I'm seeing a lot of people question the thralls? Thralls add 0.625 DPS which is a huge amount. If we subtract around 10 minutes of between room/puzzle time from raid and just general time thralls can't attack, you're looking at an added total damage of 1500 to the raid approximately. Those little 2s and 3s add up! Blood barrage really doesn't do anything for you in any room that matters.
the thralls make the raid much more difficult for a lot of people. I'm starting to use them myself after spending half an hour in the dps calc but its definitely a learning curve as it removes some safety. blood barrage is pretty useful for correcting mistakes you don't seem to make :P Fully prepared to admit its a skill issue on my side for appreciating bloods lmao
@@XxSupaBAMxX decent and practically entirely mistake free aren't quite the same though in my opinion. Some players are only aiming to hit these as a one off.
I think because of skill gap a lot of players question thralls since they don’t understand where they are making mistakes or “leaning” on freezing and blood barraging but I digress. Thralls are nice but so are 🩸 barrages
@@sickbailey21 with keris you can still tank 2-3 kephri bombs easily and still make the room without blood barrage. you can use barrage for sure but slower rooms also mean more room for mistakes and more supply drain. If you are over 50 expert kc you probably already dont need it anymore.
@@Grimguard I wouldn't say that its just a flex. Its genuinely good content to absorb while trying to learn, the comment was more about just being impressed that he had the mental bandwidth to not only read twitch chat but also completely hands off from OSRS long enough to type and then hands on fast enough to continue doing what he needed to not die or otherwise mess up.
Great video though I disagree with some of your choices. Your loadout is very 'aggressive' and gets the job done quickly (you beat my first 500 time by 8 minutes) but has a lot of switches that probably reduce consistency and time to first clear given that somebody is not very good/experienced at TOA yet. It's kind of like recommending Bofa+Scy+Chins for somebody's first inferno clear. I would recommend dropping Chins, Blowpipe, DDS, Tassets, and both glove switches for Rapier/Tent and more restores so you don't have to flick or worry about prayer at all, and dropping the BGS for an SGS. Realistically glove switches, chins, and blowpipe make zero difference on your ability to survive rooms and compared to additional restores are actively detrimental as they cost more prayer/keris HP than they save in increased DPS. It's perfectly fine to do a marginally slower Ba-ba/Kephri and a significantly slower Ba-ba room, you have more than enough extra supplies to offset. This also means Red-X Ba-ba is not required. SGS over BGS is a massive benefit allowing you to heal quite a bit with Lightbearer (And death charge if you have a toxic trident to empty instead of a sang). You get guaranteed max SGS on Kephri balls, Zebak Jugs, and Core, P2 is especially benefitted by milking SGS specs. Using SGS over DDS on core means you use far less prayer overall during P2 even though it is slower, you effectively use zero supplies. These are obviously time losses but it's not a money raid it's a fang kit. You flicked a ton in this run which is cool and all but IMO not realistic or necessary for somebody who needs help with getting their first 500 clear. Further none of my substitutions decrease DPS on P4 which is the hardest part by far. I disagree with the guys saying no thralls they are super duper important for P4 Bofa 500. However you don't need to thrall or pray at all until Zebak spawns in P3 as it's 0 damage and a waste of prayer. I have a video of this super pack yak completion, it's quite embarrassing but got me the kit. It's kind of like someone doing their first cape in Justiciar, room to improve later but for now just get it done.
Great suggestions but the point you made about someone “not very good/experienced at toa yet” doesn’t make sense to me. If someone isn’t experience at toa, they’re hopefully not trying 500s at all lol
@@cliffgarrett11 I mean somebody who is clearing 400s in a bofa setup and is pushing to their limit to get a 500 clear. They aren't very good or experienced at TOA but they can still do it!
