Watabou City Maps in Wonderdraft | Icarus Games

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  • Опубліковано 29 лис 2024
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КОМЕНТАРІ • 221

  • @EssentiaProductions
    @EssentiaProductions 4 роки тому +73

    Honestly, your videos should be included with the wonderdraft tool. Incredible mapmaking tips. About to design a city myself!

    • @IcarusGames
      @IcarusGames  4 роки тому +4

      That's wonderful praise, thank you!

  • @baronjutter
    @baronjutter 5 років тому +156

    Wish we had the tools to do this all within wonderdraft. A city-building module with some simple city-block and building-cluster polygons would be amazing.

    • @IcarusGames
      @IcarusGames  5 років тому +74

      If I get the time over the next couple weeks I'm going to try to put together an asset pack of watabou sections.

    • @echoki
      @echoki 5 років тому +5

      @@IcarusGames
      Please do!

    • @Hohensteyn
      @Hohensteyn 5 років тому +4

      @@IcarusGames still waiting

    • @lf8224
      @lf8224 5 років тому +6

      I cannot like this comment enough. It would be so helpful.

    • @MesserXxomby
      @MesserXxomby 5 років тому +3

      @Icarus Games By the gods, I need this so much!

  • @SirElrich
    @SirElrich 3 роки тому +7

    For the whitespace deleting process you can just uncheck contiguous and lower the tolerance and it should select all of the white in the image at once

  • @cj719521
    @cj719521 5 років тому +40

    Magic wand tool with “contiguous” off will save you loads of time. Thanks for this tutorial!

    • @GBrou89
      @GBrou89 5 років тому +4

      +1, contiguous off is what you want. This tutorial really helped me make my first map, so thank thank thank you!

    • @colbydotcom
      @colbydotcom 5 років тому

      +1 came here to say this!

    • @matthewhughes1950
      @matthewhughes1950 3 роки тому

      is there simmilar command for that in gimp? I dont have PS but downloaded gimp to do this specifically but i dont see anything like contiguous off. :(

    • @Olly676
      @Olly676 3 роки тому +2

      @@matthewhughes1950 I realise this was two months ago but select > select by colour will often fultil the same function.

    • @ashen_fields
      @ashen_fields 3 роки тому

      Thank you for this tip! I'm a total noob with Photoshop and you just saved me all the time!

  • @vinciere3594
    @vinciere3594 5 років тому +4

    Had never heard of Watabou before seeing it mentioned on Reddit. Immediately found your video when looking up how to use it and I'd like to thank you very much for providing this tutorial. The combination of these tools will keep me occupied for a VERY long time.

  • @JapanInDan
    @JapanInDan 5 років тому +4

    I have always tried to do this in photoshop ... wonderdraft seems like such a faster, better optimized tool for this sort of thing. Great video, love to see other mapmakers doing their thing and adding to the community!

  • @dddfeardi
    @dddfeardi 4 роки тому +2

    This pretty much gave me exactly what I was looking for. I just ran Session Zero for a group last night and they wanted to have the campaign set in a one densely-packed city. Watabu is great for making those on the fly, but the cities it generated were too small for what we were thinking and didn't have options for what we wanted to add, like multiple layers of walls and a Venetian-style canal system. I've spent most of today trying to beat my copy of Worldographer into the task, but it would take over an hour to generate a city of the appropriate size, and even then it looked more like a suburb with how spread out all the buildings were. Your solution is pretty genius, though.

    • @IcarusGames
      @IcarusGames  4 роки тому +2

      I'm glad you found the video helpful!

  • @YouLoseAgain812
    @YouLoseAgain812 5 років тому +7

    Thank you for making this tutorial! I just recently started using Wonderdraft but I really love it. This solves my issue with it though since I can make a town without having to switch to Inkarnate constantly.

  • @dg2589-h1y
    @dg2589-h1y 5 років тому +5

    FYI if you go into Select -> Colour Range (select a colour with the pipette)-> ok then press delete you can remove all of that colour in one go. So for white space/background you can do it all in 1 :)

    • @IcarusGames
      @IcarusGames  5 років тому

      Somehow I always forget about the colour range feature! It does speed up the process though.

    • @echoki
      @echoki 5 років тому +1

      As someone who uses Gimp, People in GIMP can simply use the select by color tool, and have the tolerance adjusted via mouse to get the perfect selection.

    • @TheOnlyToblin
      @TheOnlyToblin 2 роки тому

      Yeah I was highly confused why select by color wasn't used. That makes all stuff like walls and shanty town meaningless too. Just select by color my dudes :)

  • @johnk3366
    @johnk3366 4 роки тому +3

    You can select by colour range to get all of the white area selected in 3 clicks. It'll save a tonne of time

  • @maxfiction
    @maxfiction 4 роки тому +2

    Thanks for all the wonderful tutorials! Just a tip: when you are deleting the white space from the Watabou map in Photoshop, you can just click on 'select' in the top menu, 'color range' and then click on any of the white space on the map.

