Knife modeling Basic || Houdini Tutorial

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  • Опубліковано 30 вер 2024
  • In this video will be shown how you can make a game-ready knife in Houdini.The tutorial will not be focusing on making it fully procedural but will use advantage of using a more non-destructive workflow.This makes it easy to make changes after modeling certain parts. Small parts of the knife are not fully modeled but the video gives you a good idea how you can finish it further. By practice you will learn more!
    This is a beginner friendly tutorial for people interested in Modeling with Houdini. Some base knowledge will be useful when watching the video.
    This workflow is also know as a boolean workflow, most shapes are created by boolean operations. This can be a very fast way of working for hardsurface models. Total time spend to get the final result was about 1 hour and a half. Around 30 min for making the knife and about 1 hour on texture (using Substance Painter).
    Tutorial file on Gumroad gumroad.com/siver

КОМЕНТАРІ • 150

  • @ljiljankocurcic8893
    @ljiljankocurcic8893 4 роки тому +65

    ''... and for this shape I'm going to start bullying again... '' 😥

  • @AowchMyFoot
    @AowchMyFoot 2 роки тому +1

    Just a suggestion for your audio. Please use a "de esser". the sibilance on your "s's" really hurts the ears. I couldn't get past the first few minutes.

    • @DidierBrown
      @DidierBrown 3 місяці тому

      Just what I was thinking

  • @welldone9440
    @welldone9440 4 роки тому

    Hello Simon, in 5:14
    How did you select between the primitives?

    • @welldone9440
      @welldone9440 4 роки тому

      I figured it out.

    • @obakeng1140
      @obakeng1140 4 роки тому

      @@welldone9440 How? and for 1:53, how did he copy?

  • @koltscats
    @koltscats 3 роки тому +62

    Other modeling software: Try never to use boolean, it can often cause issues.
    Houdini: BOOLEAN EVERYTHING. NO MORE, AGAIN!

    • @Scultronic
      @Scultronic 2 роки тому +2

      @ModuMaru yeah exactly you can do this in anything that supports modifiers, 3ds max and blender have the same workflow poly modeling while boolean with modifiers then onces you're done a voxel remesher modifier then a smooth modifier. Is the same procedural workflow.

    • @Blastphemer
      @Blastphemer 2 роки тому +3

      @@Scultronic that is bullshit. Boolean in blender causing ugly triangles all over the place and the topology has messy artifacts. Same goes for ZBrush and Maya. Houdini keeps it clean with Ngons while you can remesh it with no problems later on.

    • @EClavel
      @EClavel 2 роки тому

      Houdini is the best program. Anyone that compares blender or others to this just simply doesn’t know the power of Houdini. HDAs are gold!!

    • @samduss4193
      @samduss4193 2 роки тому

      @@EClavel I have a question for you cause i come from blender, and i feel blender is just the tool a bit behind ... I wonder if at the end i can make up everything with houdini... apart from sculpting right ? it manage properly compositing, modeling and animation and so one... cause i like the node system and at then end even if it makes it a bit slowlier at the end it allows it to build more stuff which is great :)

    • @rajijain8005
      @rajijain8005 Рік тому

      @@Blastphemer ever heard of geo nodes dude

  • @vaidasokunis
    @vaidasokunis 4 роки тому +41

    Helpful tutorial. Got really stuck when you switched to UV view without telling how you did it. For others who might get stuck the same way, the shortcut is SPACE + 5.

  • @NadouTV
    @NadouTV 4 роки тому +20

    Thank you for this, you're a good teacher mister Simon. Please make more tutorials :)

  • @KKsinsa
    @KKsinsa 7 місяців тому +4

    I had never seen modeling so intuitively done in Houdini before. I always thought Houdini was a cumbersome program that made simple tasks difficult, but now I've realized that it also offers intuitive modeling. thank you!

