Mental Omega 3.3.6 - Allied Mission 24: Hamartia (Finale)

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  • Опубліковано 14 жов 2024
  • This is it - the window of opportunity the Allies have been waiting for. Without the Paradox Engine the armies of the Allied Nations would not get this far, but it is up to the wits and skills of their commanders and soldiers to seize this chance and take Yuri's Tower down for good.
    Mental Omega is the unofficial sequel for the strategy game Command and Conquer: Red Alert that retells the story of Red Alert 2 and its expansion Yuri's Revenge. The mod adds over 100 campaign missions, more gameplay variety, balance and mechanics, brings a new 4th faction into the game and much more.
    Website - mentalomega.com
    ModDB - www.moddb.com/m...

КОМЕНТАРІ • 89

  • @ElodieHiras
    @ElodieHiras 7 місяців тому +35

    Can we appreciate the fact that, canonically, the Allied Commander and the Proselyte are fighting each other...
    And that the Proselyte is using a, quite frankly, Player favorite strategy of mass aerial assault?
    And vice versa in the Epsilon version of this mission, where the Allied Commander is using massed Thor Gunships?

  • @dragonfable66
    @dragonfable66 2 роки тому +55

    What hurts is unlike usual where Sigfried teleports home if he's 'killed' here we actually see his corpse to hammer home the point that we lost. Horribly

  • @crowMk
    @crowMk 2 роки тому +57

    This mission almost made me cry just almost, first time a command and conquer game made feel emotional

    • @Blox117
      @Blox117 2 роки тому +5

      imagine bein a chrono miner in this battle

    • @crowMk
      @crowMk 2 роки тому +4

      @@Blox117 ez, teleport to a refinery across the planet

    • @Blox117
      @Blox117 2 роки тому +2

      @@crowMk but the whole world is mind controlled

    • @Blox117
      @Blox117 2 роки тому +1

      @@crowMk plus how can you roll with the chrono convoy when you are all alone?

    • @crowMk
      @crowMk 2 роки тому +2

      @@Blox117 teleport to a refinery on point hope

  • @canon07
    @canon07 2 роки тому +69

    I will steer this paradox Engine to coallion course with the metal omega device (doing the tassidar tactic.

  • @blackops9operation75
    @blackops9operation75 2 роки тому +33

    Commander, don't you dare to crach that Paradox Engine like in Starcraft! This is C&C, did you hear me!

  • @SoldierOfFate
    @SoldierOfFate 2 роки тому +48

    "Abandon the Paradox Engine."
    At this point, we knew we were going to make the ultimate sacrifice.

    • @patricksusulin9335
      @patricksusulin9335 2 роки тому +4

      Allied commander: Abandon the Paradox Engine!
      Siegfried: Are you Stoopid?

