Plenty of vets willing to help noobs in game. Ask in chat or voice chat and usually there's somebody willing to answer or even take you under their wing. But you're always welcome to get your info here as well ;)
Yeah, I'm always torn on that. I want the chapters to be able to stand on their own, so if you look for one thing you don't have to skip around to pick up how to do other things. On the other hand, at times it feels really silly to basically explain the same thing 4 times in a row in one video.
I decided to stop yelling in my tutorials, so I have to find a new audio balance ;). But thanks for the feedback, I'll have a look at the audio levels!
2:39 I have 1024 hours and I just learned like 5 min ago that you can also change the pitch of the track by holding Right Click and then scrolling. Idk if this is new or not but it blew my mind. Makes building on slopes 1000% easier.
I think (but I might be wrong) that it has been OUT of the game for a while for the exact reason you see int the video, you could basically make very high raised tracks blocking all kinds of things. The elevation you can achieve in the game now is so much lower than it is in this video
Always good seeing people excited for new stuff! I do however highly suggest to try some stuff out in devbranch, you might not really get the opportunities in a "Real" war. Or more to the point, partisans will wreck your stuff and/or larger groups will already have placed structures at certain points on the map. Devbranch at least provides an easier more accessible way of testing some of this stuff.
Next video could show: How to build track over road so it is not a speed bump slowing trucks to offroad speed. Switches are a pain. Switches have left/right display bug. Switches take time to use because train stops, dismount has to wait for full train stop, walk to & from switch, remount and get up to speed. You only need one track loop with facilities on both sides inside a plant. Track through facility plant does not need foundation. Using facilities on both sides of track through plant. How to maintain track with an amount of Garrison supplies each day. Making best use of long track sections through countryside. Mine train is blocked by anything on track. Cannot walk through connected cars but can shoot. Crossing hex borders with mine train.
A more in-depth video on trains would be nice to do, but the new update is bringing a whole lot of new stuff so for now I'm pretty swamped with shooting and editing. With the chance of having to redo some things because they changed from one phase of devbranch to the next, or to live.
Honestly. Imagine having an actual rail that delivers ammunition from a facility to a bb under siege, delivering the crucial ammo needed for the artillery to work, safter (mostly) than trucks.
ALSO if somone takes out your items it will continue the animation of building but not progress, happened to my logi truck into a dunlander resource truck, waited 30 mins watching that move around and not progress
Based on how speed works with loaded and unloaded vehicles and the fact that if you brake with the train the carts actually keep moving for a bit: I'd say yes
Shame I don't have the time I used too, just kinda hope trains are early in Tech as personally I don't like late war tank battles but more so the forts and battles of infantry
Great video! I have some feedback tho: on the icon of the mouse which you use to indicate which mouse button needs to be pressed, the colors should be reversed. The mouse should be a flat color and the button pressed should have the color. It'd be in alignment with the "E", "Shift + E", etc... texts you show on the screen: they are colorful which means they need to be pressed.
It seems to be an ongoing debate in my channel on what the design of the mouse buttons should be. I'm not sure if I will come to a solution that will satisfy everyone. I've tried different versions and I have more different sets I haven't used yet. For now I feel that as long as I use the words the first couple of times I use the icons it will likely carry over for the next of the video. But we'll see.
@@blueskyjoker2946 Hhhm, good point. I always assume that people realise that saying "click" means LMB, but that does not have to be the case. I'll try that then
@@FreerkHoltes Like i had to rewind once in your first tutorial with such mouse button "display" to the action i was sure is a LMB, and then it felt alright)
Cool seeing the train interact with every building in the game but a refinery, how does the train interact with the refinery? can it queue bmats from the driver seat?????? can I see that explained please
If you open the refinery from the locomotive in the bottom left you will see the inventory of the loc, in the top bit there are differnet tabs for the connected carts. Selecteing one of the tabs of the connetected carts will allow you to add resources to a refinement queue
I like the clarity of your tutorials, but after the 3rd time of explaining how to package something for cranes, or Shift+E for the multi-interaction menu, I think it's understandable at that point and adds a lot of time to a video that could be made shorter. Just constructive criticism not trying to be an ass. Maybe after explaining a concept like package objects, after you've explained it say "Now package the object as we did previously" to keep it brief and remove fluff.
