you mention 3 innates, none of which cap at 10. Arioch is 1 + 0.05 x dead allies with no hard cap (but an effective cap of 2.2x with 24 dead generally, though at certain points on NG+ Canon of Vengeance where you have more than 1 guest character you may be able to get higher) Gogmagog is 1 + 0.05 x num weaknesses with no hard cap (but an effective cap of 2.2x with 24 weaknesses) Nue is 1 + 0.3 x num weaknesses with no hard cap (but an effective cap of 7.3x with 21 weaknesses)
So they effectively do have caps, just not 10. It would be the # of potential additional multiplier applications. Which is limited and therefor a cap. @cantthinkofbettername5065
Nue + Vritra + Cu Chulainn is a great core for main-game, even if it falls off pretty hard for postgame content Mada I'm curious about. What makes Mada work so well? Chi You would be one of the most popular demons to use period for setups like this if he wasn't just an almost strictly worse Gogmagog (fewer weaknesses means a smaller multiplier from Vengeful Might, max possible Strength without Incense is 183, as opposed to Gogmagog going up to 203)
@@cantthinkofbettername5065 mada is pretty much good for everything. he has potentials for phys, fire, healing, and support. all of his base skills are solid, though mediarahan and debilitate definitely stand out. having the ability to be both a phys attacker and a healer at the same time is something straight out of nocturne when demons were extremely versatile. he also grants access to impaler's glory chi you can also be used as a mage with his surprisingly good magic stat. he has potentials for both ice and force making him good for shiva. he's also a tyrant so he has access to savage
This is so confusing to me with the constant swapping once at full buff, debuff, and crit. Do you keep getting more buffs, but it just reads 2 with strategize? Its crazy seeing 2 lusters, 2 dibilitates, and 4 crit aura use for 1 turn.
Charge is consumed after attacking, so Nue has to swap out and back in to refresh it. Cerberus switching out counts as Cerberus performing an action, which means Faithful Companion (his innate) boosts the damage Nue deals when hitting weaknesses. It's important for Cerberus to switch out like that so that Nue's attack happens while a Pandemonic Feast demon is active, increasing the number of hits Rampage lands.
@@cantthinkofbettername5065 Mind explaining how Cerberus innate works? I mean I guess it works if he's out of party, but is it only boosting the Beast or User after Cerberus action? I thought it just worked for all beast when he's in active party? Also thank you for explaining the strat. I can see it much clearly now.
high-level/speedkill setups of this game are fascinating to watch from an outside/beginner perspective, thanks for the description
I coukdnt finish it but think i got the gist you spam swap and get benifits, inspirational.
I've been Rampage-pilled from the start I'm so glad it's making rounds
Nue gaming.
Does Nue's trait not cap at 10 like a lot of other traits do? I know Gogmagog and Arioch traits cap at 10, for example.
you mention 3 innates, none of which cap at 10.
Arioch is 1 + 0.05 x dead allies with no hard cap (but an effective cap of 2.2x with 24 dead generally, though at certain points on NG+ Canon of Vengeance where you have more than 1 guest character you may be able to get higher)
Gogmagog is 1 + 0.05 x num weaknesses with no hard cap (but an effective cap of 2.2x with 24 weaknesses)
Nue is 1 + 0.3 x num weaknesses with no hard cap (but an effective cap of 7.3x with 21 weaknesses)
@@cantthinkofbettername5065 I will stand corrected. Out of curiosity, do you know if Zeus' trait has a cap as well? I would assume it does not.
So they effectively do have caps, just not 10. It would be the # of potential additional multiplier applications. Which is limited and therefor a cap. @cantthinkofbettername5065
nue, vritra, mada, and chi you are probably some of the most underrated demons in the game
Nue + Vritra + Cu Chulainn is a great core for main-game, even if it falls off pretty hard for postgame content
Mada I'm curious about. What makes Mada work so well?
Chi You would be one of the most popular demons to use period for setups like this if he wasn't just an almost strictly worse Gogmagog (fewer weaknesses means a smaller multiplier from Vengeful Might, max possible Strength without Incense is 183, as opposed to Gogmagog going up to 203)
@@cantthinkofbettername5065 mada is pretty much good for everything. he has potentials for phys, fire, healing, and support. all of his base skills are solid, though mediarahan and debilitate definitely stand out. having the ability to be both a phys attacker and a healer at the same time is something straight out of nocturne when demons were extremely versatile. he also grants access to impaler's glory
chi you can also be used as a mage with his surprisingly good magic stat. he has potentials for both ice and force making him good for shiva. he's also a tyrant so he has access to savage
This is so confusing to me with the constant swapping once at full buff, debuff, and crit.
Do you keep getting more buffs, but it just reads 2 with strategize? Its crazy seeing 2 lusters, 2 dibilitates, and 4 crit aura use for 1 turn.
Charge is consumed after attacking, so Nue has to swap out and back in to refresh it.
Cerberus switching out counts as Cerberus performing an action, which means Faithful Companion (his innate) boosts the damage Nue deals when hitting weaknesses.
It's important for Cerberus to switch out like that so that Nue's attack happens while a Pandemonic Feast demon is active, increasing the number of hits Rampage lands.
@@cantthinkofbettername5065 Mind explaining how Cerberus innate works? I mean I guess it works if he's out of party, but is it only boosting the Beast or User after Cerberus action? I thought it just worked for all beast when he's in active party?
Also thank you for explaining the strat. I can see it much clearly now.
Never thought I'd see Nue having the potebtial to be super strong but I am proving wrong here 😅
Well done on the One Turn Kill.