Oh hey that could be something for the artist life to do! ...maybe. Though I would much rather have a simpler option that doesn't require special resources or the like to transmog an armour you already own for real.
Totally agree with you on the life's. There should be at least 2 more but if they come with even more that would be great. An engineer or a rouge, a ninja or a thief a trapmaster or a beast master there are so many possibilities and great stories that could be made with them and many others. Its kinda hard to think what i want more out of the game as it the 3ds version is pretty spot on. Hope: - That it has a interesting story as the original game had. - It's vast and open like the original one. - The gear is unisex and not locked on gender. Fear: - We did not see too much yet but i hope it's more than just a Animal crossing clone but with FL characters, i know it's too early to judge but we can't ignore the fact that the trailer somewhat looked like that. - It does not get delayed, and delayed and finally cancelled it looked like the game already has a lot of backbone but you never know these days. Those are the things i can think of right now.
Totally agree on the hopes, and comments on the life suggestions! I think if they had to delay it to make sure it was just right, that would be alright. But I would be devastated if they cancelled it...no, we won't even speak of that! 😢
I don't see the whole animal Crossing comparison.....I have like 60 hrs shy of 2k in ac lol. And these aren't the same at all. The 3ds game literally had decorating in it to begin with. This new game just seems to have widened that option to outside as well. All I see is a chance for me to double my hrs honestly 😆
@@packers12to80 I sort of get your point but a lot of articles around are saying the same. The decorations was also in the first game but as the trailer shows it, there is a lot of focus on "maintaining your island", decorating your house, Building/terraforming. And you mostly see just one island by the looks of it. I know we don't have too much info as of yet but imo the trailer showed a lot of similarity's as animal crossing, but it will be mostly wait and see we prolly won't get any more information for the next few months, my best bet is that the release will be around November if they don't delay it.
@Redostrike I dunno, I don't think the original foundation of Fantasy life will be any different in this game, I just think island decorating will be a thing as well. I mean...it's technically natural progression to go from just decorating inside in the first game to allowing to decorate the outside in the next game. The Terra forming is def "ac like" but I mean....that's in dragon quest builders or mine craft as well..but no one calls those animal Crossing clones. If anything I'd now compare the new fantasy life to a dragon quest game over ac . But who knows, like u said we have seen only one trailer. I just believe that trailer was more of a strategic move to make sure to hit home with all the a.c similarities due to the whole boom of "cozy" games. I believe it will be a clone of the 3ds game with island building added on..and I'm 100% on board with that lol. Between all the classes and decorating outsides added it should add so many extra hours of gameplay. But only time will tell like u said .
Here what i want - More New Life - Max level precede to above lvl99 - More than 1 DLC(maybe like 3 DLC for more way to explore) - Do 3 life at once (only choose 1 combat, 1 gathering, 1 crafting) - Couch coop up to 4 players. - New items - New Emotes - New type of monsters(enemies) - Amiibo feature
I would love to be able to grow my own common materials or something like that. Many farming games have flax and cotton which could be used in the tailor life.
I definitely agree with the marketing, because I saw so many people like "What is this? Oh, it's like Animal Crossing only it looks worse" and "I've never heard of Fantasy Life. Why are you so excited?" I tried explaining why the game is good and people just didn't get it, so they need to be shown why it's great and shown the community of people who adore the game. I didn't know FFXIV did a collab with Fantasy Life Online, which I never got to play. It really makes perfect sense, and I even think about the 3DS game as a sort of mini offline version of XIV due to the wide variety of lives. In addition to the expected minions, mounts, etc., it would be really nice if there was a permanent event on the XIV side where we could get Fantasy Life themed crafting and gathering tools. The only one that comes to mind is Culinarian got a tonberry knife once, and there are some regular frying pans and weaver tools I like. They could do weapons too, like Yokai Watch, it's just I never see crafting and gathering get any love and this would be the perfect opportunity. That definitely could be part of the marketing, since it would make people aware of this great little series even more.
I would love to see more detail to growing in different classes and even a farming mechanic or growing relationships with the people in your town would be so cool!
I hope Fantasy life i take stuff from the original and adds more to it like a way to see the items drop rate is, a option for double colored hair and remixes from the original game like the boss themes.
One of the biggest things I hope is improved on in the new game is poison. In the old game (+dlc), i made a dagger of the highest possible quality that was specifically designed for poison, but poison damage only ever did 1 or 2 damage for three seconds or so. It didn't matter what enemy I attacked (weak or strong). That is about the only real issue I had with the old game. I am as excited for this game as I was when animal crossing new horizon was announced. I can't wait to play!
Yeah, I felt like, except for like 3 different potions, the alchemist life kind of got the short end of the stick. It didn't really have a consistent theme, at least in my eyes, and most of its products were more gimmicky than actually useful due to balancing.
