this is so bad, they didn't even use the correct Megatron model. They used Fall of Cybertron instead of War for cybertron Megatron model. He got his new body in FoC because he was rebuilt by Soundwave during those events. Doesn't make sense that he is the FoC model when he hasn't died yet
The sad thing is that I've been so desperate for a new Transformers Game lately that I replayed this game last year and actually kind of enjoyed myself. I feel ashamed.
I don't think you should feel ashamed. If someone felt they wasted their time and money to play this game then bad for them. If someone enjoyed the game, good for them. I also enjoyed playing this game's campaign, though it definitely is the worst game of the 3 cybertron games. Because it plays like the other two games, I enjoyed playing this one too so I really can't criticise the gameplay itself
@@serPomiz yeah. as much as I generally understand the hate that this game gets I'd say that the Cybertronian sections are genuinely a lot of fun maybe not good enough to be worth buying the full game for, but definitely good enough that I came away from my first playthrough feeling like I'd had fun with some memorable moments (all of which were from the Cybertronian sections) and on repeat playthroughs I just play the Cybertronian bits and skip the rest of the game.
I was going to call you stupid for rushing onto those platforms and dying instantly in the Shockwave mission. But then I realised half way through your gameplay that there is literally *no cover* to even temporarily hide from the drones.
I would've called it the Matrix of Dominance, to make it match syllable for syllable with Matrix of Leadership. Not to mention the Dark Spark is supposed to impart power while the Matrix of Leadership would impart wisdom.
It's a shame that this game is disappointing on a conceptual level, like the concept of something from highmoon's cybertron war coming back to the war on earth would be great for Transformers Prime and could've helped make the Aligned Continuity feel more aligned. If the cybertron levels are gonna be between War and Fall, you could play through notable events from Prime that we never saw in highmoon's world (Bumblebee losing his voice, Tailgate's death, the wreckers) Either that or if this was gonna be a straight up asset flip tie in crossover, then have the highmoon and bayverse characters interact? Idk it's just a shame that this game was set up to fail from the getgo, and that Highmoon never got a trilogy
Before playing this game, I was expecting the Transformers 5 characters to join forces with the Cybertron characters and have a big battle together. That never happened and I ended up realising at the end of the game that I kinda played 2 separate games in one with a tiny link between the transformers universes. So strange and disappointing
8:53 We did have Shockwave in Fall of Cybertron. He was DLC character, but my copy of the game from Blockbusters (RIP) came with a code for Shockwave in the box.
I remember how when i was a kid wanted this game so badly, i ended up finding it in a store only to be bought by some other guy, minutes later after the store owner tricked me and sold it to someone else, who was willing to pay the whole price for a used game, while my father wasn't so much sure of that. Few years later i ended up finding a brand new FOC in a store for Christmas, thinking maybe this could be good despite not being the same TF game i wanted at first. I remember how i felt pretty unlucky about this whole thing back then...no you can imagine how i feel now.
I never even touched this one; soon as I heard High Noon wasn't making it I knew it was best to treat FOC as the last game. Also really hope they make a SSG Shockwave, I loved that design.
The one thing that really grinded my gears about this game was that they chose Shrapnel, a character who has appendages in his alt mode and can fly, to do a parkour section where if you transform you drop the object you're carrying. The first time i played RotDS i actually skipped that level because i got so frustrated.
All versions of the Dark of the Moon game were a prequel. It's just that High Moon's version followed the movies intentionally and coincidentally. We have Megatron with his replaced right arm and scanning his truck form, characters not seen in the movie were killed in the game; and this was the only version where Lockdown wasn't in it, since he didn't appear until the next movie with a different design and character.
I was able to play Rise of the Dark Spark for exactly a week or maybe more. Then the game crashed, and every time I tried to start it up, it would force quit every time after
"What if we made a game split into 2 halves that have literally nothing to do with eachother" is such a funny concept for a game, how did that idea get so far.
I am not a gamer, I only watch game movies on UA-cam and while all the age of extinction stuff was really boring the cybertron scenes were kinda entertaining, this is the only peace of tf media I consumed so far that has non stop Soundwave shockwave starscream banter and I have to be thankful for that
Tbh the Cybertron portions of the game are not that bad, nowhere near as good as the High Moon games but the dialogue and banter between the WFC/FOC characters is pretty fun at least. The forced tie in with Age of Extinction, lootboxes, lazy level design, low quality textures, no PvP multiplayer are the things that ruin this game. Oh, and the bugs/glitches.
