@@johnfkennedyinanopentopcar8976 They were bad, but they at least gave everyone a chance at getting the thing they want. Versus their new system where they use FOMO to get skins in the battle pass, else you have to wait for it to appear in the store and then pay $15-$20 for it. No other way of getting them, no challenges, no loot boxes, no battle pass once they’ve expired.
13:37 His prediction was pretty much spot on. Just forgot to mention that there are only 3 mission per season and each bundle of missions cost 15 dollars.
Came here to say this. He is exactly right, but what he didn't predict was that Blizzard would succumb even more to their savage greed and charge absurd amounts of money for people to play extremely underwhelming missions. God this company's death cannot come soon enough
@@KH-8861 it's crazy haha. It's about 2 hours of content, but to sweeten the pot blizzard adds 1000 ow coins! So you can buy the battle pass and keep playing overwatch 1 💀
You inadvertently hit on exactly why Blizzard can't make truly great games anymore: they lost all their talent. Genuinely enthusiastic and creative designers were smothered by middle managers and executives and left the company one by one. The people who made great games for Blizzard are either gone or so beaten down by committees and meetings they can't make the awesome stuff they once did.
They haven't made anything original in forever. People say "but overwatch is kind...of...newish?". Work on the core of that game (project Titan) started in 2007 ffs. Back when "Blizzard" was still actually Blizzard. Wow upon some additional research it appears even fairly newer characters like Echo were even designed back then. So they really have no new ideas lol. They no longer have people at this company with original ideas or any passion about games whatsoever. And I'm not talking about entry level employees who I'm sure joined Blizzard because of their love for gaming. People that have any control over these games whatsoever only care about $$$ and it shows in the laughable "quality" of their products.
They should of left and started their own company. Instead of hanging on to the name they built. All Blizzard is is a name. The Devs and original management MADE that company what it is. Once again, we're being fucking sold Repacked Nostalgia. I'm getting sick of this shit and it happens in everything now.
The best Blizzard game released recently was D2 Resurrected. It was not made by blizzard ( Vicarious Visions) and its a remake. Then i played D4, and While it's okay, and seems to better than D3, That's not saying a lot. To me the best talents at blizzard jumped ship, and all that its left is a bunch of veterns and mostly inexperienced people. Being led by a greedy corporation, Now i understand greed in a company, But activision takes it to a new level.
Man, I remember when TF2 dropped Mann vs Machine 11 years ago. Just outta nowhere. No one was like "hey, we want a dedicated PvE gamemode", they just decided to do it. And it was great. Good times.
My theory is that Blizzard realized that PvE had an horrible work/profit ratio, since most of the game's transactions are driven by the need to show off in multiplayer
@@Michaele1991 I don't doubt many adults are still not able to realize that if they give more money to the cashgrab, it'll just keep getting even scammier
@@Michaele1991hey did not even copy fortnite. They took the cliff notes of a battlepass and time limited shop and made it WORSE. Fortnite to this day,I have not played it in years, but they still give away Vbucks for a major fuck up. Blizzard wont even allow you to earn premium currency.
Youre 100% right. People who enjoy PvE will treat Overwatch 2 like a single player game. They will play the PvE content for a little while, and then quit, and then come back to play again a few months later when new missions are available. Blizzard want people to log in daily, grind the game daily. That's how they get to constantly shove microtransactions and battle passes in your face and tempt you into buying stuff/playing the game out of FOMO. It's way more profitable to do so. Fuck Blizzard. This company used to be a legend that cares about players. Now they only care about their players' wallet.
@@L16htW4rr10r I never said EW1 was bad, I was implying that Bethesda ruins titles they purchase, and whatever original titles they produce are lackluster. Since you raised arms and defended the company, I’d assume you have stuck with the company, but if you can’t even see how much they’ve messed up, then whatever. Consumerism at its finest, Nintendo mentality headed.
I work in marketing and one of my biggest frustrations with sales people is when they "sell the roadmap." They get people excited about what the product can do in the future and not what it can currently do. So then when the roadmap changes, those customers are pissed because the reason they bought the product now won't happen on the timeline they were told. This applies to all of us as consumers, too. We can't trust companies to stop selling the roadmap. But we can choose not to buy the roadmap. Don't buy a video game because of what they say will come in the future. Wait until those things are actually live and then buy it.
So what? they still make 2 millions a day with just one game apparently. They don't care, they don't have to care. What's worse than Activision Blizzard being Activision Blizzard are their loyal Fans, defending everything they do, because they like to get angry in a silly PvP game.
All they gotta do is dangle and the content creator shills do the work for them by getting the gaslighting ready. Constantly berate the company for shop prices while proceeding to hand them their wallets.
I have a theory Blizzard was originally going to make Overwatch 2 a game you had to pay for, but they knew they were going to scrap the PvE content and because of that, people would’ve been able to sue Blizzard for false advertisement. They then decided to make the game Free to Play
And when you are on the ground from the gut punch, Blizzard then proceeds to pick up a giant object and smashes your face in before laughing at your misery
You called it. Pve was as you described: cinematics, radio talk, basic objective, done. Although charging $15 dollars in a bundle was uncalled for. Scummy higher ups and their desire to make all the money.
Back when I worked as a stocker for Meijer, our managers told us to go sort the product for the toy section of the store. They were going to send people over to help stock once we had it sorted by aisle. Those same managers came back and begrudgingly told us to forget about stocking and go home because the store director didn'twant us getting overtime. I was so pissed because we had just spent like half an hour sorting all these skids for nothing. I can't imagine the frustration and anger of the people who devoted all their time to the PvE mode of Overwatch.
Ngl the biggest delusion of this entire announcement is that blizzard was working on pve this whole time. I can almost guarantee that they completely axed the dev team and re allocated resources to skin development as soon as they released the game early. Think about the actual programming and development that happens in ow2 it's hyper miniscule all they do each season is recycle gamemodes from first game and change maps from day to night and maybe break a character
@@tzoanast1061 an early version of a single demonstration level or two does not mean they were actually doing anything even remotely close to what they promised and the bottom line is that was the reality, whatever they were working on was so small and inconsequential that after YEARS they could just have a couple meetings and scrap it. No way this would have happened if the game was even like 55% finished.
@@erikess9796 While I do believe the main reason OW2 happened was for the monetization changes, I also do believe that PvE was a decently into development, the suits probably just didnt care because it wasnt worth the time if it's not gonna make money.
For me the words: "roadmap", "x company quality" and "we had to make the difficult decision" are now trigger words to immediately distrust a company in what they're trying to sell you.
It is actually impressive how long Blizzard has managed to stay in a decline and not show signs of bankruptcy or being shut down. So many other companies crashed for being in a nosedive for shorter amounts of time. I guess that is just the kind of safety net you have from cultivating loyal fans and pandering to certain crowds.
I LOVE MODERN-DAY GAME COMPANIES! I LOVE WATCHING THE HIGHER-UPS STRANGLE THE GAME DEVELOPERS INTO DOING TERRIBLE THING TO THEIR GAMES JUST TO MAKE MORE MONEY!
It's the casuals that keep them a float, unlike us, they don't care enough to watch videos on topics like these, they just want the next new game or skin. Even youtubers that only think about views, start buying up 100K, and above, worth of packs, skins, dlc bundles and loot boxes. They have plenty of money to lose, so it's easier for them to fall in the trap, all while they lie to themselves saying that they are buying microtransactions so we don't have to. Nah, these specific youtubers are just suckers and casual gamers are just unfortunately clueless about the damage they are doing, which I don't fault them for, because at the end of the day games are not as important as other issues in their life.
They have been both for years, and there are still sexual predators, they are just being put on leash, They only fired those they had good proof against, but the rest, still there or jumped ship for different reasons.
Man, I remember when Blizzard used to be the company that wouldn't release a game "until it was ready." I've known they've been gone for awhile but this certainly affirms everything my heart didn't want to accept. Also. I cannot believe these execs could get on a live stream and with a straight face talk about their shifting values and pretend it was all according to plan. RIP Blizzard 😢
This is why indie developers shine so much. Corporations and their greedy tactics constantly take a shit on their fan base. Indies make a game with love and care despite a low budget.
Dude one of my favorite games is a little known one called Dark and Darker. It's essentially a medieval themed extraction game that's ridiculously hard. You go into dungeon, collect loot, interact with players and fight monsters, and escape with the loot. It felt genuinely different than most games. Every kill, regardless of NPC or player felt like it was a challenge you overcame. They're in a lawsuit rn and constantly in and out of playtest, but there's plenty of videos about it and of people playing it out there. And don't even get me started on Undertale. Indie games just are so much more fun than these suit and tie managed money printers.
But they are more prone to failure and obscurity, as the small devs tend to not be controlled in their visions, plus there's a lot of unoriginal shit from copying their favorite games. Indies are just as stale and full of lame shit, the thing is that if an indie fails, nobody hears about it, if an aaa fails it was marketed hard and it's fall will make noise
Yup playing indie games for some time now and I am happy. + I am playing VR mostly. AAA production is something I dont miss at all right now. Looking forward to Alyx 2. Hopefully it will be some surprise when deckard comes :)
I'm not surprised. This is typical of Blizzard at this point: get into controversy, announce something incredible that seems too good to be true to distract from said controversy, and cancel or renege what was announced down the road when the controversy is dead. I hope there is a lawsuit for false advertising because I am sick and tired of game companies doing this shit.
There is a lawsuit and/or law against it but its not enforced properly and these companies are so big and profitable that they can buy their way out of it
I remember when they made Soldier 76 gay to try to distract people from what Blizzard did to blitzchung. After that with every controversy people like to joke about who's going to become gay now. They've played that card so often they should have realized it doesn't work anymore, but they're so out of touch with reality that it's impossible for them.
Hard to have a lawsuit vs something that’s completely free. If it wasn’t free I imagine this all would’ve been a lot worse, going F2P was their saving grace.
@@shadowangel5547 Funnily enough they would have made much more money charging 60-70 bucks for the game with the PvE elements and keeping what they have at the moment then doing what they did here
In star wars terms, anakin had deeper underlying issues. Him being put into the suit(merging with activision) was the final conclusion to his bad decisions.
Came back after PvE was released and he was absolutely right about the person on the radio talking about how good we’re doing but what’s worse is that if you want the other missions you have to PAY. Classic Blizzard.
The story missions are going to be the exact same thing weve been getting in arcade mode for years. 4 pre-selected heroes shooting basic robots as you walk across a pre-existing multiplayer map. Maybe theres a rock that falls or something and we get a microsecond of thrill. I cant imagine anything more
Lmao the story missions are going to be the same exact situation as PVE. "We are scrapping story missions because they won't make any money-er, uhh... because we are shifting our focus!"
I have a thoery that kind and creative are problem because they don make the most money Second thoery i believe one of the people who work on the game aren't fixing they only do good when problem like bugs and glitch is necessary while other side manly in between 300 or 1000 may work on the shop under command
I feel like the greatest thing that came out of all this was that edit of the OV2 trailer where the policewoman is all like “So Overwatch is back??” Only for Winston to just blurt out “No.” Really metaphorical or how Blizzard devoted years of marketing footage/effort into something they *knew* wouldn’t see the light of day
You can blame blizzard all you want, but the root cause is the consumer. If people stopped wasting so much money on God damn awful stuff like Diablo the CEOs wouldn't have canceled less profitable things.
Theres also an edit of the gameplay trailer but all of the cut content that didnt make it into OW2 is cut out, and that trailer is like 10 seconds long lol
Sir Swag is quickly becoming the AP/Reuters of gaming channels, the gold standard in resporting that other people are beginning to use as a reference for their own content. That's really cool to see, as someone who subbed to him years ago back when he was just doing fun Overwatch guides.