    • @IcarusGames
      @IcarusGames  4 роки тому

      I had a blank and totally forgot about that when filming :P it is much easier that way though.

    • @simongunkel7457
      @simongunkel7457 4 роки тому +1

      @@IcarusGames Or Export as SVG, open in any vector graphics software and export a PNG from there with a transparent canvas.

  • @DCdabest
    @DCdabest 4 роки тому

    Just wanted to say your vids have been super helpful for me man. Being cooped up inside due to covid-19 events have given me a lot of time to work on my TTRPG worldbuilding and after finding Wonderdraft through your channel and watching your vids it's really given me something to get out of bed to work on and get enthusiastic for.
    Hope your channel grows well dude, your content is quality and you have a great teaching manner. Thank you!

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      Thank you for such a lovely comment! I'm really glad you've been enjoying the content!

  • @madaddies
    @madaddies 5 років тому +16

    This video is exactly what I needed. Just picked up Wonderdraft at the weekend to help me get moving on my D&D 5e campaign. I'd have been lost and mucking around for days without this kind of guidance. Cheers for doing such a sterling job!

  • @peterquinn-jacobs7922
    @peterquinn-jacobs7922 3 роки тому +1

    I use watabu and wonderdraft but never thought to combine them! Great stuff!

  • @ISFProphet
    @ISFProphet 4 роки тому +1

    Revently got Wonderdraft and using your videos have been the most useful so far.
    Thanks for putting the effort into this + subscribed!

  • @cl0udbear
    @cl0udbear 5 років тому +9

    This is awesome. I've been eyeing up Wonderdraft for a nicer campaign map than my Hexographer one and was wondering if I could do cities with it, too. This was super helpful. Thank you and greetings from Salford.

  • @gravelycritical
    @gravelycritical 5 років тому +1

    Mate, I am in the middle of making a map and figuring out cities and names for my own story, so seeing something like this is a dream come true! Thank you so much. I don't have PS or anything like that, but maybe one day I'll be able to edit. But, dude, your work is amazing.

    • @IcarusGames
      @IcarusGames  5 років тому +3

      Get GIMP. It's free and will do everything you would use PS for for this!

    • @gravelycritical
      @gravelycritical 5 років тому +2

      @@IcarusGames I don't know much on GIMP. But after looking it up just now I was surprised to see it free considering what it offers. Thank you so much, man. You're a champion.

    • @IcarusGames
      @IcarusGames  5 років тому +2

      Good luck with it :)

  • @richardwallace8381
    @richardwallace8381 3 роки тому +1

    I am so late in the game for this video, but THANK YOU! I never thought of using Watabou City Generator! Thanks again!

    • @IcarusGames
      @IcarusGames  3 роки тому +2

      A wizard is never late...
      I'm glad you enjoyed the video :)

  • @GeoZero
    @GeoZero 5 років тому +2

    Great Video!!! Lots of info... BTW If you toggle off the contigous button at the top (in PhotoSHop) it will select ALL white spaces or whatever color you are selecting. Just faster and cleaner. Hope that helps...

  • @DanWeeks
    @DanWeeks Рік тому

    Quick shortcut: To delete all the white space a little faster, go to the top menu, click "Select --> Color Range."
    A window will pop up, and you'll have an eyedropper curser. Click the white, and it will select everything that's white. Hit "Ok" and you'll have all the white in the pic selected at once! Delete, and done.

  • @donfleming5802
    @donfleming5802 4 роки тому +1

    Just getting started making maps. Thank you for the tutorial. It was very helpful.

  • @memento-morrie
    @memento-morrie 5 років тому +2

    This is amazing, I'm 100% gonna do this for the world setting I'm building atm. Thank you for the inspiration.

    • @IcarusGames
      @IcarusGames  5 років тому +2

      Glad you found it useful :)

  • @MartinSparkes-BadDragon
    @MartinSparkes-BadDragon 4 роки тому

    Great idea. One thing I would suggest is when you are in Photoshop, cut out each district/city block so you can and import them as separate assets. Would allow you to mix and match by district rather than by city

    • @IcarusGames
      @IcarusGames  4 роки тому

      This is something that I've been meaning to do for a while: take a variety of parts of different watabou maps and make smaller city block assets so that I can make custom mega cities.
      I will be redoing my custom assets video in future so I think I'll do it for that!