What's interesting, at least to me, is that a good majority of the assets were taken from other games, it might be obvious but I noticed a good majority of assets being ported from WFC, FOC, and even the Dark of the Moon TF game High Moon made for console. You can even see the in the cutscene of the final chapter, they had to reuse background, you might notice that the bloody thing is on loop a few times, with the rust water having a line being cut through it, as far as I can tell it's not different shots of the same animation, rather the same animation repeated in 3 different cuts. And what happened to Shockwave's wings in that cutscene? It looks like some of the texture is from a different part of the model entirely, I had to check on google and even in TF FOC to make sure I wasn't going crazy and turns out it's not just me, the wings are indeed fucked up. Sorry for the Chapter 2 cutscene tangent, but to put that aside, this makes this weird piece of shitty TF game feel like a Mod of the High Moon games than an actual, well, an Activision Game. The weird map design, some the janky animations, even the premise and added Age of Extinction feel foamed in like fanfiction, and I would enjoy that if this wasn't an official game. But it is and it definitely has such terrible flaws, like the weirdest gambling system for unlocking things, the lack of pvp multiplayer, the Age of Extinction models attempting but failing to slot themselves into the base Fall of Cybertron gameplay, Everything involving Age of Extinction, you probably get the point. I can't really HATE it, especially when I've put over 100 hours into it and have all of the DLC, but I find it kind of depressing. This is what was supposed to come after FOC, a game by a completely different studio trying to juggle 2 things at once, falling face first onto the floor and suffering a shutdown as a result. This might be a sense of nostalgia so maybe I'm being too generous or too nice to a game, and that's fair too. I would talk about more about the game down the detail but no one wants to read through that.
Take this with a grain of salt, but one of the game's devs said that this game was originally gonna be much more ambitious, ROTDS was originally pitched as a crossover game to celebrate the 30th anniversary of the Transformers franchise featuring G1 Transformers with cel-shaded graphics (likely similar to the ones seen in Devastation), WFC/FOC Transformers and the Bayformers all teaming up to fight Unicron and Galvatron. This pitch sounds similar to another Activision game, Spider-Man: Shattered Dimensions, which had 4 Spider-Men (Amazing, Noir, 2099 and Ultimate) with different art-styles and tones facing off against a powered up Mysterio. However one month into development Edge of Reality was told that they had to rewrite the story and cut the G1 Transformers from the game, then two months later EoR were told they had to rewrite the story AGAIN, as they were told they couldn't have the WFC/FOC Transformers interact with the Bayformers and that they couldn't use Unicron or Galvatron. As levels of the second version of the story were being completed, they had to do ANOTHER rewrite to get the game out in time, this time the game was rewritten into two stories, one of the WFC/FOC universe and the other for the Bayverse, with the Dark Spark being the thing to link both stories and the already made levels would get cut into pieces, reshuffled, recontextualized, and glued back together to create the story of the final game.
At first when I saw this, I thought this was gonna be a crossover with the Movie autobots would meet WFC/FOC autobots about the dark matrix but it wasn't even that. It's not even a good multiverse crossover. Such a wasted opportunity.
Ok, this game may be kinda bad. But I do have a soft spot for it because it was my first Transformers game and it reinvigorated my love for the franchise when I was 8 or 9
Despite what Hasbro says the Cybertron games Optimus Prime is not the Transformers Prime Optimus Prime there's too many plot holes and it's just better to think about them as different universes
The cybertron parts of this game cant even be put on cybertron timeline, for example megatron got this model in chapter 9 of fall but he just wanted to capture tripticon and made it into a ship. And yes the jetfire segment supposedely is on trypticon which doesnt make sense. Thats why i think this game isnt in the same universe where war and fall are.
47:44 Headcanon- Megatron's greatest reason for his friendship with Orion was because he was one of the only Cybertronians on the entire planet that had a passable grasp on cybertronian civil engineering.
Sad part is back in 2014 when they were making the game back when I was a teenager they ACTUALLY got Peter Cullen the voice of prime promote thing guy saying everyone is gonna love the game but after playing and finishing it my god the cap kicked in real good
The scenes that take place in the alligned continuity are just bittersweet and painful, because you'd rather spend your time in that universe than whatever universe the bayverse style autobots are in,(I'm not saying it's part of the bayverse because it really dosen't fit, heck aoe and TLK don't match with the first three Transformers movies) but anyway, this game is just criminal for being such a shill product, and on the Transformers 30th aniversary no less, I sure hope we get some good Transformers stuff this upcoming year with it beings Transformers 40th aniversary and what not.