Nice! I can only just do normals currently (only been doing them a week) but I've learned so many things that could help me save supplies and speed up the raid to get more done, currently only have 120m in gear so hopefully this will help me get some purples :D thanks dude
Thralls/Death Charge is amazing in toa y’all are crazy. Killing akkha shadows count towards death charge and you can swarm him with vw specs. This is if you’re not butterflying ofc
@@scobiz4685 if u want u can either send 0 invos or just low invo learner raids with clannies or so and grind out the gems passively. but imo raid invo level should affect gem droprate. there's no reason i should farm 375s without a gem because im unlucky ):
well considering i suck at ahhka and use 3 restores, ill come back to this vid in about 5 years when im 10x better. I also cant do double trouble, because every time i click 2 tiles ahead, and then onto the spot i need to get to, i end up still steping on a black orb, so i guess i just cant count spacing correctly.
Jus dont stand on the tile behind u when u start moving and dont go in front after. Double trouble easy, usually u dont move 2 tiles. You move 2, then 1, 2 , then 1 most of the time but its easy once u get the hang of it, jus need to understand where the orbs will spawn when u move.
4 tick butterfly is worth learning if you're needing to Also, I found that I would often push kephri into phase too quickly to get 2 dungs so I ended up doing no overlords and just fanging the melee
PSA: Don't bring thralls if you're only going for the fang kit; they're mainly useful for efficient money raids once you're already comfortable with the invo level. Ancients let you leave out the book and chins for more restore, and you can heal up on baboons/kephri swarms if needed. Similarly, camping b gloves and leaving out the blowpipe are excellent ways to save inv space for more supplies. I respect Gnomonkey a lot, but he didn't seem to consider the target audience of the video. Most of us haven't mastered TOA, so a setup that leaves very little room for error probably isn't the way to go.
Thralls add an entire boss worth of damage throughout the entire raid and a faster raid means less chance of making mistakes. Any part that you struggle with besides Ba-Ba puzzle is made slightly easier with thralls. Absolutely bring thralls.
@@saxerpillar5128 Thralls add, at best, an extra 10% dps in the situations you use them in, which definitely is big but not something that fundamentally alters the fight, apart from maybe p4. They also increase your ratio of prayer spent per damage dealt, and limit the amount of supplies you can bring. Prayer is the key limiting factor for those of us who can't flick like gnomonkey, so having that extra wiggle room in terms of supplies is huge.
@@GnomonkeyRS is there a way you could share your graphic stuff with me? I’d like mine to look like yours. It looks very simple not too much on the screen and you can see everything going on and can actually see your try tile without changing the color.
He’s clicking at baba when he starts retreating. The character retreats automatically after you click baba. Then he clicks the pillar in phase 1 to move forward then clicks to the left of baba in later phases.
I have a question I was just thinking about: Is it beneficial to activate the time-limit invocations regardless of being fast enough? My thinking is that the invocations will increase raid level within the time limit, so while the countdown is still occurring would the hp of the bosses not be higher? Because points (I believe) are based solely off of damage dealt, even if you dont meet the qualifier in the end, you would have still dealt more damage during the raid than if you did not have it turned on. Then for the purpose of receiving better loot, you should always turn on at least one of the time invocations regardless of meeting the time or not. I would think walk for it may be best because the highest point multipliers come at wardens, but that is outside of my curiosity at the moment. What does everyone think of my thought process? Is there something that is missing about the raid level being lowered by not reaching the time goal that impacts loot?
I've run the numbers below using the OSRS Toa calculator and the unique formula: 400 Raid - Estimated 21761 points giving you a 8.70% chance of a unique. 410 Raid - Estimated 22019 points, this would give you a 9.02% chance of a unique, but we use 390 to calculate our unique (as failing walk for it decreases invo by 20 when calculating a unique). This means 2900 points per unique, so we do 22019/2900 = 7.59.% So in short 400 - 8.7% 410 with failed walk for it - 7.59% And the raid is harder and takes longer, so in short - not worth it in anyway.
I can do skulls now. But they upset me since you need to click a tick in advance so what you just click isnt even the action your character takes on the next tick. Does anyone have some words thatll put this together for me?