  • @moxin8or
    @moxin8or 5 років тому +1

    Thanks so much for this tutorial. Made a big city map for a friend, and it was so simple and fun.

  • @RotaFury
    @RotaFury 4 роки тому

    This is fantastic I will have to try it once I have wonderdraft. Making my own city has always been the worst

  • @Vokalplus
    @Vokalplus 3 роки тому +1

    Thank you!

  • @DWFM-yn1mh
    @DWFM-yn1mh 4 роки тому

    The one thing I think Watabou could really benefit from is the option to have grid based settlements/rectangular blocks. This would make it valid not only for say modern American style cities, but more desirably far east asian cultures such as Japan, China and Korea, who's cities were predominantly grid based (also add canals/moats).

  • @Falke951
    @Falke951 3 роки тому

    Thank you very much for taking your time creating this kind of content. Was looking for a way to do exactly what you are showing of here.
    Also nice format. Streamlined, short and explains everything one needs to now for the process.

  • @canadianstryker
    @canadianstryker 5 років тому +1

    This was super helpful, I just recently got wonderdraft and saw this in my feed.

  • @marclemieux4902
    @marclemieux4902 5 років тому +2

    Fantastic video, this has answered a few of my big questions with creating assets!

    • @IcarusGames
      @IcarusGames  5 років тому

      Glad it was helpful! I'll be doing a video on assets reviewing some of my favourite community ones in the near future.

  • @MacDork
    @MacDork 4 роки тому +1

    I *think* their URL indicates that the site's name is Watabout.it.... as in "What-about-it?"
    Great tutorial -- thank you for this

  • @toonezon4836
    @toonezon4836 5 років тому

    I'd suggest, rather than having to fumble with the wond, use your blending modes & multiply, or devise, out the white. You'd likely want to place a blank layer under it all.

  • @2000TalesRolePlaying
    @2000TalesRolePlaying 5 років тому

    You can also select all and set color to Alpha and select white as the color to be set to alpha

  • @Aggaremtes
    @Aggaremtes 4 роки тому

    @1:12 that's a nice miniaturised version of France lol!

  • @katiecourtade2959
    @katiecourtade2959 4 роки тому +2

    Once I get a computer I definitely want to do something like this.

  • @JM-rp5lo
    @JM-rp5lo 5 років тому +1

    Watabou is pretty neat for ideas for towns and such but i hate how they have so many houses that are triangles and stuff with slanted edges, it always looks really weird if you make your town actually like like that.

    • @IcarusGames
      @IcarusGames  5 років тому

      I agree! This was made better in an update to Watabou around the time this video came out; there's now an "Elevation" setting in layout that gets rid of a lot of this!

  • @gusru
    @gusru 5 років тому +1

    Awesome! Im definitely going to give this a shit. I hand crafted a city based off of one i generated from donjon and was not pleased with how it looked with the prebuilt assets. using this and blending the colors looks way better imo

    • @IcarusGames
      @IcarusGames  5 років тому +1

      I'd recommend taking it out for dinner first! Seriously though, it is an effective method.

    • @gusru
      @gusru 5 років тому +1

      @@IcarusGames No idea why my autocorrect changed try to shit, but in retrospect, thats some quality comedy :p

    • @IcarusGames
      @IcarusGames  5 років тому +1

      Use it as inspiration. A post apocalypse setting where it's used as currency because of its fertilizer properties :p

  • @CraigSteinhoff
    @CraigSteinhoff 4 роки тому

    Looks great! I hope wonderdraft builds in city support

  • @danmccalldesign
    @danmccalldesign 4 роки тому

    There’s an easier way to delete white space at the layer level. Simply double click the layer, move the white selector left towards on the layer and the white will disappear instantly and nearly perfectly.

  • @Markom3D
    @Markom3D 5 років тому +1

    Really good video and very well presented. Thank you

  • @bbbarham6264
    @bbbarham6264 4 роки тому +1

    Wow this is awesome! Anyway we could get access to the assists you’ve already done?

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      If you check out cartographyassets.com a user has already bundled up some watabou sets! :D

  • @penguinpc
    @penguinpc 3 роки тому

    Are you using tablet (Wacom or the like) to do your coloring and shading, or a mouse?

  • @chilteren7947
    @chilteren7947 4 роки тому +1

    It would speed up the process if you just colour selected all the white areas, rather than magic wanding it. Then you could leave shanty on.

  • @badgerburns521
    @badgerburns521 3 роки тому

    couple of questions, 1 did you ever build that city asset pack? 2. you took colour and B&W images but I only saw you using B&W. Was that a specific reason?

