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Blender Light Linking Is FINALLY HERE!
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- Опубліковано 19 сер 2024
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#b3d
#3d
#light
This is by far the best update blender had in last years
Maybe, lighting been the same for a while without major change. hope this one works well.
Finally! this is the feature I was waiting for a long time!
"Orange is the new black." LOL
Ty
Can't thank you enough
3.6 dropped and there is no Light Linking in the Shading tab... but there is "Light Groups"... so the light linking was only part of a branch build of Blender. Perhaps 3.6.1 will have it.
Too bad They skipped it to Blender 4.0 i think
I sit with the same thing there is indeed in 3.6 only groups for Light Linking! So with 4.0, it will be a very long wait, I think beginning of 2024?
I removed 3.6 already and went back to 3.5.
To be honest, I was hyped that it was coming to 3.6.
@@fennafenn Yep - even in the 90's when I was doing 3D with Maya and Softimage, 3dMax it all had light linking.
@@jasonnehceis3267 I started using Cinema 4D R15 in 2013 and back then Light Llinking was already in it!
I also used Maya back then as well.
Schön, was du machst
Und Danke für die Info.
Glad it helps mate!
Please, please tell me why I don’t have Shading in the Object tab? I can't find any information about this, all the videos have it. I'm using Blender version 4.1
Brother, I am using version 3.6, but there is no light linking in this version, while light linking is added in version 3.5.
Am using version 4.0 no light linking.
Please, can you make a video about compositing for architecture scenes?
very useful, thanks!
Do you happen to know how to get a light or emissive object to cast a light onto a shadow catcher? Currently im only able to cast a shadow onto the shadow catcher… Ive tried changing settings in both the lights and emissives, as well as the shadow catcher itself but to no avail. It still only chatches the shadow. I need it to pick up the light as well. Ideas?
Can't believe there's no way to do it without the new feature
is there any way to do this on eevee?
So you can choose what can be affected by an specific light source now? is good to be alive!
That's right, you can include/exclude any object from certain light source.
Hi, can I ask how to get the light link in some where? Becau now when I use wed link is gone and I can't find the download any where. Can you help me
Hello! are you working on Unreal Engine 5?
Wait, is this still not in the LTS version?????
can you share with us this experimental verión? I can't find it anymore in the page
I think it's with blender 4.0 now so check it out.
Also read this devtalk.blender.org/t/cycles-light-and-shadow-linking/29587
This does not work for me, is it because I installed blender through steam?
hmmm, I have the latest 3.6 RC installed but there is only Light Group listed in the Shading section. No Light Linking. Anyone know what the problem might be?
The 3.6v is still in Release Candidate and not 100% sure they will include the light linking in its official release. Same with blender 4 which still in Alpha while the latest official blender version is 3.51
Alpha → Beta → Release Candidate → Official Release
and they could add volumetric lights to
Volumetrics are already in Blender though.
Not available in Eevee?
Not yet
Alpha Mod is diffren t then original.
Nothing for eevee users like me
I'm broke to afford cycle render 😅
I'm feeling you bro, it's really sad seeing eevee the same since they dropped it without any major update.
Can you please make a tutorial on how to create a Japanese house similar to the ones in demon slayer