For more context with the street pass thing you interact with the characters brought by street pass each in game day(I think, I forgot), after enough interactions they'll give you whatever item the player chose to let their character hold for street pass stuff.(so a weapon, a jar of honey, something like that) You make some good points I never thought about. I also really want a pirate job, I like the pirate aesthetic a lot so would try to have it when possible.(Even went straight to the pirate job in MapleStory the first time I played despite trying a job quiz) I think one of the things I want the most is just to be able to wear all the clothing choices. Animal Crossing(New Leaf, Pocket Camp & New Horizons) has it, SoS Pioneers of Olive Town & technically Pokemon Scarlett & Violet have it & in the the first game you could wear any hair style. Even the mobile game allowed you to wear all the outfits no matter the gender. I'm mostly saying this cause the first game didn't let you dress in everything. You were limited to general items & gender specific items. I know it's weird but it's nice to choose from what ever outfits there are without being forced to play as a gender you don't want. It's fun for costumes & just seeing what works. I was happy finding out I didn't need to be a girl in Fantasy Life Online & was disappointed when I restarted the 3DS game & realized there was a label while shopping that said "This gender only".
I really love Fantasy Life, started my old file over again recently and its still as great as I imagined it. However I dont miss how heavy the 3DS was. More weapon types and Armors We need more jobs for sure. We need a Farmer. Just make it a perfect Farm Sim. The Farmer can grow the ingredients for the cook. Works out. Enchanter Not necessarily needing this but could be good to see a way to add more use in weapons. Anything from a weapon +1 to fire enchant or resist fire. Theres alot of options. Could use the gems from miner and maybe runes made from alchemist or something. Not necessary but a Rogue/Thief/ninja/pirate be cool Theres a sneak in the game, I know its probably for the Hunter. But could add a melee sneak role. If they add an ability to get more gold or item find or drop an extra item would be nice. ( rogue could unlock doors/treasure chests or find hidden doors, remove traps) could get one as a companion to compensate in solo. Carpenter upgrade There should be house lots, and the carpenter could build the houses. Design the entire set up based from each of the regions. Port side theme, desert theme you get the idea. Paladin changed to Knight or have both Give the knight class a taunt Knight focuses on defense and keeping aggro. If they keep the paladin give him a focus on auras that buff players or allies. Atk and small heal over time. Maybe a lay on hands that heal or removes status alignments. Mercenary upgrade Give them a dash attack to enemy, a rage skill to buff atk. Options to use pole weapons and axes instead of just claymore. Could make a fantasy life as Guts from Berserk lol. Mage broke up into other jobs Priest gets heal and holy and buffs and could have exorcist power over ghosts Wizard gets fire and ice and thunder Druid gets water and earth and wind Summoner could call the spirits and maybe a mount or something. Maybe even make pacts with monsters and call them to help. Not necessarily needed Be cool to have a monk could use fist weapons and have martial arts skills that move you around the battle. There could be a new area to the east and it could have mystical stuff. Could add the lives of Monk, Exerocist (priest) heal, barriers, holy magic vs ghosts and dead, Ninja, maybe even the Samurai or a Onmyoji (summoner) summon the spirits to fight and tame or make pacts with monsters in the area to come to your aid. Could introduce Japanese art work for houses, buddhist statues and shinto shrines, fire works, food for cooking, weapons and arnors, clothing, furniture, toys for decor, have events and festivals based in that culture so we would need a calendar. Could visit for the cherry blossom festival in spring, the fire work festival in summer and moon festival in fall I think, and yokai haunting for Halloween. Not necessary but Could do a northern area, have like viking people. Have new stuff just like the other area, celebrate the winter solstice here, could do a druid alternative to mage but wind, earth and water magic or a barbarian alternative to mercenary great axe, berserk skill and dash. A viking alternative to paladin axe/sword and shield could have woad buff for damage resistance. With similar play styles just different skills. Dungeons we need for sure You touched on multiplayer and loot and I agree with what you said. Not necessary but could have a Relationship system like Rune Factory I know people would enjoy it, friends and love interests gives more length to a game. Wouldnt mind some of that being DLC content and just adding more gear, items, and areas. Gives incentives to keep the game alive. I know Fantasy Life had DLC. Just give us other self contained areas with new crafting materials, and recipes and etc. More Skill Slots atleast 4 for each Combat classes. The Paladin needs to have the block skill and the X skill at the same time. Its alot of stuff for sure and might even over complicat the game and take some of the cozy aspect out of it. So I would just be happy if it comes back and has multiplayer and dungeons would love to have a farmer life an have house designing. I'm happy it's coming back and I pray it's as good as the 3DS game. Especially in this day and age. Welp talked you ear off, lol. Have a good one.
What a ton of fun that was to read! Thanks for the in depth suggestions, I'd love to see a lot of this implemented! DLC such as origin island that extends the game and increases caps does make sense to me, and would be well worth it, especially for a game like fantasy life that you can sink a lot of time into without getting dlc. Great ideas!
How heavy??? I’m using a 3dsxl and it feels so much lighter than my oled switch! I also restarted FL recently after the announcement lol. Hadnt touch the 3ds in YEARS
How about a happy medium? Like, being able to have one combat, one crafting and one gathering life active at once. Or, vice versa, being able to have any number of lives active at once, but only so long as they are all either combat, crafting of gathering related. The former would allow you to be able to gather the resources for your current project easily and be safe while doing it, the latter would allow you to freely hop from one work station to the next or one resource spot to the other while out doing your thing. The former I prefer, but both would keep the meaning of "life" in tact more than just allowing all lives to be active at once.