    • @IcarusGames
      @IcarusGames  3 роки тому

      I still haven't gotten around to building out an asset pack, but there's a set of watabou assets on cartographyassets.com
      I took both to have the options, but only ended up using the B&W

  • @jchunick
    @jchunick 5 років тому

    Great video! Turn off Contiguous for the Magic Wand selection tool and you're golden. In fact, you'd missed some bounded white space between some buildings because you didn't have Contiguous turned off.

    • @IcarusGames
      @IcarusGames  5 років тому

      Aye, you can use select colour range to achieve the same - makes the whole process much quicker!

    • @jchunick
      @jchunick 5 років тому

      lol! Yes, that is another way, as well... I like using that one in more "fuzzier" situations. Been using Photoshop for 25 years and I still learn new techniques for doing things; it's such a powerful tool.
      Anyway, it's a great tutorial you got. Do you know if it's linked anywhere by the creator of Wonderdraft?

    • @IcarusGames
      @IcarusGames  5 років тому +1

      I believe the Wonderdraft subreddit has a link to my playlist in the sidebar. :)

  • @Julien4PresidentxD
    @Julien4PresidentxD 2 роки тому

    any tipps for a megalopolois? (a very very very large city, where 1 district is like a whole city?)

  • @RainMakeR_Workshop
    @RainMakeR_Workshop 4 роки тому

    When I go to the site the "layout" section with citadel, walls, plaza, coast and so on is greyed out and I can't turn any of them on or off.

  • @GamesfromtheFront
    @GamesfromtheFront 3 роки тому

    What a great straightforward explanation! What is the purpose of having two layers in PS though? Is one all one really needs? I'm a PS novice so I may be missing the point.

    • @IcarusGames
      @IcarusGames  3 роки тому

      I usually use the second layer to throw some color down and check I've deleted all the white properly.

    • @GamesfromtheFront
      @GamesfromtheFront 3 роки тому +1

      @@IcarusGames Nice. Good check to do.

  • @Driskoll97
    @Driskoll97 3 роки тому

    This is extremely useful

  • @adimiss
    @adimiss 5 років тому +1

    this is freaking awesome

  • @matthewhughes1950
    @matthewhughes1950 4 роки тому

    what are u using for those ground textures. they look so good. omfg.

  • @Killahworm
    @Killahworm 5 років тому +2

    ummm, you know you can download these cities as SVG, right? as in a vector graphic. And it is layered so that you can remove the background at will, and colour it in as you please.

    • @IcarusGames
      @IcarusGames  5 років тому

      What program do you use that shows them in layers?

    • @Killahworm
      @Killahworm 5 років тому +1

      @@IcarusGames I use Inkscape. Download the map in SVG. Every building is a seperate entity, Nested inside each block, wich is nested within a district. The wall is a seperate entity as well as the roads. Sorry for the snooty tone of my first reply. That was uncalled for.

    • @ZealZaddy
      @ZealZaddy 4 роки тому

      Adobe Illustrator makes it a piece of cake to remove extraneous assets and allows you to create layers if desired. It also lets you see each building and path perfectly.

  • @jet-fury
    @jet-fury 3 роки тому

    i dont see any of these options when i right click the map

  • @matthewhughes1950
    @matthewhughes1950 3 роки тому

    there's a bit more complexity with the generator now, (yay support and development!) but the eraser tool and wand is leaving some annoying gaps for me when im editing. Any setting changes for the map soft that can make the process less painstaking? Ive resorted now to the 1 pixel eraser to get rid of that annoying line thats surrounding all the buildings.

    • @IcarusGames
      @IcarusGames  3 роки тому +1

      Best way to get rid of the white is using the colour select tool, and then if need be expand your selection by 1 pixel.

  • @learnwithmk53
    @learnwithmk53 2 місяці тому

    Can't find that "EXAMPLE" folder inside my drive

  • @alsitte
    @alsitte 3 роки тому

    This is awesome thank you

  • @hardino0311
    @hardino0311 4 роки тому

    I love this and will use it to make my future cities. I am literally brand new to DND. But question, you kept mentioning Wonderdraft and the title says using Wonderdraft. But I didn’t see you use it?

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      So the city map (the boxes) are from the watabou website, but the program I used to make the actual map (add colours, water etc) was wonderdraft.

    • @hardino0311
      @hardino0311 4 роки тому

      Icarus Games oh I misunderstood, thought that was photoshop. Thank you for response!

  • @lordasius
    @lordasius 5 років тому +1

    Broooo! Thanks for this amazing tutorial!

  • @graysontheovercomer
    @graysontheovercomer Рік тому

    For some reason my cities are appearing in wonderdraft as tiny, and I can only scale them down, not up.

