I know content providers tend to show the higher damage games, but reality shows that half the players are struggling to just get 1,000 damage! So many of them die early, even before they can realize the true potential of their tank! One of their reasons for dying so early is arty. Most players hate arty, partly because they're not any good at playing it and also because they take so much damage from it, by not knowing how to get arty safe. While most arty players aren't very good, some of us are and we know how to get arty safe. Knowing where arty tends to shoot from is a good start, because you'll know which direction his shells will probably be coming from. Most mediocre arty players never leave their position or even move after every shot, so chances are he'll be shooting from the same place every time. That gives you the chance to get behind something that'll block his shot. Arty hates moving targets and if you can't get behind something, at least keep moving in random ways so he can't predict where you'll be once he fires. Arty has a hard time hitting targets on a reverse slope. He's just as likely to hit the crest of the hill as he is to hit you, so he will usually pass up those shots to shoot at someone on flat ground. If you play arty you'll know their reload times and in your tank you can predict how long it takes him to reload and give you a chance to relocate to a safer position or cross an opening. Arty has a hard time hitting tanks that are right up against the red line. It's just an aiming glitch that occurs when trying to aim at something above the base of the red line. The best he can do is aim right at your tracks and hope RNG makes his shot go higher instead of lower. I tend to pass on those shots if others are available. If you're shooting from behind a building or rock don't stay close to the corner if you can help it. Arty can still hit you with splash and stun you. Do your reloading back away from the corner and only pull up when you're ready to shoot. If you play arty long enough you'll get to know a lot of ways to keep him from hitting you and believe me, there's LOTS of different ways!
A good video would be on how to read the map better , what position to take and when to push or stay behind by reading the map. A lot of players have problem with that and push into 5-6 tanks. I would be interested too to see how better players read it.
The E-75 id probably my favorite tier 9 heavy. Had a lot of matches of just pure steel wall action. Not to mention you slap everyone who tries to damage you in the process. I had a match on Lost Paradise where i single handedly carried the heavy lane, blocked 2 point blank FV183 ap rounds with the side armor. The thing with the E75 is that the sides are angled in a trollish manner, so you can over angle your side armor and bait shells, instead of them focusing your cupola. It's hillariously funny.
i have never had a game on siegfried line where more than one tank crossed there and it always was the light... When i watch videos like this, explaining positions and early game i always wonder how much luck do i have to have to encounter enemies so willingly presenting themselves to me
Sometimes it's luck to get as much damage as the conqueror did. But even if you get a couple of shots it's really nice since you never really receive any back and it's relatively safe to do
Step one: pick OP heavy tank with no weak spots or OP gun - bonus if it's a tank only whales or unicums can get. Step two: switch ammo types so you don't have to press the 2 key. Fire gold rounds by default. Step three: your dad works for Wargaming. Step four: profit?
I've been playing this game since closed beta. If you want to be "better" than others then you have to buy premium time, use premium ammo, food, directives and better equipment. If you use all this, there is a big chance that you will get the best possible matchmaking and the chance for the team to win will be much higher than if you were a completely free player. How do I know this? I am completely free to play and in previous years it was no problem for me to achieve 60+% winning games and now I can achieve 35 to 50%. In the last 2 or 3 years I suddenly became a bad player. About 35-40% are impossible wins and about 10% are sure wins. I watch the players I get in the team, how they move and adapt to certain situations and I can tell you that it is a real horror, they are worse than bad bots and it is possible that they are bots. All my friends have given up on this game because they say they won't play target for pay to win players.
Why do people act like shooting a more expensive round that is almost universally better is wrong? Do you not use camo, or food, or large rep/med/fire kits? Do you not upgrade bounty/experimental equip?
It's not on purpose, it's just I use the UI scale mod to allow people to see the team list and damaged modules etc better for yt. The e75 didn't even use a tonne of premium and even if he did it really has nothing to do with what the video is about. I don't get why people insist on watching videos to get better or learn a few tips and then proceed to complain about premium being the only reason these players do well etc. If it's as easy as that then why don't these people just load premium and have a 60% wr. Maybe because it really doesn't make a huge difference and it's easier to blame the fact that they just aren't as experienced or don't want to actually learn the game.
@@shalakabooyaka1480 I dont actually shoot any gold shells, dont buy camo and I dont use large kits as I dont have money for it. Still doing great (bcs of watching epsilon and youxin thanks so much) but I decided to use gold rounds on Conquerror and I did my record on this tank
not to mention the all in "prem" ammo,,,on 2 tier lower tanks
Рік тому
Maybe you can cover how to deal with melting teams, especially when you happen to play in a tank with limited mobility. I tend to get extremely frustrated and consequently toxic which actually doesn't help anything.
@@ChadleyWalters then why do a ton of other streamers put the camera elsewhere? The ammo has everything to do with a title of how uni players have better stats. You're going to tell me ammo selection has nothing to do with superior play?
unfortunately usual video of almost all very good tanks and gold spam, 20k credits consumables, without a doubt amazing crew, premium equipment and terrible enemies. The second game in the E75 could've been easily played by a 47% winrate player that even barely knows what sidescraping means and has the luck to find enemies without a brain. First game is a mix of bad enemies and an op tank that everything you throw at bounces. Third game for the heavies of the enemy team: BZs were farmed with gold right in the face, Conqueror clicked alt4 and delivered free dmg, M-VI-Y was clueless and E75 went to a position you should never go cause you get farmed from everywhere exactly like it happened. Last game only gold loaded, I won't even bother to watch it.
