Please start something new tutorial along This In Home Quarantine Time Like Modeling Sculpting Rigging Animation Camera Tricks By explaining each and every step yeah like intermediate ✔️✔️✔️🙄
Let's just appreciate the work he puts into this. Like making this chair 11 times before this video. That's some amazing dedication to teach us blender! You are an insane gem to the community to share us this!
I agree with Dimitri. I don't think all the attempts I've ever made on Blender have added up to 11 times...probably 8 or 9. But then again, I'm not a teacher; just a hobbyist. That being said, in an era when every child born after 1995 is being taught that you must _always_ "have fun" in everything you do, and that working hard is a vice (even if you're paid to work!), it's good to see there are still people like BlenderGuru giving it 100%... even if it _is_ just "his job".
I don't know why but I've been avoiding most channels with blender tutorials until now and I mainly learned blender on my own so I'm in the exact opposite boat, but I'm just one man that feels weird about writing this on youtube.
Or in other’s cases like mine for example, they would’ve learned the basic basics of Blender and never stuck with it without him helping us take it further and helping us have fun
Who else has been blendering for years, but still enjoys beginner tutes as there's always something to learn? Thankyou for this series, Andrew, as I am sure there will be a few great tips along the way.
on 17:08, he has a ton of 'votrecies' (?) and it took me forever to find out why i didn't have that many just uncheck the "optimal display" checkbox on the modifier box thing Hehe, glad I could help so many people!
Thank you for existing and for working so hard to put all of this on UA-cam for free. You are an absolute angel, and you've helped me feel like my dreams of modelling and rigging complex figures can actually be realized! I wouldn't think it possible without these simple, clear, and fun tutorials. Thank you. THANK YOU!
What I love the most about this particular video is when you tell us that you remade this chair 11 times for the tutorial. This is something that I really appreciate, the effort and the honesty. I've been using Blender for about a month and what I love about it is that there are tons and tons of ways to get to the same point. You'll never stop exploring with Blender and you demonstrated with this video. Thank you
10:55 For anyone who has trouble placing the orange dot (origin point) to the bottom of the chair leg: First place the 3D cursor to where you want the orange dot with Shift+RightClick And then right-click to the object > set origin > origin to the 3D Cursor
@@michaeluhlemann4964 I think @AndrewPrice should start doing character animation mainly run cycles and jogging, I'm sure they will recover and live healthy ever after.
I came here directly from creating my donut and coffee which turned out pretty well with me even adding background images to make it look like I was sitting in a coffee shop, no chairs however as I had no idea how to make one.
In version 2.92 When he makes the reference images transparent, the 'use alpha' checkbox is now 'Opacity' at the bottom of the 'Empty' section which is set to 1 change it to 0.5. Hope this helps!
I've watched whole series and would recommend everybody to watch. Far way better than ".....in 1 minute" tutorials. He'll teach every technique used in this series in depth and elaborate pros and cons of doing same thing with different techniques. He's real guru.
With PureRef, select you operating system. Then in the pay for section, select the custom amount and delete the euro amount and input 0. Then the download will say FREE.... I didnt realize this for a long time, hope this helps :)
Hey Andrew, just wanted to let you know that thanks to you, I pursued my passion for 3D modelling. I have been around your channel ever since the "create a spaceship interior video" lol and have stuck around since then. I am currently at VFS doing the 3D animation and VFX program and wanted to let you know that your name goes around campus all the time. I'm aware that you don't know your viewers but when they talk about you, it's always a feeling of pride like: "hey, I know him, he's the one who got me here"!. you've made a huge impact on both the Blender community as well as the VFX industry and if it weren't for that one innocuous blender video that I watched 8 years ago, I might've never been here pursuing my passion. thank you!
this is perfect timing. I've just started learning blender last night. I started on the donut and coffee tutorial and this couldn't have come at a better time.
I've watched this several times. Nothing on UA-cam comes close to explaining intricacies of blender modeling like this video does. I love all your videos, thanks!
"I deleted them. I deleted them all. They're gone, every single one of them. And not just the cube, but the light and the camera, too. They're like animals, and I deleted them like animals. I hate them!" -Andrew
Complete modelling novice here, though I'm fairly experienced as an audio engineer! I'd love it if you applied a gentle highpass filter to the low-low frequencies of your voiceover- little subbass frequencies are captured by your movement, and on a speaker system that can represent them it was initially freaking me out as I thought someone was moving about in the house XD
Brilliant, I’ve done a few tutorials and modelled a few things so know my way around the basic Blender commands by now but in this series Andrew explains why he did it one way and not another. It is showing me how I’ve been approaching quite a few things the wrong way and better ways of working.
