Re-Making The Last of Us Part I - Noclip Documentary

Поділитися
Вставка
  • Опубліковано 1 чер 2024
  • Support us on Patreon (get perks!) ► / noclip
    or Join Noclip on UA-cam ► bit.ly/3nH3FUf
    SUBSCRIBE for More Free Game Docs ► bit.ly/noclipsubscribe
    We travel to Naughty Dog to explore the process of remaking their 2013 classic for modern platforms.
    Noclip's work is 100% crowdfunded.
    Patreon: / noclip
    Website: www.noclip.video
    Store: store.noclip.video
    Instagram: / noclipvideo
    Twitter: / noclipvideo
    Twitch: / noclip
    Podcast: noclippodcast.libsyn.com/
    Podcast Channel: / noclippodcast
    Edited by Jeremy Jayne & Danny O'Dwyer
    Filmed by Jeremy Jayne & Danny O'Dwyer
    Gameplay Capture by Frank Howley
    0:00 - Introduction
    2:25 - Chapter One: Back to the Start
    6:43 - Chapter Two: What to Change?
    10:32 - Chapter Three: Visuals
    20:09 - Chapter Four: Artificial Intelligence
    27:31 - Chapter Five: Sound
    31:50 - Chapter Six: Performance
    45:50 - Honoring the Original
    47:25 - CREDITS
  • Ігри

КОМЕНТАРІ • 651

  • @danielwareking
    @danielwareking Рік тому +799

    One thing that Naughty Dog is very underrated in is their ability to make games with insane visual fidelity that are not fatiguing to look at. Lots of games that have an emphasis on high quality rendering are so insanely busy and over-detailed that your eye doesn't know where to rest, but there's a true artfulness to how ND designs spaces. It's all very considered and I don't think they get enough credit for their restraint in that department.

    • @grahamiest
      @grahamiest Рік тому +24

      So true, man. I was playing Assassin's Creed 2 then after beating it went to play AC Unity and it hurt my eyes. It was such a big jump up in graphical fidelity but it was so cluttered it overwhelmed me. It really shows how "good graphics" doesn't necessarily mean good art direction or good gameplay. I've never felt visually overwhelmed or confused on where to go while playing a Naughty Dog game and they're all stunning looking. Really shows how amazing they are.

    • @damianson56
      @damianson56 Рік тому +21

      They follow the rules of making a good image in art and apply it to their games, graphic composition, values (or tones) and leading lines. Everything is laid out to get you to your goal and they dont just add detail for the sake of it. Its so refreshing, a lot of games just add things visually because they can, and it is overwhelming.

    • @jeckert547
      @jeckert547 Рік тому +34

      I have felt this way about Horizon Forbidden West. There’s almost too much detail and color to the point that it becomes a bit overwhelming to my eye. In this video, when they were mentioning the use of foliage to bring balance to a level’s appearance, I had never considered that. Very interesting.

    • @SL4PSH0CK
      @SL4PSH0CK Рік тому

      for a linear game for its scale and a post apocalyptic sub-genre, totally, its visual motifs isn't an eye strain.

    • @Fonz0
      @Fonz0 Рік тому +9

      Underrated!? They're the best in the industry lol

  • @sak9626
    @sak9626 Рік тому +380

    I'm glad the in-game facial expressions were discussed, it really striked me when I played the remake. Joel's smiling more and Ellie's general curiosity is even more endearing. It's been cool watching that system iterate over the last decade of Naughty Dog's games. In the original game, characters would pivot and make eye contact with each other in gameplay and I thought just that was really impressive. We've come a long way.

    • @rudyh3546
      @rudyh3546 Рік тому +1

      Ho

    • @SL4PSH0CK
      @SL4PSH0CK Рік тому +2

      It's like looking back at Pixar animation of Toy Story with few joints to it's recent that were more expressive. It's stunning

  • @rhi4288
    @rhi4288 Рік тому +175

    My favorite part of TLOU series is exploring the surroundings so it was awesome to see them flesh out areas like the museum offices . I didn't realize that was added and I actually spend some time looking at the items in those rooms.

