Came for the thumbnail stayed for the shenanigans. I was really enjoying your no cyber-ware/melee only/ playthrough, I kind of want to see you do the same, but with all weapons, only one weapon group, i.e. no cyber-ware/smg's only.
I'm getting there. I'm finally able to one tap the trash teir enemy's and I'm learning how movement interacts with my abilities. This guy is on another level however
I think that for me, having a consistent high frame rate has helped me a lot. I'm still garbage compared to BW but I am beginning to find a rhythm and pull off some cool kills. I have 260 hours invested.
I wouldn't expect wall running because the reason why they cut that from the game was they would have to make all walls the same due to clipping issues. They decided that having more variety for architecture was the better choice. The way Paweł explained it sounded like it probably is just an issue that will exist in any engine.
Just give this man more finisher animations and let him be the one who is featured in a "combat overview" videos. This dude could put on a hell of a great combat trailer
@@SgtCroaker Wall running may be out of the table but let us wall jump and grab on to some ledges, hell a grapple hook cyberware is pratically begging to exist.
@@LuizOtavioZenwall running is on 2077, though, it’s possible through mods- so it’s extremely possible to implement it in Orion. They’re using a new system too, so I’m sure Orion will be even more phenomenal- especially when you consider everything they wanted to do with this one.. now it’s possible, and more.
Where do I begin. Ever since CDPR expanded the gaming mechanics you have given us the perfect demonstration of utilizing the mechanics based on your gameplay. You’ve shown an understanding of how to maximize the attributes and the perk trees. You just know how to play the game. I love the way you used the power of the relic. The creativity of your gameplay, the choreography, the execution, and the timing of everything shows. I also enjoyed the intro of the video. It reminds me of the “watching this video will make you play Cyberpunk” and the short cinematic footage that follows makes it so fire. Your transitions are so next level of creative. Especially your katana transition 1:49. The timing of when you unsheated your weapon to sync with the beat is spectacular. Once again you raised the bar so far up that you’re in a class all by yourself that no one can be you. You’ve also have inspired so many content creators including myself that this time of aggressive gameplays are possible to make and that there’s an audience for it. I’m looking forward to all the more videos you’re about to put out now that the game is complete.
Thoroughly enjoyed this video. Everything from the intro, the complexity of your kills, the transitions between scenes synced with the same animations for different weapons, and also synced to the music, etc. Fucking amazing. Thanks for taking the time to make it and share it.
The essence of this game is that you can always find something new or enjoy playing it again in a different style, implants or mission order. I finished it in all different ways with different techniques and I'm still not bored. This is the only game of its kind. Respect
That type of gaming is an art. I prefer silent netrunning with sniper/head-shotting but it's amazing to see how differently you can play this masterpiece game.
I LOVE these videos!!! I’ve watched these so many times, it’s absolutely gorgeous how it’s dripping with preem visual eye candy- the cinematic genius of the edits, and the superb gameplay!!! I thrive/strive to be this good.. and, I’m almost there after 1325 hours, lmao 🤣 I’m almost there.. I have some insane footage, but not on this level as of yet.
I usually watch your vidz for the awesome way you plan the kills etc but I have to say the montage/transitions on this one is the same caliber, absolutely brillant, 3mins that I really enjoyed thx man
Just ticked over 600 hours a couple days ago after purchasing the game a couple months before PL dropped. After onehundred percenting the game and exploring every inch of NC I struggled to find things to do. Only in the last couple months I've dabbled into (and got lost in) mods. As of today I have 984 files in the mod folder. Mods breath new life into CP from lighting, gameplay, new vehicles, increased traffic/pedestrians to appearance and clothing. Currently I'm experimenting with photomode and I'm loving it. I don't even play the game anymore, I just take photos.
I am always impressed by that back dash because when I try it, I consistently hit the some polygon just so I get stuck midway to where I wanted to back off.
this is why I love this game. I had friends ask me why I have 600+ hours on Cyberpunk, and this video shows perfectly why. Cyberpunk 2077 for me at the end of the day is about becoming a killing machine, and finding stylish ways to win encounters. Every new game save I make I have a playstyle in mind that I stick to the entire run, and it's very fun to see how many different ways you can approach combat in this game.