I do understand it from the perspective of watching the whole video or even a whole playlist. The reason I mostly do it like this is that is allows you (I hope) to just skip to the relevant chapter and get the info you need there, and not having to go back in the video to see how to do certain things. And yes, unfortunately that requires a bunch of repetition for the people who watch the whole thing.
When you are the builder you have 1hr to remove them through the upgrade menu. Otherwise you have to go into the upgrade menu and vote for "disruptive placement". If enough people (I think it's 5) vote for "disruptive placement" you can use friendly fire to blow it up (HE grenades)
@@FreerkHoltes interesting. wonder what would happen if 2 trains attempted to occupy the same section of track at the same time, eg one waits at the border while the other attempts to travel through.
@@overboss9599 Good question, I assume the devs thought of a solution for that. But I am not aware of people having this actually happen to them or even test it out.
Didn't include it in the video, but you basically just come to a full stop and your train stays on the tracks. Same happens if you reverse your cart(s) into the end of the tracks
the volume of your voice every start of a sentence starts great but comes to a whisper by the end of it. I have to adjust my volume mid-sentence just to understand it clearly 😅
It should get better when you get to the newer videos. It will probably never fully go away not even with extra audio editing/mixing cause this is how I talk/explain things.
It changed since I made the video. If I recollect well, you can within 1hr after building if you are the builder. Equip hammer, press "f" to go into upgrade mode, aim at rails, press "E" and select demolish in action menu. Otherwise, same procedure but instead of "demolish" pick "mark as obstructive placement", if enough people do that you should be able to friendly fire it to death
great video, one word of advice for future content. try to speak as loudly from the start of your sentence all the way to the end. For me personally, you speak nice and clearly at the start of your sentence, but it loses momentum and i can hardly hear you at the end of your sentence. so i basically have to manipulate the volume through the entire video. regardless, thanks for the video.
You re saying it seems I.... run out of steam? But yes I am aware I do that. Which is better than my old videos where I started very loudly with the first word (apparently a Dutch thing). This video isn't my greatest audio overall, for several reasons, most of the footage and voice is frtohs during the night, and I think I messed my audio settings in DaVinci as well.
I'm usually trying to get the basics down, so that you can use that knowledge to explore the more in depth stuff yourself. So for instance I might not do the large trains, or only partially because I assume most of it will be similair to the small gauge trains.
My neighbours value their night time rest so I keep my voice down when recording in the night. Also I think I kinda screwed over my audio balance a bit. Will have a look at that for the next vids
The only one who cares for foxhole newbie players love you man, thank you for the efforts !
Plenty of vets willing to help noobs in game. Ask in chat or voice chat and usually there's somebody willing to answer or even take you under their wing.
But you're always welcome to get your info here as well ;)
Love the tutorial and how you explain the same thing multiple times even if it's just simple button presses! Remembering by Repetition I like it!
Yeah, I'm always torn on that. I want the chapters to be able to stand on their own, so if you look for one thing you don't have to skip around to pick up how to do other things.
On the other hand, at times it feels really silly to basically explain the same thing 4 times in a row in one video.
@@FreerkHoltes Whatever feels most natural to do you should continue to do, it's your content! (:
only gripe is Audio is on the quite side, love the video.
I decided to stop yelling in my tutorials, so I have to find a new audio balance ;).
But thanks for the feedback, I'll have a look at the audio levels!
I could hear him fine, turn your volume up
@@galvatron0810 I think this is a valid criticism. I had volume full and still had trouble hearing.
Mine was fine at about 40%. Enjoyed the soft talking. Do some ASMR on the side for some extra cash
@@plangelier I'm literally listening to it on my phone and I can hear him fine
I knew you'll make a really good tutorial on this! Thank you ;)
You're welcome :D
2:39 I have 1024 hours and I just learned like 5 min ago that you can also change the pitch of the track by holding Right Click and then scrolling. Idk if this is new or not but it blew my mind. Makes building on slopes 1000% easier.
I think (but I might be wrong) that it has been OUT of the game for a while for the exact reason you see int the video, you could basically make very high raised tracks blocking all kinds of things. The elevation you can achieve in the game now is so much lower than it is in this video
Brand new player here. Love how well you explain things, thank you for the videos!
so...much...potential...
what a game
You're welcome. And yes... this system has a lot of potential it will be cool to see where it get's us in a year's time
love the look of the small/narrow gauge, just not of the train, I would have loved a simple version of a real-life narrow gauge engine
You can always hope that modders will make a mod that changes the model of the small gauge loc.