    • @SL4PSH0CK
      @SL4PSH0CK Рік тому +2

      BASED, I'd do the same

  • @PoperoniNews
    @PoperoniNews Рік тому +42

    Reminds me of watching the behind the scenes footage for Lord of the Rings. The reverence and appreciation of what came before and desire to not change but simply present the most brilliant version possible to the viewer is so admirable.

    • @zaidlacksalastname4905
      @zaidlacksalastname4905 7 місяців тому

      Ikr. Love when the source material is respected and used to boost the new art even higher.

  • @IssaG0ld
    @IssaG0ld Рік тому +33

    Man I can feel so much emotions in Joel’s eyes in the remake, it’s crazy.

  • @fragr33f74
    @fragr33f74 Рік тому +74

    One of my favourite games of all time, and not just for the wonderful story, the multiplayer was actually so brilliant too.
    Wanted a noclip Tlou doc ever since Danny started this venture, and now we have one. So cool!

    • @Karlach_
      @Karlach_ Рік тому

      same

    • @domportera
      @domportera Рік тому +3

      I loved the multiplayer, so underappreciated

    • @jacktyler1082
      @jacktyler1082 Рік тому

      ​@@domportera Me too! I'm looking forward to standalone Last of Us MP.

  • @Tony-Dev
    @Tony-Dev Рік тому +6

    One thing that strikes me looking back on the team talking about memory constrains talking about the PS3, it only ran on 512MB of memory! instead of the 8GB of the PS4 or the 16GB of the PS5. That to me is insane!

  • @chengong388
    @chengong388 Рік тому +4

    I bought a PS5 to play Forbidden West, but then I remembered there was this game I never got to play, and they're doing a remake, so I waited a couple weeks and played 1+2 back to back, first time. It was just incredible.

  • @TurdF3rguson
    @TurdF3rguson 10 місяців тому +4

    The expressiveness in the facial animations of these characters is absolutely stunning. It really does the actors' performance (as well as the writing) justice.

  • @Blindmin
    @Blindmin Рік тому +84

    these videos are so inspiring for me, i was feeling so burnt out in my software dev studies but the looks into real studios remind me of what I could be doing if I kept at it. THANK YOU NOCLIP!

    • @JJ-ze6vb
      @JJ-ze6vb Рік тому +8

      Haha, sure. Working crunch in a big studio is a breeze…

    • @Blindmin
      @Blindmin Рік тому +1

      @@JJ-ze6vb trust me I know the downsides and I also don't really care

    • @TinhNguyenDota2
      @TinhNguyenDota2 Рік тому +2

      As if most companies are this passionate with their own products. Wish the bests for you though.

    • @JJ-ze6vb
      @JJ-ze6vb Рік тому +1

      @@Blindmin your comment makes it sound like you don’t know what you’re talking about.

    • @Marcuscaravan
      @Marcuscaravan Рік тому +4

      ​@@Blindmin Follow your dreams dude! None of these guys know what it's like to work in the industry. Every job has its downsides. If you love it, DO IT!
      If it's not for you, so what!
      At least you tried.
      There's nothing worse than wasted potential :)

  • @pedroscoponi4905
    @pedroscoponi4905 Рік тому +10

    I love that you went out of your way to mention the sound design - I was getting the urge to play this while watching and I could tell that was almost 100% because of how tactile the guns and steps and stuff felt like.

    • @syra1541
      @syra1541 3 місяці тому

      have you played the game?