8:15 the inner line IS the bevel/round. Probably the blueprints were made with a CAD program, like Soliwdorws or similar, and the drawing tools in CAD programs tend to represent those rounds/fillets like that.
you can do it by deleteing all thing and go to file :) >> Defaults >>> then save startup file.. found it somewhere in YT 😂😂 Daniel f something guy i guess
I just started using blender after years of taking off from our of any kind, I was an IT manager at a Wall Street firms and life just got in the way. But I had heart issues and heart surgery and can’t do That job anymore and now have a much more mundane in job which gives me the time to work on what I really like to do and that’s art. Well this will never be my job or career as I am an old man now, I get a lot of joy from making the things that are in my imagination. I even remodeled my home on the computer first and then gave those plans to my carpenters. I’m just getting into blender and wanted to say thanks you’re the best.
GOD THANK YOU, I WAS ALMOST GIVING UP ON FINDING THE FUNDAMENTALS! I believe that fundamentals really take you to another level as a professional. I found it here, in a chair tutorial, thank you, Guru!
Youtubing is a job, He gets paid for views & he finds customers for the stuff he is selling. i don't think its right to say he just gave this away for free. It's not like he gets nothing out of it. He is a huge help to the blender community that's for sure.
Blender Guru Many of your products seem expensive probably because you grew up in Australia where an individual dollar is slightly less valuable than in the US. Where you live 100 dollars is like 65 dollars for us.
I completed your donut tutorial then went to other channels to follow their beginner tutorials, but finally found that your beginner tutorial was the best so far. No one works logically and perfects his work as you did. Thank you so much! Now I will follow this too!
Even if you're not new to blender, it's nice to watch these things, when you model you form habits, and sometimes watching the basics can break and reforge the bad ones.
12:40 If Bevel doesn't work properly you must select the vertices, press M > Merge by distance. This was caused by overlapping vertices (my case was from forgetting to undo ESCaped Extrusion)
14:00 Something I don't even see in my college courses, just powerpoints from online. I am glad I got a great teacher for a new hobby I am certainly loving! Thanks for the vids, even two years later.
You are very clarifying and it is obvious that you do a lot of practice before you show us a Blender video, which helps us not to be confused through the process. Thank you very much !
Since you are so kind to teach all of us this magnificent trait. Let me teach you something in return. The letter Ø, are pronounced like the sound you yourself made when you said furniture. Just after the F, that vowel you said in furniture, is that Ø, and it's used in Danish, Norwegian and Swedish, although those Swedish people use Ö instead, it's still the same sound. And while we're at it, let's do Æ (Ä in Sweden) and Å as well. Æ, think of Savvy, that should take care of that sound. And Å sounds like the sound used in taught. Incidentally tough covers Ø again. Which in Norwegian is tøff. OK, onward with the tutorial.
becoming a somewhat known 3D artist and collaboratively working with others who create avatars for games like vrchat or neos VR etc. and starting to have a bit of a bussiness going, this tutorial is deffinitely going to yield me a lot of knowledge, i am very thankful for you concidering to upload such informative content for free, we love you guru
I have a feeling you're a very fun dude to work with. Also a very good teacher, delving into the smallest details, aimed at kickstarting a beginner's path to success.
What a nice personality you have. You make Blender fun! It's even better than gaming a.t.m. ;-) Now let me get back to that chairleg... Greetings from the Netherlands.
Someone has probably already commented this and I just don't see it, but in case not: When you're reading those reference prints, that secondary line to the inside is actually the bevel. In CAD, you round an edge very easily with what's called a fillet (pronounced with the "t", not like the cut of meat. Unless you pronounce the cut of meat with a "t" in Australia. In which case, it's pronounced like the cut of meat). A fillet is a tangent operation, not curvature continuous (unless otherwise specified). So in this case, the curvature would go from 0 on the flat to whatever the radius of the fillet is on the edges instantly. Those lines that you see on prints are what's called "tangent edges" and it basically just marks where the fillet starts. It just gives an indication on the 2D print that the edges are rounded. Thanks for the great content, brother!
10:55 FOR EVERYONE THAT WONDERS WHY THAT CENTERING DOT THING DOESNT MOVE WITH THE OBJECT HE IS IN OBJECT MODE NOT EDIT MODE i was still in edit mode when i tried but when i pressed undo and tab to change mode it worked immidiately the video was cut so thats why u didnt see the key. spent like half an hour trynna figure out what the hell is wrong with that little dot
Honestly I tried to stop doing that because I felt that I was taking it more at a prescriptivist approach rather than a descriptivist one, so I wouldn't be learning much if I had waited for every thing he did. Hence I tried just listening to a whole piece of dialogue and seeing what he did with it, then thought through what each purpose of each move was or each process, then see what I needed, then go to that exact part to see how he did it. This way I'm still following through the tutorial but absorbing how you do certain things and execute them rather than just waiting on Andrew to do something and then follow exactly. Just wanted to share.