what i need for the new fantasy life game. - that it has an overword again to explore and not the whole "you are on an island" - i hope it has local and online multiplayer and that they are independent not like animal corssing - new lifes like best tamer, farmer. -being able to help eachother in lifes -being able to use 2 lifes at the same time (like a sub and dps)
I hope they don't overdo it with the changes though. The original game is so well balanced and paced... To me, that's what happened with DQB2. They added so many new features but not all were executed to perfection and gathering on those islands for example was a little cumbersome and boring even, and the farming elements were just added on without being essential to the rest of the game. I like how in fantasy life everything works in harmony... Fingers crossed! But we'll always have the OG fantasy life which I'm currently replaying for the fourth time or so 😅
Seeing the teaser for Fantasy Life i got me excited because it immediately got to my love for the original game as I have over 400 hours of play time for that game and still am working on it to get through the dlc. My main hopes for the game is that they do upgrade some of the lives a little. Like letting the mage use more elemental magic like light and dark as well as the original four elements they could use but also allow them to summon spirits or mounts or cast purification magic or exorcize ghosts as that would create more interesting challenges.
With two new classes confirmed < possibly more later if they do DLC? >, and those two likely being gathering and crafting, I'd like to see Arcane gathering and Enchanting with those gathered ingredients! I'm a crafting main in every game, maxed in all DoL / DoH jobs in FFXIV ^_^ Second is almost always healing but I wasn't a fan of healing in FL. I'd like to see Alchemist have a more healing . . . like Alchemist from FFT!, be a healer not just a crafter. In fact imagine if all Lives, including gather / crafter Lives had unique combat roles? Woodcutter could be a slow and strong attacker with axes, maybe a bit of a cooldown on attacks, or maybe the cooldown is from missed attacks? Alchemist is a healer and extra damage / effects from crafted items like bombs? Angler is a CC Life who can literally PULL agro? Tailor is also CC but can bind enemies, slowing them, even stopping them in their tracks. Cook . . . well you said it . . . cook hits people with frying pans. Maybe able to give allies buffs and enemies debuffs with prepared dishes? Negative effects!! Not just on foods but on potions as well!! Oooooooh!!!! I could go on :p
lovely ideas! I never thought of fishing being an aggro puller...by casting and reeling in enemies! I love that! XD There was a game I played called Battle Chef Brigade that was WAY better than it may have had any right to be, and truly perfected the balance between chef crafting and combat. Any rate, love hearing about ideas!
I never played the Online version... but I would like to see more class variety and combat. More akin to Dungeons & Dragons.. We need a Bandit class that specializes in Knives/theft/traps... a Shaman class that focuses more on summons/utility magic... a Tinker that focuses on mechanical stuff... (Maybe alchemist should get bomb weapons? Bombs could also be used for mining) Personally I feel like Paladin and Mercenary are kind of redundant, and could have just been fused as Knight or something. Perhaps we'll get some sort of designer/architect class for the terraforming. I like having a minimal list of weapon categories but I KNOW they could make better designs... maybe if they just did two categories: Small Weapons (One handed) and Large Weapons (Two handed) they could expand more on the visual designs... instead of always using greatswords we could have some scythe, spear, or greatclub designs. Give them bonuses too like a spear does more with the trust attack... scythe/sword does more with the horizontal attack... club does more with the vertical attack. Hammers, Pickaxes, and Axes could also be weapons but just add an ability/tag to them that let them additionally work as harvesting tools. Two of my favorite games Dark Cloud 2 and Harvest Moon Magical Melody had really satisfying town building... being able to decide where and what to plop down. I would very much like to see the Carpenter class expanded into creating all kinds of buildings. (I did not like Level-5's Ni No Kuni Revenant Kingdom town-building, you didn't really build or even have creative choices.) On the Harvest Moon note, I would also like to see a Farmer class :') though the growing of crops should be less tedious... maybe one of the "buildings" could be a plot of farmland, and whatever you plant there just yields like 1 plant a day, like a continuous node. (Scythe above could focus more on farming stuff than combat stuff) I also wish they would add more randomized dungeons, something similar to their Dark Cloud series...
I really liked the combat in FLO so I hope that mechanic is present in the new game. I do think that multiplayer will be a big part, especially if they want to encourage sociability. One big thing I hated about FLO was that it was difficult to obtain armor/gear from past events. I would look at the gear of the other players I was pugging with and see something I really like, say the gloves for instance. Then I see that glove was only obtainable by getting a certain item which is no longer farmable. That would damper my spirit. In FLO, I did like how some of the "friends" you made would sometimes appear in your village and wander about. It really was satisfying to see people in your fiends list visiting your town. I would also like to see DLC items. Cosmetic things that help you stand out from the rest of the crowd. I don't mind paying and supporting the devs with anything that is NOT gotcha.
Opti9nal outfits for cosmetics are a thing I usually support. I have a few outfits I bought in Final Fantasy xiv, as well as some emotes. (I'm a sucker for dances....)
considering I just started playing the first game roughly a week ago it's kinda funny to hear about the new game and honestly I'm so down for this sequel!