  • @BVasquezp
    @BVasquezp Рік тому +9

    Here's how I did it, in Normal dificulty. This required several saves and attempts.
    After the tunnel sequence and the introductory bit, I sent the Engine to my base. Immediatelly after taking control I rallied up Tanya, Siegfried, all chrono prisons and available charons to the top right base to counter the offensive and prevent the top most base from being built. Then I used the charons to snipe Rahn, while Tanya and Siegfried started dismantled the base and the prisons grabbed some AA for support. Meanwhile I spammed war factories and zephyrs, about 20 of the latter. Soon after the top right base began to accumulate magnetrons and masterminds. I killed the magnetrons with a lionheart strike, but grabbed as many masterminds as I could with the prisons.
    As soon as I could then I chono'd the prisons full of masterminds, as well as a few aeroblaze I had around to the bottom left to catch the Soviet attack. I had to use glaciar screen plus backwarp to keep them alive and tanking. I also had some nearby blizzards and thors protecting the WCD at that base, and had to shield it to protect it from kirovs. The important bit of this attack is to grab as many V3s as you can, about 4 would be enough, I got 7.
    By that point I began to prepare for Libra. Built about 7 battle tortoises full of marines and two more charons. When Libra appeared I teleported the nine near her position, under the cover of allied defenses. The charons force her to do her magnetic wave attack, stopping her from targeting your units directly. Then the battle tortoises chrono boosted and screened were able to take her down the first time.
    I don't quite recall if at that point the dominators were coming close to firing. The light pink one I killed with some Athenas I had around that I managed to teleport in time. The top right one is better to snipe with your own WCD plus some extra powers. The zephyrs were already active too, sniping stuff with zephyrobot and target painter. The V3s from the Soviets began crippling the bottom purple base and eventually reached the dominator there. The same V3s where latter sent to take out the defenses around my bottom base and kill some of the airfields at the light pink base, and latter on crippled the central pink base.
    In the middle of all this Libra appeared a second time and went straight to my base. The Engine lifted and sniped her out, then I used its remaining weapon time to finish crippling the top right base. The final attack against the light pink base was conducted with the prisons and some prism tanks, the prisons began grabbing all the AA units around the place without alerting the Irkala, while the prisms took out any defenses nearby. Eventually when I had a decent number of oxydicers and gehenas I took the Irkala down and finished off the base, I even grabbed the SAMs with a chrono'd stallion full engies.
    To delay the loss of my top base I began amassing thors, charons, and blizards plus my masterminds and controlled soviet army and some robot tanks for detection and placed them all near the entry points of the mind controlled allied army. I held about three or four waves while I finished crippling the enemy bases and taking out the bottom right base, got a whole extra use of the WCD out of it, and sold most of the base for cash. Before finishing that section I chorno'd the V3 to the safe area.
    In the next section I had already a ton of AA in the new base, but still began to build up for the counter attack. As soon possible I teleported the V3s and some AA back out to the left of the new bottom purple base, the one with the airfields. I sniped the conyard and all production and then went straight to the conyard to the left of my base. Ocasionaly by this point the timer buged out and finished early, before the massive air attack, but I managed to finish the mission without the exploit.
    Once the chrono was ready again I did the same with the Soviet base, took out the conyard before they built the nukes and finished off their production. By the next chrono I had some aeroblaze and athenas to teleport near the beacons and managed to take them out in time. Then I simply held off against the air attacks until the timer ended.
    For the final attack I simply went around Libra to the right and time stopped when approaching the enemy defenses, easily reaching the tower.

  • @stream8944
    @stream8944 2 роки тому +26

    Mental Omega and Dawn of the Tiberium Age are by far the heaviest C&C mods I've ever played. Twisted Insurrection comes in 3rd place. Very good mods for people who like it a little harder ^^

  • @jaralara6429
    @jaralara6429 2 роки тому +45

    46:05 lol plot armor mcv

  • @reinharht8890
    @reinharht8890 2 роки тому +34

    theres actually easter eggs in the area
    clearing those 3 barricades leads you to the "Wreckage of Unknown Object"

    • @starf1are505
      @starf1are505 2 роки тому +9

      the old time machine

    • @kyvilfongkot6372
      @kyvilfongkot6372 2 роки тому

      Scrin

    • @domasbaliulis23
      @domasbaliulis23 2 роки тому +9

      @@starf1are505 ...that yuri used to get to this world. unless you played twisted insurrection, you know what i mean.

  • @TheIcelandicBoy
    @TheIcelandicBoy 2 роки тому +12

    Man, when that piano music started playing for me, I just knew what was going to happen. Still hit me hard.
    No idea what their plan is now for the mod, if they will ever continue it but there is a part of me strongly hoping "we" survived somehow, maybe our minds connected to the Foehn AI computer or something. We shall see.

  • @tomikexboii5403
    @tomikexboii5403 2 роки тому +34

    Tanya: "We must hurry. What were those strange signals just now?"
    What strange signals?!?!?

    • @jaralara6429
      @jaralara6429 2 роки тому +12

      The signal during loading screen

    • @SoldierOfFate
      @SoldierOfFate 2 роки тому +11

      You can actually hear Carville's voice saying something along the lines of "seven dollars" for a brief moment. But overall it's basically the Allies descending into total chaos as during this time, Libra is rampaging though the Southern Cross's position.

    • @QuangGR45
      @QuangGR45 2 роки тому +1

      I guess something relate to Fohern Revolt's signal?