  • @farshadhardcore
    @farshadhardcore 10 місяців тому +1

    modeling in Blender so easy than Houdini but for working with unreal( USD assets and digital assets ) in Houdini, learning modeling in this software worth it ......

  • @SIgor420
    @SIgor420 3 роки тому +6

    I am C4D hardcore modeler for years, but man, this seems like a lot of fun! :D Thanks for the video, hopefully I can start trying Houdini modeling approaches soon. Atm I am having some weird errors when trying to start the app, but hopefully, guys on the forum can provide solution for it. Anyway, thanks for the video! :D

  • @ol1175
    @ol1175 4 роки тому +7

    Thank you very much Simon, nice tut. I hope people gonna believe Houdini it’s not only for vfx.

  • @OccultDemonCassette
    @OccultDemonCassette 3 роки тому +2

    Wait.. this looks easier than most other modeling programs. Why do I always hear that modeling in Houdini is harder?

  • @youtubeuser12588
    @youtubeuser12588 2 роки тому +1

    damn i might use this insted of blender

  • @EClavel
    @EClavel 2 роки тому +2

    Wow 🤯 I never thought I would see Simon manual select anything. Still much more intuitive than traditional modeling… it’s like an intro to procedural modeling.

  • @selimsandal
    @selimsandal 3 роки тому +1

    I can't figure out how to make the parameters window show inside the node graph like yours. Can you help me with that? Thanks for the tutorial.

  • @joppemin
    @joppemin 2 місяці тому

    probably won't ever use houdini for modeling but this is definately good practise for getting comfortable with SOPS

  • @lukeagex
    @lukeagex 3 роки тому +3

    Bloody awesome...I've only just learnt about Houdini and 'procedural modelling'. Turns out it's EXACTLY what I've been looking for. Thanks for the informative and straightforward video.

  • @henrydokie
    @henrydokie 3 роки тому +3

    Houdini "feels" like a CAD software, specially the design history with more advanced parameters. I love it.

  • @jonosvlog9913
    @jonosvlog9913 2 роки тому +1

    I must say Houdini is a very Boolean friendly software! Lovely!

  • @PersiaAhmad
    @PersiaAhmad 10 місяців тому

    Nice tutorial. But I wanted to point out, you forgot the hole near the tip of the knife as well as the rectangular mark along the blade. Also it needs a lot more work and more fine-tuning, if it is going to look anything like the reference.

  • @CrossMindStudio
    @CrossMindStudio 4 роки тому

    Thank you

  • @antongrotov6840
    @antongrotov6840 11 місяців тому

    Hi! Very cool! But how you see circle control in mirror mode? I don't have this one

  • @MUHIL
    @MUHIL 3 роки тому +2

    I use blender and and I'm mindblown about this kinda workflow! Hopefully geometry nodes will catch up

    • @DevGods
      @DevGods 3 роки тому +5

      It won’t catch up but it can get close. Houdini is always growing as well. This workflow is what convinced me to make the switch. That and Houdini engine. Blender is cool but Houdini is magic.

    • @MUHIL
      @MUHIL 3 роки тому +1

      @@DevGods yeahh. The workflow is amazing

  • @chrisgg
    @chrisgg 4 роки тому +1

    Is there any way to directly select another object on the viewport? Or do I need to activate it first in the nodes explorer and press enter on the viewport all the time? This feels so slow ... :)

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +1

      There might be some options for that. Most of the time I click on the node itself. There is also a hierarchy/tree view of the scene on the left side.

  • @xThe3xecution
    @xThe3xecution 4 роки тому +2

    Hey bud, very nice and straight forward tutorial. Im following along right now and im almost finished.. but unfortunately i cant find the "voxelmesh". Do i have to install a specific asset or do i need full version?
    Im new to Houdini and trying to learn it now. Would be glad to hear from u.