If you mean warden p3 skulls, you just click on the next one as soon as your character hits the previous. If you use true tile, it's as soon as your current tile is directly next to the skull, or if you're using sounds, then as soon as you hear your attack you click. But about your comment, it's kinda wrong if I understand it correctly. Whenever you click, assuming you don't replace/interrupt that action by clicking somewhere else before the tick happens, the action will happen. Of course, the window gets kinda weird with high/unstable ping, and you might lose a tick that way.
??? u need soul and death runes for death charge. u already bring blood runes for thralls. the tech is people bring soul runes so they can take out death runes from trident
Don't. Log out and quit the game, rng untradeable drop that's basically required for the end game content that can't be scaled with difficulty is fucking stupid - 150kc with no gems.
there is a bad luck mitigation for the jewels and the thread that works linearly and at max gets you 3x higher drop rate. You reach max droprate at 1.5x the normal drop rate. Since the drop rate of these uniques do not scale with the difficulty of the raid, the fastest way to obtain these would be to spam 0 invo runs and get kc quickly
Does anyone know which plugin/setting he's using for damage prediction in his experience drops? Its a lot cleaner than most of the solutions I've come across
if sanfew is the difference between you making it or not, the price isn't relevant. If you're trying to scrimp saving 50-100k between raids, you shouldn't be trying to achieve this milestone yet.
It's budget for the content... its 500 invo, literally the pinnacle of ToA - the only way to go past that would be to turn on invocations that actually break you
The messed up thing is I did a 150 toad on mobile. I can pray flick and survived the whole raid, but my internet is 20mbs and so Idc about the fire cape anymore, I'm satisfied with my myth cape hahah
I disagree with the thralls take. If you're going for your first fang kit, especially with this bad of gear, having blood barrage is INFINITELY more valuable. It's 1 extra restore, infinite healing for kephri and baba puzzle, and no prayer drain for the thralls. Plus, having barrage for the stacked melees on kephri saves you as much time as death charge otherwise would, and can save you from having to keris (causing a 0 supply room to cost prayer potentially if mistakes are made). Biggest benefit is dps at akkha, but realistically you wont pass the dps checks anyway, so having that extra 4-6 doses because you're on ancients is more beneficial imo. I think gnomonkey forgets that most players aren't at his skill level, so having cushion for mistakes is better than min max dps
Blood barrage is a crutch - it helps a lot when you're a newbie in baba puzzle room, sure, however if you're doing 500's, you should already know the room well enough to not have HP issues there, even with mistakes. Ancients don't speed up the baba puzzle, it just makes it less punishing when major repeated mistakes are made. On kephri, healing is pretty much useless unless lag or brain going into extreme autopilot and tanking firebombs, but even then blood fury exists. Having blood barrage for kephri melee minions when they're stacked good, don't get me wrong, but I doubt this outweighs the DPS thrall does during the fight. Thralls are also useful in akkha, zebak, wardens - basically where ancients see minimal to no value. Basically, my point is that thralls are better across the entire raid, while ancients are only good in 1-2 rooms. Additionally, instead of being a tool that speeds up your raid, all ancients do is compensate for mistakes (except in the stacked kephri melee minion instance), which can easily cause people to over-rely on them instead of trying to become more consistent/learning rooms properly.
@Zealot I agree in most cases, however when you're talking about someone's first 500 raid that's not as much of a priority. It's all about a completion, not about time. It's like a first infernal cape. You don't bring 3 bastions, chins, claws and thralls for your first cape lol.
