i think it should have been a spear of lance of sorts makes much more sense with the titan fantasy that bungie wants and it would be a change but yes the minigun would be sick
I would have rather they made Strand Titan the combat engineer. Between games like Borderlands, Overwatch, and Mass Effect it really is a shame they missed an opportunity for Titans to have offensive Turrets as a super. How badass would it be to have one teammate place a bubble and another teammate place a turret on top of the bubble?
Not at all, the fact that we're getting another roaming melee super is a joke. If Warlocks got a stasis sword for their super and Hunters got a Stasis staff for theirs with Beyond Light, the mains for that class would be equally upset if Strand was just another version of a past super they had gotten twice before. Titans have no relevant supers for any content, their roaming supers take too long to come online for PvP to matter, Bubble has been nerfed to the point where it's pretty much useless and they've never had a PvE relevant super as most endgame bosses either do not exist on the map or if you get into melee range of them it is an instant death. TCrashing is objectively a dumb plan since now you have to run back to safety which will get you killed, or you are not allowed to leave a specific area during the damage phase making it useless. Here are just a few ideas for a Strand Super that would finally give them a DPS option rather than an Ad clear which is just a terrible choice because the damage will never be relevant in endgame for ad clear and without concrete evidence of how the subclasses anti-champion abilities will work, we cannot be sure that these would be able to even kill a single champion in master or higher content.. Stationary Rocket Barrage. The Titan spawns two big missle packs on their shoulders and fires a barrage of mini strand rockets that explode on impact with the targets or when they hit the ground, it suspends the enemies in the air on contact Triple Line Punch. The Titan throws a strand in the direction they are aiming and after a delay of building tension they fling themselves along the line, dealing damage and knocking back anything that comes into contact with the player, make it a super that uses a charge system to make it different and make the speed you move and the distance to allow for some interest pvp plays by using the mobility to move off the map and come back for high damage. A Utility Super called: Unbreakable Strands of Fate, or something like that. Where the Titan tethers all allies to themselves, within a distance of say 5-10 meters, all Allies with the tether on them cannot die as the titan is holding onto their fate, they can be status affected, slowed, burned, etc. but they cannot go below 1hp for the duration of the super, say 10 seconds, which is a full THIRD the time of Well. The Titan however CAN be killed and for that duration they cannot use their weapons, only allowing Grenade, Melee and Class ability usage which have a massively reduced cooldown. They are still able to move so it is useable in PvE content as they are essentially holding the entire party's lives in their hands to stay alive. But just giving another roaming melee super is incredibly unimaginative and has only reinforced people's idea that Bungie just doesn't care about the Titan as a class since they get nothing that's even remotely interesting, so all they get are high damage moves because if they didn't have that, then they'd have nothing. People are tired of the jokes that Titan mains are crayon eaters but its bungies fault for not giving titans anything else to do but punch things, it's not that we don't use other options, we literally have no other options.
Given that the Strand Titan super shown in the original showcase was completely scrapped for this rehashed roaming super (it was originally a one off AOE spin attack that hit everything around you and sent forward a wave of strings), I think Bungie just struggled to get any of their ideas working as intended. My guess is they had to quickly make something using existing assets that could be polished enough in time for the expansion. Just make sure to keep voicing your opinions after Lightfall drops and they may rework it or something.
@@ToidiDestiny I hate that they did that with warlock it looked so much better and I think in all it WAS a damage super but they changed it to a “support/keep my build going” super, kinda lame.
I've been a Titan main since The Dark Below, since then I have had about 4000 hours of experience on just Titan. Strand looks really good, at first I was like "oh wow Striker but green" but once we got the ability descriptions and some more information on it I could see the builds to be made. I'm eager to play with and experience Strand and am looking forward to continue my crayon eating days in a neon city with a green aura. (they still could have been a bit more creative, a giant rail-gun came to mind. imagine a celestial nighthawk-like super but it has to be charged up and has infinite pierce.)
People defending that super are annoying. Why would I want to use my super and punch red bars one at a time when I can just use a variety of other methods to AoE them down. That said, I'm a huge fan of the barricade change.
I am also excited for Strand on my Titan. Build Crafting is the main reason I play Destiny at this point but nowadays since the Story is picking up I'm excited for that too. But I also am very disappointed in the fact that Bungie thinks the Titan identity is the punching class, and will only give us Subclasses with that frame in mind despite the fact there are so many reiterations of, Melee Enemy but its a different Color, I can stand before it feels like purposeful laziness. Yes Titan is considered the brawler by many, but if Titan was a Punch in Element on Fist class, we wouldn't have Hammers or Shield Throw nor would those Subclasses be the most popular among Titans if all we wanted to do was Punch enemies. The Titan is the Warrior class in Lore. The main military force for the Tower and should have the most diverse Super Weapons out of all the classes in my opinion because there are a literal ton of different Warrior types that have existed in our history to draw inspiration from. Hell, the armor for the Titan is inspired by the Roman, Greek, and Medieval Knights as wel as inspiration for their Lore descriptions. Would it really be so hard to impliment a Dual Short Axe Super for Stasis with a Viking inspiration? Or a Trident and Net Strand Super inspired from Roman Gladiators? Apparently for Bungie it is.
I left warlock for Titan this season and have been loving it and did not foresee changing off Titan. But Titan looks like it got the shaft and has zero creativity. I can’t think of anything we’ve seen that excites me. Whereas the other two classes have many things that do. It’s so infuriating. Thousands of comments of pekole who feel the same way. Destiny knew what lekkke wanted or at a minimum didn’t want… another up close melee super… and that’s exactly what they did! Freaking imbeciles! The super is essentially the same as what a sword does but a ranges attack at the end. Titan has no burst dps or no ranged dmg for bosses. All the supers are for ad clear. And the barricade thing is ok but it’s already on a solar exotic..so they’ve essentially made nothing new on an entire class. But the other two get thoughtful unique abilities.
The annoying part is if they updated striker to be more like this new Super everyone would have loved it. The biggest problem tho is there is so little imagination put into the Titan class. Instead of thinking of some form of power fantasy like Warlocks being like Necromancers with their army of minions or Hunters being a mix of Scorpion/Spider-Man. With Titan it feels they just ran down a checklist of things they wanted Titans to be good at. Can they CC large groups of enemies? Check. Can they be tanky and easy be able to proc DR/debuffing enemy damage? Check. Can they play the support roll by giving nearby teammates a buff? Check. Can they synergize with other subclasses running strand by creating a way for teammates to dip into their perks? Check by constantly creating tangles. Oh and lastly can their abilities do big damage or have lots of movement that we'll likely constantly keep nerfing over the next year until what is actually fun about the class is painful to use.