  • @Acrobatic_Nun
    @Acrobatic_Nun Рік тому +9

    No wonder I could never take down a whole pack of infected with a few bottles/bricks and Molotovs/nail bombs! They weren’t all spawned in! I actually noticed that in Part I (remake) in the subway tunnels, the exact scene he’s talking about in chapter 4. I went fully loud at the entry point playing on Grounded, so no Listen Mode. A few runners were still scattered around the station after the scuffle which included a broken bottle, a Molotov, then multiple gunshots, screams, and the heavy fall of multiple pairs of running feet. From less than 100 feet away those runners apparently heard nothing… I actually think that made the encounter worse. I also think the dodge mechanic from Part II would’ve helped gameplay dramatically, making it more dynamic and engaging. VS the very static RNG based melee combat in Part I.
    Also to clarify, I bought and played the game at launch 4-5 times through, then again on PS4 for the remaster another 5-7 times, and then again through Part I. I absolutely love the original, remaster, and remake, just my constructive criticism as a long time fan!

    • @Jozombies115
      @Jozombies115 Рік тому

      I've also got over a dozen playthroughs on remastered (2014). The remake changes too much imo that makes it a worse experience. For example, sneaking around clickers used to be viable, but now they are constantly doing that scream that allows them to see, and there's no way to avoid it if you're in an open area. I'm sticking to playing the old version.

  • @slothsarecool
    @slothsarecool Рік тому +73

    Easily one of the best looking games, not just graphically but the art direction is amazing

    • @brya9681
      @brya9681 Рік тому +3

      Lol it's a generic post apocalypse what's amazing about that

    • @l-l
      @l-l Рік тому +21

      @@brya9681 what’s it like living as that one guy nobody likes?

    • @BrianBaastrup
      @BrianBaastrup Рік тому +2

      @@brya9681 It's actually a good question, but you don't seem like the person who's interested in the answer...

    • @crookedgamer7183
      @crookedgamer7183 Рік тому

      @@l-l
      Lust of ass is one of the games ever made!!1

    • @SL4PSH0CK
      @SL4PSH0CK Рік тому

      Ngl, the reason I want more linear games over openworld was, that linear game scale was a lot of space to offer for it's graphical side

  • @AmateurHuman19
    @AmateurHuman19 Рік тому +2

    Wowwwww what a drop! Congrats on such a huge doc, the timing couldn't be better!

  • @Rsxl
    @Rsxl Рік тому +9

    Amazing work as always. Thanks to all involved.

  • @Gr13fM4ch1n3
    @Gr13fM4ch1n3 Рік тому +1

    Great work, NoClip. Love the honest outro at the end. Brought a smile to my face.

  • @hayabusa09
    @hayabusa09 Рік тому +6

    I can't wait for the $70 PS5 Pro Version

  • @KingDeschain
    @KingDeschain Рік тому +85

    Hyped for this! Absolutely love this series and your documentaries, so getting some insight into Naughty Dog's process will be super interesting

  • @CCowleyMedia
    @CCowleyMedia Рік тому +2

    This was great, always interesting to see how different devs work through problem solving! Thanks NC and ND!

  • @2009hobbes
    @2009hobbes Рік тому +16

    Well, dammit, now I'm going to to have to play the remake... I played the original on PS3 back in the day, played the PS4 remaster when I got my PS5 last year and thought I was done. But having watched this documentary, I'm just gonna have to go through all that trauma all over again! (Don't think I'll replay Part II though, as that was just a bit too much misery for my tastes - a phenomenal game, but just utterly relentless). Anyhoo, another great doc by the Noclip team!

    • @ricepony33
      @ricepony33 Рік тому +3

      Just finished it last night and had the same thought, totally worth it. Can’t do the sequel again, too heavy.

  • @alvikay
    @alvikay Рік тому +11

    Thanks for this.
    As always, your documentaries are S tier.

  • @REVOLVERE
    @REVOLVERE Рік тому +11

    Wow what a pleasant surprise. I'm currently doing my 4th playthrough of the game. Really looking forward to watching this all the way through 💪

  • @whythobro5175
    @whythobro5175 Рік тому +1

    Thank you so much for addressing sound design! Many people don't even realize how much work goes into that aspect of the game!