1:15 what? Im trying this run for 4 days now and if i had shadow id of beat it multiple times now. Not cuz akkha. Not at all. Cuz warden p4. Shadow wont even let you get to the last row of tiles.. shadow makes warden easier, sure akkha too, but akkha is not the problem
"teaching stream" = stay close to warden p3 so that you have less time to react when skulls drop down and then they explode and kill you. Because you gotta save 2 ticks of dps. and pray flick rigour which would most likely get you killed because it would distract you. "teaching" stream guys. Teaching you to die from being a tryhard minmaxer. That's the problem with gnomokey, he loves to showoff how sweaty and tryhard he is and pretending "just solo 500 so easy, you can do it with any gear"
I'm seeing a lot of people question the thralls? Thralls add 0.625 DPS which is a huge amount. If we subtract around 10 minutes of between room/puzzle time from raid and just general time thralls can't attack, you're looking at an added total damage of 1500 to the raid approximately. Those little 2s and 3s add up! Blood barrage really doesn't do anything for you in any room that matters.
the thralls make the raid much more difficult for a lot of people. I'm starting to use them myself after spending half an hour in the dps calc but its definitely a learning curve as it removes some safety. blood barrage is pretty useful for correcting mistakes you don't seem to make :P Fully prepared to admit its a skill issue on my side for appreciating bloods lmao
@@sickbailey21 why would you try a 500 if you are not decent at the raid yet though
@@XxSupaBAMxX decent and practically entirely mistake free aren't quite the same though in my opinion. Some players are only aiming to hit these as a one off.
I think because of skill gap a lot of players question thralls since they don’t understand where they are making mistakes or “leaning” on freezing and blood barraging but I digress. Thralls are nice but so are 🩸 barrages
@@sickbailey21 with keris you can still tank 2-3 kephri bombs easily and still make the room without blood barrage. you can use barrage for sure but slower rooms also mean more room for mistakes and more supply drain. If you are over 50 expert kc you probably already dont need it anymore.
500 gp budget. Interesting
I really appreciate this dude, Even though i'm only doing 300 raids, There was a ton of things in this that i could learn from, You're a beast!
29:49 This man really just typed in twitch chat while doing 500 ToA without missing a beat. I can't even.
yeah as with most "teaching" osrs content, its actually just a flex. Only recent good 'guide' content is from lola on inferno it seems
@@Grimguard I wouldn't say that its just a flex. Its genuinely good content to absorb while trying to learn, the comment was more about just being impressed that he had the mental bandwidth to not only read twitch chat but also completely hands off from OSRS long enough to type and then hands on fast enough to continue doing what he needed to not die or otherwise mess up.
@@Grimguard bro what
@@Grimguard except that i actually learned some important shit from it stay mad boi u weird af
@@Grimguard keep on glazing lola lil pup
bro i have no idea who you are, but as soon as I opened the video and saw the haircut I knew you knew what you are talking about
Have you ever watched someone do something so well that you stop trying to learn it and just start appreciating the performance
Thank you for the educational content really appreciate your time an effort!!
Great video though I disagree with some of your choices. Your loadout is very 'aggressive' and gets the job done quickly (you beat my first 500 time by 8 minutes) but has a lot of switches that probably reduce consistency and time to first clear given that somebody is not very good/experienced at TOA yet. It's kind of like recommending Bofa+Scy+Chins for somebody's first inferno clear.
I would recommend dropping Chins, Blowpipe, DDS, Tassets, and both glove switches for Rapier/Tent and more restores so you don't have to flick or worry about prayer at all, and dropping the BGS for an SGS. Realistically glove switches, chins, and blowpipe make zero difference on your ability to survive rooms and compared to additional restores are actively detrimental as they cost more prayer/keris HP than they save in increased DPS. It's perfectly fine to do a marginally slower Ba-ba/Kephri and a significantly slower Ba-ba room, you have more than enough extra supplies to offset. This also means Red-X Ba-ba is not required.
SGS over BGS is a massive benefit allowing you to heal quite a bit with Lightbearer (And death charge if you have a toxic trident to empty instead of a sang). You get guaranteed max SGS on Kephri balls, Zebak Jugs, and Core, P2 is especially benefitted by milking SGS specs. Using SGS over DDS on core means you use far less prayer overall during P2 even though it is slower, you effectively use zero supplies.