Yet the titan is always the most op class, it just works. Just look at the past year, the most op build were the immortal bonk titan and later the storm nade titan. No mention of warlocks or hunters 🤷🏻♂️
@@jamesrevere2992 That's it? Hunters are some of the best for GMs I love having on for Lightblade and just skipping 2 whole sections of the strike without shooting a weapon once. Sir you do know this is a post about Berserker Titans right? And how they like creativity right? Not that they lack potency.
they did mention that "destroying a tangle" means shooting it or throwing it at enemies. i dont have high hopes for it because of the same isue warmind cell builds had, specifically voidcell builds where you wanted the orbs to stay around so you get buffs and debuffs rolling. if the only consistent way for titans to get woven mail is to break the tangles they have to compete with other guardians to be the ones to break it.
I switched to titan main around the time Witch Queen came out and loved it with the new 3.0 updates, but after these I'm just disappointed with titan and am going back to a Warlock main, it just seems so much more fun for Warlock
The kit itself is going to be really cool and fun. The super just leaves something to be desired. If power 6 comes out and the super is melee roaming I’ll be interested to see how the community responds.
As a Titan main, if all 3 darkness supers are melee roaming I'll actually scream. And probably swap to Warlock and spam more Wells just to piss Bungie off since they seem to have a problem with Well spam in PvE
@@guardian-b3124 been playing since VOG in D1 but if they hype up the other classes and not giving a damn about titans i wont boycot i will just leave like a abusive relation ship it is
Curious as to how Icefall Mantle will play with Strand. Pop the Overshield then grapple somewhere to bypass the zero mobility penalty the Overshield gives? Could be neat.
@@AdrianRodriguez-zs1lo Yes but you are forgetting the Grapple Melee. Pop the Overshield. Spiderman through the air. Grapple melee your landing spot and clear the area. Now you are overshielded and ready to fuck. Its a very strong overshield and you can deactivate it on command if need be. Stack it with Woven Mail, tier 10 resistance and its more than a Tank. Not saying it gonna be meta but no mobility is Icefalls biggest flaw. Strand could give it a chance maybe.
@@richhahl1340 Bungie said the grapple takes place of your grenade. Currently you can throw grenades while you have the Overshield active so it should work. It being a subclass neutral exotic also leads me to believe this.
Ngl, I think they should add something to one of the Berserker’s aspects that allows you to pull an enemy towards you when you tether to it with Grapple, Suspending or Unraveling it in the process. I think this would be an incredibly cool way to give some more variety and utility to Strand Titan’s kit
Would have likes to see dual axes if it's called berzerker. The super and the abilities look great it's the athstetic that gets me, seems lazy and they ran out of time. Quicksilver should be really interesting with them and should provide for some insane synergy.
instead of a minigun what if the titan got a bazooka thing and it basically shoots those tangles in the form of explosive rockets. Since they act as tangles, they would also suspend and sever enemies (to emulate the capabilities of the current super). You get 4 to 6 ammo depending on balancing, like rpm, damage and explosion radius. It would be first person like golden gun and you'd receive woven mail armor that leaves your head vulnerable (for balancing). The super also has a time limit, of course, for further balancing. Alternate fire: if you hold down the trigger you shoot a charged rocket (like a fusion rifle yk) that becomes an explosive mine upon impacting a non-enemy surface. It waits for a certain amount of time before auto-detonating, and the charged shot takes up 2-3 ammo so that you only get 2 shots. Furthermore, the explosion radius would be the biggest thing to making sure its balanced in pvp. For pve, both the charged shots do slight more damage in total than all of the normal shots. even though we already know the real super, what yall think of this idea?
Titans should have had a slingshot that launches tangles at enemies. Would fit the string theme. Super could have been the Titan launching themselves with a giant string.
As a Titan main this is shyte. Fist of Havoc was basically recycled into Behemoth and now its recycled into Berzerker. I just think they're too hung up on the idea of Titans being the "melee bash" class. That, or theyre just being lazy in their development. It may end up being strong but it doesnt change that it is simply another tweak job. Look what hunter and Warlock are getting. They are completely unique.
I think this Titan super is most similar to Spectral Blades but I sympathize with Titan mains since in terms of variety of supers Titans really have the least. Tbh, it's less about what the super does and more about the fact that the silhouette of titan roaming supers looks very similar. Striker and it's derivatives have a really awkward hunch in the shoulders as they stomp around that I really dislike because the posture looks so unnatural to me. If they make the Berserker movement more fluid then I'm 100% OK with this.
At this point they should just drastically rework the striker part of striker. Since Strand Titan seems like it'll just fulfill the melee melee melee fantasy better than Striker. I dunno. I think Strand will be good and fun and all that but it really bums me out it's just like cooler striker at least in the Super. Could have been completely new like a minigun or something else. The combo part with the three melee charges and all that should've just been a buff or new thing for striker imo. Obviously I am not the devs of the game. I dunno their intentions, logic, etc. So I do wanna gie it the benefit of the doubt.
0:46 knew I wasn’t the only one thinking the barricade thing looked lame but I do appreciate barricade getting more utility with the 3.0 subclasses now
Since we have multi grenade choices and grapple replaces them.. perhaps grapple should have a 2nd option. If we're not using it for movement we could have one that instead of jumping us to the mob we could pull them to us. Pull the weaker trash and maybe stun or pull threat from champs, more of a CC usage. Blind grenade and pull the adds you want out etc...but its late, I'm tired and this probably makes more sense in my head.