It's actually hilarious that they canceled the most anticipated feature and bundled the announcement of the cancellation with the announcement of even more future features. Like "So we went back on our promise to add something that everyone wanted, but don't worry, today we're gonna make a whole lot more promises that we totally won't go back on!"
I find it so silly that they pull our trust out from under us and then go “here’s what we’ll give you instead…TRUST US” y’all JUST broke our trust, why should anything this company says be taken seriously at all
A wise man once said that once you hit rock bottom the only way to go is up but that wise man did not plan for blizzard, who hit rock bottom and bought a diamond drill with them to keep digging.
I appreciate the continued discussion about Blizzard's wrongdoings. This cant die out or be swept under the rug. People need to keep talking about it. Change needs to happen in the game dev world
@@anthonyhernandez1609 Speaking of which, I can't wait for TES6 to have built in cash shops at every city where I can buy glass armor with bethesda bucks!
@@planescaped I really hope Bethesda doesn’t sink that low. Especially since Microsoft is in charge theres faith to be had since so many people have been waiting for over a decade for this
Why would change happen, when Diablo Immortal is making 2 million dollars a day? I doubt that Ghostship games makes that kind of revenue in six months. I guess they should have loaded DRG up with microtransactions and pay to win.
You know what my biggest problem with this fiasco is? Before that leaker made those statements, the whole world basically looked at the dev team and assumed it was their fault. "How could you be so bad at planning and developing that you had to just cancel it? Lazy devs!" Now that the leaker has confirmed it was an upper management decision based on potential revenue streams, the situation has turned out to be the following: the people who are responsible for the company's leadership made a behind-doors decision to cancel the game and then didn't tell the rest of the world that it was their decision and let their developers take the blame. THAT is the shittiest part of this entire situation. That is the absolute OPPOSITE of leadership. I've only been out of college and working at a job for the last 7 years and I've worked at the same job since then, but man, even at a small company with only about 100 employees, even OUR company leadership is always taking the blame for when things go poorly. When all the markets started dropping last year, we had to do some layoffs, but when that happened the company leadership put everyone on a big videocall and apologized for having to do what they did. They also kept thanking all of us for keeping us running during these difficult times and promised that they'd find a way out of this. The biggest example that just absolutely puts Blizzard to shame, though, is the famous Satoru Iwata story. The man took a 50% pay cut during the Wii U days because HE was the leader, and no matter what the reasons for the failure it was HIS responsibility to make up for it. Blizzard has reached a new low for me, which I didn't know was still possible. When leadership hides behind their staff and lets them take the blame, that is when it's time to let it go. Blizzard is not a videogame company anymore. I don't know what it is, but it's not a place where people go to make interactive art. It's basically an investment company. They exist to make money. Any art created during that process is a mere accident now.
@@kinguchiha6212 - Continue to support channels and videos like the one we just watched while at the same time, being vocal about how you feel and putting your money where you mouth is by not supporting blizzard in any way. Continue to spread awareness about this company’s serious misdoings to friends and family gamers who don’t know what’s going on. Send a formal complaint to the company in whatever way you can highlighting these issues and the removal of your support for a company that values monetary greed over customer loyalty and reputation. Alone, all these things seem small, but overtime, these small ripples grow into huge waves and eventually, change will happen.
Man I miss Iwata so much, the man had so much passion for games and the industry alike, I’m 100% sure that these modern CEOs don’t even play the garbage they put out.
@@kinguchiha6212 Stop playing Blizzard games. Can you blame the management if the Blizzard playerbase stills plays those games and invests money into it?
As an indie game designer/developer, I really feel for those devs that have been working so hard and looked so excited about what they made. I wouldn't give Blizzard another dollar if they made the next GOTY.
@@ROdoesITbetter I hope that game FLOPS… activision put the dev team that made the thps reboot on that game and killed the sequel. I’ve been praying on activisions downfall for a while now
@@cheezburgrproduction Why should we give a fuck about their success when they clearly don't? Remember when success in Gaming was Earned? When it wasn't On Me as the buyer to think more about the jobs of a AAA devs employees than they do? When I have to sit here and pretend to NOT want this corrupt entity to crash because "what about the employees?" Last I checked that's not my fucking problem. A company that fucks its customers is a company unfit to exist. Sucks about the workers, maybe don't work for a fucking Bond Villain next time?
Here's an interesting take. They marketed a PvE game mode and made a few clips to show "gameplay" to generate hype and entice people to buy the game, but Blizzard had no intention of ever releasing a real PvE mode.
I'm fairly sure "cancelling" a PvE mode they never planned on finishing was management's plan from the start. Whether the devs were in on this plan I have no clue, but Blizzard as a company I feel almost certainly lied about creating a PvE mode when the entire move to OW2 was just a way to dodge gambling laws about loot boxes and exchange it for an even more aggressive monetization model.
But you don't buy the game, it's free to play. I guess you could make a similar argument that it convinced people to download the game, and Blizzard hopes once they're playing they'll start spending.
@@nnn4376 That would COST blizzard millions. They more than likely had 100% intentions of releasing a PvE mode. What they realised is they were only going to make 5000% profit instead of 50,000% profit. Realistically not many people actually cared for OW2 PvE. Only the realest blizzard cucks were keen for it. I can't see it being the flagship, market moving product that it was meant to be. It would have been hype for 2 weeks and promptly forgotten about by the wider gaming market and Blizz can see that. They arent retards. What has more staying power, a pretty boring PvE experience or a multiplayer live service game. Blizz know the answer and they shipped accordingly. Thats just my take.. But in no world or reality would they drop time, money and resources into developing a mode that the higher ups are secretly planning on axing at the last second. Thats not even feasible. Nor is it a coherent decision for a company that functions on maximized profit margins.
@@Joze1090bro they literally just announced they were monetizing the story missions. This company is bankrupt morally and they are only profit motivated by this point.
@@Reddziontrue, but the devs do have power, they just cherish their jobs over the game, ethics and fans. I mean I don’t blame them, but they could have had an impact
Blizzard loves people like you, blaming the devs instead of the execs behind these decisions. People like you are the reasons Blizzard and other big publishers keep getting away with these shitty practices
@@blanketmobbypants In my humble opinion, the "good old days" is just today. Devs like that are around, just not talked about for 3 months in a row by hundreds of UA-camrs. When an indie masterpiece came out, 10 guys made videos about how they're masterpieces and the algorithm forgets about them.
The worst part of the interview is him saying "we made a decision LATER LAST YEAR that we would focus all of our efforts on the live running game". So they actually scrapped it over half a year ago and continued to string everyone along.
9:36 "Did you just lose all your talent ?" As a matter of fact, they did. A huge proportion of the original team has left Blizzard since the recent controversies and another huge chunk was fired. You can basically say the only thing same between the original and new team is that they are both answerable to upper Blizzard management and unable to make healthy decisions for the game themselves.
@@loneliberation3483 To be fair, politics is one of those things that you can never be totally unbiased for, but he does keep that stuff separate for those who aren't into it, which is fair. I like getting my politics myself so it works out.
@@loneliberation3483 it’s cause he’s Australian. “An outsider who cares very little for American political affairs”. And I have friends from down under who’d agree, they don’t even know who their prime minister is half the time because “Joe Bidden tripped over his shoelace, fell down the stairs and crapped his pants. And now the entire world from London to Timfucktoo has to know about his who is practically the president of the entire world’s incontinence!”
@@Meowblivion Defamer. You slander, zoomer! You got nine likes kid, that's ten dumbasses of the thirty-eight that includes my like too. Don't make you right but you have a point.
The amount of times I’ve heard people say “Blizzard do better” is crazy because the Blizzard that everyone fell in love with is dead and gone and they won’t ever do better
@@evan12697 At least Valve is actually delivering on games, Half-Life Alyx was amazing, especially from a story standpoint. Blizzard can't even do that without attaching it to a season pass.
Seeing how many people outside and inside the community express their disappointment is simply heartbreaking, even the haters doing so when it doesn't look they want to
IMO at this point it's just expected, I'm kinda expecting all these short term decisions to lead to Blizzard either closing entirely or getting a massive "restructure" in the next 5/10 years, at some point, I think most people will just say F this and just stop buying anything blizzard or even paying attention, kinda like what is happening with Disney rn, I don't think they made anything good in the last 5 years
@@comradesam3382 The only way to stop with all this live service bs is to stop buying it. Stop fucking giving they money for things we all keep crying complaining about all day.
If only game studios realized the importance of retaining veteran talent, investing in innovative ideas rather than chasing trends and fostering their communities instead of JUST monetizing them. If only
What importance? Everyone will give them $, which is all they want. If you keep giving them what they want without getting what you want, why would they care about what you want?
Its sad to see activision and especially blizzard go down the drain. It hurts to have the one thing that could save overwatch 2 is gone while AB is sending cease and desists to people trying to improve their games.
if Blizzard was like Bethesda and just let modders do their thing , Overeatch would be the most fun game around... but of course they dont. Foking brainlets
I never played Overwatch, but was excited to see the new PvE mode, the mode that was 'Suppose' to be what the sequel is actually all about, and what they even marketed the game around. Now to see it cancelled just like that and for no reason? I mean, how deep can Activision-Blizzard be this greedy and careless with their fans?
Then stop giving them money in the first place. I know it's easier said then done, but unless nothing is done, yeah you're in for more disappointment. I swear that some of these blizzard fans are masochist, the amount where blizzard keeps shitting on their player yet they still play and pay is just silly. I really wish that the company would go bankrupt, but I know that wouldn't happen because of you-know-what. Seriously, how many complains and reddit post did Blizzard heard over the years and still won't do nothing about it?
Can't express how depressing it is watching you idiots keep complaining and then keep supporting the problem. Stop being a fan. The company sucks. The games suck. It's very simple.
@@genshwap8835 "ThEn SToP gIvInG tHeM MoNeY" damn that's so annoying to hear, stfu. Not purchasing their product will make 0 difference, that's like specifically asking for a paper straw in a restaurant that serves plastic by default. The average consumer doesn't give a shit about controversy with gaming companies or bad business practices. They're just going to buy the game and play it casually and if they don't like it they'll shelf it and not even write a review. It is what it is, that's why companies will and will always get away with everything they're doing. People still play Fallout 76.
@@genshwap8835 dude gaming is dying and it will be dead, cause too many normies are out there who dont care about good games and ready to throw money at everything, companies no longer have to fear failure cause they can still get ample of money Diablo immortal was given so much backlash, but still its getting fucking 2 million per day, in any other industry this wont happen but in games it does
I love how they said “Put stuff in front of players sooner.” But looking at the wording and the execs. making decisions, they didn’t want to say that their own company ruined it for the team. I’ve lost hope for that damn company.
Everything in this video has aged like fine wine. Except for one thing: live service is where creativity goes to die Arrowhead: hold my eagle 500kg bomb I love that there is now a gaming developer that actually plays to the strengths of live service with consumer friendliness and fun as the number one priority
Blizzard will never hit rock bottom. You gamers get upset then continue to play and throw money at them. You’re the victim in an abusive relationship and you continue to return.
@@ROdoesITbetter You're right, but the lack of a viable alternative certainly doesn't help matters. Pretty much every game company out there is as shit as Blizzard.
This has a lot of the same feel as EA's "nobody really wants to play single-player games anymore", except they believed this so hard that they actually didn't even bother making the single-player features, and then were surprised when they learned that yes, manybody still wants single-player games, and had to diplomatically admit that they just really didn't care to begin with
I had never played Overwatch, but I liked the world that was built, and I was interested in exploring in a story campaign. Knowing that the deeper pve setup was halfway scrapped because "it won't make us battle pass money" is sad. I'm sure there are thousands of other potential players that were lost all in the name of a quick buck.
@@spritemon98 An OW movie would be SO beautiful with the right people behind it. Even if it's just a story about the early days of Overwatch or of Talon, it could be great.