These are obviously time losses but it's not a money raid it's a fang kit. You flicked a ton in this run which is cool and all but IMO not realistic or necessary for somebody who needs help with getting their first 500 clear. Further none of my substitutions decrease DPS on P4 which is the hardest part by far.
I disagree with the guys saying no thralls they are super duper important for P4 Bofa 500. However you don't need to thrall or pray at all until Zebak spawns in P3 as it's 0 damage and a waste of prayer.
I have a video of this super pack yak completion, it's quite embarrassing but got me the kit. It's kind of like someone doing their first cape in Justiciar, room to improve later but for now just get it done.
Great suggestions but the point you made about someone “not very good/experienced at toa yet” doesn’t make sense to me. If someone isn’t experience at toa, they’re hopefully not trying 500s at all lol
@@cliffgarrett11 come on mate we both know he's talking about people who aren't pushing 300+ invos
@@cliffgarrett11 I mean somebody who is clearing 400s in a bofa setup and is pushing to their limit to get a 500 clear. They aren't very good or experienced at TOA but they can still do it!
what is the point of sgs if u have a keris?
@@owenmg4097 Restore HP without burning prayer, restore prayer for free
Swapping to tank gear between akkha’s melee hits was GIGACHAD work holy shit
Nice! I can only just do normals currently (only been doing them a week) but I've learned so many things that could help me save supplies and speed up the raid to get more done, currently only have 120m in gear so hopefully this will help me get some purples :D thanks dude
Thralls/Death Charge is amazing in toa y’all are crazy. Killing akkha shadows count towards death charge and you can swarm him with vw specs. This is if you’re not butterflying ofc
This is top teir gaming, you make endgame bossing look simple 😅
Thank you for uploading these to UA-cam
How do you tag the baba cracked Boulder blue while not tagging all the other boulders?
Impressive, enjoyable and educational. Thx!
Great and very informative, as always!!
Thanks Mr. Gnome
Great guide as always
how do you get the outline of your thralls? great guide!
in the better npc indicator put all three thralls id on the « outline » section
Thank you for this! Very educational, I just need yellow gem!
Would love to see what invo you can comfortably clear with similar gear to this, minus sang and yellow keris.
why
@@sickbailey21 because that’s approximately the gear that I have
@@rezaime the keris is is a guaranteed drop it doesnt make sense to be chasing anything without it.
@@sickbailey21 tell that to my rng
@@scobiz4685 if u want u can either send 0 invos or just low invo learner raids with clannies or so and grind out the gems passively. but imo raid invo level should affect gem droprate. there's no reason i should farm 375s without a gem because im unlucky ):
well considering i suck at ahhka and use 3 restores, ill come back to this vid in about 5 years when im 10x better. I also cant do double trouble, because every time i click 2 tiles ahead, and then onto the spot i need to get to, i end up still steping on a black orb, so i guess i just cant count spacing correctly.
Jus dont stand on the tile behind u when u start moving and dont go in front after. Double trouble easy, usually u dont move 2 tiles. You move 2, then 1, 2 , then 1 most of the time but its easy once u get the hang of it, jus need to understand where the orbs will spawn when u move.
4 tick butterfly is worth learning if you're needing to
Also, I found that I would often push kephri into phase too quickly to get 2 dungs so I ended up doing no overlords and just fanging the melee
Mr gnomonkey do you have a video of your settings/plugins? Mucho appreciation
how do you get your prayer to activate and deactivate while your clicking other things and it just doews it
he is just that fast
how do you get the HP % to show up on the boss and not at the top with the bar?
would be a lot easier to see threshold this way
"Monster HP Percentage" Plug-In on Runelite
@@alex21515 King
PSA: Don't bring thralls if you're only going for the fang kit; they're mainly useful for efficient money raids once you're already comfortable with the invo level. Ancients let you leave out the book and chins for more restore, and you can heal up on baboons/kephri swarms if needed. Similarly, camping b gloves and leaving out the blowpipe are excellent ways to save inv space for more supplies. I respect Gnomonkey a lot, but he didn't seem to consider the target audience of the video. Most of us haven't mastered TOA, so a setup that leaves very little room for error probably isn't the way to go.