As a titan main I agree it's fun to run around and kill stuff but everytime there is new supers the only thing bugie thinks of out side of bubble is a roming super with x variety next thing we see you can throw a shield, you can throw a hammer smash the ground and ice crystals pop-up or a big flaming tornado that's just how it keeps going they want to give variety. I think that it would have been cool to have the roaming super is just make it so that you have infinite ability like old-school sunsingers I would have at least been something new and different. One thing that I would have enjoyed its being able to just empower your weapons and activate woken Mail and then you can walk around and as you shoot the ads with the empowered off instead of just being an increased damage for your weapons make it so that you either suspend them or so that you can after a kill cause a tangle to form would have been something actually really unique does that also has a fun power fantasy imagine running around the battlefield with the weapons that you've crafted and you empower them so everytime you slash something with a glaive it become suspended and then you get a kill and pick up a tangle or shot it to then spreed a debuff and suspend a group of add all well wearing the damage resistance of woven Mail. seems like they want us to mainly be a synergy and catalyst for others to have their abilities as well as for us to link and use our abilities in tandem cycling through one to another so allow that fantasy to be a part and activate it with the weapons as well!!! THAT'S what I would have loved to see and that's synergy would have been the best part of the entire super I would love to build up towards that super Pinnacle of it you running around a battlefield shooting or slashing suspending and severing all the enemies around
as someone who has mained titan since the start of D1, I'm excited for strand. It's not what I would've done but I am still very much looking forward to it and with the movement of it I think itll be my new main subclass. Ive mained hammers since TK. but i also barely take off eager edge and ive gotten good at titan skating so i like moving fast. If strand can make me move even faster itll probably be my new main subclass
The same thing that happened with stasis is gonna happen again. Shits going to be turbo unbalanced and busted AF for about the first month. Then Bungie is gonna drop a hammer on it nerfing it into the ground and we as a titan community will forget about it and go back to T-Crash. Just like every time honestly I can see the writing on the wall this year. Just going to play something else. It's not worth getting invested or excited for it. Honestly just my opinion but I'm really salty about the class fantasies the other classes got while we just got another melle super. Just sad is all
Essentially there is nothing new on titans for this whole 100$ new expansion. All recycled stuff we already have. It’s hilarious they put the barricade move in bc it’s exactly what solar blast barricade does… do they even have someone who plays Titan designing this stuff?
Imma be real, in my personal and honest opinion, the melee and super look like they are going to suck. The only thing I am looking forward to abusing is the grapple, all of this opinionated towards PVP of course. I will rush in with fusions or shottys to play hyper-aggressive and spawn trap the opposing team. Just depends on the abilities and aspects we really get
From the sounds of it the super will work a lot more like spectral blades with the attack speed increasing over a succession of hits. The super sounds good, but honestly disappointed in the aspects. I love to use Icefall's and being locked out of using an entire strand slot is gonna be rough initially.
They shoulda done a Darth vader ranged force choke that can pick up and slam into a burst aoe dmg for the super. Why they suck so bad at making titsn fun is beyond me. It fits the Titan lore but also is ranged.
I think I would prefer a full thunder crash like ground charge, then once hitting the target, the Titan stabs the enemy with both blades and finally a full wide spin aoe finisher
Into the fray + quicksilver catalyst = permanent woven wail for titan + allies. Depending on how OP woven mail is for damage reduction titan will have a what I would call a dark paladin vibe protecting allies and being a freight-train to enemies.
Instead of using blades on your hand, I would have loved to see the titan have two buster swords. One on the shoulder/ the back and one that he drags making sparks or tracks on the ground. And you could throw the swords or use combo meele and combine the swords into one bigger sword That is would I love to see
It’s not that it would be good. It’s what it couldve been. Builds are crazy on solar but I feel like it’s missing something for example. Idk, maybe it’s just me.
How? It’s exactly like the other 3 melee supers we have just green. Void is the only one that has support super and technically 1 out of the 2 is offensive. In fact… it’s the exact same as this new one. You punch people with shield then toss shield once. So you’re hyped to have the void super again but with a bugles on hands instead of a shield? (Google bugle chips if you don’t know what they are)
Disagree. Strand titan is terrible on all fronts. Stupid aspects, minor monotonous super, melee focus, which makes it rubbish in raids and endgame content.
Hunters: Rope Dart Warlocks: Summons minions Titan: Green Punch. A more chain bladed idea with a range and melee focused playstyle would've been really nice to see. Not athletic or moving about quickly. Just pulling yourself or enemies around and showing them not to fuck with an angered Titan. But claws is what we got instead. Even the melee is entirely disappointing. It's just the light attack of the super! Titans are warriors but with only two subclasses that fit that well (Void and Solar), it can really get dull and downright uninspiring to even run anything else. Strand does have the potential to fit though. Has something the others don't have and I'm not talking the grapple. You're not just charging like Striker or Behemoth. Both claws out and making yourself look bigger. Deadlier. Not to mention that it almost looks like a warrior based super for close quarters combat. Interested in how it'll feel when Lightfall drops and get to building with it. Even getting one for GM's done hopefully if good enough.
I think the titan super will be fun for lower level content but for the harder content Ithink it will hit a wall same with the hunter super people are just gonna go stasis.
i wouldn't be so sure... titan and hunter have support skills that could be useful in endgame ..woven mail for titans is an example .. instead being a main warlock i'm hyped up for the new subclass because i really like it.. but I had the feeling watching the vidoc gameplay that the super needlestorm doesn't do dps and having no support skills it could be a useless subclass in endgame
You are missing one thing about the "not fun" part. Hammer of Sol, Fists of Havok and Glacial Quake all use the IDENTICAL idle animation, seriously go to your titan and cast those supers and stand still, same thing. Now BERSERKER! :D Now that has unique EVERYTHING animations! Everything looks new!
It's a joke? Open up your eyes. The ugly pincer strike animation is the animation of strikes with any object in the hands that is already in the game, the heavy attack animation is the uppercut that the melee aspect of stasis or the first part of the fire slam has. Of the new here, only green color and running animation. People, what's wrong with you? Where is your observation, we are fed mediocrity.
Even though I'm a Hunter main, I think the berserker looks badass. I always found roaming supers the coolest because it feels cool to just charge into battle and tear through hoards of enemies.
This Melee and grapple Melee paired with Synthoceps will be stupid strong. I wonder if Syntho will buff the already long range of this melee? Or buff the Sever effect like it does melee damage? They have said to expect a lot of enemies in Lightfall. Bionic Enhancements will always be up. Think about it. Pop your Super, Debuff with the light attack then buff the heavy attack with Syntho. This is no Striker Titan. Khepri's Horn has a chance to be very interesting with the Lash aspect. Severence Enclosure could also be very strong with the Melee and the fragment that spawns threadlings on finisher. Severence enclosure might break Void Titan with the new fragment that gives a Voliatile aoe on finisher. Im so excited. We are so very close.
Titan looks good. The mobility is a really huge thing. Striker is only mobile thanks to the side thruster class ability but that needs you to be on the ground to use it. Berserker is way more airborne with the grapple and the dash melees. Plus it seems like strand will be good at incapacitating tough targets like stasis as opposed to arc which relies on jolt for crowd control. Seems like berserker is going to be huge on damage resistance and crowd controlling suspensions. Plus there's the effect of applying the strand armour to team mates similar to how the sentinel spams the void overshield for damage resistance. So it's got some cool team support capabilities as well.
