I liked last weeks update, it fixed the map for me. With everyone moaning about having to turn the light off (only slightly annoying) the fix for that buggered my map up again. So bloody frustrating. Thanks for the update Josh.
Another excellent update Josh! It may impact balance to replenish fiber and trees but I absolutely agree that a minor impact on balance is not as important as getting to play without stuttering.... If it helps with performance they can spawn fiber all over the place. It sucks to spend so much time on a base or setting and then lose it to lagging... Medicine bags and survival kits are nice! Shouldn't the lighting rod add 1.2 gigawatts of energy? And cause some kind of time dilation? I'm glad they fixed the watering cart but really, unless you can get your talent buffs with crops you plant, no one will want to use the new farming equipment. Not worth losing Evergreen not to mention the other talents. Looking forward to the next Build video! Always an inspiration to see the creative ideas from your discord community! Cheers! JW
Thanks John as always! Yah the carts are useless to me. I personally will never use them unless I can do evergreen. Not seeing that happen. Glad they got rid of some of the lag!
Thanks Josh, great vid! Wow 2GB patch! I'm sure glad they made the patches smaller after forcing a complete reload of this "in production" game. I have a chicken that floats in the river and covers the bottom with eggs, hundreds of eggs. Hopefully, in the next weekly, Gigga-patch they will fix that. It's fun sharing their journey, as they learn how to code and how they ignore the fundamentals of game play. What will they think of next? I have no idea. But, I'm sure it will be buggy and take 20 min to download and install. lol thanks again for the update.
Herpagonasyphillaids! oh my. :)). ty for update breakdown. Hopefully restoring foliage will make my riverlands build playable. Do we need to go in and cut down all the burnt trees or will they just be restored? This game changes more then a darn EA game
I was playing last night, and even with the change to small tree collision, i was still avoiding small trees. Also 10 dirt per fertilizer is too damn high.
Yah they have to chore up everything for more game time played so they added where you have to farm 100 dirt for just 10 bags of fertilizer. Guess they want us to always be farming or gathering since they just keep adding items and very few end game activities. People who have played since beta are getting bored and tired of all the bugs.
Does this mean that no matter how much I clean up the clutter around my base, every time I load a save all that junk is going to come back again? I don't care about the "balance" issue, I care about the "don't bother cleaning up your base area" issue.
Sorry this was so delayed they released it so late in the morning... Who's excited for BUILD 4.0 =D
going to be intresting to see! And learn to get some inspiration for my own builds :)
Thanks for the update. That buffalo sliding with his cart along gave me a good laugh - that was great :)
Yah that’s my brokeaflo he does funny things lol
I liked last weeks update, it fixed the map for me. With everyone moaning about having to turn the light off (only slightly annoying) the fix for that buggered my map up again. So bloody frustrating. Thanks for the update Josh.
Thanks tiler for watching! Hope the map gets better soon =)
Another excellent update Josh! It may impact balance to replenish fiber and trees but I absolutely agree that a minor impact on balance is not as important as getting to play without stuttering.... If it helps with performance they can spawn fiber all over the place. It sucks to spend so much time on a base or setting and then lose it to lagging... Medicine bags and survival kits are nice! Shouldn't the lighting rod add 1.2 gigawatts of energy? And cause some kind of time dilation? I'm glad they fixed the watering cart but really, unless you can get your talent buffs with crops you plant, no one will want to use the new farming equipment. Not worth losing Evergreen not to mention the other talents. Looking forward to the next Build video! Always an inspiration to see the creative ideas from your discord community! Cheers! JW
Thanks John as always! Yah the carts are useless to me. I personally will never use them unless I can do evergreen. Not seeing that happen. Glad they got rid of some of the lag!
Cheers for the update
Thanks for watching again! =)
Im just to used to watch the update video that i dont read the description on steam news, jejejeje
Well we’re glad you enjoy the updates 😀
Thanks Josh, great vid! Wow 2GB patch! I'm sure glad they made the patches smaller after forcing a complete reload of this "in production" game. I have a chicken that floats in the river and covers the bottom with eggs, hundreds of eggs. Hopefully, in the next weekly, Gigga-patch they will fix that. It's fun sharing their journey, as they learn how to code and how they ignore the fundamentals of game play. What will they think of next? I have no idea. But, I'm sure it will be buggy and take 20 min to download and install. lol thanks again for the update.
Lmao that chicken is busy. Yah everything's a buggy nightmare atm...Who knows what will come next...
Charging station seems rather expensive for such a lackluster charger. For 500watts, either charge faster or multiple things at the same time.
Yah it’s like they really hate advanced technology. You spend all the time and effort getting the mats and it takes a long time to recharge
Herpagonasyphillaids! oh my. :)). ty for update breakdown. Hopefully restoring foliage will make my riverlands build playable. Do we need to go in and cut down all the burnt trees or will they just be restored?
This game changes more then a darn EA game
Thanks for watching! I’m fairly sure they just reload non burnt now. lol this game feels legit like a EA sometimes…
I was playing last night, and even with the change to small tree collision, i was still avoiding small trees. Also 10 dirt per fertilizer is too damn high.
Yah they have to chore up everything for more game time played so they added where you have to farm 100 dirt for just 10 bags of fertilizer. Guess they want us to always be farming or gathering since they just keep adding items and very few end game activities. People who have played since beta are getting bored and tired of all the bugs.
Does this mean that no matter how much I clean up the clutter around my base, every time I load a save all that junk is going to come back again? I don't care about the "balance" issue, I care about the "don't bother cleaning up your base area" issue.
Yep you'll need to turn it to off to prevent this.
it wasn't nice when every little tree stopped you on your way, a good change
Yes it was. They were quite annoying, but not anymore!
ayo why tf your voice get so crisp!?
That's The Josh just woke up but is not really awake yet voice XD