Starcraft: Original - Episode III: Protoss - Mission 1: First Strike
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- Опубліковано 28 жов 2024
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Game: Starcraft
Platform: PC
Developer/Publisher: Blizzard Entertainment
Patch: 1.6.1
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I do not own or claim to own this game. All rights reserved to the respective owners.
I just realized that half of the Star Craft campaign is you amassing power and building armies for a particular faction, and then the other half is you having to play as the guys who you fucked over in the last campaign. They make you cause your own future problems in this game, and i love it.
Reminds me a bit of Command and Conquer: Generals, Kingdom at War, and World in Conflict.
감사합니다 ☺️
덕분에 2024년 한국에서
잘 보고 듣고 있습니다.
복 많이 받으세요.
YOU MUST CONSTRUCT ADDITIONAL PYLONS
Hey MasterKD, I really like your work! I put these videos while I work so I can listen to the music and sounds, follow the story, and occasionally take a glance at them when I can. I really like the fact that you don't put audio commentary as these "commentaries" usually are a bit distracting. Besides, I think that your way of playing is great and entertaining enough by itself.
So you listen to games while working instead of music :P
I can't stop imagining the guy in the briefing as campbell from metal gear solid now!
Grampa Max from Ben 10. :)
Gotta love Paul Eiding as Aldaris.
Just discovered this playthrough, really enjoying these videos. I recently started playing the campaign again when they released the new patch, can't wait for the remastered version! I like to study the missions and test out diferent strategies to see what works best. You have sort of a unuiqe playstyle, and your videos gave me some cool ideas, so thanks for that.
Haha my playstyle is pretty unique I guess, only because it works quite well in the campaign
Terran: mass marines/BCs
Zergs: mass hydras or mutalisks/guardians
Protoss: mass dragoons + zealots or carriers
Profit
Massing marines on mission 9 of the Terran campaign was something I actually haven't seen before, and surprised I didn't think of it instead. Also I really liked that you're pairing guardians with hydralisks, rather than with mutalisks.
Looks like the end is near for this stage of the StarCraft universe... and now we move to the Protoss remnants' POV, playing as a newly assigned Artanis (though said retcon is widely contentious).
0:46: Colonel?! Is that you?
3:10: Meet Fenix. You're going to like him a lot, and his Orc sounding voice helps.
Upgrade completed
I love this voice with protoss
Very Good Video, This video make me memory When I was a playing this mission whole night :)
(May be 1998)
+PARK JC (앞으로나아갈때) Just this misson?? I wonder why you were so interested in such short mission :P
@ThetaScorpii Thank you for liking them :)
my favorite race
finally, protoss!
Very good video. Thank you!
+Артём Кривоносов You're welcome!
One thing I never understood. The Zealots have less shielding than the Dragoons the Zealots actually take more hits than a Dragoon can without dying. I don't get it.
+WildNaru7 Maybe it's because the zealots can kill enemy units faster than the dragoons, which makes them less vulnerable. Also the dragoons take extra armored damage
MasterKD I'm not sure how the damage works in StarCraft... It's confusing. StarCraft II makes it more clear.
Because zealots are considered "small" units as that being said they dont receive the full damage that they suppose to get from certain units like hydralisk
Curious, why do you cluster your pylons tightly together rather than spreading them out to create a base complex?
Personally, I only cluster the pylons when I want to get more supplies. Other than that, I prefer to scatter them, so they will cover more area for me to build gates or cannons. Again, this is just my preference
Interesting that you chose to destroy the hatchery last, since destroying it really cripples zerg production.
En Taro Adun Executor