Same here- I’d have paid normal game price in a heartbeat for it with that content. 60 bucks for a game and maybe tossing in some extra cash for a cool skin for my favorite guy? Sure. Without that I’m just not interested the way I could have been.
Indie devs have passion. Passion creates good games, and good games form companies. Companies eventually lose passion, and indie devs are needed again. The cycle of the gaming industry.
Atleast until today's indie devs become big enough to become mainstream, and get corrupted by greed just like current's big players. And then we will find new, independent studios to support.
@@Bruhtatochip742 until the government steps in and allows monopoly and free reign for corpos to write the licensing laws. All hail our new corpo-gods.
@@TravisHi_YT the casual gamer is literally defined by AAA companies. Call of Duty, Halo, Skyrim, Super Smash brothers, Pokémon, all these are made by AAA companies who regularly abuse the consumer. Edit: I misread your comment but refuse to change mine out of sheer stubbornness.
I feel for the people who invested hours of their lives into the multiplayer, waiting for the PVE update, only to have their dreams dashed once again. I have to ask, how do people constantly put their fate in Activision Blizzard when they have done nothing to warrant such? You’d think they would’ve scorn their community enough times to never warrant renewed trust in them.
That's why I can't feel bad for Blizzard. They have had a bad record when it comes to their games that people should expect them to do something scummy.
Some of it is blind consumerism and brand loyalty, but a lot of it is sunk cost fallacy. If you've put lots of time and money into a game, it's gonna be hard to walk away from that. I finally quit playing in March and it hurt. In total I probably only had around 900 to 1000 hours invested, much less than other people, but still quite a bit. I really loved the first game, but OW2 completely destroyed everything I loved about it. I hated 5v5, it made half the heroes troll picks (good luck tanking as Rein or Hammond). I hated the Push mode, it was just a bad version of payload. The matchmaking became _even worse_ and you either got rolled or stomped the other team. Eventually it just got to the point where playing the game only made me sad and frustrated, so I quit.
That's why I have less than zero hype for Diablo. It could be a good game. But the fact that it's Blizzard is enough for me not to buy it. My backlog probably i big enough to get me through the next 3-4 years anyway.
i don't tho. I know it's trash since day one when they make it 5 v5. No real new content. Everything is just " oh it's coming. Just wait." And if ppl are still playing they only have themselves to blame.
It ain't easy being the act man, I've seen this man time and time again lose his faith in the things he loves because they're in the hands of people who truly don't care. Firstly Halo, I grew up on Halo myself, it had a big place in my heart, I own toys, and collectibles and all that kinda stuff. So I know it hurt to see Halo infinite go down the toilet. I'm not an Overwatch guy, never have been, it's got nothing for me. But to see Act Man yet again hold his head in hands in frustration over seeing something he cares about get railed by corporate mismanagement still is sad to see. Although anyone could have seen this coming, Blizzard (to me personally) is one of the most greedy, evil companies there is. Boby Kotick is literally Satan and is driven only by his insatiable never ending greed. Plus Blizzard has had a spotty reputation for many years now, so I'm never surprised when they do something wicked.
It hasn't been Blizzard for a long time. Activision consumed them, and has worn the name as a mask since then. For more than 10 years now, Activision has done this.
You know, I never would have discovered you if it wasn’t for that whole situation happening to you last year. I hate that it happened, but I’m happy for the exposure it brought to you because I’m a very happy new subscriber 🎉
This news hit me way harder than I thought it would. Me and my friends were really looking forward to this. This could’ve been one of the greatest for PvE. _It’s a quiet thing to fall_
Once more, I find myself thankful to have turned my back on AAA studios, and turn to smaller and indie devs making niche games that are fun. No more frustrating unfinished/live service games for me.
Or get into different genres. AAA studios that make grand strategy games like paradox are bad, but not even close to AAA studios in mainstream genres like shooters
The lack of a story driven single player campaign was the only reason I never played Overwatch even once, despite really loving the universe and characters. The promise of one was the only thing that made me think about trying it out finally. Now I know never to bother with any product ever owned by Blizzard.
The thing that a lot of people don’t understand about loot boxes in OW1 is that if you played a decent amount, regardless of how well you played or the outcome of the match, you were rewarded with more loot boxes then you knew what to do with - i didn’t know a single person who paid for loot boxes. So yes the concept of loot boxes is still horrible but an overwhelming majority of people were not interacting with that core payment system, as they only used their rewarded loot boxes. This is the reason they went from selling a $60 game to go to free to play - so they could charge for cosmetics and battle passes, they can now recharge their old customers again who had previously been getting all the new content for free while also gaining a new audience extremely easily as a full game just because free.
I have played SMITE for years and it has a similar loot box system, although lately theyve nerfed it. Thing is the game is so enjoyable for me and the skins have so much effort in them that I dont kind paying $5 every so often to get something cool.
Tbf while common loot boxes weren't a problem, event loot boxes were successfully creating a fomo. To get all the rewards during 2 weeks(or was it 3? It was a long time since I played, I forgot...) of event you would need to play endlessly. So buying a pack of event loot boxes was an attractive option if you liked cosmetics in the game.
@@LadislausKallig not really.. events cycle throughout the years so if you missed it one year, you could always buy it for very cheap using in-game currency, or get it from lootboxes (free) during the event again the next year.
The concept of loot boxes were ridiculous when they became a thing, too. Remember that games were made for years beforehand without these terrible microtransactions.. You could always just play the game for cosmetics no problem. Settling for loot boxes is not much better.
I'm interested in seeing what awful system game devs will create in the future to further milk customers to the point where people will look back at battle passes and overpriced skins and say "it was better back then"
They could And have 6 months after Blizzcon 2019 and the reveal of Ow2 Ghostship gave Deep Rock Galatic its full release, ever since then they've been updating the game with seasonal updates, new weapons, new enemies, holiday events, collectables, the ususal In fact, these last few weeks they've been revealing teasers for their next big update which is going to focus on a swarm of new mutant enemies True DRG is a pve game that doesn't need as active management as overwatch, but comparing the two just makes it sadder by comparison
9:40 you could see the pain in his face when the poor guy had to tell the world that all these great features that he himself loved had to be cut from the game because of the greedy higher-ups
I still remember people telling me that Diablo Immortal "wasn't a big deal" They called me a madman. But I knew what this support for games like Immortal does. It invites disaster and greed.
Yes they did, not only did Jeff Kaplan leave, but also most of the OG Devs of the first OW, and then most had to be put out due to the "Frat House" work environment scandal, and they lost HUNDREDS of Devs and staff with that, and not all of them were not just OW devs. So yeah, Blizzard lost an absolute FUCK TONS of talent. And of course, their games are gonna take a hit, it was inevitable.
@Luke Skywalker yeah it's sorta standard for the games industry now, but man it hurts. My friends have pretty much all stopped logging on to play OW since the PvE news dropped. I hate it here. 💔
I'm hoping one day as a community we will stop paying these companies money to keep this circus going. Honestly if that happened companies would go back to not making bad quality games
It's important to note that we're not the target demographic. They know we won't pay; rich kids wasting their family's wealth will. The people who play an F2P game for free act as the platform that makes paying players feel superior. For this business model to fail, we have to cut all ties with F2P live service games.
Yep. I will continue to lay blame on companies and criticize their God awful choices...but consumers have a large share of the blame too. Why is Diablo immortal so profitable? What is wrong with people? Stop rewarding companies for awful and predatory creations
@@RamikinHorde Take a lot at the ass clowns who dumped thousands and thousand into immortal to "prove a point" Yet also look at overwatch youtubers who just buy buy and buy skins while whining about them because they can. Its why I don't feel much sympathy for them.
@@RamikinHorde Yep, this is the comment that should've pinned here. The gamers are to blame for the current situation. No company is forcing you to buy anything honestly. But I agree with the other guy here. Rich kids wasting the family wealth or streamers getting donations to waste on such predatory business models, or gambling is to blame. If they'll not be regulated, we can only hope that modern gamers just STOP buying this nonsense. I honestly have no hope, so I just buy whatever I believe. TOTK just released and showed a lesson for everyone, the same can be said for a lot of indie games. And even for Overwatch. Overwatch is an INCREDIBLE game and you don't need to spend ANY money on it to play everything, except that now you don't have access to the newest heroes as fast, but honestly, it's fine. It's bullshit but it's mostly fine yet.
It's not Overwatch 2 ... it's Overwatch too. Also it's crazy because Overwatch came from Titan and a over a decade ago I was working at Blizzard and got to see early footage of Titan... I left Blizzard long after I saw the writing on the wall and I should have left sooner but it's disgusting just how far they've fallen. I actually know the exact moment this all started to change drastically. I was a GM for WOW and previously we were told, and rightfully so, try to find a way to say yes to a player (within reason) and then we got a new Director of Customer Services. At that point more and more of the old guard were leaving. At first not a lot changed but then shortly after we had training on how to tell the player no. The idea was we didn't want their request clogging up the queue. Shortly after this we had a mass layoff despite making money hand over fist. I knew then that old Blizzard was dead and the accountants had taken over the company.
I think this is why indie developers thrive more than AAA games, because people who work with these companies have to listen to people who don't care about the creativity part as long as it's making money and ALSO have to listen to so many restrictions that have become the killing point of these games that could be so much more than they are. So many companies and basically anything have fallen into the hole of "we need to be the richest the world has ever seen" and it's so saddening.
@@OceaMiraAnimations Have you seen Capcom’s latest wins? Especially with Street Fighter 6? I’d like to think that Capcom is in the middle of their renaissance.
I remember when I played Zoo Tycoon way back in the day. I made only dolphin and whale shows, because I could sell tickets to them in addition to the zoo's entry fee. Nobody came to my damn park.
I think the biggest question we must ask is: does this count as a scam? I’d say yes. They marketed PVE as some massive game mode alongside PVP, which probably influenced many people to buy the game to get PVE when it came out. So when they say “it’s cancelled” when previously it was marketed as the big thing besides PVP, I think that counts as a scam. So yeah, perhaps some lawsuits might be coming soon if people capitalize on this and know some good lawyers.
ABSOLUTELY A SCAM. They released it early to give out PVP and told (I would argue they trick) people to play it because people will throw in money and they wouldn't have to work on PVE EVEN THOUGH IT'S SUPPOSED TO BE THE POINT OF THE WHOLE GAME
I'm going to miss Overwatch. This was my eSports game, but even from an eSports perspective I just don't want to play ranked anymore, I keep getting disappointed by the choices Blizzard make. I know that I'm not alone in this, but I almost wish they just left Overwatch 1 as it was and kept updating that.
PVE is like a relaxing time away from toxic competitive environment, and thats Jeff have planned before, and if no pve story mode progression, what OW2 is all about? lets just call it OW1.5 then
Great video, they deserve to be called out. I would have also liked to see these points also covered: 1) Jeff Kaplan and other senior OW devs leaving. 2) The 3 year gap between OW1 and 2 bring only updates that should have taken at most 1 year. 3) The timing of the decision to cancel PvE and still leading players on (i.e. it was axed just before launch but they still advertised it). You could still milk this for more content ;)
@@eegernades Morally speaking it sure is misleading and false advertising. Huge middle finger to the fanbase for sure. Legally speaking probably because OW2 did not directly sell as a game but just transformed the base game into this predatory bs f2p microtransaction monetization style. I´d also assume they have some "as a live service game everything is prone to changes" shenanigans in their fine print somewhere.
They could've had only a few talent trees, 1 for tank, 2 for dps (melee and range), and 1 for healing...and as time went by, add a few more talents and eventually make them separate for each hero based on players' feedback. It would have still been a great experience.