I got a Idea what if. Enagon is the blood of primus and the alll spark is primus spark or heart and victor simga is his brain and the matrix is his memory
I truly do not understand in what situation a game like this is made. WFC is made, high moon is praised. FOC is made, improving on everything and is still talked about to this day, high moon is beloved. A new bay movie and game is to be made, high moon is kicked off and the people who made shark tales the game now have to make the new transformers game in 6 months. What?
This game is going to be the most unnecessary plot line ever created in transformer legacy by activision Like, it's stupidly boring as sht, the story doesn't match up to WoC and FoC, and the TF4?? Yeah no
Cliffjumper is so bad a shot, he missed but tried to play it off as trying to be cool. Still Skyfire, not Jetfire. That last boss fight is just...ass. All in all, 10/10 game! Better than the Armada one.
You know back then when this game first came out I told my mom if I could get it, she said no now I’m here thanking what my life would’ve happened if I got this game
Ironically enough, out of all of the Age Of Extinction Autobots, Bumblebee is the least horrifying. Emphasis on "least" because its still horrifying but I do like it in a way lol
Honestly, when I was younger, I enjoyed the fuck out of this game, and watching this video gave me waves of nostalgia, I even bought the digital copy when my disc got heavily scratched for the WII-U, and watching this I realised how much younger me was on steroids to get this game actually finished because this game looks so difficult even on normal mode esPECAILLY on the shockwave section, good lord, I'm pretty sure I remember me making literal strategies and had to memorize how many enemies there were in each room (keep in mind i was 8)
The Dark Spark could have been a really good story if they didn’t combine the live action with fall of cybertron looks I always wondered what would The Matrix of Leaderships opposite would be like
This game was such a bane on my existence. I know this is such a niche thing to complain about but when you play as grimlock they reuse the animations from fall of cybertron and it annoys me so much. I know it was probably to save time but it only made the game feel more like a disservice to the other games
It maddens me that they got basically all the original voice cast for this and gave them literally the worst story I’ve ever seen. Also throughout the entire game they play like three music tracks over and over again. What a tragic game.
Honestly, I never thought about the sound design being bad until you brought it up. I totally see it now. For me, the dialogue is what immediately felt like it took a big dip in quality since FoC. It made the characters feel like caricatures of themselves, Starscream being towards the top of that list for me as an example.
Its weird, I played this game as a kid on the PS3, i remember not really liking the Bayverse sections, but liked the Cybertron sections. I remember fighting the insecticons as shockwave, but i do not remember that 4 lever part with all the zeta primes you were stuck on, and I did beat the whole game. Maybe that section was just erased from my memory from how bad it wss lmao. But tbh 90% of my playtime and enjoyment from RotDS came from Escalation, loved that mode to bits
a lot of the levels seem very re used, earth segments look very DOTM with no added details to them same with the cybertron segments, I remember hearing that they couldn't get the wfc model for Megatron so they had to use the foc which is why it felt so out of place for a prequel, I will say with it's many faults it had some good to it with adding new playability, I enjoyed the Insecticon and shockwave levels as well as having more time to play as Soundwave since he was so short lived in foc and wfc didn't have the minions
I literally just bought this game on eBay for my Xbox one after feeling the need to play a TF game again, but after watching this video, I'm starting to think that wasn't such a good idea.
I’m not sure what the name of the song was, but the music from the start screen is royalty free music, which probably means a lot of the other music is also royalty free
I beat the 2nd level with the drones and guardians with a sniper and hitting all of them from the middle then using the missiles and shockwave for everything else took me 2 tries
Ok I know the story is wierd, but hear me out it is explainable. What if I told you that missions on earth and those on cybertron are 2 separate universes. When Optimus won the battle with Megatron he didn't throw the dark spark into the cosmos, he actually destroyed, and cuz of its nature, like unicron when destroyed in one universe, appears in the other universe. Now you ma ask how earth Optimus know it. He has the matrix of lidership which not only grants power but also wisdom. Question that theory, go ahead I will try to give answers.