I have been following this guy's tutorial for some time and I gotta say this now " dude you sound like Ryan Reynolds and sometimes I see Deadpool jokes in your tutorials. You are amazing".
Karakter222 you explained something that didnt need an explanation and you did it poorly too. Maybe learn to be quiet when you have nothing to add to the debate ok? Thx
Just wanted to say thank you for doing these tutorials. I just picked up Blender 2.8 and finished your Donut tutorial and am immediately moving on to this one. I have a tiny bit of modeling experience with Silo but that program has not had any updates in ages and I've been looking for a new modeler to be my go-to. So far Blender looks like its gonna be it and your tutorials are making that decision a lot easier.
I just can't thank you enough for making this beginner tutorials. I am a civil engineering student who probably wouldn't have learned much without your help!!!
When I increase the levels in the viewport to 3, like you did, and then go into edit mode to try and move the vertices found at the center of the bend in chair leg, where the subdivision modifier is affecting the main curve, I don't see all the black/orange lines that make up that mesh of the chair leg as I can see in your video at 17:07. I only see a few black/orange outlines as if the model is still in low level mode (and I do have wireframe and x-ray turned on). If I view the object in solid mode I can see it does have all the same geometry as yours, but it just shows as a much simpler looking mesh view when in edit mode (with wireframe/x-ray turned on). What am I missing?
In case someone is still watching and encounters this problem, it's because you have checked the "Optimal display" option right next to the viewport and render values. Just uncheck that.
8:45 The inner line is the tangent line for the radius on the edge of the leg. Basically the the line indicates where the fillet stops on the chair. It is important because it tells you how large the fillet radius is.
>starts watching tutorial >"go back and watch the donut tutorial until you've passed level 1" >goes back and completes all four levels of the donut tutorial Can I make a Krabby Patty now?!
I found it but the image doesn't turn transparent like it does in the image. I am trying to find the alpha channel option but can't. Do you know what I am doing wrong?
At 17:07, I don't have all those black lines across the mess when I select it in Edit Mode and Wireframe mode. Is there a cause for concern here? I was able to grab and move the vertex like in the tutorial, but those lines don't appear for me and I don't want that to become a problem later. I am using Blender 3.0.
He increased the subdivisions to 3 for the viewport, which adds the lines you are missing. Under the Subdivision modifier, change Levels Viewport to 3. Hope this helps if you did not figure it out already.
@@anicepop No that wasn't it.Let me clarify, I do have some lines visible in wireframe mode, but it's not a net-like pattern like Andrew has. I have lines on the outside on my object and ovals in the spots where i put the loop cuts. EDIT: I found the answer farther down the page, I had "Optimal Display" checked in the modifier window.
You could rotate this if you hated life, haha 11:18 . Love your sense of humor. Thanks for everything you do to advance the technology! I think you get this, but you really make things possible for people that would otherwise be unreachable. Thank you thank you...
Been using Maya since I was a wee child in 2008, use to bag on blender a lot growing up, only opened it like once for 30 seconds. Recently... iv been actively avoiding blender videos scared that ill like it... but I'm very inspired by our community of artists, and the recent movement to make life easier and far more accessible for the artist. iv gotta say... I hope blender becomes the wide standard over Maya. also, I see you Greek
Whenever I am moving the loop-cut on the top half at around 16:09 it doesn't affect the curve that I need also whenever I apply the subsurf modifier it has an ugly edge in the top left I can't get rid of. pls help
Each new part will be uploaded daily until completion :)
Thank you so much♥♥♥
I already completed it Guru
Why you always starts basic intermediate easy ploy tutorial make something advance to boost your subscribe workflow ✔️
Please start something new tutorial along This In Home Quarantine Time
Like Modeling Sculpting Rigging Animation
Camera Tricks
By explaining each and every step yeah like intermediate ✔️✔️✔️🙄
thanks blender dad
This will fit well in my kitchen scene alongside my donut, coffee cup, and anvil.
Lol the anvil😂
how does anvil suppose to be in the kitchen??
@@RJohn-sq4jn if you put most blender gurus tutorial models in one scene they will be in a kitchen
@@RJohn-sq4jn Forging Utah tecups, probably.
R. Johny #1KsubsWithoutVideosChallenge
Well Tom,
T H A T S T H E J O K E
Yes, watching blender guru tutorial series is like having a new season of your show come out
tell me about it. :D
I'm thinking about waiting until the whole season is out then binge-blending it.
lol
honestly though, for a lot of people this IS our (interactive) TV viewing
Finally getting into your tutorials again. This one feels particularly close to my heart. I'll chair-ish it...