  • @Blackc0lt
    @Blackc0lt 3 роки тому

    Love what you were doing and got excited to try it out, but this doesn't work for me! Admittedly editing in ArtRage (Tried GIMP but too obtuse). Set up PNG in folder in relevant Wonderdraft Example...etc. folder. Some 'frightening' message about malformed folder and potential for errors. I will have to go back to hand drawing in ArtRage methinks.

  • @brianblather
    @brianblather 3 роки тому

    I'm still looking for a good Wall tool for constructing fortified towns and cities. Any suggestions?

  • @jeffreyfarnsworth4932
    @jeffreyfarnsworth4932 5 років тому

    I love your videos. They are great tutorials on how to use Wonderdraft, and have helped me out quite a bit. I do have a question/challenge for you. I've got a town that is built on half on land, and half on docks. How would you go about building out docks/dockwork in Wonderdraft? Thanks!

    • @IcarusGames
      @IcarusGames  5 років тому +1

      Thanks a lot, professor!
      This should work so long as you're not making commercial maps (license issues):
      Google "dundjinni dock" which will give you plenty of png files of jetty and dock that you can load up as custom assets in WD and place like any other.

    • @jeffreyfarnsworth4932
      @jeffreyfarnsworth4932 5 років тому

      @@IcarusGames Good News Everyone! I'll use that tip! Thank again!

    • @IcarusGames
      @IcarusGames  5 років тому

      @@jeffreyfarnsworth4932 Dundjinni is a great source for all kinds of assets to make your maps more varied too.

  • @autumnrose5293
    @autumnrose5293 5 років тому

    Always love these!

  • @redmilo92
    @redmilo92 4 роки тому

    So I'm at a bit of a loss here. I've saved my map in my symbols\watabou folder in Wonderdraft but it's not coming up as a set to load in the program.

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      Wonderdraft requires a very specific file structure. The easiest way to do it is to pick up MYTHKEEPER, which is a 3rd party asset loader. There are some watabou assets on there. If you install those through MYTHKEEPER, then you can navigate to the folder than makes and out your watabou assets in too.

  • @JT_1103
    @JT_1103 5 років тому

    At about 7:14, you mention and show how you've created a Symbols set called Watabou. How did you do that? I've followed the rest of your instructions about copying the PNG into the right folder, but it doesn't show up in Wonderdraft.

    • @IcarusGames
      @IcarusGames  5 років тому

      Best thing to do is grab the example assets folder that comes as a separate download on the humble link and place that in the user folder; it has the proper folder structure. You can then navigate to the symbols folder in that and place your assets.

    • @mordirit8727
      @mordirit8727 5 років тому +1

      Because I had this problem: even though he said it comes with Wonderdraft, that isn't technically true; the Example Custom Assets folder "comes with Wonderdraft" because the download link you get for wonderdraft when you buy it includes a download link for "Example_Custom_Assets" under it; so go back to your email from when you bought Wonderdraft, download that and install it, it makes adding your own assets in the program infinitely easier.

  • @kargandarr
    @kargandarr 5 років тому

    you missed some white zones in the buildings layout.

  • @dylanharris2789
    @dylanharris2789 4 роки тому

    I was not provided with the examples folder and when i try to make my own with the same files as you've shown nothing seems to work.

    • @IcarusGames
      @IcarusGames  4 роки тому

      Go to your humble bundle page where you download the .exe file from and the example folder should be there.

  • @jet-fury
    @jet-fury 3 роки тому

    this also works for the watabou town generator?

  • @graynightblue
    @graynightblue 3 роки тому

    But how do you get them to show up in Wonderdraft?!

  • @ragnarrok257
    @ragnarrok257 5 років тому

    Great video man! Subbed!

  • @theysayhiraeth1152
    @theysayhiraeth1152 4 роки тому

    I shit a brick when I found this video. I am so excited about this. Thank you for this tutorial!!!!!!!

  • @JosephKeenanisme
    @JosephKeenanisme 4 роки тому

    I thought you were going Canadian there for a second. What aboot a city map, eh? ;)

  • @justinrobertson1842
    @justinrobertson1842 4 роки тому

    How did you get Avoro to register with Wonderdraft? I followed the 2 instructions that Avoro gave, but it isn't showing up as an option for a theme in Wonderdraft

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      I installed it via MYTHKEEPER, the 3rd party program for installing assets and themes.

    • @justinrobertson1842
      @justinrobertson1842 4 роки тому

      @@IcarusGames Thanks!

  • @jet-fury
    @jet-fury 3 роки тому

    Where do you download the color asset packs?

  • @SaneGrove
    @SaneGrove 5 років тому +1

    Rly nice! This series are the best. Is it possible to get the edited city assets as a download link?

    • @IcarusGames
      @IcarusGames  5 років тому

      I'll try and figure out how we can get a community folder going so anyone can put completed ones in there!