@@xXTUCXx1 Yes, mods. Like "chameleon" mod that paint the skin of a tank in range of colors. From white, over green to red and black. White being auto pen, black no pen. So that "bestest" players in game can see exactly where to shoot you. Or, how about "tundra" mod? This removes ALL foliage on map. Imagine that you can see a tank and not just silhouette. Lasers? Do you want to know where your enemies are pointing their guns? Reload counters? Ammo of choice? Auto aim? Auto shoot? Auto leading target? Auto moving? Ghost tank silhouette? How about you fire blindly- and mod tells you if you hit something or not and then provide you with sphere for you to shoot at? Destroyed objects on map? You choose. Ah, almost forgot. How about you pay for missions to be done and you get your sexy early tank? There are bots that plays the game for you, while you are sleeping or at work/school. You come back from work and you have enough XP to unlock next tier. Cool, isnt it`?
Hes just talking and not giving tips or not leting us know how to make difrent plays to same situation and he is just copying those players desicion making in other words and just waisting our time
I know content providers tend to show the higher damage games, but reality shows that half the players are struggling to just get 1,000 damage! So many of them die early, even before they can realize the true potential of their tank! One of their reasons for dying so early is arty. Most players hate arty, partly because they're not any good at playing it and also because they take so much damage from it, by not knowing how to get arty safe. While most arty players aren't very good, some of us are and we know how to get arty safe. Knowing where arty tends to shoot from is a good start, because you'll know which direction his shells will probably be coming from. Most mediocre arty players never leave their position or even move after every shot, so chances are he'll be shooting from the same place every time. That gives you the chance to get behind something that'll block his shot. Arty hates moving targets and if you can't get behind something, at least keep moving in random ways so he can't predict where you'll be once he fires. Arty has a hard time hitting targets on a reverse slope. He's just as likely to hit the crest of the hill as he is to hit you, so he will usually pass up those shots to shoot at someone on flat ground. If you play arty you'll know their reload times and in your tank you can predict how long it takes him to reload and give you a chance to relocate to a safer position or cross an opening. Arty has a hard time hitting tanks that are right up against the red line. It's just an aiming glitch that occurs when trying to aim at something above the base of the red line. The best he can do is aim right at your tracks and hope RNG makes his shot go higher instead of lower. I tend to pass on those shots if others are available. If you're shooting from behind a building or rock don't stay close to the corner if you can help it. Arty can still hit you with splash and stun you. Do your reloading back away from the corner and only pull up when you're ready to shoot. If you play arty long enough you'll get to know a lot of ways to keep him from hitting you and believe me, there's LOTS of different ways!
Arty players are massive bellends. The end
A good video would be on how to read the map better , what position to take and when to push or stay behind by reading the map. A lot of players have problem with that and push into 5-6 tanks. I would be interested too to see how better players read it.
yep that would be great :)
The E-75 id probably my favorite tier 9 heavy. Had a lot of matches of just pure steel wall action. Not to mention you slap everyone who tries to damage you in the process. I had a match on Lost Paradise where i single handedly carried the heavy lane, blocked 2 point blank FV183 ap rounds with the side armor. The thing with the E75 is that the sides are angled in a trollish manner, so you can over angle your side armor and bait shells, instead of them focusing your cupola. It's hillariously funny.
i have never had a game on siegfried line where more than one tank crossed there and it always was the light...
When i watch videos like this, explaining positions and early game i always wonder how much luck do i have to have to encounter enemies so willingly presenting themselves to me
Sometimes it's luck to get as much damage as the conqueror did. But even if you get a couple of shots it's really nice since you never really receive any back and it's relatively safe to do
Step one: pick OP heavy tank with no weak spots or OP gun - bonus if it's a tank only whales or unicums can get.
Step two: switch ammo types so you don't have to press the 2 key. Fire gold rounds by default.
Step three: your dad works for Wargaming.
Step four: profit?
The Conqueror is actually a very good tank. Well rounded. Meaning it doesn't have any bad flaws. It does most things pretty good
I've been playing this game since closed beta. If you want to be "better" than others then you have to buy premium time, use premium ammo, food, directives and better equipment. If you use all this, there is a big chance that you will get the best possible matchmaking and the chance for the team to win will be much higher than if you were a completely free player. How do I know this?
I am completely free to play and in previous years it was no problem for me to achieve 60+% winning games and now I can achieve 35 to 50%. In the last 2 or 3 years I suddenly became a bad player. About 35-40% are impossible wins and about 10% are sure wins. I watch the players I get in the team, how they move and adapt to certain situations and I can tell you that it is a real horror, they are worse than bad bots and it is possible that they are bots. All my friends have given up on this game because they say they won't play target for pay to win players.
