How We Made An Excellent Platformer

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 59

  • @JuhoSprite
    @JuhoSprite Місяць тому +49

    the creator itself cant just claim its own creation is a masterpiece... that's the job of someone else. So that's why I, a game dev veteran, with 30+ Years of experience am gonna announce, that this game looks to me like its gonna be a masterpiece. Cant wait to play this banger once its finished

    • @OandCoGames
      @OandCoGames  Місяць тому +10

      lol you are the people's hero :)

    • @ThatDwag69
      @ThatDwag69 Місяць тому +1

      I've seen you a lot in devlogs. Damn

  • @astoldb
    @astoldb Місяць тому +22

    I tried your latest demo and I loved it so much more than the previous demo I tried. The movements were so much better and as someone who doesn't really play platformers, I felt a lot less frustrated with this iteration and it encouraged me to try and get more of the special flowers whereas in the previous demo, as much as I loved watching your journey of making this game, I thought I was simply not the audience for it because it was way too hard and ragequitted in the middle of it 😅
    The TL;dr being that your playtesting has really polished the game so well! I'm excited for the final release. Good luck with the Kickstarter and I hope you'll even reach your stretch goals 🎉

    • @OandCoGames
      @OandCoGames  Місяць тому +6

      This has got to be one of the most heart-warming comments we've seen - your experience is exactly what we're aiming for! I'm so glad you love the game! Thank you for sharing your experience with us!

  • @loipesmas
    @loipesmas Місяць тому +6

    Could it truly be a masterpiece, without a fishing mini-game, hmm? Luckily, it's not too late yet!

    • @OandCoGames
      @OandCoGames  Місяць тому +2

      bahaha great point. Gotta get that in there...

  • @benjattkk
    @benjattkk Місяць тому +8

    YOU GOT MENTIONED IN UM, ACTUALLY LIVE??? CONGRATS!!! I love Dropout

    • @OandCoGames
      @OandCoGames  Місяць тому +4

      Yeah seriously it was nuts!! They didn't even tell us directly, we just heard from some friends at PAX that we got a shoutout at the panel. It was really encouraging for us :)

    • @benjattkk
      @benjattkk Місяць тому +2

      @@OandCoGames the dream!!!!

  • @RKIOrbMage
    @RKIOrbMage Місяць тому +3

    Man I always love seeing the new interactions with the theter in the gameworld, when i saw the purple mushrooms and the jellyfishes i though it was super cool, and seeing the pipes (big fan of pipes haha) that make you bounce around is also awesome! Can't wait to see what more interactions you've got next.

    • @OandCoGames
      @OandCoGames  Місяць тому +2

      Yeah, we're having a lot of fun with the movement design for sure :)

  • @FreakingCoolIndies
    @FreakingCoolIndies Місяць тому

    One of my favourite things about O. and Co. is your CONSTANT play testing and refinement of your game. It is SO crucial & something that many indie devs out there should take inspiration from you on.
    I am guessing that you have a pretty strong product manager on the team. 👏
    Another banger video, team!

    • @OandCoGames
      @OandCoGames  Місяць тому

      Thank you!! We don’t really have a product manager necessarily.. but I have a background in UX and can’t stand shipping anything that hasn’t been properly tested with users.

  • @dimaginarylaw
    @dimaginarylaw Місяць тому +1

    Of all devlogs I have seen, this is the one I'm most excited for. That artstyle captured my attention immediately and I have been interested in hard platformers ever since Celeste.
    Looking forward to the full release

  • @sherekhangamedev
    @sherekhangamedev Місяць тому

    You guys have a special game there, best of wishes and sucess! We'll supporting you all. 🎉

  • @fiero_sound
    @fiero_sound Місяць тому

    I played your demo. You guys are making a fantastic product!

  • @Ceri_thegnome
    @Ceri_thegnome Місяць тому

    Listen, I don't really play games, but these devlogs have been super inspiring for me in my own creative ventures. So I backed the Kickstarter! and well, I NEED that artbook.😂

    • @OandCoGames
      @OandCoGames  Місяць тому

      We're honored to be an inspiration for you :)

  • @picoplays4743
    @picoplays4743 Місяць тому +16

    Guys I love you but don't say your own game is a masterpiece...it hasn't even come out...

    • @OandCoGames
      @OandCoGames  Місяць тому +2

      hehe just aiming for some self-fulfilling prophesy

  • @Szystedt
    @Szystedt Місяць тому

    Weirdly I haven't gotten your videos recommended to me lately. Oh well, I just pledged 15$, it was my first time ever backing a kickstarter! The demo was quite enjoyable, after all! 💛

  • @Overlearner
    @Overlearner Місяць тому

    Amazing work! This UA-cam channel is low key amazing too!

    • @OandCoGames
      @OandCoGames  Місяць тому

      Thank you! It’s honestly been a pretty good marketing arm for us 😅

  • @VegaVibing
    @VegaVibing Місяць тому

    I played the demo, the only thing that bugged me was I hit some spots where I wanted to back track because I went to fast into the next screen and I couldn't. I really wanted to get some flowers but my brain only registered the hidden stuff a little too slow compared to my hands finishing the screen. Not a big deal though. I'll probably replay tomorrow and get them.

    • @OandCoGames
      @OandCoGames  Місяць тому

      Thanks for playing and for the feedback!

  • @Mentaclink
    @Mentaclink Місяць тому

    just tried out Chapter 2, really enjoyed it :D movement was pretty smooth for the most part although one of those jellies launched me so hard i'm pretty sure I skipped a very small section of a screen lmao. but it was a lot of fun overall!