  • @The_Happywolf
    @The_Happywolf 5 років тому

    I Would love to see what values you have for "Ground Brushes" i don't really got any good colors for mine so would really love to see them!

    • @IcarusGames
      @IcarusGames  5 років тому

      For this I was using the Avoro theme, which you can grab for free here: www.cartographyassets.com/assets/avoro.8/
      Its got dozens of built in colours for all types of grounds and they look really nice!
      If you're not familiar with installing themes in WD, I recommend picking up the Mythkeeper asset manager: www.cartographyassets.com/assets/mythkeeper.68/

  • @seangrady9542
    @seangrady9542 5 років тому

    So annoying that there still isn't an easy to use program dedicated to city building. CC3 is very difficult

  • @benjaminlampp6605
    @benjaminlampp6605 5 років тому

    Dumb question, but do you know if Microsoft Paint has any similar feature to the Magic Wand?

    • @thorndrall
      @thorndrall 5 років тому

      Benjamin Lampp I don't know about any. But the program called gimp does and it's free, so go check it out if it fits your needs

  • @Grox44
    @Grox44 4 роки тому

    Right now I'm struggling to put my world together. Already has its own set of rules. I planned to make 3 types of cities. Medieval based tech cities. Cities like our modern day, and cyberpunk type cities. But I'm realizing our modern type won't really fit in or make sense. So I'm thinking about doing medieval types and some have advanced technology. The others is cyberpunk type cities.

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      For the fusion of medieval fantasy and more tech based stuff, take a look at the Eberron setting from D&D, it blends those elements.

  • @pollyegnor2976
    @pollyegnor2976 4 роки тому

    I recently acquired wonderdraft and the watabou assest from cartography assets. Had used others from the site with no issues but no matter where i put the watabou files they're not showing in my wonderdraft symbols. Any idea what I'm doing wrong? Tried having it's own folder like the site suggested, then tried putting them in another folder with ones that work. Nothing. Not sure what to do

    • @IcarusGames
      @IcarusGames  4 роки тому

      The simplest thing to try is to run Wonderdraft in admin mode so it generates the information file needed. If that doesn't work, I put out an up to date tutorial on installing custom assets a few weeks ago that will hopefully fix the issues for you :)

    • @pollyegnor2976
      @pollyegnor2976 4 роки тому

      @@IcarusGames Thank you! I'll try both out when I get home :)

  • @xFyreWytchx
    @xFyreWytchx 5 років тому

    Alright so at 7:20 is where I get lost. I have done the city portion from watabou, made the png. But when I go to place the symbols I don't have them available as a symbol, despite having placed them in similar files as you have. (Though is required making some) Is there a step in set-up that I missed with wonderdraft with adding your own symbols to the program?

    • @xFyreWytchx
      @xFyreWytchx 5 років тому

      AMMENDMENT: I halfly figured it out by downloading a set of maps, where the zipped file already contained the apparent thing I was missing was a .wonderdraft_symbols file that coordinated them to be added to the symbols within the program. Ugh. *headdesk*

    • @IcarusGames
      @IcarusGames  5 років тому

      @@xFyreWytchx Yeah the wonderdraft file structure is really specific. I downloaded the example assets folder just because it's properly structured.

    • @xFyreWytchx
      @xFyreWytchx 5 років тому +1

      @@IcarusGames Pretty much what I ended up doing while screeching into the nether. *reeeeeee* But now things are fine.Though I do notice my city symbol is not gray, but gold. Weird.

  • @whistlepigmando
    @whistlepigmando 5 років тому

    Any suggestions for those of us who don't have photoshop to remove the white and other unwanted background stuff prior to making it an asset?

    • @IcarusGames
      @IcarusGames  5 років тому +2

      You can download GIMP, which is a free piece of software that will allow you to remove the white space in the image.

  • @EnRandomSten
    @EnRandomSten 5 років тому

    just nitpic on the worldbuilding, where does the city get it's food from? Aint no farms here ;P

    • @IcarusGames
      @IcarusGames  5 років тому

      Underground fungus stores, clearly :P Just kidding - as this example was just to show off the combination of watabou/wonderdraft I gave zero consideration to the worldbuilding of it. If I were making this for my game I would spend more time on the minor details.

    • @kovi567
      @kovi567 5 років тому +1

      Maybe from villages a few miles away?
      Or that big body of water over there?
      That big empty area on the left could be also used for pastures, and the buildings next to it as barns.
      Be a bit more creative than that. Not just farms can be food sources, and many settled, or semi-settled civilizations used alternatives historically.

  • @amehak1922
    @amehak1922 4 роки тому

    Amazing!!

