? (Although seeing as that doesn’t work for this video, you’d need a chapter for each advisor) I find it makes tier lists way more watchable.
Fair enough def something to consider, I am very touch and go with chapters
Finally a tierlist video on my dessert channel. Can’t wait to dig in
I always love the only objective way possible
indeed!
Master of mint is one of the few advisors in the entire game that directly saves you monarch points, equivalent to earning more monarch points given you were already going to spend them on inflation. Unless you actually need the missionary strength or unrest reduction, I would say it's the best admin advisor.
spy network guy is actually somewhat more useful in niche cases where you need to fight a kinda difficult war early on, a really solid example being england deccing on france for the hundred years war, youre gonna be building a spy network on france for the siege ability from d1 anyway, and if you get the spy guy youre gonna get that max siege ability faster, instead of being at 80 youre gonna be at 20 bc you hired him (more or less) and thats 2% siege ability ik it doesnt sound like much but its significant
id still prefer a trader, but if i have a spymaster and no trader i dont think ill reroll for it
I agree
+10% morale consistently helps me win as aragon vs morocco in multiplayer. the war is too soon usually to have a significant numbers advantage and the naval forcelimit and income is similar
Oi, don't diss the Spymaster. Sometimes, the AI is counterespionageing you, and the only way to even get fabricate claim progress is to hire this guy. The spy network construction is additive, too, so it goes from like 0.002 a month to 0.2502 a month. Beats no CB'ing.
Also, at the start of the game with certain nations when you need some luck to get the ball rolling, the spymaster might save your target from getting allied to France or something.
Also, stacking spy network construction and pumping out State claims with Espionage saves you a lot of admin and coring.
Not to mention Spy Network gives Tech Cost and Siege Ability and if you're cycling wars against nations this guy will get you to 100% quicker
Also having spy network in country reduces AE and increases siege speed and other niche things like tech cost reduction if you spy in country that has better tech. Imo spy network advisor is pretty good in single player
@@patrikkalus5567 does it reduce AE gain with everyone when you conquer a country with network or does it reduce AE gain with a single country with network when you conquer someone else?
@@zhasa6225the latter.
Spy network guy is like navigation guy: There's sometimes like one moment in like 1480 when you want to steal maps of like 3/4 regions and you need to get to 50 spy network when they're a decent pick up.
i think also a situation where he's decent is if you're fighting a lot of wars vs small countries. Because then you don't have the time to get to 100% on them normally, and actually getting to 100% spy network on the smaller countries will get you that siege ability bonus higher. If you don't annex the enemy fully, it will also reduce the AE impact more as well.
Any advisor with Lithuanian culture 💪 💪 💪
Hey, colonial range is also important for 'ask for knowledge sharing'! Which is also relevant like, 2 or 3 times per game at most, but still! 😉
The lack of lesbians in eu4 is the only bad thing about the game. 6.7/10 needs more lesbians.
I am sure Paradox has it as a known issue
this is true by the way
Stonewall particularists is insane
- Artist shows utility when you need to push to stab cost floor for certain applications of that.
- IMO theologian belongs in B.
- Spymaster should go in C. It's quite a bit of tempo for things like map stealing, spamming claims etc. Also makes a suboptimal but very playable SP setup (espionage early + stacked AE modifiers) stronger.
- In addition to the fast reinforcement, IIRC fast reinforcement also directly reduces the total ducats spent on that in finances. Quarter master doesn't just keep your armies at full strength more frequently, it's also saving you money while doing so.
I didnt knew about the lvl 3 special perks and ive wait too many hours so thanks
you should do a short video ranking the unique advisors from "post finem" as i'd love to know your thoughts on buffs like +5% goods produced being available through an advisor
I nearly always start with the artist cause I want +1 stability and every country afaik starts with 0 stability, its an easy 10 adm points you can save with everyone.
With espionage ideas I actually like the spymaster because more claims means more valid CB's and less dip cost in peace deals but I dont think about him at all when I got a good mission tree or cb's like the one from religious ideas or being a horde.
Fair, although I tend to expand too quickly I find and value Admin too much early personally.
Fort Defense Advisor should go up a tier because he often pops up at half cost from the local siege expert event.
I do find myself always short on money whenever that happens though
Now rate them based on how handsome they are. (I'm not gay ... but Stateman wins this easily)
Which one though, there are multiple images for same type advisors
Oh true...
"You need an artist to save your nation." *famous austrian painter*
Best nap time stories are back.
Whats with england-advisors friendship? Rare tarrif builds, level 3 artist for op renaissance, etc.
I think natural advisor is pretty good if you are playing in regions like India where production is the main source of income until mid-late game. I would put it in S-Tier in this particular scenario
Recommended series: quest for #1 civ3 player on the ladder? Miss you LC :)
hey radbag o/ maybe its time for a return, don't worry I have been chatting with Suede :)
@@LemonCake101 let’s go!