Get used to using your hands? What else do we use we have nothing but punching hammering or bashing all things where we are vulnerable stuck having to be in there face we have 1 good boss damage super thundercrash everything else sucks for dps being a titan main sucks ass we never get anything new just the same shit slightly changed
@Toidi0_0 As long as it's not another shit roaming super, we have 1 super that's not a roaming super, and that is the bubble that also got nerfed hard I count thundercrash as a roaming. I'm calling it now if it's not a roaming our next super is gonna be like Vegtas Final explosion but it's gonna have the damage radiance about the size of the titan bubble making u have to be right next to the enemy to damage him will look cool but suck ass
You know...all have been talking about "striker but green", but I see more of void titan then arc in new subclass. A lot of disabling abilities and infinite shields for the team. Even without the whole picture it's clear that berserker titan will be great in GMs and addclear/survival dungeon/raid encounters. Maybe not the boss dps...but titan has never been about boss dps except only one super with only one exotic. I think that an ability to be the addclearing machine and a support in one person is more then enough to admit it viable and versatile. It's a lot more then "just punch but in other color" like most people saying.
Roaming supers are not viable. That may change, but even then, that's not the point. The point that us Titan mains are getting at, is that the super feels the same as every other super we have. Melee. That's it. Boring.
I've been doing the same shit for 10 years, melee this, melee that, I'm tired of it. Hammers is the only super that's different and that super sucks right now. Just like all other roaming supers 🤦🏻♂️.
@@alizayus there's nothing wrong with roaming supers. People see only boss damage and use supers that does big chunk of damage right here right now. But for some reason those kind of supers are used even outside of this for no reason. Like "we could clear this room in no time with a roaming super, but let's shoot out of primary for 5 minutes because we have a well, a useless thundercrash that deals
@@Sargatas Ok, so, it seems you misunderstood my point on the matter. I don't care about builds on subclasses. Obviously for every subclass there is at least 1 build that is viable and strong with some sub classes having multiple (hunter and warlock). The problem is, which I thought I made very clear, is the loop of gameplay via supers. Keywords being gameplay loop and supers. I know as a Titan you can be a near unkillable individual with Void and it's corresponding shield play. I know you can be a bonking god with Solar and it's melee throwing hammer build. I know you can be a melee menace with Arc and HOIL or insurmountable skullfort. I know all of this. My problem is, the Titan identity is melee everything. That's the problem, and that problem is exacerbated when the super, our means of doing big damage and the funnest thing you can do in destiny, is melee oriented, again. The focus here is the super being melee oriented again. Not the viability of builds. Btw the viability of anything other than Arc Titan in respect to DPS is nowhere near thundercrash even without the exotic. Why would you put yourself in position of non-optimal capability when the game is so team oriented. Unless you wanna hold your team back, you shouldn't use anything other than thundercrash or bubble because those are the most beneficial things to use anywhere, anytime, period.
@DragnBlaze on me side I will switch to warlock strand when it come out because titan seem not never get a interesting new super and having a army of stuff is me play style
@@deranemira7230 except for behemoth which titan class was nerfed to the ground? Arc, solar and void titan are all literally on top of everyones tier list, with well warlock the only class able to compete.
@@jamesrevere2992 void lost his simple melee over shield for a barricade 1 making you stationary less competitive in pvp super wise bubble get nerf because pvp but nerf happen in PvE too and shield super is cool for a time but when arca do better (optimal wise ) Titan solar was mostly untouched by 3.0 but there nothing op about it throwing hammer is cool but against boss meh beyblade even worse so ..... Arc well 3.0 as done some good but nerf are close everytime super wise thunder crash is fun but you kinda suicidal and exotic and the super keep getting nerf Striker well meh it doesn't seem to have changed over the year overall the titan is very good in passive gameplay even if nerf come around but super wise with each time super getting nerf and getting melee super H24 (except bubble and throwing hammer ) the class keep getting bad in the super department. Saying that hunter are bad kinda surprising like they have the most useful super for any situation passive gameplay I didn't play enough to judge but they have a lot of reload in there kit and arca right now I'm searching for equipment and playing it (still need to try some exotic) but void seem really fun except in armor department but hey you can't have everything cryo didn't try too much searching for the arc buddy exo and solar it's cool but I need to experiment more to have clear view but the nerf to heal nade seem to have hit hard (even with the fragments)
Am I alone in thinking the Minigun thing should have been in the game?
i think it should have been a spear of lance of sorts makes much more sense with the titan fantasy that bungie wants and it would be a change
but yes the minigun would be sick
I would have rather they made Strand Titan the combat engineer. Between games like Borderlands, Overwatch, and Mass Effect it really is a shame they missed an opportunity for Titans to have offensive Turrets as a super. How badass would it be to have one teammate place a bubble and another teammate place a turret on top of the bubble?
@Toidi0_0 Your not the only one.
I feel like titan could use another burst super. Or at least a more damage oriented one. Preferably not a roaming super tho
Not at all, the fact that we're getting another roaming melee super is a joke. If Warlocks got a stasis sword for their super and Hunters got a Stasis staff for theirs with Beyond Light, the mains for that class would be equally upset if Strand was just another version of a past super they had gotten twice before.
Titans have no relevant supers for any content, their roaming supers take too long to come online for PvP to matter, Bubble has been nerfed to the point where it's pretty much useless and they've never had a PvE relevant super as most endgame bosses either do not exist on the map or if you get into melee range of them it is an instant death. TCrashing is objectively a dumb plan since now you have to run back to safety which will get you killed, or you are not allowed to leave a specific area during the damage phase making it useless.
Here are just a few ideas for a Strand Super that would finally give them a DPS option rather than an Ad clear which is just a terrible choice because the damage will never be relevant in endgame for ad clear and without concrete evidence of how the subclasses anti-champion abilities will work, we cannot be sure that these would be able to even kill a single champion in master or higher content..
Stationary Rocket Barrage. The Titan spawns two big missle packs on their shoulders and fires a barrage of mini strand rockets that explode on impact with the targets or when they hit the ground, it suspends the enemies in the air on contact
Triple Line Punch. The Titan throws a strand in the direction they are aiming and after a delay of building tension they fling themselves along the line, dealing damage and knocking back anything that comes into contact with the player, make it a super that uses a charge system to make it different and make the speed you move and the distance to allow for some interest pvp plays by using the mobility to move off the map and come back for high damage.
A Utility Super called: Unbreakable Strands of Fate, or something like that. Where the Titan tethers all allies to themselves, within a distance of say 5-10 meters, all Allies with the tether on them cannot die as the titan is holding onto their fate, they can be status affected, slowed, burned, etc. but they cannot go below 1hp for the duration of the super, say 10 seconds, which is a full THIRD the time of Well. The Titan however CAN be killed and for that duration they cannot use their weapons, only allowing Grenade, Melee and Class ability usage which have a massively reduced cooldown. They are still able to move so it is useable in PvE content as they are essentially holding the entire party's lives in their hands to stay alive.
