Ordinary Magic - Super Smash Bros. Ultimate Mewtwo Montage

Поділитися
Вставка
  • Опубліковано 17 гру 2024

КОМЕНТАРІ • 20

  • @HesBunz
    @HesBunz 14 днів тому +2

    W 💯

  • @davehollis5816
    @davehollis5816 14 днів тому +3

    Uptilt into upsmash is rejuvenating on a spiritual level

  • @MagnetarSSBU
    @MagnetarSSBU 13 днів тому +1

    Absolutely GLORIOUS 🔥🔥🔥

  • @timmyczajkowski4528
    @timmyczajkowski4528 12 днів тому +1

    I picked up mewtwo recently and this is what I need what I tail hitboxed.

  • @hanegawamidori4081
    @hanegawamidori4081 13 днів тому +1

    Spectacular!

  • @onemusic8267
    @onemusic8267 11 днів тому +1

    This is Extraordinary Magic

  • @kiwifluorite
    @kiwifluorite 14 днів тому +3

    Nair to fair, while not true, is crack

    • @BaumM2
      @BaumM2  14 днів тому +3

      @@kiwifluorite Actually it is true!

    • @kiwifluorite
      @kiwifluorite 14 днів тому +2

      @@BaumM2 what

    • @BaumM2
      @BaumM2  14 днів тому +1

      @@kiwifluorite Yeah lul 😅

    • @minixlemonade2335
      @minixlemonade2335 12 днів тому

      DI dependent, it's true unless they SDI out

  • @GoodMeyers
    @GoodMeyers 14 днів тому +2

    Jesus christ you're so sick, Baum

  • @JAScfop
    @JAScfop 14 днів тому +2

    These are so cool! Do you know who you're playing against or are they random opponents?

    • @BaumM2
      @BaumM2  14 днів тому +1

      @@JAScfop Thank You! These are mostly random arena/quickplay games. Some of these players I might know through social media. But that's the exception, most are random.

  • @MeTheErectrician
    @MeTheErectrician 14 днів тому +2

    Your Mewtwo is absolutely stylish! How do you predict which side your opponent is going to end up on after a neutral air? I’m very inconsistent with this.

    • @MagnetarSSBU
      @MagnetarSSBU 13 днів тому +2

      I might be able to help with this a little, 'cause I asked Baum years ago lol
      So it has something to do with a few things:
      1. Where the opponent is when Mewtwo's nair first hits; Mewtwo's nair has a property where most multi-hits pulls the opponent INTO him, with the last hit applying knockback outwards
      2. Mewtwo's air drift; you'll notice Baum brings Mewtwo to a halt in the air when nair is initiated, and then he moves forward again to follow up after the nair. I sometimes land similar combos offstage, and I ALWAYS drift to a halt before drifting forward again.
      3. The opponent's SDI; this also has an influence, of course, as an opponent can try to get out of a bad position.
      This combo doesn't happen often because of these factors, with potential others I haven't covered, but what with Mewtwo being a comparatively obscure character, coupled with practice in Training Mode, you'll become more consistent. Of course, I'm nowhere near as knowledgeable as Baum or the other Mewtwo wizards out there, but hopefully this starts building a better understanding.

    • @MeTheErectrician
      @MeTheErectrician 13 днів тому

      @ChukapiMagnetar You’re a real one for explaining all of that! So from what I understood, you influence the position of your opponent during nair by halting or changing your midair momentum. This makes a lot of sense. I guess it helps that Baum for example rarely allows for the last hitbox, unless he continues an airborne combo.

    • @MagnetarSSBU
      @MagnetarSSBU 13 днів тому

      @@MeTheErectrician Yeah, you got it right!! Glad I could help, homie!! 🔥

  • @PGXmew2
    @PGXmew2 14 днів тому +1

    My favorite montage of yours so far! Good stuff Baum! 🔥