Thralls are insanely important for P4 with Bofa IMO
Thralls add an entire boss worth of damage throughout the entire raid and a faster raid means less chance of making mistakes. Any part that you struggle with besides Ba-Ba puzzle is made slightly easier with thralls. Absolutely bring thralls.
@@saxerpillar5128 Ba-ba puzzle is also the first room so it super doesn't matter, if you get cringe shamans just reset
@@Wizzyhatg That's a fair point. In case you have no trouble making it to p4 but struggle with that specifically, thralls could be a good option
@@saxerpillar5128 Thralls add, at best, an extra 10% dps in the situations you use them in, which definitely is big but not something that fundamentally alters the fight, apart from maybe p4. They also increase your ratio of prayer spent per damage dealt, and limit the amount of supplies you can bring. Prayer is the key limiting factor for those of us who can't flick like gnomonkey, so having that extra wiggle room in terms of supplies is huge.
Man u got spooned on that akka. I had mage phase throught my whole akka and i was doong no dmg at all....
incredible vid, subbed
Hey how do you make the monkeys disappear as soon as they die? That seems very helpful
Entity hider. Hide dead NPCs
@@Nadestorms omae wa mo shindeirou
This is completly insane
learn a lot from watching you cheers
Does he have his plugin setup anywhere, looks really easy to see everything
I have a plugin video for PVM :)
What settings do you use to get your game to look like that?
Mostly low detail, animation smoothing and GPU plugin
@@GnomonkeyRS is there a way you could share your graphic stuff with me? I’d like mine to look like yours. It looks very simple not too much on the screen and you can see everything going on and can actually see your try tile without changing the color.
Which plugin is the metronome on your prayer orb?
Also is it ever worth to bring ely?
It was probably one of the first ten plugins I ever downloaded, so the name may be off by some, but it’s something like prayer orb tick indicator.
How do you mark your boulders where their bottom right tile is also marked?
How is his character auto attacking, retreating, and dodging the boulders without him clicking at Ba-Ba???
He’s clicking at baba when he starts retreating. The character retreats automatically after you click baba. Then he clicks the pillar in phase 1 to move forward then clicks to the left of baba in later phases.
Thought u can't lower baba def? What plug-in marks the broken boulders? I use runelite hd plugin they all look same to me lol
Better NPC highlight, add ID 11782 and 11783 to True Tile IDs and add 11783 to Hull Names to see which boulder is cracked
@@Serene769 thanks man! Very helpful, I can't play without hd graphics without it, it's terrible. This will help out!
Wait how did you not die to mind the gap @9:00? Does a red x negate the insta kill????
No, you are safe from the gap if you are on the topmost row.
I have a question I was just thinking about: Is it beneficial to activate the time-limit invocations regardless of being fast enough? My thinking is that the invocations will increase raid level within the time limit, so while the countdown is still occurring would the hp of the bosses not be higher? Because points (I believe) are based solely off of damage dealt, even if you dont meet the qualifier in the end, you would have still dealt more damage during the raid than if you did not have it turned on.
Then for the purpose of receiving better loot, you should always turn on at least one of the time invocations regardless of meeting the time or not. I would think walk for it may be best because the highest point multipliers come at wardens, but that is outside of my curiosity at the moment. What does everyone think of my thought process? Is there something that is missing about the raid level being lowered by not reaching the time goal that impacts loot?
No raid multiplier is more valuable
I've run the numbers below using the OSRS Toa calculator and the unique formula:
400 Raid - Estimated 21761 points giving you a 8.70% chance of a unique.
410 Raid - Estimated 22019 points, this would give you a 9.02% chance of a unique, but we use 390 to calculate our unique (as failing walk for it decreases invo by 20 when calculating a unique). This means 2900 points per unique, so we do 22019/2900 = 7.59.%
So in short 400 - 8.7%
410 with failed walk for it - 7.59%
And the raid is harder and takes longer, so in short - not worth it in anyway.