  • @blubirdhill2608
    @blubirdhill2608 Рік тому +12

    Beautiful game, beautiful documentary. Thanks for your work! 🙏😘

  • @Dbzlatino27
    @Dbzlatino27 Рік тому +1

    I freaking love how looks this scene in the minute 35:36 its just ridiculous how freaking powerful and beautiful looks, i love last of us but the part 2 was my favorite and really hit me hard, i wish you could do an documentary in the part 2 but either way thanks so much for the documentary.
    Havent play this remake but from what i could see it looks promising and even so much more when i can see how much respect to the original was putted on this remake.

  • @gaybaaa7649
    @gaybaaa7649 6 місяців тому +1

    This was amazing. Such a superb game and great commentary from the designers. I remember playing Part II with my PS4 almost exploding in the background and being amazed at how good it looked. Looking at these cutscenes side by side my mind is absolutely blown. Let's hope Naughty Dog is not stopping anytime soon.

  • @draecarron5503
    @draecarron5503 Рік тому +18

    Just subbed to this channel, can't wait to check out more of these awesome documentaries. And thanks to the ppl who help to donate to make these possible! ❤️

  • @matejda91
    @matejda91 Рік тому

    A brilliant documentary! You've just earned yourself a new Noclip fan. 😊👌

  • @absoriz2691
    @absoriz2691 Рік тому +9

    We need to know wtf happened with the DISASTROUS PC port

    • @wck
      @wck Рік тому +5

      Don't hold your breath on this channel. Danny O'Dwyer will never be critical of games again. He's permanently in glazing mode because he needs studios to like him in order to get access.

  • @Therionproject
    @Therionproject Рік тому +1

    Unfortunately I lack the time and I don't get to watch your documentaries in a regular basis. But man, when I do have the time, I feel like it was a time well spent.
    All the marvelous work ND did on the original as well as re-making this game, deserved this great documentary.
    Great job guys, really. 👌
    Cheers

  • @EvanflowDDT
    @EvanflowDDT 3 місяці тому

    Danny, I've missed seeing you since the Giant Bomb visits. This video was really amazing!

  • @akabreadley
    @akabreadley Рік тому +1

    Your documentaries are S tier. Thank you for this!

  • @eliasmora715
    @eliasmora715 Рік тому +4

    A jewel of a game.... a.balance of a great story & game dinamics, great Documentary, thanks

  • @AndresMind
    @AndresMind Рік тому +5

    amazing work guys!

  • @moragslothe6449
    @moragslothe6449 3 місяці тому

    Glad there is an official "making of" documentary out now. What a moving and insightful video from ND.

  • @victormustin2547
    @victormustin2547 Рік тому +3

    Amazing editting! You managed to illustrate every single sentence with the proper game footage, incredible stuff!

  • @Liversh0t
    @Liversh0t Рік тому +3

    Always love hearing the devs thoughts and intentions with certain decisions

  • @JmsNmnn
    @JmsNmnn Рік тому

    Another GREAT NoClip doc. Thank you!

  • @AceBadguy
    @AceBadguy 4 місяці тому

    Amazing game series. Thanks for the documentary.

  • @Hugop_arts
    @Hugop_arts Рік тому +28

    I wanna preface this by saying I LOVE Noclip's work, this was beautifully structured and edited and I'm coming into this with a TLOUS Hype.
    With that context, I'm afraid the subject itself wasn't that deep? at least as previous remake docs have been. It felt like I was re-hearing the same things and anecdotes from different people which usually fell in three camps:
    "Back then we couldn't do 'X' thing because of tech limitations, but with 8y of tech now we could! But then we ended up doing too much so we had to pull it back to match more of the original"
    or
    "we pulled this tech from TLOU2 but had to do Y tweaks to it"
    or
    "Our focus was on the original intent, the original vision. Sticking to it but upgrading it with our now added 8 years of tech/learnings"
    So... yeah. I am fully aware you can only do so much with what you're given by people's answers but I can't help but feel on this doc the same shine as always but definitely less depth than the rest -and, again, reiterating, that I don't think it's noclip's fault. Perhaps it's because out of the remake focused docs, this one has the least time between original and remake?
    Anyhow, hopefully yall won't hate me and see where I'm coming from (but bracing for impact rn either way)

