I like the spinny blocks, and I like the animations of the builds, but 1) I think the animations for the head need to be different, they look like your avatar is zoning out and talking random directions. 2) More variance to the gesticulations (hand movements) would be nice, and maybe time them to the syllables of the voiceover (at least partially, as that’s how real people move their hands while talking)
Can i suggest you make a segmented flying machine that can go both ways? so you can reliably start and stop it, and even potentially have a base that can be moved along one of the axes?
I have a question for you Mythical Pingu, do you think it is possible for weaponized flying machines to be practical and cost effective against players in Crystal PVP? If so how would those flying machines handle elytra’s, how could those flying machine handle avoid being mine out and destroyed by players with perfect gear, how would those flying machines effectively target and neutralize players with perfect gear, or how would those weaponized flying machines handle players hiding in obsidian?
it will never be that practical. ur better off using a cannon as it players wouldn't have time to stop the projectile. But no clue how targeting would work.
@@MythicalPingu It depends on the machine, but to destroy bases using flying machines, I already created one that was completely closed, it was basically a completely black bomber plane, allowing it to be camouflaged at night, and I managed to destroy some bases using it.
"Not that complicated" is the Pingu equivalent of "It's really quite simple" 😂
A timeless classic: ua-cam.com/video/Jk1tuUUOnjo/v-deo.htmlsi=ExBiY65aI9uZ82mC
Pingu is slowly becoming like Mumbo Jumbo 😂
@@BlueKirby808Why are you 2 showing up in my redstone video recommendations
Hehe, moving blocks go brrrrrrr
Nahh more like "HELI-COPTER, HELI-COPTER"
I am impressed, can't deny it
This is not a 'flying machine' or a 'redstone contraption'. This is Art.
I'm undecided on the player animations but the others of the ship parts moving and so on, wow they were amazing!!!
Cool vid. The simulated camera shake is a bit much tho. People who get motion sick easily may have a problem watching.
Both the build and these animations are insanely impressive, major props to you
the bent knees look odd, but its pretty smooth
When is odo part 2 releasing??
@@TerraVoxel i had a better idea
Man both the editing and the slimestone is so good.
Thanks pingu great video great animations great explanations 🎉
Holy shit the blocks spin and shit fuck yeah blocks go brrrt
Amazing build and amazing video effects! I still can't believed you used projection mapping to get the form right, so overkill lol
Kudos for discovering the world border glitch!
but did he? it was discovered back in 2015
@@Polar_Onyx Easy. I just said it for fun. Similar comment on raysworks video.
show how to build the plane that you made for carvs please
I like the spinny blocks, and I like the animations of the builds, but
1)
I think the animations for the head need to be different, they look like your avatar is zoning out and talking random directions.
2)
More variance to the gesticulations (hand movements) would be nice, and maybe time them to the syllables of the voiceover (at least partially, as that’s how real people move their hands while talking)
Yooo epic edits are back
Can i suggest you make a segmented flying machine that can go both ways? so you can reliably start and stop it, and even potentially have a base that can be moved along one of the axes?
I am mind-blown...🤯
Me too, and the new edit
❤❤
Yooo, the animation is so fucking good 👍
Great animations and design!
Can the helicopter propellers work when the entire machine is moving?
The way you got the spinny to do the spinny without being interrupted by the forward movement. I'm sure it just comes down to timing but Still
this guys so cool
Really cool idea. Also. What are those edditing skills? Do you edit your own videos?
I have a question for you Mythical Pingu, do you think it is possible for weaponized flying machines to be practical and cost effective against players in Crystal PVP? If so how would those flying machines handle elytra’s, how could those flying machine handle avoid being mine out and destroyed by players with perfect gear, how would those flying machines effectively target and neutralize players with perfect gear, or how would those weaponized flying machines handle players hiding in obsidian?
it will never be that practical. ur better off using a cannon as it players wouldn't have time to stop the projectile. But no clue how targeting would work.
@@MythicalPingu It depends on the machine, but to destroy bases using flying machines, I already created one that was completely closed, it was basically a completely black bomber plane, allowing it to be camouflaged at night, and I managed to destroy some bases using it.
Bro can you do a tutorial for the plane you built for carvs
Yeah
pingu the loml so smart so handsome so pimp
the animations look cursed
I guess the animation is not that complicated
Mr World Download?
updated description with it
id like less shaders and animations and more simple style presentation of the cool redstone and build
I’m shitting while watching this
Also do propellers on bottom go opposite the ones on top cuz that’s how it’s supposed to be
Maybe not so simple now
If you’re up to it
animate your mouth, without it moving it looks creepy
yeah good suggestion, might want to change skins to be more than just 6 pixels for the face
its not that complicated
Pls pls
stop vtuber