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Make sure to check out my other content
The models look like they are from the Xbox/PS2 era, where they are a higher poly model but still rely on textures for facial features.
SFM workshop and SFMlabs i cant make or port any models myself so i just rely on these sources.
very whack but has personality
Beastars si fuera un juego de Ps2
Make sure to check out my other content
The models look like they are from the Xbox/PS2 era, where they are a higher poly model but still rely on textures for facial features.
SFM workshop and SFMlabs i cant make or port any models myself so i just rely on these sources.
very whack but has personality
Beastars si fuera un juego de Ps2