    • @lolvonlolipopp
      @lolvonlolipopp 4 роки тому +2

      You need to download sdefxLabs to do so go to the + icon under the shef tools and check SideFX labs under shelves. After that restart houdini and you will have the node.

    • @xThe3xecution
      @xThe3xecution 4 роки тому +1

      @@lolvonlolipopp ohh man, thank you for your answer! really appreciate that!

  • @rishashari8039
    @rishashari8039 4 роки тому +1

    Hi Simon, at 15:11 in the video, why does my TAB input Vox not have a Voxelmesh node? Sorry i'm a beginner. I'm stuck and I don't know what to do. Hope you can answer thank you very much

    • @AlexPaleczny
      @AlexPaleczny 4 роки тому

      You need to install Sidefx Labs (formerly known as GameDev Tools) - www.sidefx.com/products/sidefx-labs/

  • @trustairdrop24
    @trustairdrop24 Рік тому

    Houdini very hard...
    I like 3d modeling in maya

  • @_dimitri_1242
    @_dimitri_1242 2 роки тому

    I made a lightsaber using this videos' tips and tricks

  • @RIPxBlackHawk
    @RIPxBlackHawk Місяць тому

    Under the blanket tutorial

  • @w_szon3115
    @w_szon3115 4 роки тому +1

    hey I was following your tutorial but in my version I don't have voxelmesh node... Is there a way to get around this? (to get high poly)

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому

      Voxel node is found in the Sidefx Labs tools www.sidefx.com/products/sidefx-labs/sidefx-labs-tools/ I recommend installing them, these are very useful tools

  • @MxBn3uron
    @MxBn3uron 4 роки тому +2

    man, what about the topology?

    • @graemevaughey7432
      @graemevaughey7432 4 роки тому +2

      No kidding. I was wincing all the way through.

    • @izvarzone
      @izvarzone 3 роки тому +1

      you do the retopo

    • @zdspider6778
      @zdspider6778 Рік тому

      I used a "PolyReduce" node set to 90-95% for each piece.
      If you keep the number of "columns" down and bevels wide enough, you don't need to retopologize it.

  • @buffetbar8231
    @buffetbar8231 Рік тому

    Can you please explain the method for making breakdown of the houdini project?

  • @TheWillvoss
    @TheWillvoss 4 роки тому +2

    Did u do sci fi series on sidefx too?
    I love you.

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +2

      Thanks and yes I helped creating the sci-fi series on Sidefx.

  • @Ron-pv3zq
    @Ron-pv3zq 2 роки тому +1

    One of the best tutorial ive seen with exactly what you need to know. Well done!

  • @chillbro2275
    @chillbro2275 3 роки тому +1

    Definitely very informative, and presented well.

  • @GMAN4737
    @GMAN4737 3 місяці тому

    The woman lauging at the antics in the background is great - I dont know how everyone else kept a straight face 😂

  • @KaleemUllah-hg4fl
    @KaleemUllah-hg4fl 4 роки тому

    Hi simon At 2:17 / 21:40 boolean effect is not working in my case im using houdini 18.0.532

  • @amalyshok
    @amalyshok 2 роки тому

    I don't know why so few people study Houdini in Russia, but it's very difficult to find friends with whom to share the experience. If you, like me, have just begun to study Houdini, then I will be very happy to join forces and together reach the top of the knowledge of this 3D software.

  • @psychoanima
    @psychoanima 3 роки тому

    Great tutorial. The only complaint I have with your microphone that is making a whistling noise every time you are using words with "s".

  • @Mbg-tech
    @Mbg-tech 2 роки тому

    Who the hell was houdini made for ??? For rocket scientists ?? Gaaadaam this software makes no sense

    • @adarnia
      @adarnia 2 місяці тому

      Not for slow people so you don't have to worry

  • @GDi4K
    @GDi4K 3 роки тому

    Wow. This is amazing.
    I am blaming myself, why I didn't see this video six months ago.
    Plus, I really like your accent. (You just remind me Korg from Thor)

  • @BUONCO
    @BUONCO 4 роки тому +1

    i don't have voxel node or that uv node? how did you get those?