One thing I wish was different was that the finishers for blades and monowire are unlocked at level 15 whereas finishers for blunt weapons and throwable weapons are unlocked at 20. I wish I had known this so I could have specced my build to have all four at once.
Problem is: this game immerses me so much that I use deadly force as a very last resort, when all other options are depleted (Except for Scavs. FUCK scavs). Currently 200 Hrs of Gameplay. Seems like im missing out :/
Impressive ! I'm 400h in yet my jumps and aerial "attacks" still are Mr Beans level, don't count the times I ended up falling off from rooftops or into water lol
Better title would be "What pure mastery of Cyberpunk looks like" I'm only 700 hours in and currently running a knives and monowire Sandevistan V playthrough.
LEAVE A COMMENT! 🦾
أنت مبدع أستمر 👍💯💯💪🔥
You are creative, keep it up 🔥💪💯👍
Came for the thumbnail stayed for the shenanigans. I was really enjoying your no cyber-ware/melee only/ playthrough, I kind of want to see you do the same, but with all weapons, only one weapon group, i.e. no cyber-ware/smg's only.
V in the thumbnail has good melons
Don't remember female v having that bonkers as the thumbnail shows
I can't wait for the "This is what 2077 hours in Cyberpunk 2077 looks like" video.
This is perfect. I hope Benjamin sees this
hard af
This is how we all *think* we play.
I'm getting there. I'm finally able to one tap the trash teir enemy's and I'm learning how movement interacts with my abilities. This guy is on another level however
Not really, I am trash and I know it 😢
Ben plans his attack down to a T. I’m the bumbling bafoon who goes in winging it.
I think that for me, having a consistent high frame rate has helped me a lot. I'm still garbage compared to BW but I am beginning to find a rhythm and pull off some cool kills. I have 260 hours invested.
After 1257h into the game this is how i play but with a sandy😁
ripper: so what arm cyberware are you looking for?
benjamin: yes
more devs should sponsor you. your vids are pure cinema
Duede, I literaly start playing this game thank's to this videos! Anf it change my way to play!
Simply saying "I really really love this game" doesn't properly convey how much I actually love this game. Seriously
I feel this.
If CDPR takes their combat systems even further in Orion with stuff like dual wielding and wall-running, Benjamin's gonna be a walking tornado
I wouldn't expect wall running because the reason why they cut that from the game was they would have to make all walls the same due to clipping issues. They decided that having more variety for architecture was the better choice. The way Paweł explained it sounded like it probably is just an issue that will exist in any engine.
Just give this man more finisher animations and let him be the one who is featured in a "combat overview" videos. This dude could put on a hell of a great combat trailer
combat is good I just hope they delve deeper into RPG aspects. more choice and consequences + branching paths
@@SgtCroaker Wall running may be out of the table but let us wall jump and grab on to some ledges, hell a grapple hook cyberware is pratically begging to exist.
@@LuizOtavioZenwall running is on 2077, though, it’s possible through mods- so it’s extremely possible to implement it in Orion.
They’re using a new system too, so I’m sure Orion will be even more phenomenal- especially when you consider everything they wanted to do with this one.. now it’s possible, and more.
Where do I begin.
Ever since CDPR expanded the gaming mechanics you have given us the perfect demonstration of utilizing the mechanics based on your gameplay. You’ve shown an understanding of how to maximize the attributes and the perk trees. You just know how to play the game. I love the way you used the power of the relic. The creativity of your gameplay, the choreography, the execution, and the timing of everything shows.
I also enjoyed the intro of the video. It reminds me of the “watching this video will make you play Cyberpunk” and the short cinematic footage that follows makes it so fire.
Your transitions are so next level of creative. Especially your katana transition 1:49. The timing of when you unsheated your weapon to sync with the beat is spectacular.