Ngl i hated shockwave mission it was a NIGHTMARE to finish it until i finaly did it and i think the game was okay but i still had nightmare about shockwave mission when i replay it
I remember getting this at a Black Friday sale at Target and decided to buy it… I uh quit at the Shockwave and his 4 levers because for some reason, they decided to up the damage by 10.
honestly thought the aoe designs were fine for bayverse, optimus's old raggity truck form and design was kinda cool, i give him a little more leeway for the last 2 movies considering he didn't want to do them
In the Shockwave level, I sat up on the top of the tower and shot down on them. I wait for the drones to come out my then shoot them. Then, I use the ETK Techbolt to take care of the autobots.
Forr the longest time this was the only Transformers game I had access to. I bought in 2017 and since the servers were pretty much inactive at that point, the campaign was all I had. In the past 7 years I have accuelated 175 HOURS worth of game play on the campaign alone. I remember thinking that It wasn't half bad and couldn't understand why people hated it so much. It was only recently that I was given an opportunity to play War for Cybertron which proved to be a far superior game. What I'm trying to say is that though this game wasn't the best, I still enjoyed it for what it was.
Welcome friends, to a game I really strongly disliked. But this was a fun one to make so I hope you enjoy it!
Maybe you can try the 3DS version of ROTDS since its a top down fighting game
this is so bad, they didn't even use the correct Megatron model. They used Fall of Cybertron instead of War for cybertron Megatron model. He got his new body in FoC because he was rebuilt by Soundwave during those events. Doesn't make sense that he is the FoC model when he hasn't died yet
Or continuity@Zap_Master99
It gets even more bad as there is a wfc megs desing in game in the main menu
@Zap_Master99because High Moon didn’t make the game
The sad thing is that I've been so desperate for a new Transformers Game lately that I replayed this game last year and actually kind of enjoyed myself. I feel ashamed.
I don't think you should feel ashamed. If someone felt they wasted their time and money to play this game then bad for them. If someone enjoyed the game, good for them. I also enjoyed playing this game's campaign, though it definitely is the worst game of the 3 cybertron games. Because it plays like the other two games, I enjoyed playing this one too so I really can't criticise the gameplay itself
the FoC section are badly-but-serviceably designed level, and still FoC/WoC at heart. it's the fiilm part that really doesn't work
@@serPomiz yeah. as much as I generally understand the hate that this game gets I'd say that the Cybertronian sections are genuinely a lot of fun
maybe not good enough to be worth buying the full game for, but definitely good enough that I came away from my first playthrough feeling like I'd had fun with some memorable moments (all of which were from the Cybertronian sections) and on repeat playthroughs I just play the Cybertronian bits and skip the rest of the game.
This game’s biggest crime isn’t the horrible writing, level design, asset recycling or pointless loot boxes. It’s the sound design.
11/10 doctors warn than playing rise of the dark spark can cause deafness as a early age
Yeah, like take down some autobot and they'll scream right in your ear
To me, it's the audacity to be aligned with the FOC and WFC continuity and charging full price during release. The game is a massive scam.
Honestly, the biggest crime was the lack of a multiplayer mode
It is a crime, yes. But the biggest crime against humanity is even trying to connect Bay's garbage with WFC/FOC universe.
And I thought Joker 2019 was an accurate portrayal of a man's descent into madness but this beats it by a long shot
I was going to call you stupid for rushing onto those platforms and dying instantly in the Shockwave mission. But then I realised half way through your gameplay that there is literally *no cover* to even temporarily hide from the drones.
those drones 3-4 hit-killed me a bunch of times. I had to destroy them first ASAP in order to progress
Jet mode + rockets + keep distance That's it.
Wouldn’t a better name for the dark spark be like the matrix of chaos?
I would've named it as the anti matrix because it was made from unicorns spark aa opposed to the normal matrix which was created from primus spark
@@umairashraf5167 god I wish unicron was in this game, it wouldn’t make it good but at least I’d be able to see unicron again.
I would've called it the Matrix of Dominance, to make it match syllable for syllable with Matrix of Leadership. Not to mention the Dark Spark is supposed to impart power while the Matrix of Leadership would impart wisdom.
"Matrix of Darkness" - Clonejette
Y’all put more effort into renaming the dark spark than the developers did with this game
It's a shame that this game is disappointing on a conceptual level, like the concept of something from highmoon's cybertron war coming back to the war on earth would be great for Transformers Prime and could've helped make the Aligned Continuity feel more aligned.