  • @samjones4405
    @samjones4405 5 років тому

    I don't know what I'm missing. I've followed every step to the letter and I can't get my png file to show up in the symbols section

    • @IcarusGames
      @IcarusGames  5 років тому

      Try asking r/wonderdraft_support over on Reddit.

  • @bradytuggle7312
    @bradytuggle7312 5 років тому

    When using the land color wand on wonderdraft it is possible to just have it color symbols, is there some magic way to make the building colorable with this?

    • @IcarusGames
      @IcarusGames  5 років тому

      Yes there's a filter on the right under advanced options when you have the brush selected.

    • @bradytuggle7312
      @bradytuggle7312 5 років тому

      But is it possible to color the watabou buildings?

    • @IcarusGames
      @IcarusGames  5 років тому

      It is, you can import the buildings as a paintable asset, but it will colour all the buildings the same colour.
      I will be doing a whole video on assets in WD soon.

    • @bradytuggle7312
      @bradytuggle7312 5 років тому +1

      I look forward to it! I've been adding in NATO style division symbols and was having trouble making the assets themselves colorable.

  • @MayBlaze0
    @MayBlaze0 4 роки тому

    For some reason, I am not able to find the Watabou maps I made after I placed them in the files from the video. I even tried a basic overlay and that didnt work either so I am very confused.

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      Try running the program as an administrator, and double check that you've placed the files in the correct file structure.
      If you're still struggling, MYTHKEEPER is a 3rd party asset importer and there are some watabou maps on there you can bring into the program and then add more assets to the folder that is made by MYTHKEEPER.

    • @MayBlaze0
      @MayBlaze0 4 роки тому

      @@IcarusGames i tried running it as admin and looked back at your previous video about adding assets to make sure I had all the necessary files and locations, but unfortunately didn't work. Ill try using Mythkeeper though. Thanks for your help!

    • @IcarusGames
      @IcarusGames  4 роки тому +1

      It's tricky because WD is so particular about file structure and asset importing. If you still have no luck, the best place to ask is the Megasploot discord server. There's a link in the video description.

  • @tooxxique
    @tooxxique 5 років тому

    How do you add labels over the city asset, mines always go under it so i can't add labels in WD, how do you do it?

    • @IcarusGames
      @IcarusGames  5 років тому +1

      The labels default to being on top for me. Go into the layers option of WD - you should be able to adjust which things (symbols/labels etc) appear in which order there. If the problem carries on, I'd say post about it in the r/wonderdraft_support sub on reddit.

    • @tooxxique
      @tooxxique 5 років тому

      @@IcarusGames thank you!

  • @JakeExspiravit
    @JakeExspiravit 5 років тому

    how do i rasterize a layer in gimp? anything ive read is very misleading

    • @IcarusGames
      @IcarusGames  5 років тому

      I *believe* you do so in the layers panel by right clicking and selecting "Discard Text Information" which doesn't get rid of the text but rasterizes the image. It's been a long while since I've used gimp though so I'm not 100% on that.

  • @Snowman0147
    @Snowman0147 4 роки тому

    Okay any time I hope onto the page I do not get a custom city from the Watabou city generator. Is there something that I need to make it appear?

    • @IcarusGames
      @IcarusGames  4 роки тому

      Hmmmm. Have you tried from a different browser or Google watabou and follow the Google link and see if that works. Usually you go to the site and it generates a city right away.

    • @Snowman0147
      @Snowman0147 4 роки тому +1

      @@IcarusGames yeah I just figured out if I shut off Brave's ad block it will let me play with the map.

    • @IcarusGames
      @IcarusGames  4 роки тому

      @@Snowman0147 Of course! I didn't even think about an ad blocker being the issue.

    • @Snowman0147
      @Snowman0147 4 роки тому

      @@IcarusGames neither did I.

  • @OminousPinapple
    @OminousPinapple 5 років тому

    Awesome vid dude!
    Your volume is very low though :)

    • @IcarusGames
      @IcarusGames  5 років тому +1

      Thanks. Volume is something that I still struggle with. I've got great big speaks so don't notice the difference in volume a lot of the time :s I'm trying to get better though.

  • @Cerowsee
    @Cerowsee 4 роки тому

    How did you get all of those preset colors

    • @IcarusGames
      @IcarusGames  4 роки тому

      They come from the theme. Avoro 4.0 is my favourite for the ground colour palette.

  • @July-gj1st
    @July-gj1st 3 роки тому

    How do you do top down walls tho? not those from watabu.

    • @IcarusGames
      @IcarusGames  3 роки тому

      You can use the straight path tool within WD.