But just giving another roaming melee super is incredibly unimaginative and has only reinforced people's idea that Bungie just doesn't care about the Titan as a class since they get nothing that's even remotely interesting, so all they get are high damage moves because if they didn't have that, then they'd have nothing.
People are tired of the jokes that Titan mains are crayon eaters but its bungies fault for not giving titans anything else to do but punch things, it's not that we don't use other options, we literally have no other options.
Given that the Strand Titan super shown in the original showcase was completely scrapped for this rehashed roaming super (it was originally a one off AOE spin attack that hit everything around you and sent forward a wave of strings), I think Bungie just struggled to get any of their ideas working as intended. My guess is they had to quickly make something using existing assets that could be polished enough in time for the expansion. Just make sure to keep voicing your opinions after Lightfall drops and they may rework it or something.
They redesigned the warlock super too. Kinda odd
@@ToidiDestiny I hate that they did that with warlock it looked so much better and I think in all it WAS a damage super but they changed it to a “support/keep my build going” super, kinda lame.
I've been a Titan main since The Dark Below, since then I have had about 4000 hours of experience on just Titan. Strand looks really good, at first I was like "oh wow Striker but green" but once we got the ability descriptions and some more information on it I could see the builds to be made. I'm eager to play with and experience Strand and am looking forward to continue my crayon eating days in a neon city with a green aura. (they still could have been a bit more creative, a giant rail-gun came to mind. imagine a celestial nighthawk-like super but it has to be charged up and has infinite pierce.)
People defending that super are annoying. Why would I want to use my super and punch red bars one at a time when I can just use a variety of other methods to AoE them down. That said, I'm a huge fan of the barricade change.
I am also excited for Strand on my Titan. Build Crafting is the main reason I play Destiny at this point but nowadays since the Story is picking up I'm excited for that too. But I also am very disappointed in the fact that Bungie thinks the Titan identity is the punching class, and will only give us Subclasses with that frame in mind despite the fact there are so many reiterations of, Melee Enemy but its a different Color, I can stand before it feels like purposeful laziness. Yes Titan is considered the brawler by many, but if Titan was a Punch in Element on Fist class, we wouldn't have Hammers or Shield Throw nor would those Subclasses be the most popular among Titans if all we wanted to do was Punch enemies. The Titan is the Warrior class in Lore. The main military force for the Tower and should have the most diverse Super Weapons out of all the classes in my opinion because there are a literal ton of different Warrior types that have existed in our history to draw inspiration from. Hell, the armor for the Titan is inspired by the Roman, Greek, and Medieval Knights as wel as inspiration for their Lore descriptions. Would it really be so hard to impliment a Dual Short Axe Super for Stasis with a Viking inspiration? Or a Trident and Net Strand Super inspired from Roman Gladiators? Apparently for Bungie it is.
I left warlock for Titan this season and have been loving it and did not foresee changing off Titan. But Titan looks like it got the shaft and has zero creativity. I can’t think of anything we’ve seen that excites me. Whereas the other two classes have many things that do. It’s so infuriating. Thousands of comments of pekole who feel the same way. Destiny knew what lekkke wanted or at a minimum didn’t want… another up close melee super… and that’s exactly what they did! Freaking imbeciles!
The super is essentially the same as what a sword does but a ranges attack at the end. Titan has no burst dps or no ranged dmg for bosses. All the supers are for ad clear. And the barricade thing is ok but it’s already on a solar exotic..so they’ve essentially made nothing new on an entire class. But the other two get thoughtful unique abilities.
Same, but I dont think I'll ever run this in PVP
As a titan main since d2, I'm switching to hunter. Already leveling up.
The annoying part is if they updated striker to be more like this new Super everyone would have loved it. The biggest problem tho is there is so little imagination put into the Titan class. Instead of thinking of some form of power fantasy like Warlocks being like Necromancers with their army of minions or Hunters being a mix of Scorpion/Spider-Man. With Titan it feels they just ran down a checklist of things they wanted Titans to be good at. Can they CC large groups of enemies? Check. Can they be tanky and easy be able to proc DR/debuffing enemy damage? Check. Can they play the support roll by giving nearby teammates a buff? Check. Can they synergize with other subclasses running strand by creating a way for teammates to dip into their perks? Check by constantly creating tangles. Oh and lastly can their abilities do big damage or have lots of movement that we'll likely constantly keep nerfing over the next year until what is actually fun about the class is painful to use.
The worst part is that everything you said is likely what happened and will happen. :/
Yet the titan is always the most op class, it just works. Just look at the past year, the most op build were the immortal bonk titan and later the storm nade titan. No mention of warlocks or hunters 🤷🏻♂️
@@jamesrevere2992 Starfire? Gyrfalcons?
@@gibster9624 again no mention of either of them, literally earlier today I saw a lfg post on the app saying “gm, kwtd, no hunters”
@@jamesrevere2992 That's it? Hunters are some of the best for GMs I love having on for Lightblade and just skipping 2 whole sections of the strike without shooting a weapon once. Sir you do know this is a post about Berserker Titans right? And how they like creativity right? Not that they lack potency.
they did mention that "destroying a tangle" means shooting it or throwing it at enemies. i dont have high hopes for it because of the same isue warmind cell builds had, specifically voidcell builds where you wanted the orbs to stay around so you get buffs and debuffs rolling. if the only consistent way for titans to get woven mail is to break the tangles they have to compete with other guardians to be the ones to break it.
I switched to titan main around the time Witch Queen came out and loved it with the new 3.0 updates, but after these I'm just disappointed with titan and am going back to a Warlock main, it just seems so much more fun for Warlock
The kit itself is going to be really cool and fun. The super just leaves something to be desired. If power 6 comes out and the super is melee roaming I’ll be interested to see how the community responds.
As a Titan main, if all 3 darkness supers are melee roaming I'll actually scream. And probably swap to Warlock and spam more Wells just to piss Bungie off since they seem to have a problem with Well spam in PvE
Let me put it this way.
If all the 3 dark supers are melee you have not seen backlash.
I will boycot the game.
@@guardian-b3124 been playing since VOG in D1 but if they hype up the other classes and not giving a damn about titans i wont boycot i will just leave like a abusive relation ship it is
Curious as to how Icefall Mantle will play with Strand. Pop the Overshield then grapple somewhere to bypass the zero mobility penalty the Overshield gives? Could be neat.