Does the fang have better dps than bowfa on warden p3/p4?
noway.. not even close
What is the highest invo level someone in this setup should run for money?
Somewhere around 450 seems pretty realistic, 500s for money is totally doable with max gear
@@GnomonkeyRS gotcha. I appreciate the help.
How do you highlight the akkha orbs the way you do? I’ve had no luck finding any info on it
Shift-right click, tag all
@@GnomonkeyRS all this time looking online for info and it was the simplest option. Thank you!
@@GnomonkeyRSwould you mind sharing the color you use? When I try using black it doesn’t seem to take
how did u get the hp% to show as a green mark on the boss
can you do a budget run without yellow keris? or a max run without yellow keris 500? still missing gem and want to do 500s and dont want to wait
10:06
what did you mean by or the melee scarab only chin the first set of 3?
Only throw chins to the first set of scarabs that heal the boss, the second round of them wont reach kephri so not needed to throw them a chin
So this is different from the 500 toa that pops up when u search 500 toa?
That original 500 taught me how to start learning red x baba and 100% how to skip ahhka statue explosions. Ty
13:08 Daddy chill
Do it without fang? Abby dagger
How did you mark your boulders that way?
how do you get vyour tile indicator like that? @gnomonkeyRS?
Why not memory skip?
I can do skulls now. But they upset me since you need to click a tick in advance so what you just click isnt even the action your character takes on the next tick. Does anyone have some words thatll put this together for me?
If you mean warden p3 skulls, you just click on the next one as soon as your character hits the previous. If you use true tile, it's as soon as your current tile is directly next to the skull, or if you're using sounds, then as soon as you hear your attack you click.
But about your comment, it's kinda wrong if I understand it correctly. Whenever you click, assuming you don't replace/interrupt that action by clicking somewhere else before the tick happens, the action will happen. Of course, the window gets kinda weird with high/unstable ping, and you might lose a tick that way.
Click when see xp drop
doable without bgs ?
16k sanfews god fucking damn
why not put bloods from staff for death charge?
??? u need soul and death runes for death charge. u already bring blood runes for thralls. the tech is people bring soul runes so they can take out death runes from trident
Now that's some gameplay wow
anyone know the fastest way to get the gems? i still havent got the yellow one after 100 experts :(
it doesnt change droprate just spam 0 invocations
Don't. Log out and quit the game, rng untradeable drop that's basically required for the end game content that can't be scaled with difficulty is fucking stupid - 150kc with no gems.
there is a bad luck mitigation for the jewels and the thread that works linearly and at max gets you 3x higher drop rate. You reach max droprate at 1.5x the normal drop rate. Since the drop rate of these uniques do not scale with the difficulty of the raid, the fastest way to obtain these would be to spam 0 invo runs and get kc quickly
Does anyone know which plugin/setting he's using for damage prediction in his experience drops? Its a lot cleaner than most of the solutions I've come across
Probably "better XP drops" but I'm not 100%.
@@scottwickwire-brock4736 i cant seem to find a plugin with that name?
@@sickbailey21 sorry it's "customizable XP drops"
cool i just need yellow keris then the cursed phalanx is mine 😎
bro can someone tell me what that swiggly sword is called? not the Osmumten's fang the one hes using
10:27, we walked in with 2 we walked out with 2?????????? u walked out with 99 lol
damn you are a beast
Is it bad if you do baba room last?
Does anyone know if im better off using trident and ancestral or sang with ahrims?? Ive heard both and now idk
Sang and trident have the same stats other then sang heals. Use ancestral
@@RustyLuke thank you!
@@RustyLuke sang has a higher max hit than trident.
@@nathankirby4353 sang has a higher max hit than trident.