    • @j.a.weishaupt1748
      @j.a.weishaupt1748 Рік тому +4

      I totally agree. I was excited to watch a deep 45 minute long NoClip dive into this game but the result is nothing I haven’t seen before or didn’t already know.

    • @AlexJ1
      @AlexJ1 Рік тому +5

      It's because they had to pretend that the point of this remaster WASN'T to simply sell more copies of the same game.
      They have nothing new to say because nothing new was created.
      I guarantee we'll see a PS6 version one day.

    • @bryanstone5745
      @bryanstone5745 Рік тому +2

      Felt more like advertising for the game and less a documentary.

    • @endorbr
      @endorbr Рік тому

      Because Sony/Naughty Dog put A LOT of PR into this remake to coincide with the HBO show, so we’re l getting the same canned responses from the developers. They’ve been coached on what to say for maximum focus impact to market the game and show.

    • @JigglypuffTutorials
      @JigglypuffTutorials Рік тому +3

      Contrary to the other replies, I don’t think it’s due a cash grab reasoning. I think the limit on spoilers hampered this doc.

  • @15awesomehighfive
    @15awesomehighfive Рік тому

    Thank you for dedicating a section to sound and music. They are often neglected when talking about videogames and it's the main way I remember and live with the games long after I play them.

  • @AbrahamLure
    @AbrahamLure 10 місяців тому +2

    I have both the Last of Us artbooks! I read them all the time and use them in my own art direction and references.

  • @KillerTacos54
    @KillerTacos54 Рік тому

    Fantastic!! Thank you guys so much for this.

  • @spandel100
    @spandel100 Рік тому

    This was excellent...thank you.I was on the fence about the pre order,but not anymore.

  • @usernamesareforidiot
    @usernamesareforidiot Рік тому +14

    The original came out when I was in the middle of college for game design. I was burnt out and questioning my decision. Then, I played this game and it reaffirmed my decision to get into game design. I'll never forget it and I will always consider it and the sequel to be masterpieces.

  • @jernaugurgeh451
    @jernaugurgeh451 Рік тому +1

    This was great. So, when are we going to get to see Part 2 of the documentary?

  • @napynap
    @napynap Рік тому

    Beautiful! Thank you for this.

  • @Phaota
    @Phaota Рік тому +2

    Superb job on the documentary. I've never played the games, though I have watched the full gameplay here on UA-cam in playthrough movie form and loved the HBO series. I did not know the development team put so much time and effort into the remaster other than just updating the textures, lighting and shadows. It clearly got way more than just a new coat of paint and that is a good thing.

    • @ArashiKageTaro
      @ArashiKageTaro Рік тому

      May I ask why you’ve never played it? Genuinely curious why some folks would rather watch someone else play a game instead of experiencing it for yourself.

    • @Teddy_Bear312
      @Teddy_Bear312 Рік тому

      @@ArashiKageTaro For myself it's because i don't own any consoles apart from portable ones. Bigger games i play on PC, and since a year or so exclusively on Steam Deck.
      The Last of Us released on Steam recently, but i haven't bought it yet because i have a too big of a backlog i still have to play 😅

    • @Phaota
      @Phaota Рік тому +1

      @@ArashiKageTaro In the beginning, I did have a PS3, but it got fried in a lightning blast power surge. After that, I just never bought a PS4 or had the time to play the game with life and work. So, it was easier for me to watch a full playthrough here on YT. Nothing against playing the game, which I might still do, but with certain titles that are not available to me due to needing a console or super high-end PC, watching it is better and easier. Plus, I have the option of pausing and coming back to it whenever, just like a movie (which it is).