The fact that there aren't advisors for goods produced, absolutism/admin efficiency and siege ability is a bit disappointing, but makes you understand that those are the best modifiers available
The 20% moral event is from the land maintenance advisor not the moral advisor, easy mistake. Moral advisor gives 10% mil tech cost
Inquisitor is a no-brainer S tier imo. That's like 80% of the time my admin advisor
Fun question, have you ever read the descriptions on the advisor portraits on the steam trading cards you get from playing the game? They are interesting to say the least lol
Nope... ok I need to go do that then!
obviosly it will never happen but I think it would a good idea if advisor would level up over time. To the mana part but the effect maby after being in charge for 10 years. We are talking +5 prestige per year +40 spy efficancy etc.
22:14 well it's speed run relevant :D
True, thankfully not mentioning them here
In EU4 breaking truce is so easy to deal with, due to how monarch points work, that having a rule against truce breaking actually makes sense.
In EU3, at least there was no monarch points, and unless you were Russia Specifically, the war exhaustion and stability loss would kill your country. (Russia could afford it cause, their modifiers allowed them to lower max war exhastion and stability cost to nearly 0 - but otherwise, you're cooked).
I find myself hiring an artist only at game start if my ruler has good admin generation , so that i start with close to 100 admin, only to stab up once for prosperity and then immediately do estate privileges with the 3 advisor costs ones that increase stab cost
Where would you put the -2.5 APC mage advisor from anbennar? S tier?
'Remove'
For the first second I thought it is an advisor portrait tier list. Now I want to really see such a thing... -_-
Actually, I prefer spy network guy for getting siege ability faster. So when going into war against well fortified enemy, I tend to take him just to min max army stats. So seeing him in D tier makes me cry :(
I think the natural scientist affects the Mayan stab hit event and I think another 1500s one maybe that is where the confusion is from?
F tier: the one I keep firing but keeps coming back a month later
41:39 "We all want to say we're playing the game optimally [...] microing every single rebel engagement, every single war"
Bruh I regularly forget 25k stacks on some HRE OPM for like 6 months after they've peaced out but the war is still ongoing 😂
Out of curiosity, do you plan to make any videos for imperator rome (specifically with the invictus mod) because not so many people make videos on that
Imperator is very much not my domain I am afraid, I mean I have like 10 hours in that game.
For some nations it's much harder than others. but it's never for the same reason, one nation may suffer from culture or religion issues while others could have internal issues or issues related to starting as a large enough nation (and the heritage of each nation can play a part in what makes or breaks the nation)
we didn't do that yet ?
nope!
Budgetmonk did one
You deserve to get rich. Never forget that
I actually feel like I get most of my inflation by taking too many loans, especially in the early game when you loan cycle (paying off cheap loans with big loans).
Yes if you have a gold economy like Austria, Bohemia or Serbia most will come from gold, but I feel like that is a rarer occurence, as other nations by the time you have gold provinces most of your eco is coming from other sources.
I also feel like rarely does most of inflation come from taking money in peace deals, as I usually priotize land and war reps.
Sure if you are taking full money from France, England, Ming or Otto that might the be the case, other wise you don't ge that much money in peace deals, especially if you split the money with allies
One thing that you aren't considering as well is that the Inflation Reduction Advisor is one of the few places where you can directly exchange money for monarch points. (outside of advisors themselves)
That alone is very valuable
I would argue that the spy master is much better than D tier, cause you forgot to mention siege ability. Especially in single player wars, you want the edge in base racing. Getting a potential 20% siege ability is no joke.
in my current playthrough as Milan I'm in a diplomatic puzzle of sorts. i can't go to war with Venice without going to war with burgundy. i need either France or Austria to help in the war (they are both my ally but i need something done about Burgundy). i can't go to war with Ferrara without going to war with Austria and Florence (both of which are my ally). savoy is somehow an ally of Lucca castle and Aragon. and all who i currently can go to war with is bologna who is an ally of Siena (who in turn is an ally of genoa) and genoa who i have a truce with and is allied to Switzerland. Lucca is also an ally of Naples. as for tech. i am level 4 across the bored and the renaissance recently fired in Ferrara and was able to build enough to have a decent (though still small) economy. there's around 9 years till the shadow kingdom fires. the ambrosia republic disaster hasn't happened yet. and if the starting ruler lives around 7 more years then i have a 5 3 3 heir to the throne (the 5 is admin) who can take over (regardless of if they become ruler, when i become a republic sortition will make more rulers like them possible), with this information what would you do/what would you suggest? (around half of my war options also have mil tech 4. and the starting ruler of Milan was made a general who happens to have around 4 shock and 1 siege, and the renaissance is all i need before i can start a golden age)
the reason why i need France or Austria for Venice is because France likes Venice to much for joining the war but if i make Burgundy a secondary target in the war then neither will join (France because they like Venice to much even if Burgundy is part of the war. Austria because they are considered in an odd spot where if Burgundy is a target then it's considered something similar to if you go to war with a rival of the hre emperor that happens to be in the hre from the outside (they wouldn't join because they are the emperor, but they wouldn't defend either), however Austria would join if i declare on Venice without naming any other target but they would only make it a nearly equal war with Venice slightly having the advantage), also the starting ruler of Florence is still alive (not that relevant, just thought I'd mention because he doesn't live that long that often in my experience)
Frankly seems quite painful, and while I am sure you can wrangle something out over time, frankly consider a restart for just luckier alliances
The artist can be useful when truce breaking
Can you do Estate Actions next?
any chance we can have your opinion on the extra advisors in Anbennar? like Court Mage for example
I mean Court Mage specifically, even post nerf is really insanely strong and I run him I would say 90% of the time.
sounds about right
Things not mentioned:
-0,1% is useful to negate loan inflation early in the game
colonial range is useful to increase coring range?
also tax, production and trade efficiency don't boost the income by 10% as you almost always have some already.