Once again you raised the bar so far up that you’re in a class all by yourself that no one can be you. You’ve also have inspired so many content creators including myself that this time of aggressive gameplays are possible to make and that there’s an audience for it.
I’m looking forward to all the more videos you’re about to put out now that the game is complete.
Yo, editing Ben is a menace.
Yo, Menace Ben is a editing
2:29 Such a good transition. Your videos are always straight fire.
The editing skills alone!! 🤯🔥
Thoroughly enjoyed this video. Everything from the intro, the complexity of your kills, the transitions between scenes synced with the same animations for different weapons, and also synced to the music, etc.
Fucking amazing. Thanks for taking the time to make it and share it.
Not even watch, but i know it's gonna be a masterclass
edit : it's a masterclass
Welcome back,solid edit!
Appreciate it!
The essence of this game is that you can always find something new or enjoy playing it again in a different style, implants or mission order. I finished it in all different ways with different techniques and I'm still not bored. This is the only game of its kind. Respect
“1200+ hours” + unwavering commitment, such a joy to witness
Love your vids man, I've never seen anyone play as smooth as you do. Keep up the good work!
I have hundreds of hours in this game. Yet in every video you do something that I had no idea you could do. Bravo.
That type of gaming is an art. I prefer silent netrunning with sniper/head-shotting but it's amazing to see how differently you can play this masterpiece game.
Looks like Bro is a Lead Game tester at Cd Project Red😭😭
I LOVE these videos!!! I’ve watched these so many times, it’s absolutely gorgeous how it’s dripping with preem visual eye candy- the cinematic genius of the edits, and the superb gameplay!!!
I thrive/strive to be this good.. and, I’m almost there after 1325 hours, lmao 🤣
I’m almost there.. I have some insane footage, but not on this level as of yet.
Congrats on making Mantis Blades look cool, I always fail to enjoy them.
That transition at 2:30 is the c l e a n e s t edit goddamn.
Sigh. *Reinstalls the game*
"I'm taking fire!"
V: What a moron, its a blade!
Such a cool edit ;)
Don’t see something like this before 😌 great job man !
Oh wow new locations and gigs. I’ve been waiting for this cinematic masterpiece for too long!
I see now that my 500+ hours were just basic training :|
Love the music and the editing, then added pro gameplay on top it melts the brain
I usually watch your vidz for the awesome way you plan the kills etc but I have to say the montage/transitions on this one is the same caliber, absolutely brillant, 3mins that I really enjoyed thx man
There's something about your wacky combos and crackhead V plays that makes me so happy.
Just ticked over 600 hours a couple days ago after purchasing the game a couple months before PL dropped. After onehundred percenting the game and exploring every inch of NC I struggled to find things to do. Only in the last couple months I've dabbled into (and got lost in) mods. As of today I have 984 files in the mod folder. Mods breath new life into CP from lighting, gameplay, new vehicles, increased traffic/pedestrians to appearance and clothing. Currently I'm experimenting with photomode and I'm loving it. I don't even play the game anymore, I just take photos.
V is a woman of focus, commitment, sheer will. She will come for you and will do nothing because you can do nothing...
Really cool edition! Killing with the arm cable! SICK!
This game fucking owns
The editing is phenomenal dude
This was one of THE most PERFECT examples of rendering everyone powerless... and deceased. Thank you for this excellence.
Tried to like the video and it wouldn’t let me. It said “my resources have been exhausted.” WTH? Anyone heard of that!?
I am always impressed by that back dash because when I try it, I consistently hit the some polygon just so I get stuck midway to where I wanted to back off.
The editing on this is so smooth! Satisfying as hell
I’m glad this popped on my feed
this is why I love this game. I had friends ask me why I have 600+ hours on Cyberpunk, and this video shows perfectly why.
Cyberpunk 2077 for me at the end of the day is about becoming a killing machine, and finding stylish ways to win encounters. Every new game save I make I have a playstyle in mind that I stick to the entire run, and it's very fun to see how many different ways you can approach combat in this game.