    • @Mentaclink
      @Mentaclink Місяць тому

      really loved the new intro art as well, and the pixel art in general is gorgeous

    • @OandCoGames
      @OandCoGames  Місяць тому +1

      Thank you!!

  • @SnowHornet580
    @SnowHornet580 Місяць тому

    i need this video. it will help me with my platformer. Thanks!

  • @das_cy
    @das_cy Місяць тому

    This game looks so good! Will you support Mac in the near future?

    • @OandCoGames
      @OandCoGames  Місяць тому +1

      Yup! Mac is on our list of ports after we release in (tentatively) March next year

  • @edganmolla7422
    @edganmolla7422 Місяць тому +5

    0:50 "i run the risk of sounding boastful here, i'd like to humbly submit that our game tethergeist is one of those masterpieces."
    i find this expression extremely irritating and off putting.
    you dont run the risk of sounding that way, you absolutely do.
    humble is the wrong word here, there is nothing humble about thinking this way. it makes this sentence even more twisted.
    you arent to decide if its a masterpiece.
    that being said, ive played through the demo and i think you have solid groundwork here which definitely has the potential to be an enjoyable game.
    but compared to hollow knight, celeste, ori, cuphead i see no valid comparison and especially not when trying to deem it as a masterpiece.
    good luck to you, i hope my critisism helps.

    • @OandCoGames
      @OandCoGames  Місяць тому +2

      lol yeah we knew it would be off-putting to some, but the goal of the intro of this video is to be a sort of elevator pitch where we uncomfortably have to market ourselves... Thanks for playing the demo!

  • @kukukachu
    @kukukachu Місяць тому

    This video makes me want to see a video game that starts off with terrible controls, but later on, improves them as the character themselves do. I'm sure it'd get a lot of "mixed" feelings about it, but I want to see that. You sometimes see, the controls don't work right when the character is severely injured (like God of War and Nine Sols), but I haven't seen a game yet that start the character off as a novice and shows just that through it's terrible controls. I want to see that.
    I watched your kickstarter video, and I saw you didn't add any of the hub parkouring in the trailer. I'm guessing that you guys didn't have enough time, but that's a shame because that's a REALLY big selling point of you game that you're just not showing the audience. Looks like your kickstarter is already doing well though, so moot point as so many people are already on board. Congrats.

    • @OandCoGames
      @OandCoGames  Місяць тому +1

      Ooo that's an interesting idea. Would be a really fun experimental approach to game design for sure. Feels reminiscent of Bennett Foddy...

    • @kukukachu
      @kukukachu Місяць тому

      @@OandCoGames Getting Over It is a great game, in fact I'm in the process of making a tutorial for it, so that everyone can finally get over, it, however the controls, don't ever change, you do. But yea, I see where you're going with it. The controls could be "bad" just like that, and then over time, as the character levels up, those terrible controls actually improve. That would be SO dope!

  • @zejugames5045
    @zejugames5045 Місяць тому

    I downloaded the demo! But got stuck on the first multi-chamber traversal... and then the astral projection got really slow and laggy suddenly. Will try again but just fyi!!

    • @OandCoGames
      @OandCoGames  Місяць тому

      Oh no! The first multi-chamber... is that in a different biome than the intro?

  • @PhantomThiefXI
    @PhantomThiefXI Місяць тому

    For me its pseudoregalia

  • @d3v934
    @d3v934 Місяць тому

    cool asf

  • @adon155
    @adon155 Місяць тому

    7:30 wait how did you launch yourself here?

    • @nicooftheforest
      @nicooftheforest Місяць тому +1

      that's an intended speedrun tech
      aim down, quickly split and unsplit, and aim in any direction. (please use the hold and release setting or I'll have to pray for your fingers)
      aiming up makes it a launch
      aiming down/to the side is considered a boost.

    • @OandCoGames
      @OandCoGames  Місяць тому

      Funny enough, I use the toggle setting to do it lol

    • @nicooftheforest
      @nicooftheforest Місяць тому

      @@OandCoGames I have no clue how your fingers are still up and functioning, especially since you had to test the physics multiple times, and I will not ask any further.

    • @OandCoGames
      @OandCoGames  Місяць тому

      @@nicooftheforest lol easier on a gaming keyboard I guess?

    • @nicooftheforest
      @nicooftheforest Місяць тому

      @@OandCoGames it's easier on keyboard, but it reminds me of using capslock to capitalize A Single Letter By Pressing It, Typing The Letter, Pressing It Again, And Typing More.

  • @Maplefoxx-vl2ew
    @Maplefoxx-vl2ew Місяць тому

    cool game, now make it harder with more danger and more obsacles and entities that interact.. sorry i play Celeste modded at an extremely high level of difficulty lolol.. i'm just rambling. your game looks cool

    • @OandCoGames
      @OandCoGames  Місяць тому

      Hehe we'll definitely have side quests with high difficulty

  • @nerdzone
    @nerdzone Місяць тому

    I've heard Hollow Knight being called a great game, great metroidvania or even a great battle-focused game. But a great plaformer, as in having great platforming... really or are you just trying to proactively appease a certain volatile fandom?

    • @OandCoGames
      @OandCoGames  Місяць тому

      I mean.. I thought the path of pain was well designed .

  • @BloxedZ3R0
    @BloxedZ3R0 Місяць тому

    E