@@Scrazelope oh yeah has 1 more max hit, either way not worth without ancestral
You are like a whole new breed of sweaty try hard the likes of which I have never seed before... I can barely solo a 150
using sanfews for the budget run is crazy
Lol
if sanfew is the difference between you making it or not, the price isn't relevant. If you're trying to scrimp saving 50-100k between raids, you shouldn't be trying to achieve this milestone yet.
do it on a 1 def pure next :)
The fact that this is considered budget breaks my soul.
It's budget for the content... its 500 invo, literally the pinnacle of ToA - the only way to go past that would be to turn on invocations that actually break you
The messed up thing is I did a 150 toad on mobile. I can pray flick and survived the whole raid, but my internet is 20mbs and so Idc about the fire cape anymore, I'm satisfied with my myth cape hahah
W
99 prayer a must haha
You look just like how I imagined you lmfao!
how is a bowfa setup of 130m+ the other gear a budget setup
Because a regular setup is like 5b worth of gear
300 raids in and i learn thralls drain prayer, welp
as i do not have throlls , i bring blood barrage for baba room
"Sub 500m" oh god I'm so poor.
Wow
I disagree with the thralls take. If you're going for your first fang kit, especially with this bad of gear, having blood barrage is INFINITELY more valuable. It's 1 extra restore, infinite healing for kephri and baba puzzle, and no prayer drain for the thralls.
Plus, having barrage for the stacked melees on kephri saves you as much time as death charge otherwise would, and can save you from having to keris (causing a 0 supply room to cost prayer potentially if mistakes are made).
Biggest benefit is dps at akkha, but realistically you wont pass the dps checks anyway, so having that extra 4-6 doses because you're on ancients is more beneficial imo.
I think gnomonkey forgets that most players aren't at his skill level, so having cushion for mistakes is better than min max dps
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@@busch4929 ???
Blood barrage is a crutch - it helps a lot when you're a newbie in baba puzzle room, sure, however if you're doing 500's, you should already know the room well enough to not have HP issues there, even with mistakes. Ancients don't speed up the baba puzzle, it just makes it less punishing when major repeated mistakes are made.
On kephri, healing is pretty much useless unless lag or brain going into extreme autopilot and tanking firebombs, but even then blood fury exists. Having blood barrage for kephri melee minions when they're stacked good, don't get me wrong, but I doubt this outweighs the DPS thrall does during the fight.
Thralls are also useful in akkha, zebak, wardens - basically where ancients see minimal to no value.
Basically, my point is that thralls are better across the entire raid, while ancients are only good in 1-2 rooms. Additionally, instead of being a tool that speeds up your raid, all ancients do is compensate for mistakes (except in the stacked kephri melee minion instance), which can easily cause people to over-rely on them instead of trying to become more consistent/learning rooms properly.
If the enemy dies faster you're less likely to make a mistake and die yourself. Min maxing DPS is the best strategy.
@Zealot I agree in most cases, however when you're talking about someone's first 500 raid that's not as much of a priority. It's all about a completion, not about time.
It's like a first infernal cape. You don't bring 3 bastions, chins, claws and thralls for your first cape lol.
Or just bot the kit 😂
Can you please do this with no karis, people new to tombs dont have the gem yet... it makes a huge difference
1:15 what? Im trying this run for 4 days now and if i had shadow id of beat it multiple times now. Not cuz akkha. Not at all. Cuz warden p4. Shadow wont even let you get to the last row of tiles.. shadow makes warden easier, sure akkha too, but akkha is not the problem
Noobtype👍🏻
"teaching stream" = stay close to warden p3 so that you have less time to react when skulls drop down and then they explode and kill you. Because you gotta save 2 ticks of dps. and pray flick rigour which would most likely get you killed because it would distract you.
"teaching" stream guys. Teaching you to die from being a tryhard minmaxer. That's the problem with gnomokey, he loves to showoff how sweaty and tryhard he is and pretending "just solo 500 so easy, you can do it with any gear"
Sounds like a skill issue to me.