Oh wow new locations and gigs. I’ve been waiting for this cinematic masterpiece for too long
Sweet. Also, for those of you like me who're wondering about the song, it's Stay by Infraction.
Keep it up chooms
DUDE YOU'VE ALMOST ACHIEVED 100K ALREADY WELL DONE!!!!
Those cuts were nutty and I know that ages to get it clean. Well done Choom
The editing and timing of the music is so sick here.
Cyberpunk is such a good game man, I love this ish
The edits are just perfection! 🤌
Almost Reaching 100k Subscribers Congrats Buddy Keep It Up
It's been a blast watching you blow up!
bro got the "don't fight back" mod
That's 1200+ hours in Cyberpunk 2.x alone, right? ;)
Awesome editing btw!
a man using mantis blade and sandy is my brother and comrade, no introductions necessary
goddamn that intro with the transitions and gorilla arms was clean AF
Beautifully edited!!
This really makes me want to try a strength build
This is better than the E3 gameplay first watch. Am I was blown away by that
Wow! 1200+ huh, all i need now is another 400 hours in and I too can be as cool as Benjamin Winters. Let's go!
The guy Panam tell you not to worry about.
The actual guy:
This feels like mass effect 3 playing multiplayer with a Cerberus stealth ninja, sword and decapitations are plentiful ..
Love those transitions bro! ❤
Incredible editing to the music!
One thing I wish was different was that the finishers for blades and monowire are unlocked at level 15 whereas finishers for blunt weapons and throwable weapons are unlocked at 20. I wish I had known this so I could have specced my build to have all four at once.
Benjamin Winters needs to be a canon character at this point.
1:33 That was the hardest thing I think I have ever seen in this game. Guy breaks free just to be forced to pull his own trigger. Fuck
Awsome vid Choom what you mod list look like ?
All vanilla!
Transitions are sooooo clean!!
Top notch, best editing yet
All my "stealth" missions have been loud af so far.
Imagine a "2077 Hours of Cyberpunk" video. You are a beast in NC
This video just popped up so good. Are you using any mods or is this vanilla game?
When you kinda just decide Keanu is an alright guy.
This was clean af 🔥🔥🔥
Great video can’t wait to see ya rocks in Orion ❤
Legendary run choom! Definitely one for the screamsheets xD. -from the Red Notice Runner
I could never be this efficient
fucking beautiful man, maybe I'll finally fix up my mod list list this weekend and finally get to the DLC I paid for rofl
you are an artist of killing. the editing is insane as well...
Honestly, the most impressive point for me is your movement. I always jump way to far.
The level of flow is unbeaten!
I'm trash at Cyberpunk, but this makes me wanna get better! 🔥🔥🔥🔥🔥
You inspire me to keep making even more insane kills 💪🏽
The King is Back
*Chef's kiss* that preem, preem edit
come back winters the city needs you
Absolute cinema as always!
Problem is: this game immerses me so much that I use deadly force as a very last resort, when all other options are depleted (Except for Scavs. FUCK scavs). Currently 200 Hrs of Gameplay. Seems like im missing out :/
This is what 30 hours in Cyberpunk looks like
Your videos are insane!!!! How do you do the little push against enemies?
1:45 "This is game" 😭😭💀
Cleanly cut. The video and the people in it. 👍
Impressive !
I'm 400h in yet my jumps and aerial "attacks" still are Mr Beans level, don't count the times I ended up falling off from rooftops or into water lol
What a edit BRO, AWESOME, keep going until they drop Orion please!
I had no idea there was a gorilla arms finisher where you knock their head off
Watched you before patch. Let’s see what 1300 gets you lol. Let’s go
Long live the king of badass.
Nice video broo 🔥
Its awsone when your killing at low health cuz it looks like your going full cyberpsycho!
Better title would be "What pure mastery of Cyberpunk looks like" I'm only 700 hours in and currently running a knives and monowire Sandevistan V playthrough.