Could've released the game in small increments and had it done by now...I'm starting to think that the excuse they said was bullshit, and just wanted to keep the current model of PvP only with battlepasses
What's messed up, is that in the april fools event, soldier HAD that ability... So it's not like they had nothing ready for pve, they just said "nah, not enough money for us"
@@KuraVixen the fire spread for ash definitely was, likely so was hanzos old scatter arrow used in valentines Day... Hell, most events likely took from it, even battle of Olympus
A lot of the roadmap consists of features that were lost when transitioning from OW1 to OW2. The PVE content being chopped up for season passes is such a low blow to their fans.
Those were the days. And back then I've always wanted more pve and single player focused content because each characters have their own cool back story 😢
@Miyi Yeah, I never played a game as much as Overwatch back like in 2016. Sometimes played for 12 hours straight. Had a lot of good summer memories that year right before senior year highschool because of that.
Pve would've been potentially good and profitable, cuz tf2's mvm not only kept raking in money from ticket purchases since people hope of winning shiny and really pretty guns and charms, but also helped with the game's economy since with the introduction of rare items - the demand for them will exist and will increase as time goes by thus also incentivising players to be more active in trading servers/websites or steam market
That’s what overwatch needs, third party websites and item economies. This is one of many reasons I can’t take the people who are upset about pve seriously.
TF2 doesnt actually pull nearly as much money in for valve as you would think, and if it was a game in Blizzards hands it would have been shut down long ago.
@@jjohnfnchf7535 I mean yeah, but the fact that they still keep updating with the community cosmetics (which are atrocious) it's still an indication that tf2 is still making money for valve. Besides, my point wasn't that mvm or tf2 for that matter is a huge money maker for valve, but that mvm is making money so why shouldn't blizzard release their pve? They could do the same like valve did and sell tickets for entrance to official servers that will reward you with various items while having servers that could be like mvm's bootcamp, like it serves as practice for the pve
The second I heard about the PVE I was waiting for this video! Also I want to go against some arguments people are saying. One of the main things is that Blizzard tried their best. Really? Like you mentioned, there are hundreds of people working on this. Now the thing I want to say is don’t blame the devs, blame the suits hiding behind the battle pass! Great video btw, love the content! The only thing is, is that your content is free to watch so don’t be tempt to make your upload schedule a battle pass format!
The most shocking thing about the pve cancellation was the players thinking Blizzard would actually keep their promises after neglecting OW1 for so long and the bs that was OW2
Hahaha I know right? I literally never thought any of that shit would happen, and my buddy was all like "you're just a blizzard hater this is overwatch we're talking about it's not some old ip like warcraft or diablo" (literally 2 of the 3 franchises that put blizzard on the map, StarCraft of course the other)... I had such a shit eating grin on my face when I was telling him "told you so".
At this point it’s time to leave most of these big corporations in the past and look to indie developers that actually care about their games and want you to enjoy them
My problem with Overwatch since it's release is how they put a lot of effort into those trailers about the characters, showing off rivalries and the world they live in but the game itself is a PvP with teams of characters working together even though some of them shouldn't, like Tracer and Widowmaker . The PvE was a chance to show off that potential for these characters but with the mode being cancelled I've lost any interest in going back to game.
Yeah same, the pve seemed hype, it sucks that we'll never get a campaign for this game cause out of all the fps games out there, Overwatch could use one cause the characters and world is so interesting
They generally could have released each hero with hero unlocks trees over time when they are ready. It'll feel like a new character each time because of all the new moves
I legitimately loved the first overwatch so much. Played with my friends on launch day until the overhaul last year. Over 1200 hours of play time on record in 6 years 💀I played overwatch 2 at launch and stuck with it for about a month until I dropped off. No desire to go back at all☹️
@@Mr_avenger709 there were teams of 6 and that is one of the changes in overwatch 2 I think I preferred, but overwatch 1 matches were so much more chaotic which I know some people miss. Various hero reworks, no battle pass. All micro transactions were completely optional and new hero releases were available for EVERYONE at launch. There are other changes but I’m sure somebody else will jump in lmao. But if ur enjoying overwatch 2 continue to 🙏
The amount of dev time they put in to see nothing come out is really crazy. Speaks volumes for the disconnect between the devs working on the games and the companies higher ups and sounds like a management nightmare. This was the nail in the coffin for me. Destroyed my will to play the game by killing off the one thing I and many others were really looking forward to.
How do we stop things from being terrible? Zero existence, like the Devil? Is creation not enough? It seems like a good game wanted to exist, but... It's such a mess.
Yeah its very crazy. They have been talking about this mode for years and it all amounted to nothing except wasted time and disappointment. The heads over at blizzard have no idea what the fuck they are doing.
I just want to stop complaining about Blizzard, man...
Hi mact man
I love your content man, keep up the good work
They have bamboozled us 😢
Please do
Hello
I loved the part when Ashe said “Bob do something!” And then Bobby Kotick scrapped PvE
Goddammit, this one hurts
Looool
Hahahaha 🤣 that almost makes the scrapped PvE hurt less
ooof
Lmao
When I’m in a “disappointing people” contest and my opponent is Blizzard:😰😰😰
You Haven't Met Me 😈
You'd be like the chess kid from 'Why do i hear boss music?'
I think you'd win that disappointment contest
arkane studios with redfail sitting in the corner:
With your parents, and a group of gamers acting as judges.
I never thought I’d see the day where “getting rid of loot boxes” was a way of a company being even more predatory and exploitative.
In hindsight, lootboxes were alright.
@@matrxzeno4761 RNGesus is bad, but predatory microtransactions are far worse
They were bad
Lootboxes are shit
Predatory schemes, psychological ways to make you spend money, are shit too
@@johnfkennedyinanopentopcar8976 They were bad, but they at least gave everyone a chance at getting the thing they want. Versus their new system where they use FOMO to get skins in the battle pass, else you have to wait for it to appear in the store and then pay $15-$20 for it. No other way of getting them, no challenges, no loot boxes, no battle pass once they’ve expired.
13:37 His prediction was pretty much spot on. Just forgot to mention that there are only 3 mission per season and each bundle of missions cost 15 dollars.
It's very very funny! We don't get new missions in a year, and this 3 missions - all we have
Came here to say this. He is exactly right, but what he didn't predict was that Blizzard would succumb even more to their savage greed and charge absurd amounts of money for people to play extremely underwhelming missions. God this company's death cannot come soon enough
15 Dollars?????
That's a bit much.
@@KH-8861 it's crazy haha. It's about 2 hours of content, but to sweeten the pot blizzard adds 1000 ow coins! So you can buy the battle pass and keep playing overwatch 1 💀
Vote with ur money
“Making video games is hard, so we gave up.” - Blizzard
Every game made is a miracle of hard work. Which is why I expect miracles and hard work.
"Making a TV is hard, so we're gonna make video games."
- Blizzard before making OW
You inadvertently hit on exactly why Blizzard can't make truly great games anymore: they lost all their talent. Genuinely enthusiastic and creative designers were smothered by middle managers and executives and left the company one by one. The people who made great games for Blizzard are either gone or so beaten down by committees and meetings they can't make the awesome stuff they once did.
They haven't made anything original in forever. People say "but overwatch is kind...of...newish?". Work on the core of that game (project Titan) started in 2007 ffs. Back when "Blizzard" was still actually Blizzard. Wow upon some additional research it appears even fairly newer characters like Echo were even designed back then. So they really have no new ideas lol.
They no longer have people at this company with original ideas or any passion about games whatsoever. And I'm not talking about entry level employees who I'm sure joined Blizzard because of their love for gaming. People that have any control over these games whatsoever only care about $$$ and it shows in the laughable "quality" of their products.
Blizzard is a company where managers think very hard on how to milk money from kids. That's all.
They don't make games, they make money.
They should of left and started their own company. Instead of hanging on to the name they built.
All Blizzard is is a name. The Devs and original management MADE that company what it is.
Once again, we're being fucking sold Repacked Nostalgia.
I'm getting sick of this shit and it happens in everything now.
The best Blizzard game released recently was D2 Resurrected.
It was not made by blizzard ( Vicarious Visions) and its a remake. Then i played D4, and While it's okay, and seems to better than D3, That's not saying a lot. To me the best talents at blizzard jumped ship, and all that its left is a bunch of veterns and mostly inexperienced people. Being led by a greedy corporation, Now i understand greed in a company, But activision takes it to a new level.
@@frankcoley1537 you assume? How many meetings for blizzard have you sat in?
Man, I remember when TF2 dropped Mann vs Machine 11 years ago.
Just outta nowhere. No one was like "hey, we want a dedicated PvE gamemode", they just decided to do it.
And it was great.
Good times.
The Team Fortress devs actually care(d) about their game
Plus it added a large chunk of lore into TF2
Now tf2 casual is PvE
@@MichaelClark2-c4m Zing!
My theory is that Blizzard realized that PvE had an horrible work/profit ratio, since most of the game's transactions are driven by the need to show off in multiplayer
@@Michaele1991 My brother in Christ, GTA was squeezing kids dry before Fortnite was even a concept
@@Michaele1991 I don't doubt many adults are still not able to realize that if they give more money to the cashgrab, it'll just keep getting even scammier
@@Michaele1991hey did not even copy fortnite. They took the cliff notes of a battlepass and time limited shop and made it WORSE. Fortnite to this day,I have not played it in years, but they still give away Vbucks for a major fuck up.
Blizzard wont even allow you to earn premium currency.
Yeah but imagine all the people that would have gotten into multiplayer because they enjoyed the PVE content.
Youre 100% right. People who enjoy PvE will treat Overwatch 2 like a single player game. They will play the PvE content for a little while, and then quit, and then come back to play again a few months later when new missions are available. Blizzard want people to log in daily, grind the game daily. That's how they get to constantly shove microtransactions and battle passes in your face and tempt you into buying stuff/playing the game out of FOMO. It's way more profitable to do so.
Fuck Blizzard. This company used to be a legend that cares about players. Now they only care about their players' wallet.
It's scary that companies can get away with stuff like this. It worries me for future games.
I dont even feel pity for the OW community. Come 6 months or so and they will still be playing OW2 and paying Blizzard.
people buy it and as long as they do the industry will get worse for the consumers
@@shamefuldisplay9692 Not only playing, but spending money for stuff that was free months earlier
This is why I still play old stuff
Just play indie games, they're great
Blizzard sure is the king of dissapointing its fans with misleading marketing! Definitely a studio worth making fun of!
Nah Bethesda beat them to the punch, ever heard of FO76? FO4? Elder Scrolls?
Edit: Deathloop, Evil Within 2, Rage, Rage 2, et cetera.
I’m pretty confident that they will make more money this way, so it’s not a misleading marketing but a disappointment for old fans.
@@chancecarr3000You can't be serious, right? Evil Within and Evil Within 2 was a great game
@@chancecarr3000 Rage 1 was great and The Evil Within Games are masterpieces dude. Rage 2 and Deathloop were the only dissapointments you listed there
@@L16htW4rr10r I never said EW1 was bad, I was implying that Bethesda ruins titles they purchase, and whatever original titles they produce are lackluster. Since you raised arms and defended the company, I’d assume you have stuck with the company, but if you can’t even see how much they’ve messed up, then whatever. Consumerism at its finest, Nintendo mentality headed.
I work in marketing and one of my biggest frustrations with sales people is when they "sell the roadmap." They get people excited about what the product can do in the future and not what it can currently do. So then when the roadmap changes, those customers are pissed because the reason they bought the product now won't happen on the timeline they were told.
This applies to all of us as consumers, too. We can't trust companies to stop selling the roadmap. But we can choose not to buy the roadmap. Don't buy a video game because of what they say will come in the future. Wait until those things are actually live and then buy it.
It’s crazy how hard it is for blizzard to do the bare minimum to keep their hype train and still manage to mess it up
The hype train crashed and burned as soon as it released its now back to pre ow2 seasons
@@thetruestar6348 It exploded before it even left the station.