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +1

      These are part of the Labs tools. Look in the shelf tools for the Labs and install them.
      (You can google it for more details on installation)

  • @dmytriy8008
    @dmytriy8008 3 роки тому

    Я половины не понимаю что ты говоришь. Но я Люблю houdini.

  • @Flo16xx
    @Flo16xx 3 роки тому

    2:05 when i make on the button output back on than its not close me cyle , sorry me bad beginner englisch not translator and new version froem free houdini with standard settings. what i make wrong
    and a bride i become too not and i find not with new houdini version, on old its not hard when i see the video but the houdini show other out in 6 old year version help

  • @hanno5724
    @hanno5724 4 роки тому

    You are a good teacher but can u please do something to get better sound? every time u said something with an a in it my eares were bleeding :-(

  • @samduss4193
    @samduss4193 2 роки тому

    damn i am beginner i really search for a road to learn houdini i did not really start and already about to just give up lol

  • @vladartiomav2473
    @vladartiomav2473 Рік тому

    I'm discovering the real power of Houdini with your tutorials! It takes time to get in to this software, but in the end it pays off when you want to modify something in a project.
    I work also with blender, it is really cool and fast to work with, but when an error arrives somewhere and something needs to be replaced. It's a nighmare! Especially if there is allready a ton of keyframing
    Thanx a lot!

  • @RunTheTape
    @RunTheTape 3 роки тому

    Absolutely outrageously incredible. Houdini, I hope you’re ready for me.

  • @Flo16xx
    @Flo16xx 3 роки тому

    or can you downloading the data ? than i can see perhaps me error

  • @asasadad6316
    @asasadad6316 3 роки тому

    but the knife in the picture is not the one made in the video

  • @Rainbowlov15
    @Rainbowlov15 4 роки тому +1

    Thank you for your amazing tutorials! You always make everything very clear and easy to follow :)

  • @magic8bit509
    @magic8bit509 2 роки тому

    very helpful, thank you !

  • @weslley3dezao
    @weslley3dezao 3 роки тому +1

    Ótimo, gostei demais, obrigado.

  • @Byronx3000
    @Byronx3000 2 роки тому

    I literally thought modeling in houdini was super difficult and you made it look super easy

  • @Fullmetalseagul
    @Fullmetalseagul 4 роки тому +1

    Love the tutorial, everything went fine until I got to the maps baker node. Everything is plugged into the proper inputs and I hit bake yet nothing happens. I even updated SideFX labs to the latest version. There's no "asset name and path" on my node though.

    • @Moctop
      @Moctop 4 роки тому +1

      Do you have Indie? Apprentice has a limit on render resolution.

    • @Fullmetalseagul
      @Fullmetalseagul 4 роки тому +1

      @@Moctop I am using apprentice but nothing happens regardless of the set resolution. I used command echo in the textport and it outputs the following when I hit bake
      "compfree -c
      render -I /obj/tube1/maps_baker1/cops_baking/rop_Nt
      glcache -c;"
      Not sure if that helps at all

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +4

      Using the apprentice version has render limitations and water mark. I think max resolution you can do is 512.
      You could export the models by right click on node and save geo.

    • @RanjitKumar-vx6gg
      @RanjitKumar-vx6gg 4 роки тому

      @@simonhoudini5074 exactly thank you for your help :)

  • @risnandarmultimedia5296
    @risnandarmultimedia5296 4 роки тому

    good job. please create more example to modelling and use new nodes

  • @HalitHarun
    @HalitHarun 2 роки тому

    Might be the best houdini starter video I've ever watched.

  • @progmaster15
    @progmaster15 4 роки тому

    Thank you very much! Awesome tutorial :P

  • @andrekbloctba
    @andrekbloctba 3 роки тому

    Hi, in the 2min, 45sec video time, how did you move to above the two booleans tube? Thanks!!!