If the cybertron levels are gonna be between War and Fall, you could play through notable events from Prime that we never saw in highmoon's world (Bumblebee losing his voice, Tailgate's death, the wreckers)
Either that or if this was gonna be a straight up asset flip tie in crossover, then have the highmoon and bayverse characters interact? Idk it's just a shame that this game was set up to fail from the getgo, and that Highmoon never got a trilogy
I got REALLY confused for a second there when we started with T5 robot designs then moved to Cybertron Transformer designs.
Before playing this game, I was expecting the Transformers 5 characters to join forces with the Cybertron characters and have a big battle together. That never happened and I ended up realising at the end of the game that I kinda played 2 separate games in one with a tiny link between the transformers universes. So strange and disappointing
8:53 We did have Shockwave in Fall of Cybertron. He was DLC character, but my copy of the game from Blockbusters (RIP) came with a code for Shockwave in the box.
This game is contextually stupid on so many levels.
This game isn't cannon.
@@The-Kman-24 the making of this game was a canon event
@@matoranboi3109 NOOOOOOOOOOOOO!!!!!!!!!!
@@The-Kman-24it is regardless if you hate it or not
This game didn’t exist
@@The-Kman-24 100% agree
I remember how when i was a kid wanted this game so badly, i ended up finding it in a store only to be bought by some other guy, minutes later after the store owner tricked me and sold it to someone else, who was willing to pay the whole price for a used game, while my father wasn't so much sure of that.
Few years later i ended up finding a brand new FOC in a store for Christmas, thinking maybe this could be good despite not being the same TF game i wanted at first.
I remember how i felt pretty unlucky about this whole thing back then...no you can imagine how i feel now.
You missed out on getting the wish version of a great game lol
I never even touched this one; soon as I heard High Noon wasn't making it I knew it was best to treat FOC as the last game. Also really hope they make a SSG Shockwave, I loved that design.
They are online shops btw. Just saying this to make sure you saw that part in my original comment
I try to give a no matter vibe that my sensors scrambled by EMP homies don't appreciate.
9:49 This is perhaps the first time I think I've heard Shockboy conjur any emotion...in the worst game of the year
The Dark Spark did in fact not Rise
@Zap_Master99 Into the deepest depths of fandom hell
The one thing that really grinded my gears about this game was that they chose Shrapnel, a character who has appendages in his alt mode and can fly, to do a parkour section where if you transform you drop the object you're carrying. The first time i played RotDS i actually skipped that level because i got so frustrated.
There was a Dark Of The Moon tie in game, but that game was prequel to the Dark Of The Moon movie.
All versions of the Dark of the Moon game were a prequel. It's just that High Moon's version followed the movies intentionally and coincidentally. We have Megatron with his replaced right arm and scanning his truck form, characters not seen in the movie were killed in the game; and this was the only version where Lockdown wasn't in it, since he didn't appear until the next movie with a different design and character.
OMG none of you noticed but at 1:29:47 the Matrix asset is still there floating behind Optimus as he drives away lmaooo this game is such a mess
"What about RotDS?"
We don't talk about RotDS
Rise of The Dark Spark is a game even I wouldn’t wish upon my very worst enemies.
That Shockwave level pissed me off sooooo much back when I played it
I was able to play Rise of the Dark Spark for exactly a week or maybe more. Then the game crashed, and every time I tried to start it up, it would force quit every time after
This was on the release day of it btw, so no prior knowledge of the game was fully known yet
"What if we made a game split into 2 halves that have literally nothing to do with eachother" is such a funny concept for a game, how did that idea get so far.
I am not a gamer, I only watch game movies on UA-cam and while all the age of extinction stuff was really boring the cybertron scenes were kinda entertaining, this is the only peace of tf media I consumed so far that has non stop Soundwave shockwave starscream banter and I have to be thankful for that
Tbh the Cybertron portions of the game are not that bad, nowhere near as good as the High Moon games but the dialogue and banter between the WFC/FOC characters is pretty fun at least. The forced tie in with Age of Extinction, lootboxes, lazy level design, low quality textures, no PvP multiplayer are the things that ruin this game. Oh, and the bugs/glitches.
What's interesting, at least to me, is that a good majority of the assets were taken from other games, it might be obvious but I noticed a good majority of assets being ported from WFC, FOC, and even the Dark of the Moon TF game High Moon made for console.