I'll see myself out.
NO! COME BACK!!!!
get out and stay out
you got a true gigglesnort for that pun!
good one
Really enjoyed this one for some reason.
Let's just appreciate the work he puts into this. Like making this chair 11 times before this video. That's some amazing dedication to teach us blender! You are an insane gem to the community to share us this!
Its his job. Lets appreciate anyone that puts work within his job.
I agree with Dimitri. I don't think all the attempts I've ever made on Blender have added up to 11 times...probably 8 or 9. But then again, I'm not a teacher; just a hobbyist. That being said, in an era when every child born after 1995 is being taught that you must _always_ "have fun" in everything you do, and that working hard is a vice (even if you're paid to work!), it's good to see there are still people like BlenderGuru giving it 100%... even if it _is_ just "his job".
,
If Blender Guru did not exist or carried on making tutorials with growing momentum, a lot of people would not have learned Blender!
Including me
I don't know why but I've been avoiding most channels with blender tutorials until now and I mainly learned blender on my own so I'm in the exact opposite boat, but I'm just one man that feels weird about writing this on youtube.
And now I see why I should watch more videos.
Or in other’s cases like mine for example, they would’ve learned the basic basics of Blender and never stuck with it without him helping us take it further and helping us have fun
Wise words indeed.
Who else has been blendering for years, but still enjoys beginner tutes as there's always something to learn? Thankyou for this series, Andrew, as I am sure there will be a few great tips along the way.
@aaronsdavis exactlyyy
I just really suck and I need to learn
on 17:08, he has a ton of 'votrecies' (?) and it took me forever to find out why i didn't have that many
just uncheck the "optimal display" checkbox on the modifier box thing
Hehe, glad I could help so many people!
TAKE MY GOLD
Best info !
LOVE YOU
U ARE A SAINT
Thank you!
5:49 "Use Alpha" has been changed to "Transparency" in version 2.91. It's at the bottom of the section before "Image"
Thank you so much buddy!!!!!!!!!! I was scrolling through here just for this one comment😂!
for me its "Opacity" but yeah
Now it's just Opacity.
@@EdNorty 👌👌👌👌
@@EdNorty 2023. Still Opacity.
When he makes the reference images transparent, the 'use alpha' checkbox is now 'transparency' at the bottom of the 'Empty' section. Hope this helps!
Thank you!
Thank you very much! I just started blender and i was spending time researching how to get alpha,but now u told me and now I know!Thank you!
THANKS . I WAS SEARCHING FOR IT FOR 2 HRS
legend
Thanks They changed some stuff in 2.9
Thank you for existing and for working so hard to put all of this on UA-cam for free. You are an absolute angel, and you've helped me feel like my dreams of modelling and rigging complex figures can actually be realized! I wouldn't think it possible without these simple, clear, and fun tutorials. Thank you. THANK YOU!
What I love the most about this particular video is when you tell us that you remade this chair 11 times for the tutorial. This is something that I really appreciate, the effort and the honesty. I've been using Blender for about a month and what I love about it is that there are tons and tons of ways to get to the same point. You'll never stop exploring with Blender and you demonstrated with this video. Thank you
Even though this video was uploaded 8 minutes ago and it has almost 18 minutes duration, i'm gonna smash the like button right now
He was perfecting this tutorial for us by modelling it 11 times. Wow! And it's free.
10:55
For anyone who has trouble placing the orange dot (origin point) to the bottom of the chair leg:
First place the 3D cursor to where you want the orange dot with Shift+RightClick
And then right-click to the object > set origin > origin to the 3D Cursor
God bless ya
you have to go back to object mode and them move the object, this way the dot will move with the object
From donuts to chairs, you're creating a new generation...
Sounds like that generation won't be very healthy from all of the donuts they're eating and sitting they're doing
@@michaeluhlemann4964 I think @AndrewPrice should start doing character animation mainly run cycles and jogging, I'm sure they will recover and live healthy ever after.
@@michaeluhlemann4964 hahahaha
I came here directly from creating my donut and coffee which turned out pretty well with me even adding background images to make it look like I was sitting in a coffee shop, no chairs however as I had no idea how to make one.
@@michaeluhlemann4964 ok boomer
I JUST FINISHED THE FULL DONUT TUTORIAL LAST NIGHT, THIS IS PERFECT TIMING HOLY-
You make people learn AND laugh. You got all qualities of the perfect teacher man, thank you so much !
In version 2.92 When he makes the reference images transparent, the 'use alpha' checkbox is now 'Opacity' at the bottom of the 'Empty' section which is set to 1 change it to 0.5. Hope this helps!