    • @redalertsteve_
      @redalertsteve_ 2 роки тому +6

      @@SoldierOfFate its actually more likely the alaska stronghold trying to contact tonya

  • @eagle-vulture2463
    @eagle-vulture2463 Рік тому +5

    My fav moments
    21:58 - Rebriefing of mission
    29:37 - Soviet army arrived
    37:54 - Paradox landing for recharge

  • @sampletext5959
    @sampletext5959 Рік тому +13

    Honestly, when you consider all the shit the Allies have endured throughout their campaign, they deserved a happier ending.

    • @jacksimpson8529
      @jacksimpson8529 8 місяців тому +5

      Literally just one Robot Tank or Attack Dog camping a Paradox Conductor, like right there beside it, woulda clutched them the fight.
      Or instead of barrelling the Engine and all of its escorts right at Libra in Stage II, have the Engine hang back and take potshots at her with the Prism Cannons, slowly inching forward while wiping out the Epsilon forces that come up to reinforce her instead of retreating all the way back to the base for a recharge.

    • @GeneGear
      @GeneGear 3 місяці тому

      @@jacksimpson8529 A lot of things could have clutched that fight. Had Norio and the Chrono Legion focused on delaying Libra instead of killing her, had they focused on supporting the invasion efforts and attempted to avoid her altogether, had they just tried to secure her clones in a pocket dimension...the Allies truly had a good shot at stopping Mental Omega, especially since the Soviets were successfully kicking in Yuri's teeth.
      Honestly, that feels like the weirdest thing to me: Yuri was always selfish and did everything for himself. Even if it was to keep the Soviets off Mental Omega, Mental Omega/Libra were his best defenses; him running to Antarctica and dragging the Soviets with him to the big showdown absolutely would have lead to his defeat, but it also would have been intrinsic to him as a result of him being a flawed person just like everyone else.

    • @ceu160193
      @ceu160193 2 місяці тому +2

      @@GeneGear He wanted his design to succeed, which is why he wasn't above sacrificing his own life, if it means victory. And Moscow had it's own defenses, which were on par with ones defending Mental Omega tower. All of things that could grant Allies victory relied on information they never had - that Libra is key to Mental Omega activation, for example, rather than just another of Yuri's monsters.

  • @EnterpriseKnight
    @EnterpriseKnight 2 місяці тому +1

    This is probably the best final mission in any game, ever.

  • @elenium7028
    @elenium7028 2 роки тому +15

    While I absolutely love the mod, some missions (like this one) reach beyond the sky levels of bullshit in terms of difficulty and sudden surprises. I'm neither even mentioning the massive basilisk ambushes, nor mindraped soviets that're destroying the lower ally base and building their own with speed of Sonic, but mostly nearly unkillable Libra that easily wipes out about 80% of your best troops before you can deal her any real damage. What was even point of making her that strong, while in Reality Check she barely survives the battle with Norio and dies by a single Charon shot? Add to that two Mind Control Beacons appearing out of damn nowhere at the Paradox Recharging phase that are 99% impossible to destroy in time with all the tons of Intruders and Thors coming at you non-stop, and all the 99999 Nukes and Dominators crushing all of your base every single minute. I savescummed like hell, but so far the only best result I got is 14 minutes until the engine recharge, I have absolutely zero idea how to make it to finish.
    Also, I don't get why all the playthroughs on youtube have three conyards at the second paradox recharging phase (the one at the hill), but I have only two?

    • @Magd-Akarsu
      @Magd-Akarsu Рік тому +1

      + the super speed he builds the buildings after being destroyed, like training a conscript, and the power of bio reactor such as a nuclear reactor.

    • @Reverae
      @Reverae Рік тому +2

      You can destroy the dominators early by abusing Tanya's C4 using the chronosphere. Then you can send your Chrono prisons to take control of the enemy Gehenna Platforms to make defending the engine easier.

  • @patricksusulin9335
    @patricksusulin9335 8 місяців тому +1

    Don't know if anyone had found out but you can actually build your base on the epsilon air base before the lion heart bombards your base. sell the warp shop then build it on the outpost you got form Withershins and chronolift at power plant. on the epsilon base, then start expanding.