I just hope it will be more like Fantasy Life 3DS than FLO. FLO had its strenghts, but FL 3DS was just perfect. I just hope we don't have to be dependent on others. I want to become a legend/god in ALL lifes, not just a few and have to get good stuff from other players. I'm a singleplayer and would hate if they force you to play with others. If you can, that's amazing, but i don't want to be forced, that would kill the game for me. Also I want to take a lot of potions with me. In FLO you can only take 3 life cures with you, i hated that. In FL 3DS i crafted so many high quality life cures, i had over 1300 of them. Sure it's OP but i want to do that. Also to the life system, as many said before, a farmer would be very nice. It would also fit with the town building when you could place your own fields/barns etc. But what I want even more: flesh out the existing lives! They're already awesome, but imagine them in even more detail!! For example the magician. Imagine you could also use light/darkness magic. And to learn that you may have to do special stories/quests. Choose what magican you want to be. A healer? A dark wizard? Like lives in lives, and whatever you choose gives you bonus (but its changeable afterwards). Or for example the alchemist could also be a supporter, throwing potions at you friends to heal them. And stuff like that you could do in all lives. Some stories to unlock new powers. The cook finds new recipes in some forgotten areas, the paladin unlocks new fighting techniques etc, would be awesome!
I love all these ideas. Subclasses.. I mean, sub-Lives giving the player more roleplay options. And changeable bonuses! I always thought it was awesome that tailors could throw needles like shuriken, and I love the idea of a BATTLE CHEF, so having the non battle classes join and seeing them fight anyway is super fun.
I'm both worried and somewhat hopeful about the "i" in the title. Usually that stands for "internet" in games so worst case this is the mobile game repackaged as a full price game with less emphasis on microtransactions/ no microtransactions which... I mean, better than the iOS game, but def not something I would pay $60 for or want Fantasy Life to turn into as a series. Best case scenario, the "i" part means the game is a portable MMO, expanding the OG game's multiplayer with friends to be a whole community. The FFXIV comparison is honestly pretty good for the original game gameplay-wise, so it would be pretty fun and work well. I do worry that in that case it might not work as intended unless the players pay for Nintendo Online, or have seasons and tiny, unrewarding DLC/microtransactions justified by having to keep servers up. No matter what though, I'm glad to see there's hope for the series yet! Fantasy Life is one of my all-time favorite games. (PS I would adore another XIV crossover, especially the other direction. Napdragon mount/minion would be so cute!)
I'm pretty much on board and in agreement with everything said here. Please please no microtransactions - we've seen that kill the Online game not once but twice! - and more of the lovely campaign style we've come to love!
Tbh...I am extremely worried about the dialog....it seems to be level 5s weakness. They tend to take forever to bring games over to the states. I mean it prob was what led to their downfall here in the first place. I'd would rather just have a remake for switch over a new game done wrong....so hopefully this hit this out the park.
@AmalgamAsh it's so much fun. It has puzzles, action, town building in it, and the story is amazing . The 3 games I have rhe most hrs on My 3ds are fantasy life, new leaf and ever oasis . I have found that alot of ppl who loved fantasy life also give ever oasis that same title of "such a great hidden gem". I would definitely recommend giving it a go !!!!
I really want to be able to wear clothes no matter the gender. I think it was kinda annoying that you had to make clothes that were male only or female only but you can only wear the clothes for the gender you are. I would also want to see a non-binary option. A lot of games have been doing that lately, and as a non-binary person, I appreciate it.
I'm in full agreement here - no gender locking! My other favorite game -- ffxiv -- has gotten better at this even if they still slip up from time to time!
the only thing i NEED in the new fantasy life is that it runs well on an emulator now, the things that are want can be summed up as expanding the idea that the original game gave us: -New lifes (artist/entrentainer/bard ,pirate,summoner (sub class mage?) farmer, etc): Just to add something new to the whole experience, and more thing to 100% -A new bigger world and history:The trailer already gave me SO much hype history wise so i think thats covered -An expanded sistem for mage: i just want this one, dont judge me
I hope it runs horrible on a emulator . Sorry not sorry. Ppl like u are the reason some of these amazing games never get sequels. U wanna buy a copy of the game...then use emulation fine. Or even use it on older games whatever, but I do not wish u any luck on that end. I would like another fantasy life game after this one...that won't happen if sales aren't good
@@packers12to80 Well, in that case let me play on my emulator and you buy two copies to pay for my unforgivable sin and pay Nintendo what I wasn't going to pay in the first place because I don't have a switch and if I wanted to buy one I would have to pay almost twice a monthly minimum wage here (not counting the game)In addition to the fact that I already downloaded and played the 3ds game for 300 hours and I doubt that it will do much damage at level 5 (I also downloaded the 3 yo kai games)
i hope we get to see Yuelia and the rest in the new game!
Maybe dlc
One thing I'm hoping for is "cosmetic gear" option, where you're able to wear any clothing over your (strongest) equipment.
Oh hey that could be something for the artist life to do! ...maybe. Though I would much rather have a simpler option that doesn't require special resources or the like to transmog an armour you already own for real.
Totally agree with you on the life's. There should be at least 2 more but if they come with even more that would be great. An engineer or a rouge, a ninja or a thief a trapmaster or a beast master there are so many possibilities and great stories that could be made with them and many others.
Its kinda hard to think what i want more out of the game as it the 3ds version is pretty spot on.
Hope:
- That it has a interesting story as the original game had.
- It's vast and open like the original one.
- The gear is unisex and not locked on gender.
Fear:
- We did not see too much yet but i hope it's more than just a Animal crossing clone but with FL characters, i know it's too early to judge but we can't ignore the fact that the trailer somewhat looked like that.
- It does not get delayed, and delayed and finally cancelled it looked like the game already has a lot of backbone but you never know these days.
Those are the things i can think of right now.