So what? they still make 2 millions a day with just one game apparently. They don't care, they don't have to care. What's worse than Activision Blizzard being Activision Blizzard are their loyal Fans, defending everything they do, because they like to get angry in a silly PvP game.
@@TurKlack I don’t see many defending this ow situation
All they gotta do is dangle and the content creator shills do the work for them by getting the gaslighting ready. Constantly berate the company for shop prices while proceeding to hand them their wallets.
I have a theory
Blizzard was originally going to make Overwatch 2 a game you had to pay for, but they knew they were going to scrap the PvE content and because of that, people would’ve been able to sue Blizzard for false advertisement. They then decided to make the game Free to Play
I think you hit the nail on the head.
Yeah, sounds about right
🤯
Controlled narraration profit.
Its absolutely fucked up that I can believe this theory, blizzard is absolute scum.
I'm certain that was the case. If it's free, you can't claim you are owed certain content as you never paid for that content in the first place.
The worst part is they have known the PvE was cancelled for a year and a half... As an Overwatch player this was the ultimate gut punch above all else
And when you are on the ground from the gut punch, Blizzard then proceeds to pick up a giant object and smashes your face in before laughing at your misery
FUCK YOU GIVE ME MONEY- AngryJoe
@@P.H691 and then blizzard goes home,busts out the dark cloaks and candles and does their satanic ritual sermon to bobby kotick.
The whole blizzard team should be ashamed of the overwatch 2 project
Already knew shit was fishy after Jeff Kaplan left, he and the rest knew this wasn't going to happen for more than just a year
You called it. Pve was as you described: cinematics, radio talk, basic objective, done.
Although charging $15 dollars in a bundle was uncalled for. Scummy higher ups and their desire to make all the money.
Back when I worked as a stocker for Meijer, our managers told us to go sort the product for the toy section of the store. They were going to send people over to help stock once we had it sorted by aisle. Those same managers came back and begrudgingly told us to forget about stocking and go home because the store director didn'twant us getting overtime. I was so pissed because we had just spent like half an hour sorting all these skids for nothing.
I can't imagine the frustration and anger of the people who devoted all their time to the PvE mode of Overwatch.
The question is - where they there to begin with? It was it only a marketing ploy...
@@NGMK Some creators got to play an early version of it so I do think they were actually working on something.
Ngl the biggest delusion of this entire announcement is that blizzard was working on pve this whole time. I can almost guarantee that they completely axed the dev team and re allocated resources to skin development as soon as they released the game early. Think about the actual programming and development that happens in ow2 it's hyper miniscule all they do each season is recycle gamemodes from first game and change maps from day to night and maybe break a character
@@tzoanast1061 an early version of a single demonstration level or two does not mean they were actually doing anything even remotely close to what they promised and the bottom line is that was the reality, whatever they were working on was so small and inconsequential that after YEARS they could just have a couple meetings and scrap it. No way this would have happened if the game was even like 55% finished.
@@erikess9796 While I do believe the main reason OW2 happened was for the monetization changes, I also do believe that PvE was a decently into development, the suits probably just didnt care because it wasnt worth the time if it's not gonna make money.
Great video, they deserve to be called out
ممتاز جدا
Good
Nice
THUMBS UP
Nice
For me the words: "roadmap", "x company quality" and "we had to make the difficult decision" are now trigger words to immediately distrust a company in what they're trying to sell you.
"Live service" is enough for me nowadays.
“Broader audience”
Roadmaps can be good tho....
@@MaphistosChosen facts, if I’m interested in a game and then out its a live service, I completely write it off.
" going back to our roots"
Won’t lie, this is why I’ve turned all my attention to indie games. They’ve got all the heart, soul, passion and willpower to be something great
There's a lot of shitty ones out there. But those are equally full of soul.
Larian Studios: "Let us introduce ourselfs"
It is actually impressive how long Blizzard has managed to stay in a decline and not show signs of bankruptcy or being shut down. So many other companies crashed for being in a nosedive for shorter amounts of time. I guess that is just the kind of safety net you have from cultivating loyal fans and pandering to certain crowds.
More like Activision, which is propped up by CoD.
I LOVE MODERN-DAY GAME COMPANIES! I LOVE WATCHING THE HIGHER-UPS STRANGLE THE GAME DEVELOPERS INTO DOING TERRIBLE THING TO THEIR GAMES JUST TO MAKE MORE MONEY!
Because they get results. As long as the money flows, this will continue.
I think if they were doing so well, they wouldnt be trying to sell to Microsoft.
It's the casuals that keep them a float, unlike us, they don't care enough to watch videos on topics like these, they just want the next new game or skin.
Even youtubers that only think about views, start buying up 100K, and above, worth of packs, skins, dlc bundles and loot boxes.
They have plenty of money to lose, so it's easier for them to fall in the trap, all while they lie to themselves saying that they are buying microtransactions so we don't have to.
Nah, these specific youtubers are just suckers and casual gamers are just unfortunately clueless about the damage they are doing, which I don't fault them for, because at the end of the day games are not as important as other issues in their life.
Blizzard went from being run by sexual predators to financial predators
Why not both?
Both
Both is bad 😔
Really hate how money is the driving force than actual passion
They have been both for years, and there are still sexual predators, they are just being put on leash, They only fired those they had good proof against, but the rest, still there or jumped ship for different reasons.
Man, I remember when Blizzard used to be the company that wouldn't release a game "until it was ready." I've known they've been gone for awhile but this certainly affirms everything my heart didn't want to accept.
Also. I cannot believe these execs could get on a live stream and with a straight face talk about their shifting values and pretend it was all according to plan.
RIP Blizzard 😢
This is why indie developers shine so much. Corporations and their greedy tactics constantly take a shit on their fan base. Indies make a game with love and care despite a low budget.
Dude one of my favorite games is a little known one called Dark and Darker. It's essentially a medieval themed extraction game that's ridiculously hard. You go into dungeon, collect loot, interact with players and fight monsters, and escape with the loot. It felt genuinely different than most games. Every kill, regardless of NPC or player felt like it was a challenge you overcame. They're in a lawsuit rn and constantly in and out of playtest, but there's plenty of videos about it and of people playing it out there. And don't even get me started on Undertale. Indie games just are so much more fun than these suit and tie managed money printers.
@@scpOrigami Dark and Darker is not exactly unknown
@@Mondy667 he just said he loves it, leave him alone
But they are more prone to failure and obscurity, as the small devs tend to not be controlled in their visions, plus there's a lot of unoriginal shit from copying their favorite games. Indies are just as stale and full of lame shit, the thing is that if an indie fails, nobody hears about it, if an aaa fails it was marketed hard and it's fall will make noise
Yup playing indie games for some time now and I am happy. + I am playing VR mostly.
AAA production is something I dont miss at all right now.
Looking forward to Alyx 2. Hopefully it will be some surprise when deckard comes :)
I'm not surprised. This is typical of Blizzard at this point: get into controversy, announce something incredible that seems too good to be true to distract from said controversy, and cancel or renege what was announced down the road when the controversy is dead.
I hope there is a lawsuit for false advertising because I am sick and tired of game companies doing this shit.
There is a lawsuit and/or law against it but its not enforced properly and these companies are so big and profitable that they can buy their way out of it
I remember when they made Soldier 76 gay to try to distract people from what Blizzard did to blitzchung. After that with every controversy people like to joke about who's going to become gay now. They've played that card so often they should have realized it doesn't work anymore, but they're so out of touch with reality that it's impossible for them.
Hard to have a lawsuit vs something that’s completely free. If it wasn’t free I imagine this all would’ve been a lot worse, going F2P was their saving grace.
@@shadowangel5547 Funnily enough they would have made much more money charging 60-70 bucks for the game with the PvE elements and keeping what they have at the moment then doing what they did here
@@shadowangel5547 sometime greed causes actual fukin brainrot
The worst thing that ever happened to Blizzard was merging with Activision
I think the rot was there even before the merger, it’s just it was so close to Blizzard’s Glory Days that we were all able to overlook it.
@@shanehaney6040 at least the old Blizzard rot didn't affect their games... just women...
In star wars terms, anakin had deeper underlying issues. Him being put into the suit(merging with activision) was the final conclusion to his bad decisions.
When Bobby Kotick joined Blizzard one of his first statements was: "I'm taking the fun out of making games."
nah this was happening way before that
Came back after PvE was released and he was absolutely right about the person on the radio talking about how good we’re doing but what’s worse is that if you want the other missions you have to PAY. Classic Blizzard.
The story missions are going to be the exact same thing weve been getting in arcade mode for years. 4 pre-selected heroes shooting basic robots as you walk across a pre-existing multiplayer map. Maybe theres a rock that falls or something and we get a microsecond of thrill. I cant imagine anything more
This is also what was originally planned for PVE, but with talents lol did anyone honestly expect more?
Lmao the story missions are going to be the same exact situation as PVE. "We are scrapping story missions because they won't make any money-er, uhh... because we are shifting our focus!"
@@Joze1090this aged very well
Narrated by Winston talking about bravery or random stuff.
I have a thoery that kind and creative are problem because they don make the most money
Second thoery i believe one of the people who work on the game aren't fixing they only do good when problem like bugs and glitch is necessary while other side manly in between 300 or 1000 may work on the shop under command
I feel like the greatest thing that came out of all this was that edit of the OV2 trailer where the policewoman is all like “So Overwatch is back??” Only for Winston to just blurt out “No.” Really metaphorical or how Blizzard devoted years of marketing footage/effort into something they *knew* wouldn’t see the light of day
You can blame blizzard all you want, but the root cause is the consumer. If people stopped wasting so much money on God damn awful stuff like Diablo the CEOs wouldn't have canceled less profitable things.
Theres also an edit of the gameplay trailer but all of the cut content that didnt make it into OW2 is cut out, and that trailer is like 10 seconds long lol
Sir Swag is quickly becoming the AP/Reuters of gaming channels, the gold standard in resporting that other people are beginning to use as a reference for their own content. That's really cool to see, as someone who subbed to him years ago back when he was just doing fun Overwatch guides.
It's actually hilarious that they canceled the most anticipated feature and bundled the announcement of the cancellation with the announcement of even more future features. Like "So we went back on our promise to add something that everyone wanted, but don't worry, today we're gonna make a whole lot more promises that we totally won't go back on!"
I find it so silly that they pull our trust out from under us and then go “here’s what we’ll give you instead…TRUST US” y’all JUST broke our trust, why should anything this company says be taken seriously at all
A wise man once said that once you hit rock bottom the only way to go is up but that wise man did not plan for blizzard, who hit rock bottom and bought a diamond drill with them to keep digging.
Hopefully they reach the other side of the earth one day
@@obamajoker7166 Don't doubt that they would then build a rocket and blast off into space so far that everyone just forgets about them...
@@obamajoker7166 China, it seems about right.
Its called "rocker bottomer"
What if it's just a way to support higher ups crazy drug and hooker habits? 🤨
I appreciate the continued discussion about Blizzard's wrongdoings. This cant die out or be swept under the rug. People need to keep talking about it. Change needs to happen in the game dev world
remember the Cosby suite ? when all those devs got fired. didnt that get swept under the rug by now. blizzard is so garbage now
@@anthonyhernandez1609 Speaking of which, I can't wait for TES6 to have built in cash shops at every city where I can buy glass armor with bethesda bucks!
@@planescaped I really hope Bethesda doesn’t sink that low. Especially since Microsoft is in charge theres faith to be had since so many people have been waiting for over a decade for this
Absolutely, but unfortunately if people are buying skins, they will continue to pull this BS.
Why would change happen, when Diablo Immortal is making 2 million dollars a day? I doubt that Ghostship games makes that kind of revenue in six months. I guess they should have loaded DRG up with microtransactions and pay to win.