  • @llSuperSnivyll
    @llSuperSnivyll 2 роки тому +10

    EDITED AFTER FURTHER TESTING: By the way, some extra information out of curiosity that I have tested (semi-)safely in Casual difficulty about Phase 3 (the one with the multiple Weather Controllers).
    If you attempt to defend the Weather Controllers in Deep Charge (key word 'attempt'), consider the following:
    - The first Controller to be attacked is the one south of your base, by Libra. Normally it's completely impossible to save it, but with a Force Shield, it can survive the Omega Storm. Libra's AI is pretty much forced to attack the Weather Controller, so if you create a lot of Supressors (her Mental Blast will ignore them) she can be killed without destroying the Controller or the ConYard. If you do so, though, the scripted Barracuda strike team will target this Controller instead of the light blue one on your base. The Barracudas have drastically increased armor until they reach the Controller (as in 'concentrated fire from around 20 Aeroblazes can't shoot one down' armor) and they respawn quickly so it's virtually impossible to save the Controller. Letting it be destroyed by the Barracudas, however, gives you a small benefit that I'll explain later.
    - The second Controller to be attacked is the southern gray one, by the Soviets. Kirovs (either one or two) will constantly spawn and, much like the Barracudas, they have significantly more armor until they are next to the Controller. It requires a ton of firepower (and maybe some spare Engineers) but this CAN be saved all over Phase 3. It will be erased when you enter Phase 4, though.
    - The third Controller to be attacked is the northern gray one, again by the Soviets. It's the same as the other grey Controller, except the Kirov attacks start much later.
    - The final Controller to be attacked is the light blue one on your base. Normally, if you spend too long in Phase 3, a scripted Barracuda strike team with drastically increased armor will bomb it down to shreds, and this will also trigger the mind-controlled Allied army from off-screen to attack your base from behind. As explained before, it's practically impossible to save the Controller (feel free to capture Oxidizers to try, though...). However, if the first Controller wasn't destroyed by Libra, the Barracudas will strike it instead, and the timer will restart, doubling the amount of time you have until this fourth Controller is down.
    - Your own Controller is not given any particular attention.
    - You CAN make all the Weather Controllers reach 0 in their Deep Charge timers, but it does absolutely nothing - no Easter Egg-level text, nothing, it just stays at zero or restarts altogether.
    About the mind-controlled Allies and Soviets:
    - It seems to not be possible to stop the initial explosion that triggers the arrival of the mind-controlled Soviets. Some Demo Trucks spawn but they immediately cloak and teleport (even if you station forces where they appear, they are not stopped). You CAN intercept the arriving army (and the aforementioned Kirovs) so that the southern gray ConYard is not Chronolifted away, and prevent the Soviets from deploying an MCV. That being said, the Soviets will regularly send more MCVs, tanks and Wolfhounds in case the initial attempt failed. However, the Soviets will be free to place an MCV by the time Phase 4 begins, although they'll be so vulnerable you can actually take them out and make the next stage easier.
    - What triggers the arrival of the mind-controlled Allies is either the destruction of the light blue Weather Controller in your base, or taking the Paradox Engine to the designated location. They will send Lionhearts and a large column to take out your entire base. If it fails, it will send another, so it's virtually impossible to stop your north base from being destroyed (or your ConYard getting Chronolifted away). After that, they will concentrate on sending an MCV and building a base, and won't attack you until Phase 4. As with the Soviets, if you keep destroying their MCV, they'll start Phase 4 with only basic buildings, meaning they can be taken out to remove an enemy to make Phase 4 easier.
    About the Epsilon bases and how they enter Phase 4:
    - If you destroy the pink Epsilon ConYard (the one close to the Mental Omega Device), it will be rebuilt at the start of Phase 4. HOWEVER, if you unlock the Barrel Easter Egg and place it where the ConYard used to be, it won't be rebuilt. This will make both Phase 4 and Phase 5 easier, as while all other buildings close to the Mental Omega Device will be rebuilt if destroyed, the ones outside the platform won't... and you can destroy the rebuilt structures anyways, removing a threat from Phase 4 and drastically softening the opposition in Phase 5.
    - The Epsilon bases around the pink one won't be rebuilt in Phase 4 if destroyed, although a ConYard close to your new position will appear. With the diminished defenses, you can take them out to remove yet another enemy quickly. The Psychic Beacons will always appear, though.
    - The other Epsilon bases WON'T be rebuilt in Phase 4, so take them out if possible.
    - Your units, whether ground or air, will be teleported to your new position. However, there are certain positions in the map (such as south of where your base used to be) where your air units won't be teleported. Use them to your advantage.