I LOVE YOU
Thanks :D
I've watched whole series and would recommend everybody to watch. Far way better than ".....in 1 minute" tutorials. He'll teach every technique used in this series in depth and elaborate pros and cons of doing same thing with different techniques. He's real guru.
The guy's behind most of the people starting blender 💆🏻♂️
He was for me :)
He was for me as well :)
For me as well :)
Same here
Same! 😁
Wouldn't it be possible to still use the bevel method for the edge, but just add an Edge Split modifier so the shading won't be all wonky?
did u finish the tutorial with that method?
Again there are a thousand ways to do it.
I like this because you won't have a million loop cuts to deal with
Literally such a good method! Thx
yo i love this trick, thank you!
Starting this after following the donut tutorial till the end.
Thank you so much for these tutorials, Andrew!
*YOU ARE AMAZING!*
I'm danish and I have heard a lot of Australians and Americans try to pronounce the "ø", and I think you did the best...
With PureRef, select you operating system.
Then in the pay for section, select the custom amount and delete the euro amount and input 0.
Then the download will say FREE....
I didnt realize this for a long time, hope this helps :)
changed it to -50 and u will even get 50 dollar for free LOL!
@@kiro253 AHAHAHHA Genius
You Are God...!!
Or you could pay for it and help them with their development costs...
@@82christos imagine unironically believing this
Hey Andrew, just wanted to let you know that thanks to you, I pursued my passion for 3D modelling. I have been around your channel ever since the "create a spaceship interior video" lol and have stuck around since then. I am currently at VFS doing the 3D animation and VFX program and wanted to let you know that your name goes around campus all the time. I'm aware that you don't know your viewers but when they talk about you, it's always a feeling of pride like: "hey, I know him, he's the one who got me here"!. you've made a huge impact on both the Blender community as well as the VFX industry and if it weren't for that one innocuous blender video that I watched 8 years ago, I might've never been here pursuing my passion. thank you!
This is an incredibly reassuring comment to read as someone starting to pursue my personal passion. I believe I can trust this guy now.
this is perfect timing. I've just started learning blender last night. I started on the donut and coffee tutorial and this couldn't have come at a better time.
Literally the same here. Can we be Facebook friends so that we could periodically share the happiness and troubles dealing with learning Blender?
First: Donut , coffee cup and table.
Now: Chair.
Later: House.
Much later: Universe.
Pls I want that
How to model the entire life size universe in 5 minutes
PS. Andrew has made a tutorial about making the Earth already, so...
Not a house yet, he need to start with a cafeteria !
It's all coming together now. ;)
I have been using Blender for 1 year now. And the things you listed at the beginning are pretty much all I had to suffer with. Thank you!
I've watched this several times. Nothing on UA-cam comes close to explaining intricacies of blender modeling like this video does. I love all your videos, thanks!
"I deleted them. I deleted them all. They're gone, every single one of them. And not just the cube, but the light and the camera, too. They're like animals, and I deleted them like animals. I hate them!"
-Andrew
Jannis Kr. ATACK OF THE CLONES REFERENCE!!!!!!!!!!!!!
"I hate sprinkles, they get everywhere."
RIP LIFE :(
Thanos is pleased
you mean you deleted your entire hard disk?
The God has graced with his presence again
Thanks for the likes, guys! 😊
Praise be to the monkey head!
The upcoming generation will say,It all started with the freaking Chair
Only OG's will remember the donut.
It all started with a freakin cube in the midle
who would have thunk the matrix started in blender lol
@@BertoLaDK xD
Donut people unite
Complete modelling novice here, though I'm fairly experienced as an audio engineer!
I'd love it if you applied a gentle highpass filter to the low-low frequencies of your voiceover- little subbass frequencies are captured by your movement, and on a speaker system that can represent them it was initially freaking me out as I thought someone was moving about in the house XD
Brilliant, I’ve done a few tutorials and modelled a few things so know my way around the basic Blender commands by now but in this series Andrew explains why he did it one way and not another. It is showing me how I’ve been approaching quite a few things the wrong way and better ways of working.
8:15 the inner line IS the bevel/round. Probably the blueprints were made with a CAD program, like Soliwdorws or similar, and the drawing tools in CAD programs tend to represent those rounds/fillets like that.
"I will delete not just the cube but everything" -Blender Guru
RIP -Default Cube -Default Lamp -Default camera -everything in the universe
you can do it by deleteing all thing and go to file :) >> Defaults >>> then save startup file.. found it somewhere in YT 😂😂 Daniel f something guy i guess
Execute Order 66.