Totally agree on the hopes, and comments on the life suggestions!
I think if they had to delay it to make sure it was just right, that would be alright. But I would be devastated if they cancelled it...no, we won't even speak of that! 😢
I don't see the whole animal Crossing comparison.....I have like 60 hrs shy of 2k in ac lol. And these aren't the same at all. The 3ds game literally had decorating in it to begin with. This new game just seems to have widened that option to outside as well. All I see is a chance for me to double my hrs honestly 😆
@@packers12to80 I sort of get your point but a lot of articles around are saying the same. The decorations was also in the first game but as the trailer shows it, there is a lot of focus on "maintaining your island", decorating your house, Building/terraforming. And you mostly see just one island by the looks of it. I know we don't have too much info as of yet but imo the trailer showed a lot of similarity's as animal crossing, but it will be mostly wait and see we prolly won't get any more information for the next few months, my best bet is that the release will be around November if they don't delay it.
@Redostrike I dunno, I don't think the original foundation of Fantasy life will be any different in this game, I just think island decorating will be a thing as well. I mean...it's technically natural progression to go from just decorating inside in the first game to allowing to decorate the outside in the next game. The Terra forming is def "ac like" but I mean....that's in dragon quest builders or mine craft as well..but no one calls those animal Crossing clones. If anything I'd now compare the new fantasy life to a dragon quest game over ac . But who knows, like u said we have seen only one trailer. I just believe that trailer was more of a strategic move to make sure to hit home with all the a.c similarities due to the whole boom of "cozy" games. I believe it will be a clone of the 3ds game with island building added on..and I'm 100% on board with that lol. Between all the classes and decorating outsides added it should add so many extra hours of gameplay. But only time will tell like u said .
@@AmalgamAsh I'm just hyped beyond belief that fantasy life is going to be on the switch! It's my favorite game of all time!
Here what i want
- More New Life
- Max level precede to above lvl99
- More than 1 DLC(maybe like 3 DLC for more way to explore)
- Do 3 life at once (only choose 1 combat, 1 gathering, 1 crafting)
- Couch coop up to 4 players.
- New items
- New Emotes
- New type of monsters(enemies)
- Amiibo feature
I would love to be able to grow my own common materials or something like that. Many farming games have flax and cotton which could be used in the tailor life.
I definitely agree with the marketing, because I saw so many people like "What is this? Oh, it's like Animal Crossing only it looks worse" and "I've never heard of Fantasy Life. Why are you so excited?" I tried explaining why the game is good and people just didn't get it, so they need to be shown why it's great and shown the community of people who adore the game.
I didn't know FFXIV did a collab with Fantasy Life Online, which I never got to play. It really makes perfect sense, and I even think about the 3DS game as a sort of mini offline version of XIV due to the wide variety of lives. In addition to the expected minions, mounts, etc., it would be really nice if there was a permanent event on the XIV side where we could get Fantasy Life themed crafting and gathering tools. The only one that comes to mind is Culinarian got a tonberry knife once, and there are some regular frying pans and weaver tools I like. They could do weapons too, like Yokai Watch, it's just I never see crafting and gathering get any love and this would be the perfect opportunity. That definitely could be part of the marketing, since it would make people aware of this great little series even more.
Butterfly is called Flutter in the European English language version of the game :)
Flutter sounds better imo
I would love to see more detail to growing in different classes and even a farming mechanic or growing relationships with the people in your town would be so cool!
As a new Life I would love to see a farmer. Thanks for your great video, I am new to your channel because of Fantasy Life :)
I hope Fantasy life i take stuff from the original and adds more to it like a way to see the items drop rate is, a option for double colored hair and remixes from the original game like the boss themes.
I'm hoping to see one of the classes to be farming, it would be an awesome addition
There's a good chance of that!
One of the biggest things I hope is improved on in the new game is poison. In the old game (+dlc), i made a dagger of the highest possible quality that was specifically designed for poison, but poison damage only ever did 1 or 2 damage for three seconds or so. It didn't matter what enemy I attacked (weak or strong). That is about the only real issue I had with the old game. I am as excited for this game as I was when animal crossing new horizon was announced. I can't wait to play!
Yeah, I felt like, except for like 3 different potions, the alchemist life kind of got the short end of the stick. It didn't really have a consistent theme, at least in my eyes, and most of its products were more gimmicky than actually useful due to balancing.
im worried that were gonna be locked to the island and not be able to have the world of reveria we want
Maybe an artist, a bard, an architect, a shepherd, a sculptor, a witch (with a broom to fly on), a farmer... 💭😄
For more context with the street pass thing you interact with the characters brought by street pass each in game day(I think, I forgot), after enough interactions they'll give you whatever item the player chose to let their character hold for street pass stuff.(so a weapon, a jar of honey, something like that)
You make some good points I never thought about. I also really want a pirate job, I like the pirate aesthetic a lot so would try to have it when possible.(Even went straight to the pirate job in MapleStory the first time I played despite trying a job quiz)
I think one of the things I want the most is just to be able to wear all the clothing choices. Animal Crossing(New Leaf, Pocket Camp & New Horizons) has it, SoS Pioneers of Olive Town & technically Pokemon Scarlett & Violet have it & in the the first game you could wear any hair style. Even the mobile game allowed you to wear all the outfits no matter the gender.