  • @joshuatealeaves
    @joshuatealeaves Рік тому +1

    Took me 47 mins to realize that this is one video about part 1 & not part 1 in a series of videos about the making of the remaking 😅 Great video NoClip!

  • @TheMrLeoniasty
    @TheMrLeoniasty Рік тому +3

    Nice ! I was hoping a behind the scenes of the remake would be coming out, thank you noclip !

  • @89DerChristian
    @89DerChristian Рік тому +1

    Appreciate keeping it spoiler free. Gonna play the remaster on pc soon

  • @gpstenholm23
    @gpstenholm23 Рік тому +1

    Thanks Danny, Jezza, Frank & Jesse o/
    I've never played TLOU, as the PS2 was the last Sony console I owned. I did watch a complete play-through, with no commentary, few years ago though. Looking at the specs for the upcoming PC release I am going to have to wait for a better computer to try that... but one day, one day I shall play The Last of Us.

  • @DmitrijPaskevic
    @DmitrijPaskevic Рік тому

    Amazing release. Thanks Noclip ♥️⭐

  • @josephrener1
    @josephrener1 Рік тому +1

    Wonderful documentary 👏 ❤️

  • @craigchaotic
    @craigchaotic Рік тому

    So interesting to hear about all the fine detail that goes into the making of the games. Especially with how highly remasters are criticised

  • @vfastvdangerous
    @vfastvdangerous Рік тому +1

    Amazing as always.

  • @tylergeosano4043
    @tylergeosano4043 Рік тому +2

    NoClip, thank you for doing what you do.

  • @gzzuss
    @gzzuss Рік тому +1

    Talk about timing 👏🏾👏🏾👏🏾
    Man, I played the PS3 version its funny how memory works, you really look fondly to old things, jzzz that framerate so jarring now!

  • @TeaMakerJason
    @TeaMakerJason Рік тому

    You picked a good day to upload this

  • @Deadforge
    @Deadforge Рік тому

    That was an awesome documentary that gives me a bit kore respect for what they've dine with the Part 1 remake.

  • @PabloEdvardo
    @PabloEdvardo Рік тому +1

    I'm just a PC gamer so I didn't know about the improvements in controller feedback. I've long been wanting a resurgence of good force feedback. I had a force feedback PC joystick back in the 90s and it made certain games incredibly immersive (like Jedi Knight where moving the joystick was harder/easier based on saber style, and MechWarrior 2 where the whole joystick would move and shudder a bit as the mech's weight crashed into the sand with each step).
    Strangely, force feedback died out quickly, and was only replaced with the "rumble pack" in console controllers, which were nothing like the dynamic experience of force feedback controllers.

  • @jnaur6849
    @jnaur6849 Рік тому

    Class interview, nice to see a fellow Irishman in the industry!

  • @paulkyle
    @paulkyle Рік тому

    I really appreciate footage from someone who plays well

  • @fujibayoshi3224
    @fujibayoshi3224 Рік тому

    Thank you! This was quite interesting.

  • @vonEitzen
    @vonEitzen Рік тому +4

    Well, there go my plans for the next hour... ;-) Looking forward to your latest.

  • @cmclbloody
    @cmclbloody Рік тому

    It's good to see These documentaries about My favorite game 👍👍👍👍👍

  • @direxps3
    @direxps3 Рік тому +13

    Noclip and GVMERS are the best way to educate yourself in this beautiful industry! Video games are treasure!💙

  • @SaintGraeme
    @SaintGraeme Рік тому +8

    TLoU Pt. 1 is like the definition of "It looks exactly how I remembered it."

    • @phil_matic
      @phil_matic Рік тому

      Which to me is bad. I was hoping it would look better than I remember.

  • @DBHErazor
    @DBHErazor Рік тому +2

    Bless you for this

  • @mgxa_
    @mgxa_ Рік тому +2

    Thank you for keeping it spoiler free!