    • @BVasquezp
      @BVasquezp Рік тому

      In Phase 3, you can stop Rahn from respawning by destroying all barracks in the top right base. It won't stop the respawn of stanks or the obelisk though.

  • @KingHani02
    @KingHani02 Місяць тому +1

    Everyone, Check out my Edit of Paradox Engine in "Hamartia" Mission

  • @arslanzulfqar4818
    @arslanzulfqar4818 2 роки тому +7

    Can allieds come back after this emotional ending

    • @sergiomendoza5165
      @sergiomendoza5165 2 роки тому +3

      Maybe with Foehn

    • @Jan-xf8sk
      @Jan-xf8sk 2 роки тому +5

      After the sad Revenge against Yuri ending for the Soviet Campaign, they still have Soviet units (unaffected by the Soviet ending) on the moon and their orbiting satellites.
      Allies might hold on to Point Hope (and probably, with Foehn forces.) And also, since the Mental Omega device was activated but severely damaged (with that, the global mind control waves will be intermittent and mind control will not be complete, there'll be some runaway Allied or Soviet forces somewhere resisting Epsilon's mind control while they still can.) And there are also hints that some known people within Epsilon (Rashidi or Malver, probably) that might be secretly in contact with Epsilon's enemies.

    • @TheTrueAdept
      @TheTrueAdept 3 місяці тому

      @@Jan-xf8sk spoiler alert: It's Rashidi. Once he discovered Mental Omega, he became part of the Foehn Council.

  • @zulhaieryzainudin4772
    @zulhaieryzainudin4772 Місяць тому

    During phase 5, my engine dont move to that spot. It dont even move an inch, why??

  • @unkown4047
    @unkown4047 2 роки тому +7

    Do you know what's the name of the music in the final movement of the Allied?

    • @resarium
      @resarium  2 роки тому +7

      World Beyond - Bewitched

    • @redalertsteve_
      @redalertsteve_ 2 роки тому +4

      ua-cam.com/video/4Jf6V9QGmJo/v-deo.html

  • @ms9001
    @ms9001 2 роки тому +4

    38:40, i am stuck in this part waiting for the machine to fully charge

    • @resarium
      @resarium  2 роки тому +1

      If you're having that issue, try spamming the chrono reinforcement support powers. It doesn't always fix it though

    • @ms9001
      @ms9001 2 роки тому +1

      @@resarium i finally got it. turns out i needed to use one of the special weapon that gives you tanks. like 4 zephyrs or 4 mirage tanks.

    • @tomassrubar4679
      @tomassrubar4679 2 роки тому

      i am now trying to win hamartia occassionly whole half year now and everytime in this exact part i just get Game Lost. I was pulling my hair out, why tf and now i m reading, that its bug? ffs
      no, it didnt do it. it wont even let me finish recharge timer. game over

  • @MCHunterGaming-iw2yk
    @MCHunterGaming-iw2yk Рік тому

    In the end fohen still won because the final mission of the epsilon was the reactivation of babel but the machine disappeared which was teleported away to the Fohen stronhold right?

  • @88Freshhh
    @88Freshhh 5 місяців тому

    This mission is insane but i like the challenge

  • @Scarfacex11
    @Scarfacex11 2 роки тому +3

    barrel....i got only 3 to send lucky yuri..btw is it a easter egg ?

