Thanks for the video, a couple of quick comments. Firstly, for Studio One users (only) you need to "separate shared copies" after you duplicate a track. Otherwise every move you make with Melodyne in one track (actually event) will be copied to the other track. That threw me for a while. Secondly, Rich, I was waiting for you to use the "add random deviations" option in Melodyne for the harmony line. I know there's more than one way to skin a cat but this often works well for me and is a(nother) powerful feature in Melodyne that isn't well known.
I have been working with Melodyne for quite a while and still learned some new features. Maybe I should have read the entire manual... Thanks for your tips!
10:49 speaking of that! don't get me wrong, i love melodyne, but i hate those moments when i had to tune a vocal so hard that i need to use the transition tool to smooth that out, because it always makes this exact vibrato shape where it goes a bit up and then comes back from a bit down or the other way around, you can also see in this video repeatedly there. maybe the listener of the music doesn't notice it anymore but i always find it so obvious when it happens. I was wondering multiple times already if it wouldn't be cool if melodyne had an alternative feature for that where the user can draw the vibrato more freely on transitions. do you think that would not only be possible but also pleasant sounding, celemony? or would it bend the vocal character too hard? have you tried stuff in regard to that yet?
Thanks very much. I have the studio version and wanted to ask which is the latest version for Logic where ARA works. Last time I used it, ARA didn‘t work.
I’m not sitting before my PC, but there are functions somewhere in Melodyne to slightly randomise pitch and timing of notes. Why do you not also use these for vocal doubling?
If you knew something about chords without being a sight reader, you could probably make it work. Also, you could fiddle around with the 3 and 5 note differences and see what happens.
How do you think doo-wop groups operated then? Because that genre of music was developed largely by street musicians who learned by ear and were not theory-trained.
@@ianslingshot first of all the concept of "sounding good" is totally relative. What "sounds good" for you could not "sound good" for others, so who decides that "it is good" ? Also how much time do you have to spend to make it "sound good" without any music background, just by trial and error ? And you'll never know WHY it sounds good or bad
Thanks for the video, a couple of quick comments.
Firstly, for Studio One users (only) you need to "separate shared copies" after you duplicate a track. Otherwise every move you make with Melodyne in one track (actually event) will be copied to the other track. That threw me for a while.
Secondly, Rich, I was waiting for you to use the "add random deviations" option in Melodyne for the harmony line. I know there's more than one way to skin a cat but this often works well for me and is a(nother) powerful feature in Melodyne that isn't well known.
Great video! Thanks so much. I’ve been using melodyne for about 10 years and still learned a few things :)
We are waiting for Black Friday deals! 👊😀
I have been working with Melodyne for quite a while and still learned some new features. Maybe I should have read the entire manual... Thanks for your tips!
Thank you for yet another great video!
10:49 speaking of that! don't get me wrong, i love melodyne, but i hate those moments when i had to tune a vocal so hard that i need to use the transition tool to smooth that out, because it always makes this exact vibrato shape where it goes a bit up and then comes back from a bit down or the other way around, you can also see in this video repeatedly there. maybe the listener of the music doesn't notice it anymore but i always find it so obvious when it happens. I was wondering multiple times already if it wouldn't be cool if melodyne had an alternative feature for that where the user can draw the vibrato more freely on transitions. do you think that would not only be possible but also pleasant sounding, celemony? or would it bend the vocal character too hard? have you tried stuff in regard to that yet?
Awesome tutorial, very inspiring!
Excellent Rich. Thank you.
You just made their live performance that much more complicate lol. Great Melodyne tutorial!
i just learned that you can click on the pitch labels to select all blops of that pitch
This is what I’m talm bout
Keep it coming
Yeah. That was really cool. Thanks!
This is a useful tutorial for when my granddaughters are unavailable to do oohs and aahs for me.
With you it’s so simple… thx
Thanks very much. I have the studio version and wanted to ask which is the latest version for Logic where ARA works. Last time I used it, ARA didn‘t work.
I’m not sitting before my PC, but there are functions somewhere in Melodyne to slightly randomise pitch and timing of notes. Why do you not also use these for vocal doubling?
excellent!
Sing it for godsake! 😊
You in the wrong channel…
This channel is about the most specialized software that YOU need training to manipulate prerecorded audio..
@@dmillionaire7yeah! Tell me about it 😂
Great videos. How much for your Beard?
The singer intros band reminds me of Warren Zevon
The only problem with melodyne is, it only multiview limited number of tracks! Why is that?
How you would want to harmonize and judge the harmonies you create without knowing anything about music theory is beyond me...
If it sounds good it is good
If you knew something about chords without being a sight reader, you could probably make it work. Also, you could fiddle around with the 3 and 5 note differences and see what happens.
@@Want0nS0up approximation at its best 😂😂😂
How do you think doo-wop groups operated then? Because that genre of music was developed largely by street musicians who learned by ear and were not theory-trained.
@@ianslingshot first of all the concept of "sounding good" is totally relative. What "sounds good" for you could not "sound good" for others, so who decides that "it is good" ?
Also how much time do you have to spend to make it "sound good" without any music background, just by trial and error ?
And you'll never know WHY it sounds good or bad
excellent video, thanks a lot 👍👍👍