  • @bearstudios101
    @bearstudios101 4 роки тому

    Hello. I'm using Houdini 17.5 and i'm not getting the same effect you are between 09:52 - 09:56. Could you help?

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +1

      Houdini 18 is recommended to use for the tutorial.
      It has a new bevel node

    • @bearstudios101
      @bearstudios101 4 роки тому

      Thank you 🙂

  • @zgmg9263
    @zgmg9263 3 роки тому

    Incredible. Thank you for sharing!

  • @Perjoss
    @Perjoss 3 роки тому

    this is super helpful, thanks

  • @danilodelucio
    @danilodelucio 3 роки тому

    Awesome man, thank you so much!!

  • @dtphongla
    @dtphongla 4 роки тому

    thanks for your video. I Love It. It is very clear and easy understanding

  • @oneday7922
    @oneday7922 2 роки тому

    thank you from china

  • @UmairAliMughal2009
    @UmairAliMughal2009 Рік тому

    great work ..need more !

  • @schmoborama
    @schmoborama 2 роки тому

    Such a clear, no BS tutorial, xlnt. Good tutorials are so rare

  • @Somethinginvisible1
    @Somethinginvisible1 3 роки тому

    nice THANK YOU!!

  • @MEEVOTUTORIALS
    @MEEVOTUTORIALS 4 роки тому

    Thank you very much for this tutorial

  • @DOODOOFART-m9p
    @DOODOOFART-m9p 3 роки тому

    I dont seem to have the voxelmesh options in the tab menu, is it because i have the apprentice non-commercial version?

    • @savroful
      @savroful 3 роки тому

      look for "side fx labs"

  • @arekstefaniak6239
    @arekstefaniak6239 4 роки тому

    Really fun tutorial. Much appreciated. Thanks for sharing.

  • @samtang6810
    @samtang6810 4 роки тому

    Thank you for this,I think I am getting started from this video.

  • @ihorkarpiuk4102
    @ihorkarpiuk4102 3 роки тому

    Thank you for the tutorial, I learned a lot so quickly!

  • @jonosvlog9913
    @jonosvlog9913 2 роки тому

    Thanks for sharing!

  • @motionarts4730
    @motionarts4730 4 роки тому

    Great tutorial 1 more please

  • @Lewis2e
    @Lewis2e 4 роки тому

    Fantastic video, thank you so much.

  • @__SKYNET__
    @__SKYNET__ 3 роки тому

    Incredible modeling

  • @sathishr9954
    @sathishr9954 4 роки тому

    Thanks for this one bro

  • @aujak
    @aujak 2 роки тому

    Thank you. ^_^

  • @Sway55
    @Sway55 4 роки тому

    thank you for this great tutorial!

  • @tetsuooshima832
    @tetsuooshima832 4 роки тому

    Nice tutorial, thanks for sharing !

  • @ivanpicas
    @ivanpicas 4 роки тому

    Thank you! Very helpful tutorial.

  • @eamonnpersaud942
    @eamonnpersaud942 4 роки тому

    i am new to houdini

  • @future5212
    @future5212 4 роки тому

    gracias por hacer estos cursos exitos

  • @_dimitri_1242
    @_dimitri_1242 2 роки тому

    5:04 how can you select like that?

    • @zdspider6778
      @zdspider6778 Рік тому

      Press "S" to enter selection mode.
      Press "4" to enter primitive (face) selection.
      Click on a face, then hold "A" while you click on another face. Note: If the angle between them is too steep, Houdini won't immediately recognize it as a continuous path, so you might have to make several clicks (shorter paths) while holding down "A".

  • @NightWolfx7578
    @NightWolfx7578 4 роки тому

    Thank you! Please make more!

  • @christiancortes7523
    @christiancortes7523 4 роки тому

    Very well Done!