You can even see the in the cutscene of the final chapter, they had to reuse background, you might notice that the bloody thing is on loop a few times, with the rust water having a line being cut through it, as far as I can tell it's not different shots of the same animation, rather the same animation repeated in 3 different cuts. And what happened to Shockwave's wings in that cutscene? It looks like some of the texture is from a different part of the model entirely, I had to check on google and even in TF FOC to make sure I wasn't going crazy and turns out it's not just me, the wings are indeed fucked up.
Sorry for the Chapter 2 cutscene tangent, but to put that aside, this makes this weird piece of shitty TF game feel like a Mod of the High Moon games than an actual, well, an Activision Game. The weird map design, some the janky animations, even the premise and added Age of Extinction feel foamed in like fanfiction, and I would enjoy that if this wasn't an official game. But it is and it definitely has such terrible flaws, like the weirdest gambling system for unlocking things, the lack of pvp multiplayer, the Age of Extinction models attempting but failing to slot themselves into the base Fall of Cybertron gameplay, Everything involving Age of Extinction, you probably get the point.
I can't really HATE it, especially when I've put over 100 hours into it and have all of the DLC, but I find it kind of depressing. This is what was supposed to come after FOC, a game by a completely different studio trying to juggle 2 things at once, falling face first onto the floor and suffering a shutdown as a result. This might be a sense of nostalgia so maybe I'm being too generous or too nice to a game, and that's fair too. I would talk about more about the game down the detail but no one wants to read through that.
They should just re-release FoC and it’ll blow up ngl
Take this with a grain of salt, but one of the game's devs said that this game was originally gonna be much more ambitious, ROTDS was originally pitched as a crossover game to celebrate the 30th anniversary of the Transformers franchise featuring G1 Transformers with cel-shaded graphics (likely similar to the ones seen in Devastation), WFC/FOC Transformers and the Bayformers all teaming up to fight Unicron and Galvatron.
This pitch sounds similar to another Activision game, Spider-Man: Shattered Dimensions, which had 4 Spider-Men (Amazing, Noir, 2099 and Ultimate) with different art-styles and tones facing off against a powered up Mysterio.
However one month into development Edge of Reality was told that they had to rewrite the story and cut the G1 Transformers from the game, then two months later EoR were told they had to rewrite the story AGAIN, as they were told they couldn't have the WFC/FOC Transformers interact with the Bayformers and that they couldn't use Unicron or Galvatron.
As levels of the second version of the story were being completed, they had to do ANOTHER rewrite to get the game out in time, this time the game was rewritten into two stories, one of the WFC/FOC universe and the other for the Bayverse, with the Dark Spark being the thing to link both stories and the already made levels would get cut into pieces, reshuffled, recontextualized, and glued back together to create the story of the final game.
I just had the version on the 3Ds, and sure there is only voices in the cut scenes there and it's a turn based game but I did enjoy it a lot
At first when I saw this, I thought this was gonna be a crossover with the Movie autobots would meet WFC/FOC autobots about the dark matrix but it wasn't even that. It's not even a good multiverse crossover. Such a wasted opportunity.
Why does it look like the cutscenes were made in SFM, like actually.
EDIT: Given how long this didn't take that kinda makes sense lmao.
It's the game that neither canon to any continuity despite connected to any of the timeline
Ok, this game may be kinda bad. But I do have a soft spot for it because it was my first Transformers game and it reinvigorated my love for the franchise when I was 8 or 9
Despite what Hasbro says the Cybertron games Optimus Prime is not the Transformers Prime Optimus Prime there's too many plot holes and it's just better to think about them as different universes
The cybertron parts of this game cant even be put on cybertron timeline, for example megatron got this model in chapter 9 of fall but he just wanted to capture tripticon and made it into a ship. And yes the jetfire segment supposedely is on trypticon which doesnt make sense. Thats why i think this game isnt in the same universe where war and fall are.
47:44 Headcanon- Megatron's greatest reason for his friendship with Orion was because he was one of the only Cybertronians on the entire planet that had a passable grasp on cybertronian civil engineering.
AVGN: "What were they thinking?!"
Sad part is back in 2014 when they were making the game back when I was a teenager they ACTUALLY got Peter Cullen the voice of prime promote thing guy saying everyone is gonna love the game but after playing and finishing it my god the cap kicked in real good
This has made me think: "would playing Sticker Star with my friends on call make the tedious game better?"
I think the answer is yes.