I don't know I'm happy that a fireless locomotive was represented at all
I'm gonna have fun just being logi and learning how all of this stuff works.
Always good seeing people excited for new stuff!
I do however highly suggest to try some stuff out in devbranch, you might not really get the opportunities in a "Real" war.
Or more to the point, partisans will wreck your stuff and/or larger groups will already have placed structures at certain points on the map. Devbranch at least provides an easier more accessible way of testing some of this stuff.
Any large train tutorials? I’d loooove to see tanks and vehicles and weapons to ship!
Button graphic is clearer this time, thanks!
This version fits the aesthetic of the icons and prompts a bit better. So thanks for the suggestion!
Next video could show:
How to build track over road so it is not a speed bump slowing trucks to offroad speed.
Switches are a pain. Switches have left/right display bug. Switches take time to use because train stops, dismount has to wait for full train stop, walk to & from switch, remount and get up to speed. You only need one track loop with facilities on both sides inside a plant.
Track through facility plant does not need foundation.
Using facilities on both sides of track through plant.
How to maintain track with an amount of Garrison supplies each day. Making best use of long track sections through countryside.
Mine train is blocked by anything on track.
Cannot walk through connected cars but can shoot.
Crossing hex borders with mine train.
A more in-depth video on trains would be nice to do, but the new update is bringing a whole lot of new stuff so for now I'm pretty swamped with shooting and editing. With the chance of having to redo some things because they changed from one phase of devbranch to the next, or to live.
This is so cool! I'd love to see a video on large-gauge trains, they feel so underloved.
Honestly. Imagine having an actual rail that delivers ammunition from a facility to a bb under siege, delivering the crucial ammo needed for the artillery to work, safter (mostly) than trucks.
This would be really epic if the small gauge tracks could be layed inside trenches
You just know some logi clan is going to build a fully functional classification yard to sort supplies.
ALSO if somone takes out your items it will continue the animation of building but not progress, happened to my logi truck into a dunlander resource truck, waited 30 mins watching that move around and not progress
It definitly s*cks to get that bug, but I am pretty sure that it will adressed/fixed before launch
Is it safe to assume that the more carts attached, the slower the train accelerates and decelerates? (As well as lower top speed)
Based on how speed works with loaded and unloaded vehicles and the fact that if you brake with the train the carts actually keep moving for a bit: I'd say yes
@@FreerkHoltes That's actually pretty interesting, props to the devs
Our testing was showing no speed change on parallel tracks.
I guess I'm the only one that got the metallica reference :)
I don't think most people watch videos all the way to the end. But I'm glad somebody did see it, yes :D
very useful video thank you so much!!!
A tad outdated but I'm happy it still serves it's purpose!
Shame I don't have the time I used too, just kinda hope trains are early in Tech as personally I don't like late war tank battles but more so the forts and battles of infantry
The small gauge trains seem to be going to be accessible pretty early, allthough I don't know for certain.
Big trains are going to be mid to end war
Great video!
I have some feedback tho: on the icon of the mouse which you use to indicate which mouse button needs to be pressed, the colors should be reversed. The mouse should be a flat color and the button pressed should have the color. It'd be in alignment with the "E", "Shift + E", etc... texts you show on the screen: they are colorful which means they need to be pressed.
It seems to be an ongoing debate in my channel on what the design of the mouse buttons should be.
I'm not sure if I will come to a solution that will satisfy everyone. I've tried different versions and I have more different sets I haven't used yet.
For now I feel that as long as I use the words the first couple of times I use the icons it will likely carry over for the next of the video. But we'll see.
@@FreerkHoltes I feel, like if you will say atleast once in video, that we have to click LEFT mouse button, then you could leave it as it is
@@blueskyjoker2946 Hhhm, good point. I always assume that people realise that saying "click" means LMB, but that does not have to be the case.
I'll try that then
@@FreerkHoltes Like i had to rewind once in your first tutorial with such mouse button "display" to the action i was sure is a LMB, and then it felt alright)
Cool seeing the train interact with every building in the game but a refinery, how does the train interact with the refinery? can it queue bmats from the driver seat?????? can I see that explained please
If you open the refinery from the locomotive in the bottom left you will see the inventory of the loc, in the top bit there are differnet tabs for the connected carts. Selecteing one of the tabs of the connetected carts will allow you to add resources to a refinement queue
Perfect Video
how to zoom in 12:53?
ctrl+scroll wheel
I like the clarity of your tutorials, but after the 3rd time of explaining how to package something for cranes, or Shift+E for the multi-interaction menu, I think it's understandable at that point and adds a lot of time to a video that could be made shorter. Just constructive criticism not trying to be an ass.