  • @kareemsaad4626
    @kareemsaad4626 2 роки тому +3

    Name of music please 54:42

    • @resarium
      @resarium  2 роки тому +1

      World Beyond - It's Happening

  • @badsector2009
    @badsector2009 Рік тому

    does anyone know why the music in the allied ending dosent play for me? it plays for the final push in hammartia but not in the ending for whatever reason

  • @Kekich-dx4kl
    @Kekich-dx4kl 2 місяці тому

    What's the music at the beginning of the video?

    • @resarium
      @resarium  2 місяці тому +1

      Frank Klepacki - Machines Collide

  • @ahmedwahid7943
    @ahmedwahid7943 8 місяців тому

    can someone explain to me what is the theory siegefried was talking about?

    • @ardantop132na6
      @ardantop132na6 7 місяців тому +2

      My guess - Time Paradox. The very ability of Paradox Machine, and were supposed to be used into Mental Omega to *"seal"* it, making the time flow inside Paradox Machine's influence range stop. Which would delay MO activation for some years.
      But since Libra fried the time algorithm, they were unable to activate. But not all were lost as* the same Time Paradox will be used in Point Hope in order to cut off from the entire world and rebuild everything, forming the Foehn Revolt faction.

  • @anonnimoose7987
    @anonnimoose7987 Рік тому

    I weep. At Casual and still lost. My brute forcing didn't work out

  • @haiangnguyen2528
    @haiangnguyen2528 3 місяці тому

    Can anyone explain to me the ending, I don't understand

  • @Nobody-yt9gz
    @Nobody-yt9gz 10 місяців тому

    OMG I played it totally WROOOOOOOOOONG

  • @grpf1351
    @grpf1351 Рік тому

    Anyone who knows the name of the music playing during the defense of the final base?

    • @resarium
      @resarium  Рік тому

      Frank Klepacki - Virus

  • @ralphrazer24
    @ralphrazer24 2 роки тому +1

    same with mission for Yuri mission 24 babel

    • @jacksimpson8529
      @jacksimpson8529 8 місяців тому

      Not really, because there you actually have to put in work to sabotage the Paradox Conductors or wipe out the Allies and their Weather Controllers as opposed to the bullshit off-map spawns that automatically fly in to demolish your superweapons.
      Mind-controlled Allies and Soviets also don't come in until the upper left Construction Yard (Allies) and lower left Conyard (Soviets) are forced to retreat, as opposed to here where they just come in automatically.
      And Libra gets two-shot by the Prism Cannons when you have her, as opposed to here where she's beefed up so horrifyingly much that you can't even scratch her.

  • @blackops9operation75
    @blackops9operation75 2 роки тому +2

    Commander NO!!!!!

  • @zeroone2731
    @zeroone2731 2 роки тому +2

    damn I beat this mission in mental difficulty with save scumming I'v e made 5 saves just to win

  • @schrodinger547
    @schrodinger547 2 роки тому +3

    Siegfried no!!!!

  • @apothecarykekoulis
    @apothecarykekoulis Місяць тому

    flesh.

  • @alextorres5490
    @alextorres5490 12 днів тому

    It so hard in normal i cant destroy psyhic tower big

  • @mansour.samie75
    @mansour.samie75 2 роки тому +2

    Poor Allied

  • @ХалидДрис
    @ХалидДрис 9 місяців тому

    most annoying mission ever .

  • @ioanhreceniuc4638
    @ioanhreceniuc4638 2 роки тому +5

    Wow u really arent good at this lol

    • @Rhosalth7
      @Rhosalth7 2 роки тому +1

      lul

    • @redalertsteve_
      @redalertsteve_ 2 роки тому +3

      It’s actually a really difficult mission

    • @ioanhreceniuc4638
      @ioanhreceniuc4638 2 роки тому

      @@redalertsteve_ it is but theyre just making so many mistakes its hard to watch at times

    • @redalertsteve_
      @redalertsteve_ 2 роки тому +2

      @@ioanhreceniuc4638 some of us have done worse

    • @Blox117
      @Blox117 2 роки тому +2

      ok yuri clone

  • @horrorkoretuerke
    @horrorkoretuerke 7 місяців тому +1

    Fake and gay mission