10 FL also has a negative synergy with missions))
I have never struggling with coring range unless I am going for something wacky
Cmon the morale advisor should also be S tier, its the discipline advisor but better in the early game and worse in the later game
if anything lategame the extra tactics hit even harder again I find, lategame losing battles is fine as your nation is big enough for defense in depth.
today i found an odd glitch while playing as Milan. France was at war with Brittney when suddenly the surrender of Maine happened. England decided to give the Provence to France. and yet the land is still owned by England, I'm using the current newest update
weird, yeah that shouldn't happen. As in France if it as war, should not even demand the province.
@@LemonCake101 i just found out that i got a response from someone working at paradox after i explained what happened, it seems they might be starting to look into it (though they would have preferred if i said it on there bug report forums. tbh i would have done so but i don't know how to and idk what all I'd need to do, and if i need a picture to prove it then that could be a problem because my laptop doesn't really allow most controls that are used for screenshots (the buttons for stuff like that do other stuff on my laptop (such as messing with screen brightness and volume), and i can't change the assigned keyboard controls) and i can't show the event as it was happening because i don't even know how to take a screenshot in eu4 and i can't go back in time in the game to be able to show it)
Naval Advisor should be C tier imo. As he can be incredibly important if you are playing as Byzantium or Knights and facing off against Otto, as he is one of two naval buffs you can easily get. And in the early game like that he can change battles.
Having played those situations, I find any other military other more helpful then the naval morale one.
@@LemonCake101 But Navy Morale is a Dip Advisor so you can have both.
@@micahbonewell5994 oh sorry no idea what I was on about.
To be clear: never needed him, even in those situations. An extra galley is worth a lot more then 10% morale there.
Very wrong, morale is insanely important for naval battles
@@tarkin6226 fair enough I guess, frankly yet to be in a naval battle in MP and SP naval battles are a joke since the AI doesn't upgrade boats
When is the sea tiles tierlist coming?
Part of the all province one!
Prestige advisor is actually pretty good in the early game on small nations. What advisor should milan run. Unrest? useless rebels will rise up anyway, missionary? useless. inflation? meh. tax or production? Maybe? but isnt +1 yearly prestige worth more than like 0.3ducats a month. I'd way rather have 10 prestige than 36 ducats
I feel like we did this one already, but maybe that was someone else.
Nope, budgetmonk has one though, but purely for SP
Your first question in game is 'How do i afford advisors?' So IMHO the tax, trade, production and maintenance guys are S teir; they cover half or more of their cost (with estates cost reduction).
I mean I feel like even small tags can afford level 1's, Advisors are one of the big things worth spending money on; and for nations that are 'that small' level 1's rarely cover even 10% (like African opms)
@@LemonCake101 Hmmm... Well, I often find the first 50 years a real economic struggle if I take 3 x 1 ducat advisors. I want to max spare income for recruiting ships and armies. Maybe I should just take Burgher loans?
@@chriswarburtonbrown1566 I always open Burger loans
Graphics setting tier list next plz
Please no
Inflation--
Inflation from loans--bad.
Inflation from gold mines and taking money in peace deals--good.
It kinda just feels like you hate most advisors.
I thought I was more generous then normal to be honest
@@LemonCake101 I would've placed pretty much all the admin advisors except for prestige and stab cost reduction like up an entire tier at minimum. Inflation I would've put at A or S because the +200 admin and diplo mana event is just that good. Its also good at bringing your inflation down because you shouldn't be pressing reduce inflation, admin points are too valuable in blobbing. In multiplayer I can see why the value of admin mana being less so because you can't blob as much, but this includes single player and its just too important for single player.
Cool video, but no visual representation of what each advisor does makes it hard to understand
Sorry, I know that a lot of people only listen to these so I try to verbally say things instead
tech groups teir list?
I am considering it
Discipline is overrated as hell in the current patch. Missionary strength is my number sole S tier in single player.
Force limit advisor is an F for me. Hate that guy
You aren't raking the -10% dev cost advisor from mandate missions
Mandate ranking
@@LemonCake101 fun thing i believe those missions allow for printing press to spawned before renaissance
29:20 the army reformers pop event is not 20% morale of armies its -10% mil tehc cost the maintenece advisor is the one tha gives +20% morale of armies as its pop event
Real
Wrong
based
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