Considering the recent news over the past couple of days, this video aged like a very fine wine. The Act Man does it again. 👍
You know what my biggest problem with this fiasco is? Before that leaker made those statements, the whole world basically looked at the dev team and assumed it was their fault. "How could you be so bad at planning and developing that you had to just cancel it? Lazy devs!" Now that the leaker has confirmed it was an upper management decision based on potential revenue streams, the situation has turned out to be the following: the people who are responsible for the company's leadership made a behind-doors decision to cancel the game and then didn't tell the rest of the world that it was their decision and let their developers take the blame.
THAT is the shittiest part of this entire situation. That is the absolute OPPOSITE of leadership. I've only been out of college and working at a job for the last 7 years and I've worked at the same job since then, but man, even at a small company with only about 100 employees, even OUR company leadership is always taking the blame for when things go poorly. When all the markets started dropping last year, we had to do some layoffs, but when that happened the company leadership put everyone on a big videocall and apologized for having to do what they did. They also kept thanking all of us for keeping us running during these difficult times and promised that they'd find a way out of this.
The biggest example that just absolutely puts Blizzard to shame, though, is the famous Satoru Iwata story. The man took a 50% pay cut during the Wii U days because HE was the leader, and no matter what the reasons for the failure it was HIS responsibility to make up for it.
Blizzard has reached a new low for me, which I didn't know was still possible. When leadership hides behind their staff and lets them take the blame, that is when it's time to let it go. Blizzard is not a videogame company anymore. I don't know what it is, but it's not a place where people go to make interactive art. It's basically an investment company. They exist to make money. Any art created during that process is a mere accident now.
And the fact they still gonna get super rich off this truly makes me sick, I want so much change in the gaming industry but as one man what can I do?
@@kinguchiha6212 - Continue to support channels and videos like the one we just watched while at the same time, being vocal about how you feel and putting your money where you mouth is by not supporting blizzard in any way.
Continue to spread awareness about this company’s serious misdoings to friends and family gamers who don’t know what’s going on.
Send a formal complaint to the company in whatever way you can highlighting these issues and the removal of your support for a company that values monetary greed over customer loyalty and reputation.
Alone, all these things seem small, but overtime, these small ripples grow into huge waves and eventually, change will happen.
Man I miss Iwata so much, the man had so much passion for games and the industry alike, I’m 100% sure that these modern CEOs don’t even play the garbage they put out.
@@kinguchiha6212 Stop playing Blizzard games.
Can you blame the management if the Blizzard playerbase stills plays those games and invests money into it?
As An
As an indie game designer/developer, I really feel for those devs that have been working so hard and looked so excited about what they made. I wouldn't give Blizzard another dollar if they made the next GOTY.
Bet you have Diablo pre ordered 😂
@@ROdoesITbetter I hope that game FLOPS… activision put the dev team that made the thps reboot on that game and killed the sequel. I’ve been praying on activisions downfall for a while now
@@Cvmpbell praying for people to lose their jobs I can see where you’re coming from
@@cheezburgrproduction Why should we give a fuck about their success when they clearly don't?
Remember when success in Gaming was Earned? When it wasn't On Me as the buyer to think more about the jobs of a AAA devs employees than they do? When I have to sit here and pretend to NOT want this corrupt entity to crash because "what about the employees?"
Last I checked that's not my fucking problem. A company that fucks its customers is a company unfit to exist. Sucks about the workers, maybe don't work for a fucking Bond Villain next time?
Alot of shit needs to fail these days in order to make these greedy fuck capitalist companies do the right thing
Here's an interesting take. They marketed a PvE game mode and made a few clips to show "gameplay" to generate hype and entice people to buy the game, but Blizzard had no intention of ever releasing a real PvE mode.
I'm fairly sure "cancelling" a PvE mode they never planned on finishing was management's plan from the start. Whether the devs were in on this plan I have no clue, but Blizzard as a company I feel almost certainly lied about creating a PvE mode when the entire move to OW2 was just a way to dodge gambling laws about loot boxes and exchange it for an even more aggressive monetization model.
@@nnn4376Yep.
But you don't buy the game, it's free to play. I guess you could make a similar argument that it convinced people to download the game, and Blizzard hopes once they're playing they'll start spending.
@@nnn4376 That would COST blizzard millions.
They more than likely had 100% intentions of releasing a PvE mode.
What they realised is they were only going to make 5000% profit instead of 50,000% profit. Realistically not many people actually cared for OW2 PvE. Only the realest blizzard cucks were keen for it.
I can't see it being the flagship, market moving product that it was meant to be. It would have been hype for 2 weeks and promptly forgotten about by the wider gaming market and Blizz can see that. They arent retards.
What has more staying power, a pretty boring PvE experience or a multiplayer live service game. Blizz know the answer and they shipped accordingly.
Thats just my take.. But in no world or reality would they drop time, money and resources into developing a mode that the higher ups are secretly planning on axing at the last second. Thats not even feasible. Nor is it a coherent decision for a company that functions on maximized profit margins.
@@Joze1090bro they literally just announced they were monetizing the story missions. This company is bankrupt morally and they are only profit motivated by this point.
Overwatch: kills Battleborn
Overwatch 2: kills itself by failing to copy Battleborn
I don’t know who’s let me down more: Overwatch’s dev team or my teammates
Your teammates never promised you that they weren’t trash.
😔
everyone putting blame on the dev team when it should be placed on the people in charge of them.
@Reddzion it's always the suits at the top ruining games
@@Reddziontrue, but the devs do have power, they just cherish their jobs over the game, ethics and fans. I mean I don’t blame them, but they could have had an impact
@@respecthalo2963
Not as much impact as you think. Jeff Kaplan had the most dev power; he quit. Something tells me the suits didn't listen to him.
Miss the days when gaming was niche and devs actually had a passion for their work and wanted to give a game people would love
Blizzard loves people like you, blaming the devs instead of the execs behind these decisions. People like you are the reasons Blizzard and other big publishers keep getting away with these shitty practices
The good old days
This is why I play older games or niche games
@@blanketmobbypants In my humble opinion, the "good old days" is just today. Devs like that are around, just not talked about for 3 months in a row by hundreds of UA-camrs.
When an indie masterpiece came out, 10 guys made videos about how they're masterpieces and the algorithm forgets about them.
Miss them so much, but that wont come back
The worst part of the interview is him saying "we made a decision LATER LAST YEAR that we would focus all of our efforts on the live running game". So they actually scrapped it over half a year ago and continued to string everyone along.
9:36 "Did you just lose all your talent ?"
As a matter of fact, they did. A huge proportion of the original team has left Blizzard since the recent controversies and another huge chunk was fired. You can basically say the only thing same between the original and new team is that they are both answerable to upper Blizzard management and unable to make healthy decisions for the game themselves.
Calling sir swag a "credible" news source is such an understatement.
Only thing he gets a bit sketchy on is politics, really. Everything else he's great for.
@@loneliberation3483 agreed
@@loneliberation3483 To be fair, politics is one of those things that you can never be totally unbiased for, but he does keep that stuff separate for those who aren't into it, which is fair. I like getting my politics myself so it works out.
@@loneliberation3483 it’s cause he’s Australian. “An outsider who cares very little for American political affairs”. And I have friends from down under who’d agree, they don’t even know who their prime minister is half the time because “Joe Bidden tripped over his shoelace, fell down the stairs and crapped his pants. And now the entire world from London to Timfucktoo has to know about his who is practically the president of the entire world’s incontinence!”
@@Meowblivion Defamer. You slander, zoomer! You got nine likes kid, that's ten dumbasses of the thirty-eight that includes my like too. Don't make you right but you have a point.
The amount of times I’ve heard people say “Blizzard do better” is crazy because the Blizzard that everyone fell in love with is dead and gone and they won’t ever do better
Sounds like valve tbh
@@evan12697 At least Valve is actually delivering on games, Half-Life Alyx was amazing, especially from a story standpoint. Blizzard can't even do that without attaching it to a season pass.
@@jacknagel9387 Correction, just one game. Half Life Alyx is the only game Valve made in years.
Seeing how many people outside and inside the community express their disappointment is simply heartbreaking, even the haters doing so when it doesn't look they want to
IMO at this point it's just expected, I'm kinda expecting all these short term decisions to lead to Blizzard either closing entirely or getting a massive "restructure" in the next 5/10 years, at some point, I think most people will just say F this and just stop buying anything blizzard or even paying attention, kinda like what is happening with Disney rn, I don't think they made anything good in the last 5 years
and inside and outside and inside
@@comradesam3382 The only way to stop with all this live service bs is to stop buying it. Stop fucking giving they money for things we all keep crying complaining about all day.
I'm laughing at the thought that supercell a mobile game company, is more ethical than the once renowned blizzard
If only game studios realized the importance of retaining veteran talent, investing in innovative ideas rather than chasing trends and fostering their communities instead of JUST monetizing them.
If only
bro modern gaming pisses me off
What importance? Everyone will give them $, which is all they want.
If you keep giving them what they want without getting what you want, why would they care about what you want?
@@jett762same man I quit gaming 2 years ago it's bullshit nowadays
I'm biased but as far as my knowledge Valve is one of the few companies still doing this, though they're certainly not perfect
@@michaelboyes5849 Fucking THANK YOU, gamers are some of the dumbest customers out there.
Its sad to see activision and especially blizzard go down the drain. It hurts to have the one thing that could save overwatch 2 is gone while AB is sending cease and desists to people trying to improve their games.
if Blizzard was like Bethesda and just let modders do their thing , Overeatch would be the most fun game around... but of course they dont. Foking brainlets
Oh ya I heard about that...I wonder when there going to send it to everyone who has any negative thoughts about the game on UA-cam
I never played Overwatch, but was excited to see the new PvE mode, the mode that was 'Suppose' to be what the sequel is actually all about, and what they even marketed the game around. Now to see it cancelled just like that and for no reason? I mean, how deep can Activision-Blizzard be this greedy and careless with their fans?
Can't express how depressing it is that Acti/blizz can't sacrifice a little bit of their precious cash to just make their fans happy for once. 🙁
MONEY
MORE MONEY ME
ME MONEY NOW MORE
Then stop giving them money in the first place. I know it's easier said then done, but unless nothing is done, yeah you're in for more disappointment. I swear that some of these blizzard fans are masochist, the amount where blizzard keeps shitting on their player yet they still play and pay is just silly. I really wish that the company would go bankrupt, but I know that wouldn't happen because of you-know-what.
Seriously, how many complains and reddit post did Blizzard heard over the years and still won't do nothing about it?
Can't express how depressing it is watching you idiots keep complaining and then keep supporting the problem.
Stop being a fan. The company sucks. The games suck. It's very simple.
@@genshwap8835 "ThEn SToP gIvInG tHeM MoNeY" damn that's so annoying to hear, stfu. Not purchasing their product will make 0 difference, that's like specifically asking for a paper straw in a restaurant that serves plastic by default. The average consumer doesn't give a shit about controversy with gaming companies or bad business practices. They're just going to buy the game and play it casually and if they don't like it they'll shelf it and not even write a review. It is what it is, that's why companies will and will always get away with everything they're doing. People still play Fallout 76.
@@genshwap8835 dude gaming is dying and it will be dead, cause too many normies are out there who dont care about good games and ready to throw money at everything, companies no longer have to fear failure cause they can still get ample of money
Diablo immortal was given so much backlash, but still its getting fucking 2 million per day, in any other industry this wont happen but in games it does
It’s so hard to underestimate Blizzard
AHAHAHAHA
This is going to be a new favourite "fancy" insult of mine
I love how they said “Put stuff in front of players sooner.” But looking at the wording and the execs. making decisions, they didn’t want to say that their own company ruined it for the team. I’ve lost hope for that damn company.
yeah put what? we alread had pvp? im confused
Stop giving them your money then.
that was purely to make OW F2P as fast as possible because that was the whole point in the first place, they had the BP ready and everything
Ngl I completely forgot that the PvE mode was the selling point of this game
@@thathandsomedevil0828 it was a free game lol
Everything in this video has aged like fine wine.