I'm mostly saying this cause the first game didn't let you dress in everything. You were limited to general items & gender specific items. I know it's weird but it's nice to choose from what ever outfits there are without being forced to play as a gender you don't want. It's fun for costumes & just seeing what works.
I was happy finding out I didn't need to be a girl in Fantasy Life Online & was disappointed when I restarted the 3DS game & realized there was a label while shopping that said "This gender only".
I really love Fantasy Life, started my old file over again recently and its still as great as I imagined it. However I dont miss how heavy the 3DS was.
More weapon types and Armors
We need more jobs for sure.
We need a Farmer.
Just make it a perfect Farm Sim. The Farmer can grow the ingredients for the cook. Works out.
Enchanter
Not necessarily needing this but could be good to see a way to add more use in weapons. Anything from a weapon +1 to fire enchant or resist fire. Theres alot of options. Could use the gems from miner and maybe runes made from alchemist or something.
Not necessary but a Rogue/Thief/ninja/pirate be cool
Theres a sneak in the game, I know its probably for the Hunter. But could add a melee sneak role. If they add an ability to get more gold or item find or drop an extra item would be nice. ( rogue could unlock doors/treasure chests or find hidden doors, remove traps) could get one as a companion to compensate in solo.
Carpenter upgrade
There should be house lots, and the carpenter could build the houses. Design the entire set up based from each of the regions. Port side theme, desert theme you get the idea.
Paladin changed to Knight or have both
Give the knight class a taunt
Knight focuses on defense and keeping aggro. If they keep the paladin give him a focus on auras that buff players or allies. Atk and small heal over time. Maybe a lay on hands that heal or removes status alignments.
Mercenary upgrade
Give them a dash attack to enemy, a rage skill to buff atk. Options to use pole weapons and axes instead of just claymore. Could make a fantasy life as Guts from Berserk lol.
Mage broke up into other jobs
Priest gets heal and holy and buffs and could have exorcist power over ghosts
Wizard gets fire and ice and thunder
Druid gets water and earth and wind
Summoner could call the spirits and maybe a mount or something. Maybe even make pacts with monsters and call them to help.
Not necessarily needed
Be cool to have a monk could use fist weapons and have martial arts skills that move you around the battle.
There could be a new area to the east and it could have mystical stuff. Could add the lives of Monk, Exerocist (priest) heal, barriers, holy magic vs ghosts and dead, Ninja, maybe even the Samurai or a Onmyoji (summoner) summon the spirits to fight and tame or make pacts with monsters in the area to come to your aid. Could introduce Japanese art work for houses, buddhist statues and shinto shrines, fire works, food for cooking, weapons and arnors, clothing, furniture, toys for decor, have events and festivals based in that culture so we would need a calendar. Could visit for the cherry blossom festival in spring, the fire work festival in summer and moon festival in fall I think, and yokai haunting for Halloween.
Not necessary but Could do a northern area, have like viking people. Have new stuff just like the other area, celebrate the winter solstice here, could do a druid alternative to mage but wind, earth and water magic or a barbarian alternative to mercenary great axe, berserk skill and dash. A viking alternative to paladin axe/sword and shield could have woad buff for damage resistance. With similar play styles just different skills.
Dungeons we need for sure
You touched on multiplayer and loot and I agree with what you said.
Not necessary but could have a Relationship system like Rune Factory I know people would enjoy it, friends and love interests gives more length to a game.
Wouldnt mind some of that being DLC content and just adding more gear, items, and areas. Gives incentives to keep the game alive. I know Fantasy Life had DLC. Just give us other self contained areas with new crafting materials, and recipes and etc.
More Skill Slots atleast 4 for each Combat classes. The Paladin needs to have the block skill and the X skill at the same time.
Its alot of stuff for sure and might even over complicat the game and take some of the cozy aspect out of it.
So I would just be happy if it comes back and has multiplayer and dungeons would love to have a farmer life an have house designing. I'm happy it's coming back and I pray it's as good as the 3DS game. Especially in this day and age.
Welp talked you ear off, lol. Have a good one.
What a ton of fun that was to read! Thanks for the in depth suggestions, I'd love to see a lot of this implemented!
DLC such as origin island that extends the game and increases caps does make sense to me, and would be well worth it, especially for a game like fantasy life that you can sink a lot of time into without getting dlc. Great ideas!
How heavy??? I’m using a 3dsxl and it feels so much lighter than my oled switch! I also restarted FL recently after the announcement lol. Hadnt touch the 3ds in YEARS
I would love to multiclass instead of having to go and switch your class to get access to the other things
That would have the game end alot quicker tho,..and I do not want that .
How about a happy medium? Like, being able to have one combat, one crafting and one gathering life active at once. Or, vice versa, being able to have any number of lives active at once, but only so long as they are all either combat, crafting of gathering related. The former would allow you to be able to gather the resources for your current project easily and be safe while doing it, the latter would allow you to freely hop from one work station to the next or one resource spot to the other while out doing your thing. The former I prefer, but both would keep the meaning of "life" in tact more than just allowing all lives to be active at once.
what i need for the new fantasy life game.
- that it has an overword again to explore and not the whole "you are on an island"
- i hope it has local and online multiplayer and that they are independent not like animal corssing
- new lifes like best tamer, farmer.