@@Hinstea thanks man
disable the grid too
guru: "press ctrl+R to add a loopcut"
me, who uses a second monitor: ctrl+R
my browser: refreshes the video
SAME LMAO
yeah happened 4 times
not only that but the numpad key are driving me insane.
Instructions unclear, I reset my life and got transported to another world
🤣😹😹😹😹😹
I just started using blender after years of taking off from our of any kind, I was an IT manager at a Wall Street firms and life just got in the way. But I had heart issues and heart surgery and can’t do That job anymore and now have a much more mundane in job which gives me the time to work on what I really like to do and that’s art. Well this will never be my job or career as I am an old man now, I get a lot of joy from making the things that are in my imagination. I even remodeled my home on the computer first and then gave those plans to my carpenters. I’m just getting into blender and wanted to say thanks you’re the best.
GOD THANK YOU, I WAS ALMOST GIVING UP ON FINDING THE FUNDAMENTALS! I believe that fundamentals really take you to another level as a professional. I found it here, in a chair tutorial, thank you, Guru!
I can’t believe he’s doing these for free. Just started level 3 of the donut. Thanks Andrew!
1.24 million subscribers and you think he is not making any money? Doing it all for free? Naive at best.
@@BoxxArt It doesn't cost us anything. There are a lot of places that charge subscription fees or sell the videos.
Youtubing is a job, He gets paid for views & he finds customers for the stuff he is selling. i don't think its right to say he just gave this away for free. It's not like he gets nothing out of it. He is a huge help to the blender community that's for sure.
4:50 just click alt r to do that easily
Oh of course! I keep forgetting that one. Thanks
Alt + s resets scale
Alt + g resets location
I think there are many more hotkeys with Alt to reset things.
@@thyros_ Alt + life
Blender Guru Many of your products seem expensive probably because you grew up in Australia where an individual dollar is slightly less valuable than in the US. Where you live 100 dollars is like 65 dollars for us.
@@not_herobrine3752 Good one.
Hey! 1:00 AM! Right at my favorite time for learning Blender
I completed your donut tutorial then went to other channels to follow their beginner tutorials, but finally found that your beginner tutorial was the best so far. No one works logically and perfects his work as you did. Thank you so much! Now I will follow this too!
blender guru's tutorials are the only ones software tutorials on the planet that are actually fun to watch
Now we know why he hasn't been posting! Hes been working on another great tutorial!
Even if you're not new to blender, it's nice to watch these things, when you model you form habits, and sometimes watching the basics can break and reforge the bad ones.
12:40 If Bevel doesn't work properly you must select the vertices, press M > Merge by distance.
This was caused by overlapping vertices (my case was from forgetting to undo ESCaped Extrusion)
THANK U SO MUCH!
Bruv, you saved my ass~
14:00 Something I don't even see in my college courses, just powerpoints from online. I am glad I got a great teacher for a new hobby I am certainly loving! Thanks for the vids, even two years later.
You are very clarifying and it is obvious that you do a lot of practice before you show us a Blender video, which helps us not to be confused through the process. Thank you very much !
Prevision Blender Generation: "Yeah, my passion for blender started with a donut."
New Generation: "I am more of a Beginner chair guy myself"
I started with the CG Fast track sword.
@@TravisHi_YT That makes two of us.
"The wizards of blender"- blender guru
it's like that babylonian song that spoke about "the ancient people"
At the end of this modelling tutorial series... I'm gonna put a donut on that chair. And Andrew if you're seeing this, I love your tutorials!
won't we all?
@@neoncantaim1887 This is gonna be legen... Wait for it... donut! Legendonut!
And me... i'm gonna put that chair on a giant donut !!!!! muahahahahahahahahaahhh !!!!!! 😃
Go and follow Arrimus 3D and you can put a Goomba on a chair, holding a coffee cup, with a doughnut on his head :P
@aaronsdavis THAT WILL BE AWESOME
Am I the only that gets excited when he mentions something I learned in the donut tutorial?
Finally, a place to sit and eat my doughnut.
😂
Since you are so kind to teach all of us this magnificent trait. Let me teach you something in return. The letter Ø, are pronounced like the sound you yourself made when you said furniture. Just after the F, that vowel you said in furniture, is that Ø, and it's used in Danish, Norwegian and Swedish, although those Swedish people use Ö instead, it's still the same sound.
And while we're at it, let's do Æ (Ä in Sweden) and Å as well. Æ, think of Savvy, that should take care of that sound. And Å sounds like the sound used in taught. Incidentally tough covers Ø again. Which in Norwegian is tøff.
OK, onward with the tutorial.