Except for one thing: live service is where creativity goes to die
Arrowhead: hold my eagle 500kg bomb
I love that there is now a gaming developer that actually plays to the strengths of live service with consumer friendliness and fun as the number one priority
Sweet liberty, I love our managed democracy! ❤😂
Whenever I think Blizzard has hit rock bottom, Blizzard reveals a dredger and makes the bottom deeper
Blizzard will never hit rock bottom. You gamers get upset then continue to play and throw money at them. You’re the victim in an abusive relationship and you continue to return.
Sounds about right
@@ROdoesITbetter You're right, but the lack of a viable alternative certainly doesn't help matters. Pretty much every game company out there is as shit as Blizzard.
@@ROdoesITbetterThose "gamers" are just whales who are addicted to the shit dopamine hits that are created by FOMO.
@@akiramasashi9317 ok… so keep your $$$ stop supporting the bullshit. Nothing will change if nothing changes. It’s really that simple.
This has a lot of the same feel as EA's "nobody really wants to play single-player games anymore", except they believed this so hard that they actually didn't even bother making the single-player features, and then were surprised when they learned that yes, manybody still wants single-player games, and had to diplomatically admit that they just really didn't care to begin with
Dude, the same year they said that the first of the new God of war series came out and was huge.
@Anthony Mercado lol multiplayer games should die
I had never played Overwatch, but I liked the world that was built, and I was interested in exploring in a story campaign. Knowing that the deeper pve setup was halfway scrapped because "it won't make us battle pass money" is sad. I'm sure there are thousands of other potential players that were lost all in the name of a quick buck.
When I first saw the trailer all those years ago. I thought it was gonna be a movie
@@spritemon98 An OW movie would be SO beautiful with the right people behind it. Even if it's just a story about the early days of Overwatch or of Talon, it could be great.
@@Montesama314 exactly! It had so much story potential then my expectations dropped heavily when I found out it was just a pvp game
Same here- I’d have paid normal game price in a heartbeat for it with that content. 60 bucks for a game and maybe tossing in some extra cash for a cool skin for my favorite guy? Sure. Without that I’m just not interested the way I could have been.
The fact they call Immortal internally as a success is all I need to know.
This video really just solidified Indie Devs as the go to for gamers now a days because of the lack of "Corperate Control"
Indie devs have passion. Passion creates good games, and good games form companies. Companies eventually lose passion, and indie devs are needed again. The cycle of the gaming industry.
Atleast until today's indie devs become big enough to become mainstream, and get corrupted by greed just like current's big players. And then we will find new, independent studios to support.
@@Bruhtatochip742 until the government steps in and allows monopoly and free reign for corpos to write the licensing laws. All hail our new corpo-gods.
That has already been the case for years now. AAA corps in the gaming space are irrelevant to non casual gamers.
@@TravisHi_YT the casual gamer is literally defined by AAA companies.
Call of Duty, Halo, Skyrim, Super Smash brothers, Pokémon, all these are made by AAA companies who regularly abuse the consumer.
Edit: I misread your comment but refuse to change mine out of sheer stubbornness.
Next months update: "We are shutting down PvP servers so players could focus more on enjoying the in game shop"
I feel for the people who invested hours of their lives into the multiplayer, waiting for the PVE update, only to have their dreams dashed once again. I have to ask, how do people constantly put their fate in Activision Blizzard when they have done nothing to warrant such? You’d think they would’ve scorn their community enough times to never warrant renewed trust in them.
That's why I can't feel bad for Blizzard. They have had a bad record when it comes to their games that people should expect them to do something scummy.
Some of it is blind consumerism and brand loyalty, but a lot of it is sunk cost fallacy. If you've put lots of time and money into a game, it's gonna be hard to walk away from that. I finally quit playing in March and it hurt. In total I probably only had around 900 to 1000 hours invested, much less than other people, but still quite a bit. I really loved the first game, but OW2 completely destroyed everything I loved about it. I hated 5v5, it made half the heroes troll picks (good luck tanking as Rein or Hammond). I hated the Push mode, it was just a bad version of payload. The matchmaking became _even worse_ and you either got rolled or stomped the other team. Eventually it just got to the point where playing the game only made me sad and frustrated, so I quit.
Because they’re addicts not consumers.
That's why I have less than zero hype for Diablo. It could be a good game. But the fact that it's Blizzard is enough for me not to buy it. My backlog probably i big enough to get me through the next 3-4 years anyway.
i don't tho. I know it's trash since day one when they make it 5 v5. No real new content. Everything is just " oh it's coming. Just wait." And if ppl are still playing they only have themselves to blame.
It ain't easy being the act man, I've seen this man time and time again lose his faith in the things he loves because they're in the hands of people who truly don't care.
Firstly Halo, I grew up on Halo myself, it had a big place in my heart, I own toys, and collectibles and all that kinda stuff. So I know it hurt to see Halo infinite go down the toilet. I'm not an Overwatch guy, never have been, it's got nothing for me. But to see Act Man yet again hold his head in hands in frustration over seeing something he cares about get railed by corporate mismanagement still is sad to see. Although anyone could have seen this coming, Blizzard (to me personally) is one of the most greedy, evil companies there is. Boby Kotick is literally Satan and is driven only by his insatiable never ending greed. Plus Blizzard has had a spotty reputation for many years now, so I'm never surprised when they do something wicked.
It hasn't been Blizzard for a long time. Activision consumed them, and has worn the name as a mask since then. For more than 10 years now, Activision has done this.
Preach brother. At least we still have companies like FromSoft
"Too much effort" is something a company deprived of any passion would say
You know, I never would have discovered you if it wasn’t for that whole situation happening to you last year. I hate that it happened, but I’m happy for the exposure it brought to you because I’m a very happy new subscriber 🎉
This news hit me way harder than I thought it would. Me and my friends were really looking forward to this. This could’ve been one of the greatest for PvE. _It’s a quiet thing to fall_
Once more, I find myself thankful to have turned my back on AAA studios, and turn to smaller and indie devs making niche games that are fun. No more frustrating unfinished/live service games for me.
Most are terrible. But not all are. Agreed with Indie games though.
Or get into different genres. AAA studios that make grand strategy games like paradox are bad, but not even close to AAA studios in mainstream genres like shooters
Massive respect for adding deep rock in the edit, much deserved. Every co-op shooter in the rest of human history should take notes from DRG.
Every game in general that adds a season pass should take notes from DRG.
Rock and stone, brother
FOR KARL
ok
"We are rich"
I knew this video was coming! Thanks for covering this Sir Act, be the voice of the people 😭
Don't read my name!.
You know shit is bad when you miss the lootboxes
The lack of a story driven single player campaign was the only reason I never played Overwatch even once, despite really loving the universe and characters. The promise of one was the only thing that made me think about trying it out finally. Now I know never to bother with any product ever owned by Blizzard.
How do you love the story and characters but never played it???
@@tryhardfinessedyou You needed an internet connection to send this message.
The thing that a lot of people don’t understand about loot boxes in OW1 is that if you played a decent amount, regardless of how well you played or the outcome of the match, you were rewarded with more loot boxes then you knew what to do with - i didn’t know a single person who paid for loot boxes. So yes the concept of loot boxes is still horrible but an overwhelming majority of people were not interacting with that core payment system, as they only used their rewarded loot boxes.
This is the reason they went from selling a $60 game to go to free to play - so they could charge for cosmetics and battle passes, they can now recharge their old customers again who had previously been getting all the new content for free while also gaining a new audience extremely easily as a full game just because free.
I have played SMITE for years and it has a similar loot box system, although lately theyve nerfed it. Thing is the game is so enjoyable for me and the skins have so much effort in them that I dont kind paying $5 every so often to get something cool.
Tbf while common loot boxes weren't a problem, event loot boxes were successfully creating a fomo. To get all the rewards during 2 weeks(or was it 3? It was a long time since I played, I forgot...) of event you would need to play endlessly. So buying a pack of event loot boxes was an attractive option if you liked cosmetics in the game.
@@LadislausKallig not really.. events cycle throughout the years so if you missed it one year, you could always buy it for very cheap using in-game currency, or get it from lootboxes (free) during the event again the next year.
The concept of loot boxes were ridiculous when they became a thing, too. Remember that games were made for years beforehand without these terrible microtransactions.. You could always just play the game for cosmetics no problem. Settling for loot boxes is not much better.
I'm interested in seeing what awful system game devs will create in the future to further milk customers to the point where people will look back at battle passes and overpriced skins and say "it was better back then"
I feel like an indie studio could have done more and better work in 2 years then blizzard has in their entire OW2 making
They could
And have
6 months after Blizzcon 2019 and the reveal of Ow2 Ghostship gave Deep Rock Galatic its full release, ever since then they've been updating the game with seasonal updates, new weapons, new enemies, holiday events, collectables, the ususal
In fact, these last few weeks they've been revealing teasers for their next big update which is going to focus on a swarm of new mutant enemies
True DRG is a pve game that doesn't need as active management as overwatch, but comparing the two just makes it sadder by comparison
9:40 you could see the pain in his face when the poor guy had to tell the world that all these great features that he himself loved had to be cut from the game because of the greedy higher-ups
He looked so tired.
He lied for almost a year about the PvE.
@@AzureRoxe You do realize they have to (if they want to keep working on the thing they love / keep their fucking job).
I still remember people telling me that Diablo Immortal "wasn't a big deal"
They called me a madman.
But I knew what this support for games like Immortal does. It invites disaster and greed.
You're so uniquely wise and thoughtful.
/s
“What, did you just lose all your talent?”
So many staff left Blizz, so at this point it is safe to say that yes, Blizzard lost all its talent
Yes they did, not only did Jeff Kaplan leave, but also most of the OG Devs of the first OW, and then most had to be put out due to the "Frat House" work environment scandal, and they lost HUNDREDS of Devs and staff with that, and not all of them were not just OW devs. So yeah, Blizzard lost an absolute FUCK TONS of talent. And of course, their games are gonna take a hit, it was inevitable.
Couldn't have happened to a nicer company. They earned that L
I'm so heartbroken. It's rough seeing a game you've loved for years in its death throes.
Halo Fans: “First time?”
*F1 fans*
Grab a chair and a glass of whisky.
WoW fans after WOTLK: Welcome aboard
@Luke Skywalker yeah it's sorta standard for the games industry now, but man it hurts. My friends have pretty much all stopped logging on to play OW since the PvE news dropped. I hate it here. 💔
ha get used to it as a blizzard fan
I'm hoping one day as a community we will stop paying these companies money to keep this circus going. Honestly if that happened companies would go back to not making bad quality games
It's important to note that we're not the target demographic. They know we won't pay; rich kids wasting their family's wealth will. The people who play an F2P game for free act as the platform that makes paying players feel superior. For this business model to fail, we have to cut all ties with F2P live service games.
Yep. I will continue to lay blame on companies and criticize their God awful choices...but consumers have a large share of the blame too. Why is Diablo immortal so profitable? What is wrong with people? Stop rewarding companies for awful and predatory creations
As much as I'd like that, it's not gonna happen 😢.
@@RamikinHorde Take a lot at the ass clowns who dumped thousands and thousand into immortal to "prove a point" Yet also look at overwatch youtubers who just buy buy and buy skins while whining about them because they can.
Its why I don't feel much sympathy for them.
@@RamikinHorde Yep, this is the comment that should've pinned here. The gamers are to blame for the current situation. No company is forcing you to buy anything honestly.