Maybe after explaining a concept like package objects, after you've explained it say "Now package the object as we did previously" to keep it brief and remove fluff.
I do understand it from the perspective of watching the whole video or even a whole playlist. The reason I mostly do it like this is that is allows you (I hope) to just skip to the relevant chapter and get the info you need there, and not having to go back in the video to see how to do certain things. And yes, unfortunately that requires a bunch of repetition for the people who watch the whole thing.
@@FreerkHoltes That makes sense. With that being the goal keeping as is is probably the right way to go. Cheers!
If I don’t hear someone play Thomas the Dank Engine while riding a training then I would be extremely disappointed
I am expecting it as well. And knowing the Foxhole community there will be several
Where would you recommend someone start if they want to play logi? Do you know any good logi regiments?
You can always have a look in the clan-recruitment channel on the official Foxhole Discord for clans that specialize in logi.
This guy is really nice :)
Great vid, thanks!
How do you demolish already-built railroad?
When you are the builder you have 1hr to remove them through the upgrade menu. Otherwise you have to go into the upgrade menu and vote for "disruptive placement".
If enough people (I think it's 5) vote for "disruptive placement" you can use friendly fire to blow it up (HE grenades)
@@FreerkHoltes Thank you. We will try and see if it works.
@@FreerkHoltes I could not open Upgrade menu for a railroad track on foundation.
Hey, now instead of driving a supply truck all day I can build tracks all day!
Yes, but who is going to supply all the facilities with the necessary g-sups then? ;)
while i don't play the game (yet) im curious, can you run a railroad between sectors?
Yes, traintracks can cross borders, and so can trains. Both small gauge and normal gauge
@@FreerkHoltes interesting. wonder what would happen if 2 trains attempted to occupy the same section of track at the same time, eg one waits at the border while the other attempts to travel through.
@@overboss9599 Good question, I assume the devs thought of a solution for that. But I am not aware of people having this actually happen to them or even test it out.
What happens if you drive off the end of a piece of track?
Didn't include it in the video, but you basically just come to a full stop and your train stays on the tracks. Same happens if you reverse your cart(s) into the end of the tracks
Can you build a gate across the tracks?
Just checked, it seems possible. Haven't build it yet but the blueprint doesn't throw errors
Trains! Trains! Trains! Trains!
Choo Choo!
the volume of your voice every start of a sentence starts great but comes to a whisper by the end of it. I have to adjust my volume mid-sentence just to understand it clearly 😅
It should get better when you get to the newer videos.
It will probably never fully go away not even with extra audio editing/mixing cause this is how I talk/explain things.
can you destroy the rails you built?
It changed since I made the video. If I recollect well, you can within 1hr after building if you are the builder.
Equip hammer, press "f" to go into upgrade mode, aim at rails, press "E" and select demolish in action menu.
Otherwise, same procedure but instead of "demolish" pick "mark as obstructive placement", if enough people do that you should be able to friendly fire it to death
pipline processes remind me of the data process for machine learning staff😂
great video, one word of advice for future content. try to speak as loudly from the start of your sentence all the way to the end. For me personally, you speak nice and clearly at the start of your sentence, but it loses momentum and i can hardly hear you at the end of your sentence. so i basically have to manipulate the volume through the entire video. regardless, thanks for the video.
You re saying it seems I.... run out of steam?
But yes I am aware I do that. Which is better than my old videos where I started very loudly with the first word (apparently a Dutch thing).
This video isn't my greatest audio overall, for several reasons, most of the footage and voice is frtohs during the night, and I think I messed my audio settings in DaVinci as well.
it will take long to cover everything! eheh hope you do it tho
I'm usually trying to get the basics down, so that you can use that knowledge to explore the more in depth stuff yourself. So for instance I might not do the large trains, or only partially because I assume most of it will be similair to the small gauge trains.
You sound so much more natural at 1.25 speed
I will from now on try to live that way ;)
nope
quit mumbling and speak up
My neighbours value their night time rest so I keep my voice down when recording in the night.
Also I think I kinda screwed over my audio balance a bit. Will have a look at that for the next vids
Incredibly rude for a cool guy.
not a very cool thing to say