The scenes that take place in the alligned continuity are just bittersweet and painful, because you'd rather spend your time in that universe than whatever universe the bayverse style autobots are in,(I'm not saying it's part of the bayverse because it really dosen't fit, heck aoe and TLK don't match with the first three Transformers movies) but anyway, this game is just criminal for being such a shill product, and on the Transformers 30th aniversary no less, I sure hope we get some good Transformers stuff this upcoming year with it beings Transformers 40th aniversary and what not.
I got a Idea what if. Enagon is the blood of primus and the alll spark is primus spark or heart and victor simga is his brain and the matrix is his memory
17:42 I remember this section with Shockwave being so difficult that I had to memorize where all of the Energon Cubes were so I could heal properly. 😂
Same energy of that one meme of that picture of Penguinz0 with a dwarf beard with a 24 hour video titled “The thing I hate about elves”
I truly do not understand in what situation a game like this is made. WFC is made, high moon is praised. FOC is made, improving on everything and is still talked about to this day, high moon is beloved. A new bay movie and game is to be made, high moon is kicked off and the people who made shark tales the game now have to make the new transformers game in 6 months. What?
This game is going to be the most unnecessary plot line ever created in transformer legacy by activision
Like, it's stupidly boring as sht, the story doesn't match up to WoC and FoC, and the TF4?? Yeah no
Most of this vid is Steve Blum talking to himself between Shockwave, Starscream and Sharpshot.
He’s not Starscream in the games
@@False_Convoy yes he is
@@IronGloochIMAX3D no, he was voiced by Sam Riegel. Look it up.
Cliffjumper is so bad a shot, he missed but tried to play it off as trying to be cool. Still Skyfire, not Jetfire. That last boss fight is just...ass.
All in all, 10/10 game! Better than the Armada one.
roblox dark of the moon is 10x better than this game
You know back then when this game first came out I told my mom if I could get it, she said no
now I’m here thanking what my life would’ve happened if I got this game
Ironically enough, out of all of the Age Of Extinction Autobots, Bumblebee is the least horrifying. Emphasis on "least" because its still horrifying but I do like it in a way lol
Honestly, when I was younger, I enjoyed the fuck out of this game, and watching this video gave me waves of nostalgia, I even bought the digital copy when my disc got heavily scratched for the WII-U, and watching this I realised how much younger me was on steroids to get this game actually finished because this game looks so difficult even on normal mode esPECAILLY on the shockwave section, good lord, I'm pretty sure I remember me making literal strategies and had to memorize how many enemies there were in each room (keep in mind i was 8)
27:58 SO LOUD IN FACT THAT THIS AUDIO GLITCH SCARED THE CRAP OUT OF ME
The Dark Spark could have been a really good story if they didn’t combine the live action with fall of cybertron looks I always wondered what would The Matrix of Leaderships opposite would be like
If you thought this game is bad you should try Transformers: Mystery of Convoy for the Famicom. Which is so poorly designed its nearly unplayable.
This game was such a bane on my existence. I know this is such a niche thing to complain about but when you play as grimlock they reuse the animations from fall of cybertron and it annoys me so much. I know it was probably to save time but it only made the game feel more like a disservice to the other games
It maddens me that they got basically all the original voice cast for this and gave them literally the worst story I’ve ever seen. Also throughout the entire game they play like three music tracks over and over again. What a tragic game.
i literally just finished your first video on the cybertron games lmao
Matrix of Conquest sounds like a good name instead of darkspark
Honestly, I never thought about the sound design being bad until you brought it up. I totally see it now. For me, the dialogue is what immediately felt like it took a big dip in quality since FoC. It made the characters feel like caricatures of themselves, Starscream being towards the top of that list for me as an example.
I always liked to think of The Dark Spark being; The Heart of Unicron instead
They were more realistic about how much bullets hurt in this game 15:17 - 27:00
KING HAS RETURNED
The production value looks like it was 12 dollar's with tape and spit to hold it all together 💀
This game Is full of bugs lots of them and the caracters are too shiny and It hurts to look at them.
Never thought I would hear the words slimed Bioncle alive
Its weird, I played this game as a kid on the PS3, i remember not really liking the Bayverse sections, but liked the Cybertron sections.
I remember fighting the insecticons as shockwave, but i do not remember that 4 lever part with all the zeta primes you were stuck on, and I did beat the whole game. Maybe that section was just erased from my memory from how bad it wss lmao.