  • @UsedToBeFriend
    @UsedToBeFriend Рік тому +6

    while informational part was as always good, this video lacked the crucial noclip signature - that the games made are by humans and the complex context of their work and relationships. in the absence of it this docs reminds more of a promotional peace or sleek official playstation channel doc. questions regarding difficult history of production (different teams, the bend studio initial involvement), how it was to make a remake without bruce strailey's (or with?) his consultation, why no obviously needed gameplay & environmental changes were made, just cosmetics - all this questions would bring a life this story

    • @grimlock8369
      @grimlock8369 Рік тому +1

      ND churned through ALOT of talent during tlou2. It would be surprising if there was many people left who worked both projects

  • @AlkoPRO11
    @AlkoPRO11 Рік тому +1

    Thanks Noclip and Naughty Dog❤

  • @lazysayso
    @lazysayso Рік тому

    Great video!

  • @ErzenDesignClassic
    @ErzenDesignClassic Рік тому +1

    Excellent, been looking forward to this one!

  • @Bryanpena270
    @Bryanpena270 Рік тому +1

    I played on survival. The AI always get me. They walk nice and quiet as they flank you and smack you with a pipe while you’re at your lowest health.

  • @adambrock284
    @adambrock284 7 місяців тому

    This game was beautiful on ps3.. I've got it for ps5 will hopefully get round to it soon.

  • @feathers3411
    @feathers3411 Рік тому +1

    I'd really love for you guys to cover Rain World - it's such a unique experience of a game that you really can't get anywhere else, plus it has some super interesting AI and procedural animation!

  • @CaptainMaakasu
    @CaptainMaakasu Рік тому

    Smart timing ^^

  • @nickblood7080
    @nickblood7080 3 місяці тому

    My favorite part of the remake is when they completely visually retcon the operating room and surgeon to match the last of us 2 and subliminally inform the play that the firefly’s were good guys making a cure vs how they were originally

  • @LiveTheDream24
    @LiveTheDream24 Місяць тому

    I for one couldnt be more thrilled that they remade part 1. Its so fucking beautiful and if there was EVER a game that DESERVED a full remake like this its The Last Of Us. I plan on buying the pc port once i know its in a better state as far as running. I'll pay full price gladly and im going to do the same for part 2 one they port it to pc as well.
    This might be my favorite IP that i can think of and the HBO series just made the whole lore/story even better. Newer LoU enjoyer and a bit of a fan boy I'll admit. The story just resonates deeply.

  • @Joolz1982
    @Joolz1982 Рік тому

    Really interesting thanks NoClip, they should have explained this all on release as was not clear why they did not change the mechanics to Part II’s for example.

  • @recht_voor_zijn_raap5506
    @recht_voor_zijn_raap5506 Рік тому +1

    Have decided to buy The Last of us Part 1.
    Even if I own the PS3 original and PS4 remastered edition and have played both versions more times than I dare to admit.
    And glad I did.
    The remake is leaps and bounds above the original game.
    Graphics are of another level, true.
    BUT what most surprised me was the incredible upgrade to AI..
    Because I played the original so much I knew exactly how the AI worked and could easily stealthkill entire rooms and in combat scenarios always control how the fight went.
    NOT so in the remake..
    The AI was so much starter and quite a lot of times I was sneaked up from the sides of behind by a hunter that I didn't see coming because his buddies kept me busy by drawing fire... And it was a real wake up call that I wasn't as good in the combat/stealth as I thought.
    Had to learn to play all over again.
    Bravo Naughty Dog..
    Bravo.

  • @VladimirDev
    @VladimirDev 10 місяців тому +1

    Don't get me wrong, I love TLOU, it's one of my favorite games of all time, but man can you feel the difference between a noclip video about a AAA game and an indie game. In a video like this, everyone tells you how excited they were to work on a game like this, what a privilege that was, how it's an honor, etc. While in indie documentaries, you hear life stories of individuals or very small teams about pouring their hearts into their work and how they never imagined what would they get in return.