❤️👍
No one has explained sub-surf modifier this elegant.. Thank you so much, finally, I understood what it is doing!!
becoming a somewhat known 3D artist and collaboratively working with others who create avatars for games like vrchat or neos VR etc. and starting to have a bit of a bussiness going, this tutorial is deffinitely going to yield me a lot of knowledge, i am very thankful for you concidering to upload such informative content for free, we love you guru
Hi finally its here.. Beginner's tutorial that everyone waiting for after their donut
You are AWESOME Blender Guru!!! Helped me a lot to begin as a 3D artist, also created a channel for my progress!!
Dont give up!!
@Maselek touché
You actually work as a 3D artist? that's so cool! how long did you practice for?
"Ø" is pronounced like the vowel in "burn". "Søborg" sounds kind of like "suh-borg". :)
Really? That's nice to learn
I know it from the band BLØF
At least that is the closest phoneme in English
Things that I didn't know I needed to learn
Ah, so like the Ö in Finnish
I have a feeling you're a very fun dude to work with. Also a very good teacher, delving into the smallest details, aimed at kickstarting a beginner's path to success.
The official Blender UA-cam channel sent me here...your tutorials are way easier to follow.
5:51 in blender 2.83 you need to tick transparency and there is opacity
Thank you!
4:39 - or just use alt + r to reset the rotation :)
What a nice personality you have. You make Blender fun! It's even better than gaming a.t.m. ;-)
Now let me get back to that chairleg...
Greetings from the Netherlands.
I just watched this whole series and I literally would not have been the same without it
Someone has probably already commented this and I just don't see it, but in case not:
When you're reading those reference prints, that secondary line to the inside is actually the bevel. In CAD, you round an edge very easily with what's called a fillet (pronounced with the "t", not like the cut of meat. Unless you pronounce the cut of meat with a "t" in Australia. In which case, it's pronounced like the cut of meat). A fillet is a tangent operation, not curvature continuous (unless otherwise specified). So in this case, the curvature would go from 0 on the flat to whatever the radius of the fillet is on the edges instantly. Those lines that you see on prints are what's called "tangent edges" and it basically just marks where the fillet starts. It just gives an indication on the 2D print that the edges are rounded.
Thanks for the great content, brother!
10:55 FOR EVERYONE THAT WONDERS WHY THAT CENTERING DOT THING DOESNT MOVE WITH THE OBJECT
HE IS IN OBJECT MODE NOT EDIT MODE
i was still in edit mode when i tried but when i pressed undo and tab to change mode it worked immidiately
the video was cut so thats why u didnt see the key.
spent like half an hour trynna figure out what the hell is wrong with that little dot
THANK YOU
thanks bro xd
Wheel now the dot is in the middle of the axis
yes and now im stuck again in that fkin bevel. mine does something else
blenderguru: deletes everything cube included
a few moments later: adds the cube back :D
That's basically blender for ya
"click here on the screen"
*pauses video*
*waits for next instruction*
I don’t know what to say except you have a future in comedy
@@travisimon3269
thank you, thank you
I'll be here all evening
still waiting...
Honestly I tried to stop doing that because I felt that I was taking it more at a prescriptivist approach rather than a descriptivist one, so I wouldn't be learning much if I had waited for every thing he did.
Hence I tried just listening to a whole piece of dialogue and seeing what he did with it, then thought through what each purpose of each move was or each process, then see what I needed, then go to that exact part to see how he did it.
This way I'm still following through the tutorial but absorbing how you do certain things and execute them rather than just waiting on Andrew to do something and then follow exactly. Just wanted to share.
@@jinsory5582 i am also doing just the way you explained
I have been following this guy's tutorial for some time and I gotta say this now " dude you sound like Ryan Reynolds and sometimes I see Deadpool jokes in your tutorials. You are amazing".
Man!! Im here because of ive finished the donnut. pretty much aweseome and aducational. gess id have another 5 days watching you!!
I forgot it's upside down over there, I was wondering why I received a notification at 12 AM
Australia being "upside down" isn't the reason why the time is different there, it's because it is on the other side of the globe(sideways)
Karakter222 you explained something that didnt need an explanation and you did it poorly too. Maybe learn to be quiet when you have nothing to add to the debate ok? Thx
@@Alkuf100 wow so toxic
12:50 andrew : WROOONNNGGG!
Me usually using that method in ages in my modelling history : *surprised pikachu*
"you can rotate this if you hate life"
Me, who thought I knew what I was doing an went ahead of the tutorial: *--__--*
LOL
When it comes to learning blender, Blender Guru is a must watch ! Thanks man !
Just wanted to say thank you for doing these tutorials. I just picked up Blender 2.8 and finished your Donut tutorial and am immediately moving on to this one. I have a tiny bit of modeling experience with Silo but that program has not had any updates in ages and I've been looking for a new modeler to be my go-to. So far Blender looks like its gonna be it and your tutorials are making that decision a lot easier.
