I started this series with little hope to even get 30% of what you explained. Watching Blender tutorials for years without the ability to actually finish my personal projects independently in a successful manner, I thought I just wasn't built for this. You changed my mind in 25 minutes & I finally realized that I don't have to suffer when there is more user friendly options out there.
Thanks for sharing! This guide provided all the info I needed to help me decide whether or not to purchase Substance Designer on Steam (next to Substance Painter). Best. decision. *ever*! It's been a few months now and the impact both programs had on my setup (using Daz Studio & ZBrush) is _insane_. Thing is: coming back to this guide while eating lunch made me realize just how complete it is. You covered just about all the important aspects: nodes, atomic nodes (without mentioning) but most of all the override procedure. Very well done! Thanks again for sharing!
This series are awesome!! Really hope I could find it earlier, it helps me a lot on customizing some trickly texture in work. Thank you for sharing, the explanations are very clear and easy to understand;)
Have to disagree. First of all it rewarded the original authors / company with a big paycheck. If you want to blame someone you should look at them; they opened the door. But second... Adobe has been nothing but generous. Free tutorials like this one, perpetual licenses for the Substance infrastructure on Steam... They don't even back away from allowing said Steam users to participate on the official Adobe community as well...
Thanks for the tutorial. In my case, I have only "send to Substance 3D Player". Do I have to do something to link Substance 3D Painter to Substance Designer ?
@@Substance3D I have the version from Adobe CC. I have a subscription to the various packages, including painter. I have no option to send it to other packages.
@@Substance3D Hi, could i ask why ? I see no reason for the software being different depending on where you buy it .. is it a kind of penalty for getting a perpetual licence only available through steam ?
@@redddddrum In short it's technical reasons, the behind-the scenes technology relies on Adobe-specific tech that won't work without all the CC tech running in the background.
@@Macca15 That sounds strange, it really should work for you. Do you perhaps have an older, non-CC version installed that you are running instead? best to uninstall those, we've even gotten confused ourselves sometimes when running the different versions side by side.
I bought painter from steam. Whenever i press send to painter, it opens the adobe one which i have zero interest in buying. How do i get it over to the good painter?
You have to publish it manually to SBSAR, then drag drop the SBSAR file into the shelf in Painter, and accept the import dialog. Slightly slower but works fine too.
And I don’t get an real idea of how the hundreds of the other nodes work and their applications. Maybe they should make other tutorials about other nodes, i.e. Flood Fill nodes, applications for the many other noises, and other longer tutorials for some PBR materials that have deeper explanations.
Since these are beginner tutorials, would be nice if you would explain what you are doing a little better. Double click to make the blends combine, or how you drag and dropped your nodes on a line and they connect. Guess I'll pause and go google. Thanks for the poor tutorial.
RIGHT?!? Just zip along and not explain where you are as you do the thing, so we have to try and hunt down the freaking cursor! rewind rewatch over & over just to get through a basic tut.
I started this series with little hope to even get 30% of what you explained. Watching Blender tutorials for years without the ability to actually finish my personal projects independently in a successful manner, I thought I just wasn't built for this.
You changed my mind in 25 minutes & I finally realized that I don't have to suffer when there is more user friendly options out there.
So glad to hear that you're finding this series helpful. We will also have a new Designer course live soon. Stay tuned!
Thanks for sharing! This guide provided all the info I needed to help me decide whether or not to purchase Substance Designer on Steam (next to Substance Painter). Best. decision. *ever*! It's been a few months now and the impact both programs had on my setup (using Daz Studio & ZBrush) is _insane_.
Thing is: coming back to this guide while eating lunch made me realize just how complete it is. You covered just about all the important aspects: nodes, atomic nodes (without mentioning) but most of all the override procedure. Very well done! Thanks again for sharing!
Thanks dude. This was a lot of work to plan, write, record, edit, I'm glad to hear it was worth it!
This is pure GOLD.
Really can’t get snufkin, from the old moomins cartoons, out of my head when I listen to this narration, so peaceful.
This series is a godsend. Thank you.
Thank you for explaining it so well. And...voice is so good. It's like listening to ASMR. i like it !
This series are awesome!! Really hope I could find it earlier, it helps me a lot on customizing some trickly texture in work. Thank you for sharing, the explanations are very clear and easy to understand;)
You have opened my mind
Is it possible to add a node that deforms the sewing thread along the path in Substance Designer? Thanks!
The best tutorial on the UA-cam!!!
This is fantastic. Thank you
Software is amazing, Adobe's attempt to rebrand and repackage, not so.
Have to disagree. First of all it rewarded the original authors / company with a big paycheck. If you want to blame someone you should look at them; they opened the door. But second... Adobe has been nothing but generous. Free tutorials like this one, perpetual licenses for the Substance infrastructure on Steam... They don't even back away from allowing said Steam users to participate on the official Adobe community as well...
Thanks for the tutorial. In my case, I have only "send to Substance 3D Player". Do I have to do something to link Substance 3D Painter to Substance Designer ?
As mentioned, this feature only works if you have the version from Adobe CC. You can not "send to" with Substance/Steam versions.
@@Substance3D I have the version from Adobe CC. I have a subscription to the various packages, including painter. I have no option to send it to other packages.
@@Substance3D Hi, could i ask why ? I see no reason for the software being different depending on where you buy it .. is it a kind of penalty for getting a perpetual licence only available through steam ?
@@redddddrum In short it's technical reasons, the behind-the scenes technology relies on Adobe-specific tech that won't work without all the CC tech running in the background.
@@Macca15 That sounds strange, it really should work for you. Do you perhaps have an older, non-CC version installed that you are running instead? best to uninstall those, we've even gotten confused ourselves sometimes when running the different versions side by side.
I bought painter from steam.
Whenever i press send to painter, it opens the adobe one which i have zero interest in buying.
How do i get it over to the good painter?
You have to publish it manually to SBSAR, then drag drop the SBSAR file into the shelf in Painter, and accept the import dialog. Slightly slower but works fine too.
@@Substance3D Yeah it slightly slower, not really an issue but would be nice since i bought your software that it's linked with eachother.
108 people hate the logo to an extreme level lol. Ngl I can see why UA-cam is disabling the dislike count
What can ya do? People are stupid.
A-OK tutorial, but like most people, I do not like the logo changes.
True
And I don’t get an real idea of how the hundreds of the other nodes work and their applications. Maybe they should make other tutorials about other nodes, i.e. Flood Fill nodes, applications for the many other noises, and other longer tutorials for some PBR materials that have deeper explanations.
Since these are beginner tutorials, would be nice if you would explain what you are doing a little better. Double click to make the blends combine, or how you drag and dropped your nodes on a line and they connect. Guess I'll pause and go google. Thanks for the poor tutorial.
RIGHT?!? Just zip along and not explain where you are as you do the thing, so we have to try and hunt down the freaking cursor! rewind rewatch over & over just to get through a basic tut.
How is Warp a new technique? 🤔
No one said it was. The "new techniques" was in reference to the previous video. 🙄
Dislike for horrible logo
Relax, you aren't that important.
@@sunlightevidence4359 you too
The only thing i can regret for being an adobe customer is the new logos of the Substance programs , they are horrible!
You need help.
@@sunlightevidence4359 YOU need it, bro.
@@rafaelsot01 a thumbnail is a thumbnail everyone has their own opinions
why does that cube just display there chillin'?