But I agree with the other guy here. Rich kids wasting the family wealth or streamers getting donations to waste on such predatory business models, or gambling is to blame. If they'll not be regulated, we can only hope that modern gamers just STOP buying this nonsense.
I honestly have no hope, so I just buy whatever I believe. TOTK just released and showed a lesson for everyone, the same can be said for a lot of indie games.
And even for Overwatch. Overwatch is an INCREDIBLE game and you don't need to spend ANY money on it to play everything, except that now you don't have access to the newest heroes as fast, but honestly, it's fine. It's bullshit but it's mostly fine yet.
It's not Overwatch 2 ... it's Overwatch too. Also it's crazy because Overwatch came from Titan and a over a decade ago I was working at Blizzard and got to see early footage of Titan... I left Blizzard long after I saw the writing on the wall and I should have left sooner but it's disgusting just how far they've fallen. I actually know the exact moment this all started to change drastically. I was a GM for WOW and previously we were told, and rightfully so, try to find a way to say yes to a player (within reason) and then we got a new Director of Customer Services. At that point more and more of the old guard were leaving. At first not a lot changed but then shortly after we had training on how to tell the player no. The idea was we didn't want their request clogging up the queue. Shortly after this we had a mass layoff despite making money hand over fist. I knew then that old Blizzard was dead and the accountants had taken over the company.
I think this is why indie developers thrive more than AAA games, because people who work with these companies have to listen to people who don't care about the creativity part as long as it's making money and ALSO have to listen to so many restrictions that have become the killing point of these games that could be so much more than they are. So many companies and basically anything have fallen into the hole of "we need to be the richest the world has ever seen" and it's so saddening.
Capcom: Hold my beer
@@李재성 lol mainly in the American side at least, I don't know about other countries
@@OceaMiraAnimations
Have you seen Capcom’s latest wins? Especially with Street Fighter 6? I’d like to think that Capcom is in the middle of their renaissance.
@@李재성 Yea they actually doing alright atm. SF6 is kind of expensive but from what ive seen its actually a good game.
@@youtubedeletedmynamewhybother
Critical acclaim too
As tf2 player yall finally understand how it feels too get exited for a huge update and then fucked over by the devs
Atleast tf2 got mann vs machine
LMAOOOO
TF2 had a decade of updates you ungrateful ape
@@SevereWindow and mods.
And an active community
I remember when I played Zoo Tycoon way back in the day. I made only dolphin and whale shows, because I could sell tickets to them in addition to the zoo's entry fee.
Nobody came to my damn park.
I think the biggest question we must ask is: does this count as a scam? I’d say yes. They marketed PVE as some massive game mode alongside PVP, which probably influenced many people to buy the game to get PVE when it came out. So when they say “it’s cancelled” when previously it was marketed as the big thing besides PVP, I think that counts as a scam. So yeah, perhaps some lawsuits might be coming soon if people capitalize on this and know some good lawyers.
ABSOLUTELY A SCAM. They released it early to give out PVP and told (I would argue they trick) people to play it because people will throw in money and they wouldn't have to work on PVE EVEN THOUGH IT'S SUPPOSED TO BE THE POINT OF THE WHOLE GAME
100% a scam. I hope they get sued into oblivion.
@@austinluker7799 Preorders have entered the chat
@marvynjeanbaptiste3206 its why you don't pre-order
It’s a free to play game so that’s probably going to save them. Nobody got tricked into buying anything technically
I'm going to miss Overwatch. This was my eSports game, but even from an eSports perspective I just don't want to play ranked anymore, I keep getting disappointed by the choices Blizzard make. I know that I'm not alone in this, but I almost wish they just left Overwatch 1 as it was and kept updating that.
Esports lol video games arnt a sport. Whats next, lottosports, drive-thrusports?
PVE is like a relaxing time away from toxic competitive environment, and thats Jeff have planned before, and if no pve story mode progression, what OW2 is all about? lets just call it OW1.5 then
But how could they add all the outrageous microtransactions if they just kept updating OW1. Its clear the only reason OW1 died is for money reasons.
@@DrViperVideos have you heard of a little game called counter strike?
@@thiccchicken1393is that supposed to change our minds about it whether or not it's a sport?
Great video, they deserve to be called out.
I would have also liked to see these points also covered: 1) Jeff Kaplan and other senior OW devs leaving. 2) The 3 year gap between OW1 and 2 bring only updates that should have taken at most 1 year. 3) The timing of the decision to cancel PvE and still leading players on (i.e. it was axed just before launch but they still advertised it).
You could still milk this for more content ;)
He missed some pretty big points there lol
If it was being advertised even after it was axed internally, how does this not count as misleading and false advertising?
@@eegernades Morally speaking it sure is misleading and false advertising. Huge middle finger to the fanbase for sure.
Legally speaking probably because OW2 did not directly sell as a game but just transformed the base game into this predatory bs f2p microtransaction monetization style.
I´d also assume they have some "as a live service game everything is prone to changes" shenanigans in their fine print somewhere.
Q
So..... who came back here after Pve mode has been canceled
What do you mean come back, this whole video is about PvE being cancelled
@colddripgaming He's talking about Overwatch 3. Little glitch in the timeline.
They could've had only a few talent trees, 1 for tank, 2 for dps (melee and range), and 1 for healing...and as time went by, add a few more talents and eventually make them separate for each hero based on players' feedback. It would have still been a great experience.
They couldve really downscaled this to make it manageable. A shame how it went down
And then copy paste in the event PvE ai
@@pyroratt That's seriously no good excuse - they had almost half a decade to code new pve AI behaviour.
Could've released the game in small increments and had it done by now...I'm starting to think that the excuse they said was bullshit, and just wanted to keep the current model of PvP only with battlepasses
What's messed up, is that in the april fools event, soldier HAD that ability... So it's not like they had nothing ready for pve, they just said "nah, not enough money for us"
They put more effort in probably less time into those silly game modes like when they recorded ult lines which was funny af.
pretty confident that event had alot of hero talents that are scraped
@@KuraVixen the fire spread for ash definitely was, likely so was hanzos old scatter arrow used in valentines Day... Hell, most events likely took from it, even battle of Olympus
As someone who played with overwatch basically daily and since overwatch 2 I basically never play. Gameplay feels worse and they cancelled PvE mode …
A lot of the roadmap consists of features that were lost when transitioning from OW1 to OW2. The PVE content being chopped up for season passes is such a low blow to their fans.
Every once in a while I get flashbacks to OW1 around 2017 and it was so beautiful.
Oh yeah early OW was the shit. Crazy to see how far it's fallen since then.
Those were the days. And back then I've always wanted more pve and single player focused content because each characters have their own cool back story 😢
2016 overwatch was so fun I'll never forget 😢
You sound like me when I talk aboud 2014-2015 Gta 5 online.
It was a golden age.
@Miyi Yeah, I never played a game as much as Overwatch back like in 2016. Sometimes played for 12 hours straight. Had a lot of good summer memories that year right before senior year highschool because of that.
Blizzard became the epitome of "I didn't have any expectations and I'm still disappointed"
You were right about the story missions, except they're not releasing them every season :(
Pve would've been potentially good and profitable, cuz tf2's mvm not only kept raking in money from ticket purchases since people hope of winning shiny and really pretty guns and charms, but also helped with the game's economy since with the introduction of rare items - the demand for them will exist and will increase as time goes by thus also incentivising players to be more active in trading servers/websites or steam market
That’s what overwatch needs, third party websites and item economies. This is one of many reasons I can’t take the people who are upset about pve seriously.
man mvm was the shit
TF2 doesnt actually pull nearly as much money in for valve as you would think, and if it was a game in Blizzards hands it would have been shut down long ago.
@@jjohnfnchf7535 I mean yeah, but the fact that they still keep updating with the community cosmetics (which are atrocious) it's still an indication that tf2 is still making money for valve. Besides, my point wasn't that mvm or tf2 for that matter is a huge money maker for valve, but that mvm is making money so why shouldn't blizzard release their pve? They could do the same like valve did and sell tickets for entrance to official servers that will reward you with various items while having servers that could be like mvm's bootcamp, like it serves as practice for the pve
The second I heard about the PVE I was waiting for this video! Also I want to go against some arguments people are saying. One of the main things is that Blizzard tried their best. Really? Like you mentioned, there are hundreds of people working on this. Now the thing I want to say is don’t blame the devs, blame the suits hiding behind the battle pass! Great video btw, love the content! The only thing is, is that your content is free to watch so don’t be tempt to make your upload schedule a battle pass format!
The most shocking thing about the pve cancellation was the players thinking Blizzard would actually keep their promises after neglecting OW1 for so long and the bs that was OW2
Yeah at this point I blame players more for tolerating this rather than voting with their feet/wallets.
Hahaha I know right? I literally never thought any of that shit would happen, and my buddy was all like "you're just a blizzard hater this is overwatch we're talking about it's not some old ip like warcraft or diablo" (literally 2 of the 3 franchises that put blizzard on the map, StarCraft of course the other)... I had such a shit eating grin on my face when I was telling him "told you so".
@@lukeraymond6927 Blizzard players will take anything
@@NateTheScot Nostalgia seriously blinds people
@@FOF275 what
At this point it’s time to leave most of these big corporations in the past and look to indie developers that actually care about their games and want you to enjoy them
My problem with Overwatch since it's release is how they put a lot of effort into those trailers about the characters, showing off rivalries and the world they live in but the game itself is a PvP with teams of characters working together even though some of them shouldn't, like Tracer and Widowmaker . The PvE was a chance to show off that potential for these characters but with the mode being cancelled I've lost any interest in going back to game.
Yeah same, the pve seemed hype, it sucks that we'll never get a campaign for this game cause out of all the fps games out there, Overwatch could use one cause the characters and world is so interesting
I think the story missions still have the potential to show off the world and characters even if it's not going to be a replayable pve rpg anymore.
They generally could have released each hero with hero unlocks trees over time when they are ready. It'll feel like a new character each time because of all the new moves
I legitimately loved the first overwatch so much. Played with my friends on launch day until the overhaul last year. Over 1200 hours of play time on record in 6 years 💀I played overwatch 2 at launch and stuck with it for about a month until I dropped off. No desire to go back at all☹️
"1200 in 6 years"
Bro that's nothing
@@snapdragonzoroark man I did what I could 😭
I was the same way except I dropped off a year before OW2. Was gonna come back for the PvE, the thing I wanted since launch. Guess I'm not after all.
I started playing about a month ago. Was Overwatch 1 different in any ways? I heard there were teams of 6 back then but I don’t know what else
@@Mr_avenger709 there were teams of 6 and that is one of the changes in overwatch 2 I think I preferred, but overwatch 1 matches were so much more chaotic which I know some people miss. Various hero reworks, no battle pass. All micro transactions were completely optional and new hero releases were available for EVERYONE at launch. There are other changes but I’m sure somebody else will jump in lmao. But if ur enjoying overwatch 2 continue to 🙏
Boeing is a prime example of what chasing short term shareholder gains will do to a company in the long run. Blizzard/Activision is a close second
The amount of dev time they put in to see nothing come out is really crazy. Speaks volumes for the disconnect between the devs working on the games and the companies higher ups and sounds like a management nightmare. This was the nail in the coffin for me. Destroyed my will to play the game by killing off the one thing I and many others were really looking forward to.
How do we stop things from being terrible? Zero existence, like the Devil? Is creation not enough?
It seems like a good game wanted to exist, but...
It's such a mess.
They are busy doing woke things and virtue signalling, so they have not time more for developing stuff.
Yeah its very crazy. They have been talking about this mode for years and it all amounted to nothing except wasted time and disappointment. The heads over at blizzard have no idea what the fuck they are doing.
Same I'm done with Overwatch, PvE is what was making me perservere through the garbage diamond matcmaking.
@@Kyotosomo why don't you post anymore. I don't watch your stuff but it's just odd