But tbh 90% of my playtime and enjoyment from RotDS came from Escalation, loved that mode to bits
I would have been 7 in 2014 and I didn’t remember the part where shockwave died the most.
a lot of the levels seem very re used, earth segments look very DOTM with no added details to them same with the cybertron segments, I remember hearing that they couldn't get the wfc model for Megatron so they had to use the foc which is why it felt so out of place for a prequel, I will say with it's many faults it had some good to it with adding new playability, I enjoyed the Insecticon and shockwave levels as well as having more time to play as Soundwave since he was so short lived in foc and wfc didn't have the minions
I literally just bought this game on eBay for my Xbox one after feeling the need to play a TF game again, but after watching this video, I'm starting to think that wasn't such a good idea.
have fun!
transformers animated: the game is 100000x better than this game
I’m not sure what the name of the song was, but the music from the start screen is royalty free music, which probably means a lot of the other music is also royalty free
The way starscream just shoots hardshell tho😂😂
My least favorite level 17:03
Imma be real honest I don't Remember struggling too much with this game
You prolly played it on easy mode,i did too and didnt struggle nearly as much aswell
I beat the 2nd level with the drones and guardians with a sniper and hitting all of them from the middle then using the missiles and shockwave for everything else took me 2 tries
Ok I know the story is wierd, but hear me out it is explainable. What if I told you that missions on earth and those on cybertron are 2 separate universes. When Optimus won the battle with Megatron he didn't throw the dark spark into the cosmos, he actually destroyed, and cuz of its nature, like unicron when destroyed in one universe, appears in the other universe. Now you ma ask how earth Optimus know it. He has the matrix of lidership which not only grants power but also wisdom. Question that theory, go ahead I will try to give answers.
the thing was the most disappointing is that made me believe I was going to get a g1 game after the ending
Ngl i hated shockwave mission it was a NIGHTMARE to finish it until i finaly did it and i think the game was okay but i still had nightmare about shockwave mission when i replay it
If they were gonna make the guardians look like Zeta Prime, could they at least have changed the color?
2014 game but looks worse than a game from 2010 (war for cybertron)
Ngl the escalation on solo was fun thats it...
Caleb seems like a fun dude, I wanna be friends with him lol
WHY IS MEGATRON IN HIS FOC BODY INSTEAD OF HIS WFC BODY! HASBRO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I remember getting this at a Black Friday sale at Target and decided to buy it… I uh quit at the Shockwave and his 4 levers because for some reason, they decided to up the damage by 10.
38:23 I agree, Jhiaxus would be a great main/major villain for "Transformers: EarthSpark".
Isn't Megatron's base called Kaon? TF is Cocolar 47:06? Hasbro's name is on the game there shouldn't have had a copyright issue.
Kolkular is the capital of Kaon apparently.
@@RoadRustleI’ve never heard of this place until rise of the dark spark lmao. Megatrons base, coconut.
i remember when i played this as a kid the second level made me lose my mind it is so hard
1:06:00 THEY'RE HAVING A BOOBIE BEAM STRUGGLE
4:18, thats an insult to bionicle
honestly thought the aoe designs were fine for bayverse, optimus's old raggity truck form and design was kinda cool, i give him a little more leeway for the last 2 movies considering he didn't want to do them
In the Shockwave level, I sat up on the top of the tower and shot down on them. I wait for the drones to come out my then shoot them. Then, I use the ETK Techbolt to take care of the autobots.
Funnily enough this was my first Cybetron game. I didn’t even get past the Kaon mission. It was funny ngl.
Transformers: Rise of Depression.
Drift using guns is fucking cursed
Forr the longest time this was the only Transformers game I had access to. I bought in 2017 and since the servers were pretty much inactive at that point, the campaign was all I had. In the past 7 years I have accuelated 175 HOURS worth of game play on the campaign alone. I remember thinking that It wasn't half bad and couldn't understand why people hated it so much. It was only recently that I was given an opportunity to play War for Cybertron which proved to be a far superior game. What I'm trying to say is that though this game wasn't the best, I still enjoyed it for what it was.
This is the only Cybertron game available for purchase by the way
20:43 NGL i thought that was ultra magnus
My crazy thing is that even the graphics alone looke worse......somehow?!
NINTENDO DS WFC MENTIONED IN A COMMENT IN THE INTRO!!!!
Grew up on that confusing mess pls please it 🙏