    • @July-gj1st
      @July-gj1st 3 роки тому

      Icarus Games i ended up using the “modern roads” assets pack and a rescaled “towers pack”. It’s slower than the path tool but looks better IMO. I still hope someone either makes a “wall path” or they actually implement a wall tool like they do for DungeonDraft.

  • @davyvos4255
    @davyvos4255 5 років тому +2

    How do import these city maps?

    • @IcarusGames
      @IcarusGames  5 років тому +1

      I show how to load them as custom assets around 6 minutes into the video. I'll be doing a dedicated video on importing assets soon.

    • @davyvos4255
      @davyvos4255 5 років тому +1

      @@IcarusGames I have seen mythkeeper coming along a few times, but for some reason I just can't get it right. Until that time I'll be waiting for the video on that topic.

  • @ghostbride8718
    @ghostbride8718 5 років тому

    i don't really understand how you do to get the file to be like, bigger.. my Watabu map end up being pretty small in the end :-(

    • @IcarusGames
      @IcarusGames  5 років тому

      Wonderdraft doesn't let you up scale images beyond their original size.
      Probably the best thing to do is download your image as an svg file from watabou, then bring it into a larger Photoshop canvas and size it there before saving. That should mean your end image is larger in Wonderdraft and can be shrunk down as needed.

    • @ghostbride8718
      @ghostbride8718 5 років тому

      @@IcarusGames I could also try to re-size the picture itself in gimp right ?

    • @IcarusGames
      @IcarusGames  5 років тому

      That should work, yeah!

    • @ghostbride8718
      @ghostbride8718 5 років тому

      @@IcarusGames And it does work ! Thank you nontheless for the videos !
      Also, for a watabu map, when i try to place some color / texture over the custom symbol that is the map, the whole map gets colored
      Is there something i'm doing wrong ?

    • @IcarusGames
      @IcarusGames  5 років тому

      That is probably because in your brush tool in WD you've got "symbols" selected. You can toggle whether to colour the ground, trees, mountains, or symbols on their own.

  • @martingolay4689
    @martingolay4689 4 роки тому

    Thanks for the video Icuras, I have just used this technique to generate a couple of City maps and whilst the first took multiple hours to work out the how, the 2nd just took 1.
    I do have a question though. I would like to add some hand draw shapes to look like parts of the city that comes out of watabou. Does anybody know how to make sprites with simple shapes and a border into PNGs?

    • @IcarusGames
      @IcarusGames  4 роки тому

      Glad you found it helpful. I'm actually going to redo my video on importing assets into Wonderdraft in a couple of weeks (it's due to go live September 4th) and I will probably use some basic shapes as part of the example.

    • @martingolay4689
      @martingolay4689 4 роки тому

      @@IcarusGames Thank you. I will look forward to it.

  • @monkeyman5477
    @monkeyman5477 5 років тому

    what if we dont have photoshop? any suggestions?

    • @IcarusGames
      @IcarusGames  5 років тому +1

      You can use GIMP, which is free.

    • @monkeyman5477
      @monkeyman5477 5 років тому

      Icarus Games ok, thanks. does it have an ez select tool kinda like ps with its magic wand?

    • @monkeyman5477
      @monkeyman5477 5 років тому

      Icarus Games ok cool, also another question, when I download an asset from reddit, will it still have the background its plastered onto? or will it just be the 2d model of the asset?

    • @IcarusGames
      @IcarusGames  5 років тому

      If you download it as an asset that's made for WD other should have no background and be good to go.

  • @outlawmonkey
    @outlawmonkey 3 роки тому

    Is there any way to get your watabou assets? 😊

    • @IcarusGames
      @IcarusGames  3 роки тому +1

      Someone else has put some together on cartography assets: cartographyassets.com/assets/4996/watabu-assets-for-wonderdraft/

    • @outlawmonkey
      @outlawmonkey 3 роки тому

      @@IcarusGames cool thx for the quick response

    • @outlawmonkey
      @outlawmonkey 3 роки тому

      @@IcarusGames you know what that could be: i can change the colore of mountains and trees if i set them to sample_color but i can't change buildings like those you used in your videos.... :(

    • @IcarusGames
      @IcarusGames  3 роки тому +1

      @@outlawmonkey Run WD in admin mode and it *should* generate the .txt file in your assets folder to go in and change the color type for the buildings.

    • @outlawmonkey
      @outlawmonkey 3 роки тому

      @@IcarusGames yeah, i did that and changed the color type to sample_color but it doesn't work. so i thaught that there must be a nother trick

  • @thegale8701
    @thegale8701 2 роки тому

    watabou? Ha the treespirit

  • @ZdzichuRaczkaEgzorcysta
    @ZdzichuRaczkaEgzorcysta 4 роки тому

    ... and then make this into 3D.