Project Reality VS. Squad - Reload Animations Comparison

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  • Опубліковано 12 лис 2024

КОМЕНТАРІ • 42

  • @lemoncandy2707
    @lemoncandy2707 Рік тому +39

    I think I like Project Reality just a bit more because not only does it depict the reload procedures correctly, they also have a little style to them. SQUAD is very “by the manual” reload animations, which aren’t bad by any means.

    • @Xenoscoutknight
      @Xenoscoutknight 10 місяців тому +2

      Me personally, I like both equally

  • @ThisIsGlitch
    @ThisIsGlitch 9 місяців тому +8

    Good camera work + powerful sounds and decent animations really make pr stand out

  • @Lineartyuu
    @Lineartyuu Рік тому +44

    Project Reality feels more satisfying

  • @ДмитрийЛысенко-щ7с
    @ДмитрийЛысенко-щ7с 3 місяці тому +2

    6:13 In Squad, there is a difference in the reloading speed of machine guns. If you hold it in your hands, then reloading is slow, if you put a machine gun on the bipod, then reloading will be faster

  • @seanbenedict8422
    @seanbenedict8422 Рік тому +11

    If Squad had Project Reality reloads, it would be actually the best with a few touch-ups.
    Edit #1: That Iraqi reload on the AKM on 1:26 tho

  • @ExiLeZH
    @ExiLeZH Рік тому +9

    For it's time PR is the winner. Sure Squad looks a little better, but still behind modern standards. It would be epic if Squad gets an animation overhaul with a new emergency reload system! Oh and new reload sounds, they're quite terrible tbh.

  • @arnauddemoor6053
    @arnauddemoor6053 Рік тому +11

    Squad serms less dynamic than PR even after the animations improvements

  • @nunk6892
    @nunk6892 Рік тому +22

    PR reloads are amazing for its dated engine but Squad's are simply better in every metric. However PR cheats with camera shake to make reloads seem more visceral than they really are. I personally hate camera shake in my reloads when playing but they're great for UA-cam reels.

    • @FED0RA
      @FED0RA Рік тому +5

      using camera shake isnt cheating wdym??

    • @theblobconsumes4859
      @theblobconsumes4859 11 місяців тому +2

      "Camera shake" as cheating is one of the dumbest things I've heard

    • @Xenoscoutknight
      @Xenoscoutknight 10 місяців тому +1

      The animations would look the same if there was no camera shake, and how is camera shake cheating?

    • @theblobconsumes4859
      @theblobconsumes4859 10 місяців тому

      ​@@Xenoscoutknight They don't have a brain.

    • @nunk6892
      @nunk6892 10 місяців тому

      ​@@Xenoscoutknight Animations exist without nauseating amounts of shake. When shadow knives were added in Counter Strike they had camera shake for a few years until they were removed. Large amounts of camera shake ends up being annoying in gameplay.
      It's similar to head bobbing in the late 2000s, or chromatic aberration in the 2010s. Cool novelty at first but gets annoying quickly. I hope modern games move past this trend in a year or two.

  • @Montgomer5678
    @Montgomer5678 4 місяці тому +1

    Heaven for ears

  • @Xerxes1688
    @Xerxes1688 Рік тому +5

    To me PR has that jerkiness but more weight at the same time. Squad is more smooth, realistic (as in being held by a bipedal being and not a floating pair of arms) but it feels like the character is handling an airsoft weapon.

    • @Xenoscoutknight
      @Xenoscoutknight 10 місяців тому +1

      Neither of them feel like they're being held by a floating pair of arms

  • @trashcompactorYT
    @trashcompactorYT 3 місяці тому

    game made with love vs game made for money

  • @nursestoyland
    @nursestoyland 6 місяців тому

    *sees the Canadian version of the M16/M4
    a surprise to be sure, but a welcome one

  • @bahshas
    @bahshas 5 місяців тому +1

    what were squad devs thinking while doing the pistol anims? pr had it right when you put the pistol right up to your face

  • @bahshas
    @bahshas 5 місяців тому +1

    pr anims have a lot more momentum. squads look like theyre in slow motion

  • @les6333
    @les6333 Рік тому +2

    Yes, i think PR is the best

  • @fpsftw
    @fpsftw Рік тому +2

    PR, hands down

  • @gamenut112
    @gamenut112 Рік тому +1

    it's funny that they didn't model the rear end of the barrels for the LMGs, it's just a solid block.

  • @tandoraemonpororo3806
    @tandoraemonpororo3806 5 місяців тому

    Both is good

  • @Hieu8096
    @Hieu8096 Місяць тому

    Rising storm Vietnam 2 reload?

  • @FED0RA
    @FED0RA Рік тому

    squad all reloads?

  • @tomas1726
    @tomas1726 Рік тому +2

    Same animators?

    • @sneydervolkov8897
      @sneydervolkov8897 Рік тому +2

      Maybe, heard same team worked on PR work on Squad

    • @arnauddemoor6053
      @arnauddemoor6053 Рік тому +4

      Partially, some PR developers separeted from the PR developing team and created Squad

  • @theblobconsumes4859
    @theblobconsumes4859 11 місяців тому

    I prefer Project Reality's reloads because they simply feel better. Has a bit more weight. Squad's reloads, while good, lack weight, and sometimes feel cartoonish in a bad way. The mag just appearing, standing still, and then going in the gun, feels cartoonish in Squad, a bit like how reloads were sometimes cartoonish in Battlefield 3 and 4. Project Reality does this sometimes also but not as much as Squad. More realistic motions there when it does happen sometimes.

  • @americanapesociety-cg8pq
    @americanapesociety-cg8pq 10 місяців тому

    ain’t no way project reality has better reloads

  • @Freedomlander_101
    @Freedomlander_101 Рік тому +2

    Project reality wins for me

  • @FirdausTheAlmighty
    @FirdausTheAlmighty 5 місяців тому

    weird ASMR but ok

  • @ДмитрийЛысенко-щ7с
    @ДмитрийЛысенко-щ7с 3 місяці тому

    i dont see big difference

  • @steveman0420
    @steveman0420 Рік тому +3

    I'll go with pr with this one , because Squad recent content arent that interesting , the game also became capitalist

  • @hogyalbani3288
    @hogyalbani3288 Рік тому

    PR is better