Maybe but I don't think that's recommended since you'll be stuck wherever you land until you remove the over shield.
@@AdrianRodriguez-zs1lo Yes but you are forgetting the Grapple Melee. Pop the Overshield. Spiderman through the air. Grapple melee your landing spot and clear the area. Now you are overshielded and ready to fuck. Its a very strong overshield and you can deactivate it on command if need be. Stack it with Woven Mail, tier 10 resistance and its more than a Tank. Not saying it gonna be meta but no mobility is Icefalls biggest flaw. Strand could give it a chance maybe.
The gamer in me believes they won't let you grapple after you icefall mantled.
@@richhahl1340 Bungie said the grapple takes place of your grenade. Currently you can throw grenades while you have the Overshield active so it should work. It being a subclass neutral exotic also leads me to believe this.
@@Deeeeve in theory yes. The problem tho is Bungie doesn't want you having maneuverability while using that exotic.
it boggles my mind that bungie came up with ropes as their new subclass and couldn’t come up with anything better than “scissor hands” for titan
Its a Green Striker, i dont care if its a beast, i play for fun and its not original at all.
Ngl, I think they should add something to one of the Berserker’s aspects that allows you to pull an enemy towards you when you tether to it with Grapple, Suspending or Unraveling it in the process. I think this would be an incredibly cool way to give some more variety and utility to Strand Titan’s kit
Would have likes to see dual axes if it's called berzerker. The super and the abilities look great it's the athstetic that gets me, seems lazy and they ran out of time. Quicksilver should be really interesting with them and should provide for some insane synergy.
instead of a minigun what if the titan got a bazooka thing and it basically shoots those tangles in the form of explosive rockets. Since they act as tangles, they would also suspend and sever enemies (to emulate the capabilities of the current super). You get 4 to 6 ammo depending on balancing, like rpm, damage and explosion radius. It would be first person like golden gun and you'd receive woven mail armor that leaves your head vulnerable (for balancing). The super also has a time limit, of course, for further balancing.
Alternate fire: if you hold down the trigger you shoot a charged rocket (like a fusion rifle yk) that becomes an explosive mine upon impacting a non-enemy surface. It waits for a certain amount of time before auto-detonating, and the charged shot takes up 2-3 ammo so that you only get 2 shots. Furthermore, the explosion radius would be the biggest thing to making sure its balanced in pvp. For pve, both the charged shots do slight more damage in total than all of the normal shots.
even though we already know the real super, what yall think of this idea?
Stuff like this is super cool to imagine. I feel we deserve another first person super
Titans should have had a slingshot that launches tangles at enemies. Would fit the string theme. Super could have been the Titan launching themselves with a giant string.
As a warlock main I think Titan mini gun super would have been better as a concept.
As a Titan main this is shyte. Fist of Havoc was basically recycled into Behemoth and now its recycled into Berzerker. I just think they're too hung up on the idea of Titans being the "melee bash" class. That, or theyre just being lazy in their development. It may end up being strong but it doesnt change that it is simply another tweak job. Look what hunter and Warlock are getting. They are completely unique.
I think this Titan super is most similar to Spectral Blades but I sympathize with Titan mains since in terms of variety of supers Titans really have the least. Tbh, it's less about what the super does and more about the fact that the silhouette of titan roaming supers looks very similar. Striker and it's derivatives have a really awkward hunch in the shoulders as they stomp around that I really dislike because the posture looks so unnatural to me. If they make the Berserker movement more fluid then I'm 100% OK with this.
At this point they should just drastically rework the striker part of striker. Since Strand Titan seems like it'll just fulfill the melee melee melee fantasy better than Striker. I dunno. I think Strand will be good and fun and all that but it really bums me out it's just like cooler striker at least in the Super. Could have been completely new like a minigun or something else. The combo part with the three melee charges and all that should've just been a buff or new thing for striker imo. Obviously I am not the devs of the game. I dunno their intentions, logic, etc. So I do wanna gie it the benefit of the doubt.
0:46 knew I wasn’t the only one thinking the barricade thing looked lame but I do appreciate barricade getting more utility with the 3.0 subclasses now
I believe I was your 600th sub :)
:) Thank you for helping me hit the milestone!
This super could do the most damage out of all the Titan supers, but that wouldn't change the fact that it's boring and lacking creativity 😕
1:17 LMAO THE WAY YOU HOLD IT XD
Wanna know a fantasy? Look at stasis warlock. He has a freaking ice magic staff! When’s the last time titan had a subclass weapon with their super?
Hammer of Sol back in D1. So long ago and that creativity really needs to return.
Sentinal Shield.
In all honesty, I think the berserker blades look badass.
the strand symbol is clean
Since we have multi grenade choices and grapple replaces them.. perhaps grapple should have a 2nd option. If we're not using it for movement we could have one that instead of jumping us to the mob we could pull them to us. Pull the weaker trash and maybe stun or pull threat from champs, more of a CC usage. Blind grenade and pull the adds you want out etc...but its late, I'm tired and this probably makes more sense in my head.
As a titan main I agree it's fun to run around and kill stuff but everytime there is new supers the only thing bugie thinks of out side of bubble is a roming super with x variety next thing we see you can throw a shield, you can throw a hammer smash the ground and ice crystals pop-up or a big flaming tornado that's just how it keeps going they want to give variety. I think that it would have been cool to have the roaming super is just make it so that you have infinite ability like old-school sunsingers I would have at least been something new and different. One thing that I would have enjoyed its being able to just empower your weapons and activate woken Mail and then you can walk around and as you shoot the ads with the empowered off instead of just being an increased damage for your weapons make it so that you either suspend them or so that you can after a kill cause a tangle to form would have been something actually really unique does that also has a fun power fantasy imagine running around the battlefield with the weapons that you've crafted and you empower them so everytime you slash something with a glaive it become suspended and then you get a kill and pick up a tangle or shot it to then spreed a debuff and suspend a group of add all well wearing the damage resistance of woven Mail. seems like they want us to mainly be a synergy and catalyst for others to have their abilities as well as for us to link and use our abilities in tandem cycling through one to another so allow that fantasy to be a part and activate it with the weapons as well!!! THAT'S what I would have loved to see and that's synergy would have been the best part of the entire super I would love to build up towards that super Pinnacle of it you running around a battlefield shooting or slashing suspending and severing all the enemies around
Sounds interesting. While I think Berserker will have its place to be used, your suggestion is definitely more engaging.