Its all about the muppets. You can blame strategy and what not, but it boils down to muppets.
Thank you again my friend an excellent video 😊😊😊
Thanks again!
Excellent stuff
Glad you think so!
3:30 we also see he is spamming gold lmao, that also helps significantly lol.
1:29 really good shot. I like.
😂 a skilled shot for sure
ur thumbnails would be amazing if u removed the arrows
just my opinion :)
appreciate the tip!
Could you make a video with the chief proto, cant get it to work
Funny is how you put your camera right at the bullets, greatly unallowing us to see they are shooting gold
and?
Why do people act like shooting a more expensive round that is almost universally better is wrong? Do you not use camo, or food, or large rep/med/fire kits? Do you not upgrade bounty/experimental equip?
@@shalakabooyaka1480 ikr, he makes absolutely no sense
It's not on purpose, it's just I use the UI scale mod to allow people to see the team list and damaged modules etc better for yt. The e75 didn't even use a tonne of premium and even if he did it really has nothing to do with what the video is about. I don't get why people insist on watching videos to get better or learn a few tips and then proceed to complain about premium being the only reason these players do well etc. If it's as easy as that then why don't these people just load premium and have a 60% wr. Maybe because it really doesn't make a huge difference and it's easier to blame the fact that they just aren't as experienced or don't want to actually learn the game.
@@shalakabooyaka1480 I dont actually shoot any gold shells, dont buy camo and I dont use large kits as I dont have money for it. Still doing great (bcs of watching epsilon and youxin thanks so much) but I decided to use gold rounds on Conquerror and I did my record on this tank
Love these types of videos! Really helps me out in my games. Cant thank you enough
not to mention the all in "prem" ammo,,,on 2 tier lower
tanks
Maybe you can cover how to deal with melting teams, especially when you happen to play in a tank with limited mobility. I tend to get extremely frustrated and consequently toxic which actually doesn't help anything.
Slinging all gold presumably? Can't tell cause of your suspicious camera placement. Wouldn't be a big deal if you weren't hiding it...
It's because of the UI scale, there wasn't anywhere to put it. Plus the video has absolutely nothing to do with what ammo type.
,,no skill full gold noobs"
The meta is singing gold basically
Stop crying bro! Even with gold you would probably camp your Minotauro
@@ChadleyWalters then why do a ton of other streamers put the camera elsewhere? The ammo has everything to do with a title of how uni players have better stats. You're going to tell me ammo selection has nothing to do with superior play?
unfortunately usual video of almost all very good tanks and gold spam, 20k credits consumables, without a doubt amazing crew, premium equipment and terrible enemies. The second game in the E75 could've been easily played by a 47% winrate player that even barely knows what sidescraping means and has the luck to find enemies without a brain. First game is a mix of bad enemies and an op tank that everything you throw at bounces. Third game for the heavies of the enemy team: BZs were farmed with gold right in the face, Conqueror clicked alt4 and delivered free dmg, M-VI-Y was clueless and E75 went to a position you should never go cause you get farmed from everywhere exactly like it happened. Last game only gold loaded, I won't even bother to watch it.
all of em use a Ton of AP show some free to play games
Yeah, kiddo- you forgot to say:
"mods"
"gold"
"excessive amount of free time".
Mods?
@@xXTUCXx1 Yes, mods.
Like "chameleon" mod that paint the skin of a tank in range of colors. From white, over green to red and black.
White being auto pen, black no pen.
So that "bestest" players in game can see exactly where to shoot you.
Or, how about "tundra" mod?
This removes ALL foliage on map. Imagine that you can see a tank and not just silhouette.
Lasers?
Do you want to know where your enemies are pointing their guns?
Reload counters?
Ammo of choice?
Auto aim?
Auto shoot?
Auto leading target?
Auto moving?
Ghost tank silhouette?
How about you fire blindly- and mod tells you if you hit something or not and then provide you with sphere for you to shoot at?
Destroyed objects on map?
You choose.
Ah, almost forgot.
How about you pay for missions to be done and you get your sexy early tank?
There are bots that plays the game for you, while you are sleeping or at work/school.
You come back from work and you have enough XP to unlock next tier.
Cool, isnt it`?
@@sureno1833 this is console, we don't have mods
@@xXTUCXx1 This is WOT for PC, we do have mods.
Also, do you see the level of detail?
Do you see the UI?
No crappy console can run this my friend.
@@sureno1833 hahahaha my bad. I had it mixed up with another video I was watching (I play both). Apologies
You Coach me YES?
gold sitter
😂😂😂 whats the news here ?
Dude can you stop covering the ammo types/shells with your chair?
Yeah, it was down to the ui scale. I've changed it now to allow for full HUD visibility :)
@@ChadleyWalters 👍 thx. Like your analysis of gameplay and how you break it down. Great content
@@EastVanGotti Thanks a tonne. Really appreciate you spending your time to watch it :)
Hes just talking and not giving tips or not leting us know how to make difrent plays to same situation and he is just copying those players desicion making in other words and just waisting our time
1-4 isn't "OP" for sure, but it's still very fuckin strong. Dunno if that was the best example.