-being able to help eachother in lifes
-being able to use 2 lifes at the same time (like a sub and dps)
I hope they don't overdo it with the changes though. The original game is so well balanced and paced... To me, that's what happened with DQB2. They added so many new features but not all were executed to perfection and gathering on those islands for example was a little cumbersome and boring even, and the farming elements were just added on without being essential to the rest of the game. I like how in fantasy life everything works in harmony... Fingers crossed! But we'll always have the OG fantasy life which I'm currently replaying for the fourth time or so 😅
Man this is getting me excited!!! Gotta see where I left off on my save file and she my life progression. Will update later
Seeing the teaser for Fantasy Life i got me excited because it immediately got to my love for the original game as I have over 400 hours of play time for that game and still am working on it to get through the dlc. My main hopes for the game is that they do upgrade some of the lives a little. Like letting the mage use more elemental magic like light and dark as well as the original four elements they could use but also allow them to summon spirits or mounts or cast purification magic or exorcize ghosts as that would create more interesting challenges.
There one thing we need, to be able to sit on chairs in our houses because we can’t in the fantasy life so what’s the point of chairs!?
With two new classes confirmed < possibly more later if they do DLC? >, and those two likely being gathering and crafting, I'd like to see Arcane gathering and Enchanting with those gathered ingredients!
I'm a crafting main in every game, maxed in all DoL / DoH jobs in FFXIV ^_^
Second is almost always healing but I wasn't a fan of healing in FL. I'd like to see Alchemist have a more healing . . . like Alchemist from FFT!, be a healer not just a crafter. In fact imagine if all Lives, including gather / crafter Lives had unique combat roles?
Woodcutter could be a slow and strong attacker with axes, maybe a bit of a cooldown on attacks, or maybe the cooldown is from missed attacks? Alchemist is a healer and extra damage / effects from crafted items like bombs?
Angler is a CC Life who can literally PULL agro?
Tailor is also CC but can bind enemies, slowing them, even stopping them in their tracks.
Cook . . . well you said it . . . cook hits people with frying pans. Maybe able to give allies buffs and enemies debuffs with prepared dishes? Negative effects!! Not just on foods but on potions as well!! Oooooooh!!!!
I could go on :p
lovely ideas! I never thought of fishing being an aggro puller...by casting and reeling in enemies! I love that! XD
There was a game I played called Battle Chef Brigade that was WAY better than it may have had any right to be, and truly perfected the balance between chef crafting and combat. Any rate, love hearing about ideas!
I never played the Online version... but I would like to see more class variety and combat. More akin to Dungeons & Dragons.. We need a Bandit class that specializes in Knives/theft/traps... a Shaman class that focuses more on summons/utility magic... a Tinker that focuses on mechanical stuff... (Maybe alchemist should get bomb weapons? Bombs could also be used for mining)
Personally I feel like Paladin and Mercenary are kind of redundant, and could have just been fused as Knight or something.
Perhaps we'll get some sort of designer/architect class for the terraforming.
I like having a minimal list of weapon categories but I KNOW they could make better designs... maybe if they just did two categories: Small Weapons (One handed) and Large Weapons (Two handed) they could expand more on the visual designs... instead of always using greatswords we could have some scythe, spear, or greatclub designs. Give them bonuses too like a spear does more with the trust attack... scythe/sword does more with the horizontal attack... club does more with the vertical attack. Hammers, Pickaxes, and Axes could also be weapons but just add an ability/tag to them that let them additionally work as harvesting tools.
Two of my favorite games Dark Cloud 2 and Harvest Moon Magical Melody had really satisfying town building... being able to decide where and what to plop down. I would very much like to see the Carpenter class expanded into creating all kinds of buildings. (I did not like Level-5's Ni No Kuni Revenant Kingdom town-building, you didn't really build or even have creative choices.)
On the Harvest Moon note, I would also like to see a Farmer class :') though the growing of crops should be less tedious... maybe one of the "buildings" could be a plot of farmland, and whatever you plant there just yields like 1 plant a day, like a continuous node. (Scythe above could focus more on farming stuff than combat stuff)
I also wish they would add more randomized dungeons, something similar to their Dark Cloud series...
I really liked the combat in FLO so I hope that mechanic is present in the new game. I do think that multiplayer will be a big part, especially if they want to encourage sociability. One big thing I hated about FLO was that it was difficult to obtain armor/gear from past events. I would look at the gear of the other players I was pugging with and see something I really like, say the gloves for instance. Then I see that glove was only obtainable by getting a certain item which is no longer farmable. That would damper my spirit.
In FLO, I did like how some of the "friends" you made would sometimes appear in your village and wander about. It really was satisfying to see people in your fiends list visiting your town. I would also like to see DLC items. Cosmetic things that help you stand out from the rest of the crowd. I don't mind paying and supporting the devs with anything that is NOT gotcha.
Opti9nal outfits for cosmetics are a thing I usually support. I have a few outfits I bought in Final Fantasy xiv, as well as some emotes. (I'm a sucker for dances....)
considering I just started playing the first game roughly a week ago it's kinda funny to hear about the new game and honestly I'm so down for this sequel!
So hyped for this release!
I just hope it will be more like Fantasy Life 3DS than FLO. FLO had its strenghts, but FL 3DS was just perfect.
I just hope we don't have to be dependent on others. I want to become a legend/god in ALL lifes, not just a few and have to get good stuff from other players. I'm a singleplayer and would hate if they force you to play with others. If you can, that's amazing, but i don't want to be forced, that would kill the game for me.