>generic chair
>shows Greeggodx's chair
This is far more than a generic chair
lol
Been using PureRef for some time.
Little tip for Win10: Win+Shift+S let's you crab areas of screen which you can paste right away into PureRef.
thanks
"Use Alpha" has been changed to "Opacity". It's at the bottom of the section before "Image"
Thank you for providing so much content and showing us how awesome Blender can be. You're a true friend of the Internet and humanity.
I just can't thank you enough for making this beginner tutorials. I am a civil engineering student who probably wouldn't have learned much without your help!!!
**Donut tutorials exist for ages**
Incoming chair model tutorials: "I'm 'bout to end this man's career...."
This one's a sequel, not a replacement
Blender modeling: The Sequel
blender guru made both tutorials
so its no going to end it it will make his channel better
When I increase the levels in the viewport to 3, like you did, and then go into edit mode to try and move the vertices found at the center of the bend in chair leg, where the subdivision modifier is affecting the main curve, I don't see all the black/orange lines that make up that mesh of the chair leg as I can see in your video at 17:07. I only see a few black/orange outlines as if the model is still in low level mode (and I do have wireframe and x-ray turned on). If I view the object in solid mode I can see it does have all the same geometry as yours, but it just shows as a much simpler looking mesh view when in edit mode (with wireframe/x-ray turned on). What am I missing?
i am having the same problem right now, did you fix it?
Same...
same
In case someone is still watching and encounters this problem, it's because you have checked the "Optimal display" option right next to the viewport and render values. Just uncheck that.
how many tutorial series to you want to make?
blender guru: yes
8:45 The inner line is the tangent line for the radius on the edge of the leg. Basically the the line indicates where the fillet stops on the chair. It is important because it tells you how large the fillet radius is.
if you are using a Mac for this tutorial there is also the a preinstalled apple software freeform that basically does the same like pureref
2:20
C H A I R: Greekgodx
Good thing he won't be breaking chairs anymore.
we found one bois.
TriHard 7
PogO
Pepege TeaTime
GGX Gang Clap
>starts watching tutorial
>"go back and watch the donut tutorial until you've passed level 1"
>goes back and completes all four levels of the donut tutorial
Can I make a Krabby Patty now?!
No-one seems to be asking that... So... Does anyone knows the name of the song from the intro? 😂😂😂
"You could rotate it now...if you hate life.." haha. I love your tutorials! They really are "pay-quality" tutorials for free..amazing!
can we all pitch in and buy this man enough beers to never run out ever again.. toooo thankful!!!
For those who can't find the opacity option, Blender changed it:
Object data properties > Transparency > Opacity.
Hope this helps, Goodluck!
I found it but the image doesn't turn transparent like it does in the image. I am trying to find the alpha channel option but can't. Do you know what I am doing wrong?
At 17:07, I don't have all those black lines across the mess when I select it in Edit Mode and Wireframe mode. Is there a cause for concern here? I was able to grab and move the vertex like in the tutorial, but those lines don't appear for me and I don't want that to become a problem later. I am using Blender 3.0.
He increased the subdivisions to 3 for the viewport, which adds the lines you are missing. Under the Subdivision modifier, change Levels Viewport to 3. Hope this helps if you did not figure it out already.
@@anicepop No that wasn't it.Let me clarify, I do have some lines visible in wireframe mode, but it's not a net-like pattern like Andrew has. I have lines on the outside on my object and ovals in the spots where i put the loop cuts.
EDIT: I found the answer farther down the page, I had "Optimal Display" checked in the modifier window.
"You could rotate this now... if you really hated life"
Haha, yeah rotation comes at the latest possible moment, makes everything else a lot harder.
You could rotate this if you hated life, haha 11:18 . Love your sense of humor. Thanks for everything you do to advance the technology! I think you get this, but you really make things possible for people that would otherwise be unreachable. Thank you thank you...
Been using Maya since I was a wee child in 2008, use to bag on blender a lot growing up, only opened it like once for 30 seconds.
Recently... iv been actively avoiding blender videos scared that ill like it... but I'm very inspired by our community of artists, and the recent movement to make life easier and far more accessible for the artist. iv gotta say... I hope blender becomes the wide standard over Maya. also, I see you Greek
Whenever I am moving the loop-cut on the top half at around 16:09 it doesn't affect the curve that I need
also whenever I apply the subsurf modifier it has an ugly edge in the top left I can't get rid of. pls help
it's the loop cut setting. when the cut is done, change the "Falloff" setting in the left hand corner panel to Sphere.
after the very first cut, before extruding
Fredericia: "WHO ARE YOU PEOPLE?"