    • @yandhigaming420
      @yandhigaming420 8 місяців тому

      Indie games are fya no doubt but TLOU is a one of a kind IP and they genuinely made it look beautiful

  • @kylerclarke2689
    @kylerclarke2689 Рік тому

    ohhhhhhhhh! Can't wait to watch this one!

  • @akathoth
    @akathoth Рік тому

    The lighting was really impressing on PC, especially the fires in the beginning of the game. I was glad to be able to play this game and enjoy the story they told. Sadly, many others couldn't due to stability problems on launch. Hopefully it's all fixed now.

  • @MatheusSantoro91
    @MatheusSantoro91 Рік тому

    Great video

  • @IRWPD
    @IRWPD Рік тому

    Hard to believe the game will be ten years old. Might have try out this new version.

  • @TheDanimatorsChannel
    @TheDanimatorsChannel 4 місяці тому

    These guys are freeking amazing, true artists

  • @DivingDeveloper
    @DivingDeveloper Рік тому

    Okay, okay! You've sold it to me. I'll have to play it again!

  • @Inhuman0
    @Inhuman0 Рік тому +2

    Hyped for the PC release.

  • @mrchiledonut
    @mrchiledonut Рік тому

    Currently, I am going back and fourth between the remaster and the remake, and it's interesting to see the similarities and differences. It's surprising. I started it by the capitol building in Boston and am currently standing in Bill's town right when you get the bow. I've known and felt a handful of the differences as I went through the remake, but there are many more than I knew about. A major one I am noticing right now is that, weirdly, Ellie will not cross the plank you have to pick up next to where you get the bow on the PS5 version, while in the remaster, you have to allow her to cross it. The similarity that is surprising me is that they've largely kept the color tones of the environments, which I remember thinking looked off, but that's up to the lighting differences. The sound also differs slightly as the remaster is a bit louder compared to PS5 when they're both using studio reference. It's fascinating.

  • @Hoppelite
    @Hoppelite Рік тому +4

    I've bought this game twice already (ps3 and 4), and each time its been magical. When i get a ps5 this is the first game im getting

  • @AntiNihilist
    @AntiNihilist Рік тому +18

    Sure, there's a lot of effort put into the remaster, but I really can't wait for them to move on to another project already.
    I can only hope that maybe this will make the game palletable to play 20 years from now as well.

    • @SolidBoss7
      @SolidBoss7 Рік тому

      Remake* ....and get over yourself.

    • @phil_matic
      @phil_matic Рік тому

      @@SolidBoss7 No. Not enough of an upgrade to warrant the title of remake. It's not the same amount of effort that was put into the Resident Evil remakes.

  • @PiiSmith
    @PiiSmith Рік тому +4

    Making one of the bad PC ports too...

  • @hehashivemind6111
    @hehashivemind6111 Рік тому

    Really interesting look behind the scenes for the remaster. Definitely shows it wasn't just an easy skin, and now it makes way more sense why they made this for PS5 knowing that the HBO series was on the horizon.

  • @loganknoll
    @loganknoll Рік тому

    can't wait to watch this

  • @seth5362
    @seth5362 Рік тому +2

    There needs to be a term for inbetween remastering and remaking, a refinishing if you will.

  • @James-gj8rn
    @James-gj8rn Рік тому

    This will be a great one Danny and yes i love both games, they are great (Yes i know a lot of people don't like the series now but hold off on the pitchforks, i'm just voicing an opinion, if you don't agree thar's fine)

  • @LexLutha
    @LexLutha Рік тому

    I cannot believe I will be re playing my favorite game of all time on my pc ❤

  • @toyo8460
    @toyo8460 Рік тому +7

    Great documentory. The last of us is incredible, and so is the Show adaptation.