Also I want to take a lot of potions with me. In FLO you can only take 3 life cures with you, i hated that. In FL 3DS i crafted so many high quality life cures, i had over 1300 of them. Sure it's OP but i want to do that.
Also to the life system, as many said before, a farmer would be very nice. It would also fit with the town building when you could place your own fields/barns etc.
But what I want even more: flesh out the existing lives! They're already awesome, but imagine them in even more detail!!
For example the magician. Imagine you could also use light/darkness magic. And to learn that you may have to do special stories/quests. Choose what magican you want to be. A healer? A dark wizard? Like lives in lives, and whatever you choose gives you bonus (but its changeable afterwards). Or for example the alchemist could also be a supporter, throwing potions at you friends to heal them. And stuff like that you could do in all lives. Some stories to unlock new powers. The cook finds new recipes in some forgotten areas, the paladin unlocks new fighting techniques etc, would be awesome!
I love all these ideas. Subclasses.. I mean, sub-Lives giving the player more roleplay options. And changeable bonuses! I always thought it was awesome that tailors could throw needles like shuriken, and I love the idea of a BATTLE CHEF, so having the non battle classes join and seeing them fight anyway is super fun.
I must confess, I've never played Fantasy Life. I've always wanted to. It may be time to try on the switch :)
Citra! Arrrr!
I agree with everything! Can't wait for the new game :)
I'm both worried and somewhat hopeful about the "i" in the title. Usually that stands for "internet" in games so worst case this is the mobile game repackaged as a full price game with less emphasis on microtransactions/ no microtransactions which... I mean, better than the iOS game, but def not something I would pay $60 for or want Fantasy Life to turn into as a series. Best case scenario, the "i" part means the game is a portable MMO, expanding the OG game's multiplayer with friends to be a whole community. The FFXIV comparison is honestly pretty good for the original game gameplay-wise, so it would be pretty fun and work well. I do worry that in that case it might not work as intended unless the players pay for Nintendo Online, or have seasons and tiny, unrewarding DLC/microtransactions justified by having to keep servers up. No matter what though, I'm glad to see there's hope for the series yet! Fantasy Life is one of my all-time favorite games. (PS I would adore another XIV crossover, especially the other direction. Napdragon mount/minion would be so cute!)
I'm pretty much on board and in agreement with everything said here. Please please no microtransactions - we've seen that kill the Online game not once but twice! - and more of the lovely campaign style we've come to love!
Why on earth is the camera mirrored? Oh well, a new Fantasy Life sounds cool.
Oh the ninja runs lol
I myself have lots of things I would like to see in FLi 😅
Lay it on me!! What's your number one?
Tbh...I am extremely worried about the dialog....it seems to be level 5s weakness. They tend to take forever to bring games over to the states. I mean it prob was what led to their downfall here in the first place. I'd would rather just have a remake for switch over a new game done wrong....so hopefully this hit this out the park.
I'm late to this video but I'm curious. Have u ever played ever oasis ? It was my 2nd favorite game after fantasy life.
My wife has it but I have not given it a fair chance. Did you find it similar to fL? Should I try it out 🤔
@AmalgamAsh it's so much fun. It has puzzles, action, town building in it, and the story is amazing . The 3 games I have rhe most hrs on My 3ds are fantasy life, new leaf and ever oasis . I have found that alot of ppl who loved fantasy life also give ever oasis that same title of "such a great hidden gem". I would definitely recommend giving it a go !!!!
Alright, I'll make time to start up a save file! Thank you for the recommendation!
@AmalgamAsh awesome....pls if u think about make a reply in here and let me know what you think. Enjoy!
I really want to be able to wear clothes no matter the gender. I think it was kinda annoying that you had to make clothes that were male only or female only but you can only wear the clothes for the gender you are. I would also want to see a non-binary option. A lot of games have been doing that lately, and as a non-binary person, I appreciate it.
I'm in full agreement here - no gender locking! My other favorite game -- ffxiv -- has gotten better at this even if they still slip up from time to time!
the only thing i NEED in the new fantasy life is that it runs well on an emulator
now, the things that are want can be summed up as expanding the idea that the original game gave us:
-New lifes (artist/entrentainer/bard ,pirate,summoner (sub class mage?) farmer, etc): Just to add something new to the whole experience, and more thing to 100%
-A new bigger world and history:The trailer already gave me SO much hype history wise so i think thats covered
-An expanded sistem for mage: i just want this one, dont judge me
I hope it runs horrible on a emulator . Sorry not sorry. Ppl like u are the reason some of these amazing games never get sequels. U wanna buy a copy of the game...then use emulation fine. Or even use it on older games whatever, but I do not wish u any luck on that end. I would like another fantasy life game after this one...that won't happen if sales aren't good
@@packers12to80 Well, in that case let me play on my emulator and you buy two copies to pay for my unforgivable sin and pay Nintendo what I wasn't going to pay in the first place because I don't have a switch and if I wanted to buy one I would have to pay almost twice a monthly minimum wage here (not counting the game)In addition to the fact that I already downloaded and played the 3ds game for 300 hours and I doubt that it will do much damage at level 5 (I also downloaded the 3 yo kai games)
@sofi naw...I'll pass...and good luck with ur emulation. Hope it's horrible.