  • @medupemokone8503
    @medupemokone8503 4 роки тому

    Respect

  • @IronMan-yg4qw
    @IronMan-yg4qw 4 роки тому

    very cool

  • @BehradDavoudi
    @BehradDavoudi 4 роки тому

    thank you so much simon!

  • @MEEVOTUTORIALS
    @MEEVOTUTORIALS 4 роки тому

    You're awesome.

  • @stefancargoski5871
    @stefancargoski5871 3 роки тому +1

    Houdini always intimidated me from learning 3D, lucky there was Blender 1000 times easier.

  • @uuuuuu2242
    @uuuuuu2242 4 роки тому

    Thank u!

  • @hossx2001
    @hossx2001 4 роки тому

    Best ever, subbed

  • @KZLR
    @KZLR 4 роки тому

    Thanks for this great tutorial. Do you find Houdini to be adequate for modeling (I'm an aspiring FX Artist and just want to be able to do some supplementary traditional and procedural modeling.) Or should I use another app to do most modeling?

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +3

      For traditional modelling that's up to what the artist prefers. I'm used to modelling in Houdini.
      Strong side of Houdini is procedural modelling and building custom tools (hda) for your workflow. That's what I think is very powerful and build a custom tools for your workflow

    • @KZLR
      @KZLR 4 роки тому

      @@simonhoudini5074 Thanks Simon, and that's been my thought. I just am or was unsure if I can utilize Houdini for the set pieces that don't require procedural modeling or to be an HDA, and avoid going outside Houdini for those pieces. If you find Houdini capable of all that, and a capable modeling app altogether, then I'll just stick in Houdini and try to learn traditional in it as well. It is more convenient this way for sure (bc I use Houdini for sims and terrain too.)

    • @KZLR
      @KZLR 4 роки тому

      @@korbendallas5397 I've seen this but I wasn't sure how hard it would be to learn without a lot of documentation, and haven't seen a lot of people talk about it. Have you used that Modeler, do you have thoughts on it? Thanks Korben!

    • @korbendallas5397
      @korbendallas5397 4 роки тому +1

      @@KZLR yes I have used and it's easy to use at least in my experience it's straight forward stuff, package comes with. pdf file with some tips how to use some tools not sure about price it could be cheeper I guess but it's a great tool imo.

    • @KZLR
      @KZLR 4 роки тому +1

      @@korbendallas5397 I will have to check it out then, thanks for the suggestion. I've just been intimidated by it for whatever reason haha.

  • @eamonnpersaud942
    @eamonnpersaud942 4 роки тому

    what kind of texturing methods did you use?

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +1

      The model was textured in Substance painter.

    • @eamonnpersaud942
      @eamonnpersaud942 4 роки тому

      @@simonhoudini5074hi Simon I know I might be asking a bit much but it is possible you could send the knife model to me, so that I could get mess around with it, to add different colors and try different lighting style effect as well as trying to rendering it , so that I can get a better idea of Houdini.

    • @simonhoudini5074
      @simonhoudini5074  4 роки тому +1

      @@eamonnpersaud942 you will learn more building the knife from scratch.
      Further I used Houdini for only modelling, texture and render are from substance.

    • @eamonnpersaud942
      @eamonnpersaud942 4 роки тому

      ok thank you the advice

  • @왜못할거라생각해
    @왜못할거라생각해 4 роки тому

    wow!

  • @fiddybux
    @fiddybux 4 роки тому

    Thank you for this Simon Houdini!

  • @dan_karro8904
    @dan_karro8904 Рік тому

    Better use Blender. It’s a program for modelling.

    • @magic8bit509
      @magic8bit509 Рік тому

      houdini is great for modeling too, especially if you use Alexey Vanzhula modeler addon. Procedural modeling is great to make quickly a lot of variant of an asset.

  • @shitab
    @shitab 4 роки тому

    感谢,thanks。