A cool green striker is still an striker and fist of havock is the least used super now a days
Not really got much to say other than, your style of video is great and I hope you keep making content as we move into lightfall.
as someone who has mained titan since the start of D1, I'm excited for strand. It's not what I would've done but I am still very much looking forward to it and with the movement of it I think itll be my new main subclass. Ive mained hammers since TK. but i also barely take off eager edge and ive gotten good at titan skating so i like moving fast. If strand can make me move even faster itll probably be my new main subclass
Just found your channel and gave ya a sub looking forward to lightfall I still need to pre order
Despite making content on the game, I too have not pre ordered it yet. And thanks for the support!
@@ToidiDestiny anytime I'm always happy to support destiny 2 ppl on UA-cam and ya I'll probably get the 100$ pre order
I've just noticed in the gameplay if you get a kill with the charged melee it look like you don't use up a melee charge am I trippin?
The same thing that happened with stasis is gonna happen again. Shits going to be turbo unbalanced and busted AF for about the first month. Then Bungie is gonna drop a hammer on it nerfing it into the ground and we as a titan community will forget about it and go back to T-Crash. Just like every time honestly I can see the writing on the wall this year. Just going to play something else. It's not worth getting invested or excited for it. Honestly just my opinion but I'm really salty about the class fantasies the other classes got while we just got another melle super. Just sad is all
Essentially there is nothing new on titans for this whole 100$ new expansion. All recycled stuff we already have. It’s hilarious they put the barricade move in bc it’s exactly what solar blast barricade does… do they even have someone who plays Titan designing this stuff?
Actually they mostly play warlock with a little hunter
Imma be real, in my personal and honest opinion, the melee and super look like they are going to suck. The only thing I am looking forward to abusing is the grapple, all of this opinionated towards PVP of course. I will rush in with fusions or shottys to play hyper-aggressive and spawn trap the opposing team. Just depends on the abilities and aspects we really get
From the sounds of it the super will work a lot more like spectral blades with the attack speed increasing over a succession of hits.
The super sounds good, but honestly disappointed in the aspects. I love to use Icefall's and being locked out of using an entire strand slot is gonna be rough initially.
What I want to know is can we grapple while using the Titan super as many other roaming supers allow you to throw nades while using the super
They shoulda done a Darth vader ranged force choke that can pick up and slam into a burst aoe dmg for the super. Why they suck so bad at making titsn fun is beyond me. It fits the Titan lore but also is ranged.
Spooky action at a distance
As you said it looks like green striker and it will probably play like green striker. As a titan I am dissapointed.
I think I would prefer a full thunder crash like ground charge, then once hitting the target, the Titan stabs the enemy with both blades and finally a full wide spin aoe finisher
Into the fray + quicksilver catalyst = permanent woven wail for titan + allies. Depending on how OP woven mail is for damage reduction titan will have a what I would call a dark paladin vibe protecting allies and being a freight-train to enemies.
Sounds like a potent way to support your team! Kinda like lumina right now
Bladedancer 2.0 I'm telling you. Prep for clips and montages in pvp week one
Titans strand kit seems just like the super but with cooldowns
Exactly how many grenades do we have for Strand. We have the Grapple and The triple balls tied to some silly string. What else?
Threadling grenade. It seems to spawn 3 at a time
@@ToidiDestiny oh cool. Thanks
Instead of using blades on your hand, I would have loved to see the titan have two buster swords. One on the shoulder/ the back and one that he drags making sparks or tracks on the ground. And you could throw the swords or use combo meele and combine the swords into one bigger sword
That is would I love to see
blud think he guts
THE GRAPPLE MELEE IS SIIIIICK
It’s not that it would be good. It’s what it couldve been. Builds are crazy on solar but I feel like it’s missing something for example. Idk, maybe it’s just me.
I hate support abilities, so the barricade becoming an offensive ability has me hyped.
How? It’s exactly like the other 3 melee supers we have just green. Void is the only one that has support super and technically 1 out of the 2 is offensive. In fact… it’s the exact same as this new one. You punch people with shield then toss shield once. So you’re hyped to have the void super again but with a bugles on hands instead of a shield? (Google bugle chips if you don’t know what they are)
I am skeptical about the class but I appreciate a more optimistic analysis.
Disagree. Strand titan is terrible on all fronts. Stupid aspects, minor monotonous super, melee focus, which makes it rubbish in raids and endgame content.
Hunters: Rope Dart
Warlocks: Summons minions
Titan: Green Punch.
A more chain bladed idea with a range and melee focused playstyle would've been really nice to see. Not athletic or moving about quickly. Just pulling yourself or enemies around and showing them not to fuck with an angered Titan. But claws is what we got instead. Even the melee is entirely disappointing. It's just the light attack of the super! Titans are warriors but with only two subclasses that fit that well (Void and Solar), it can really get dull and downright uninspiring to even run anything else. Strand does have the potential to fit though. Has something the others don't have and I'm not talking the grapple. You're not just charging like Striker or Behemoth. Both claws out and making yourself look bigger. Deadlier. Not to mention that it almost looks like a warrior based super for close quarters combat. Interested in how it'll feel when Lightfall drops and get to building with it. Even getting one for GM's done hopefully if good enough.
Ranted a bit there but the more I see and hear about Berserker, the more I both love and hate it.
Ranted a bit there but the more I see and hear about Berserker, the more I both love and hate it.
I think the titan super will be fun for lower level content but for the harder content Ithink it will hit a wall same with the hunter super people are just gonna go stasis.
i wouldn't be so sure... titan and hunter have support skills that could be useful in endgame ..woven mail for titans is an example .. instead being a main warlock i'm hyped up for the new subclass because i really like it.. but I had the feeling watching the vidoc gameplay that the super needlestorm doesn't do dps and having no support skills it could be a useless subclass in endgame
Severing enemies and decreasing their damage output *could* make them useful in endgame like GM's. We will have to see the numbers though.
thumbnail answer: NOOOOOOOOOO
I am eager to become Mr. Krabs, Grand Wizard.
Wow. Even less excited than I was before. Titans trashed again.
rip titans
You are missing one thing about the "not fun" part. Hammer of Sol, Fists of Havok and Glacial Quake all use the IDENTICAL idle animation, seriously go to your titan and cast those supers and stand still, same thing. Now BERSERKER! :D Now that has unique EVERYTHING animations! Everything looks new!
Your attention to detail is wild, But thats definitely something to make it feel fresh, even if its small.
It's a joke? Open up your eyes. The ugly pincer strike animation is the animation of strikes with any object in the hands that is already in the game, the heavy attack animation is the uppercut that the melee aspect of stasis or the first part of the fire slam has. Of the new here, only green color and running animation. People, what's wrong with you? Where is your observation, we are fed mediocrity.
Just saying. This could be the new behemoth stronghold build if we can build lucent blade easily.
It looks incredibly lame. I'll use that as much as I use stasis: zero.
Even though I'm a Hunter main, I think the berserker looks badass. I always found roaming supers the coolest because it feels cool to just charge into battle and tear through hoards of enemies.
This Melee and grapple Melee paired with Synthoceps will be stupid strong. I wonder if Syntho will buff the already long range of this melee? Or buff the Sever effect like it does melee damage? They have said to expect a lot of enemies in Lightfall. Bionic Enhancements will always be up. Think about it. Pop your Super, Debuff with the light attack then buff the heavy attack with Syntho. This is no Striker Titan. Khepri's Horn has a chance to be very interesting with the Lash aspect. Severence Enclosure could also be very strong with the Melee and the fragment that spawns threadlings on finisher. Severence enclosure might break Void Titan with the new fragment that gives a Voliatile aoe on finisher. Im so excited. We are so very close.
Whole titan kit looks really boring tbh :(
It’ll be good n probably OP as hell lol it’s just to mask it’s lack of creativity.
Titan looks good. The mobility is a really huge thing. Striker is only mobile thanks to the side thruster class ability but that needs you to be on the ground to use it. Berserker is way more airborne with the grapple and the dash melees. Plus it seems like strand will be good at incapacitating tough targets like stasis as opposed to arc which relies on jolt for crowd control. Seems like berserker is going to be huge on damage resistance and crowd controlling suspensions. Plus there's the effect of applying the strand armour to team mates similar to how the sentinel spams the void overshield for damage resistance. So it's got some cool team support capabilities as well.
Get used to using your hands? What else do we use we have nothing but punching hammering or bashing all things where we are vulnerable stuck having to be in there face we have 1 good boss damage super thundercrash everything else sucks for dps being a titan main sucks ass we never get anything new just the same shit slightly changed
Maybe in final shape you titan mains will get a little love
@Toidi0_0 As long as it's not another shit roaming super, we have 1 super that's not a roaming super, and that is the bubble that also got nerfed hard I count thundercrash as a roaming. I'm calling it now if it's not a roaming our next super is gonna be like Vegtas Final explosion but it's gonna have the damage radiance about the size of the titan bubble making u have to be right next to the enemy to damage him will look cool but suck ass
Finally, us titan mains have something good
Void and solar titan subclasses are decent on their own, so we already have something good. But it's never enough)
How TF you know if it's good or not it hasn't even drop you waste time on videos
Not bad. But boring
I think you doubt how much we love punching things.
I don’t really love punching things enough to have another subclass of punching there’s a reason I main solar titan
You know...all have been talking about "striker but green", but I see more of void titan then arc in new subclass. A lot of disabling abilities and infinite shields for the team. Even without the whole picture it's clear that berserker titan will be great in GMs and addclear/survival dungeon/raid encounters. Maybe not the boss dps...but titan has never been about boss dps except only one super with only one exotic.
I think that an ability to be the addclearing machine and a support in one person is more then enough to admit it viable and versatile. It's a lot more then "just punch but in other color" like most people saying.
Roaming supers are not viable. That may change, but even then, that's not the point. The point that us Titan mains are getting at, is that the super feels the same as every other super we have. Melee. That's it. Boring.
I've been doing the same shit for 10 years, melee this, melee that, I'm tired of it. Hammers is the only super that's different and that super sucks right now. Just like all other roaming supers 🤦🏻♂️.
@@alizayus there's nothing wrong with roaming supers. People see only boss damage and use supers that does big chunk of damage right here right now. But for some reason those kind of supers are used even outside of this for no reason. Like "we could clear this room in no time with a roaming super, but let's shoot out of primary for 5 minutes because we have a well, a useless thundercrash that deals
hot take! Can't say i disagree with the sentiment though
@@Sargatas Ok, so, it seems you misunderstood my point on the matter. I don't care about builds on subclasses. Obviously for every subclass there is at least 1 build that is viable and strong with some sub classes having multiple (hunter and warlock). The problem is, which I thought I made very clear, is the loop of gameplay via supers. Keywords being gameplay loop and supers. I know as a Titan you can be a near unkillable individual with Void and it's corresponding shield play. I know you can be a bonking god with Solar and it's melee throwing hammer build. I know you can be a melee menace with Arc and HOIL or insurmountable skullfort. I know all of this. My problem is, the Titan identity is melee everything. That's the problem, and that problem is exacerbated when the super, our means of doing big damage and the funnest thing you can do in destiny, is melee oriented, again. The focus here is the super being melee oriented again. Not the viability of builds. Btw the viability of anything other than Arc Titan in respect to DPS is nowhere near thundercrash even without the exotic. Why would you put yourself in position of non-optimal capability when the game is so team oriented. Unless you wanna hold your team back, you shouldn't use anything other than thundercrash or bubble because those are the most beneficial things to use anywhere, anytime, period.
Warlocks got the worst subclass again
Rare opinion wait till it actually comes out before bitching about it
>New titan subclass releases
>People complain about it
>Ends up being the best out of the three
>Business as usual
I see it happening
Best until nerfed to the ground but best doesn't mean fun
@DragnBlaze on me side I will switch to warlock strand when it come out because titan seem not never get a interesting new super and having a army of stuff is me play style
@@deranemira7230 except for behemoth which titan class was nerfed to the ground? Arc, solar and void titan are all literally on top of everyones tier list, with well warlock the only class able to compete.
@@jamesrevere2992 void lost his simple melee over shield for a barricade 1 making you stationary less competitive in pvp super wise bubble get nerf because pvp but nerf happen in PvE too and shield super is cool for a time but when arca do better (optimal wise ) Titan solar was mostly untouched by 3.0 but there nothing op about it throwing hammer is cool but against boss meh beyblade even worse so ..... Arc well 3.0 as done some good but nerf are close everytime super wise thunder crash is fun but you kinda suicidal and exotic and the super keep getting nerf Striker well meh it doesn't seem to have changed over the year overall the titan is very good in passive gameplay even if nerf come around but super wise with each time super getting nerf and getting melee super H24 (except bubble and throwing hammer ) the class keep getting bad in the super department. Saying that hunter are bad kinda surprising like they have the most useful super for any situation passive gameplay I didn't play enough to judge but they have a lot of reload in there kit and arca right now I'm searching for equipment and playing it (still need to try some exotic) but void seem really fun except in armor department but hey you can't have everything cryo didn't try too much searching for the arc buddy exo and solar it's cool but I need to experiment more to have clear view but the nerf to heal nade seem to have hit hard (even with the fragments)