I mean, if that was it, they could've done a sidegrade of Bena...but they went about it in the most disappointing way possible. And it isn't even a true sidegrade at all
Sadly the only dollkeeper that can somewhat combat sp lockout is a 6 star limited alter and requires module. They really should've given him something other than regen like maybe a res/def reduction during skill of enemies around him when skill is active
That would be unironically useful for 4* (so long as the % is decent) 4* has no source of AOE RES reduction and it makes some maps like h7-4 a lot harder than they otherwise would be.
@qurt5101 plus the spin upon the doll spawning can also make up for some lost damage unlike bena or obviously verdant but then again bena has a more tanky doll. Kaze is probably the best dollkeeper outside of spalter if we are being honest, if only verdant took a page from any of the other dollkeeper's books on how to deal decent damage with doll or atleast not lose most of his damage when he changes
Verdant is here for husbando knights basically. It helps that he is as pretty as a doll too. One silver lining is as a constant arrow bait to tank as much as Gravel does.
Holy shit that s2 idea is really cool, would actually synergize with his kit. Ngl I’m surprised they didn’t make the doll like. Have block and 30% shelter or something. Every little part of his kit sounds like it’s trying to do different things, like Lowlight fired three separate interns whilst they were trying to make this operator. It’s a shame that his overall design sucks so much ass since he looks like a fun little goober. I think I like Humus and Totter more since they do something interesting niche-wise, and even if someone like Humus isn’t the best he’s still unique in how he achieves his goal (though I’ve been told Highmore is outright better, she at least functions differently than Humus). I think Verdant is disappointing because the past few 4*s of the Victoria arc have been treated as operators that fill a specific niche instead of purely a 4* of a given branch.
The free 5 stars for the victoria arc are concentrated ass too. Having talents that would potentially fix their kits but its locked into their own damned story chapter, in which there's not really ever a spot for them to be used in the first place. At least Heidi is cool for people who don't have a bard, and also has some cool +block -block gimmicks that I'm sure somebody out there has used for some hella stylish clears. But I feel so bad for Dagda and Morgan. It reminds me of Savage, if Savage were given a passive that only works for chapters 0-3, or only works during anniversary month.
@@MuStCoMmEnT09 Delphine’s pretty cool but she’s also another 5* mystic so her base traits overall aren’t really something interesting. Thankfully, half of the welfare chapter ops (Delphine and Heidi) function as 5*s and aren’t effectively year one ops, though I imagine Delphine will probably end up getting passed up as she’s still a 5* damage unit
I was unfortunately saw this coming. Dollkeeper are a tricky archaetype to be work around. Their sole purpose of being a meatshield already taken by gravel. I'm actually very surprised when they decide to released a dollkeeper out of anyother archaetype.
@@cefrinaldi8060I would COMPLETELY disagree Gravel fell borderline hard and there are much better options now and other doll keepers work perfectly fine and much better than gravel on being a meat shield in every aspect Its just that their sp costs were an issue wich was fixed by kazemaru and Specter alter They just made this 4 star solelly to make it a 4 star
There is an interesting parallel to Gravel who is a 4* executor so they made her a defensive one, unlike the rest of her class, when designing a 4* dollkeeper it seems like they tried to follow the same logic.
Bena is already defensive with Sanctuary, with Kazimaru being her offensive side and specter being offensive/survival. That said, it seems like their is a bit of focus on tankyness, like the new 5* Pioneer Poncirus who's specializes in tankinis, but loses out on everything elses.
Gravel predates every executor other than red tho I don't think we can draw any conclusions from her design it is true that 4* has some archetypes that have a defensive variant while higher rarity have offensive ones but it's not universal. Part of why cutter is so imba is because she is a munchkin Her trust her module her pot all of these give ATK so she has almost as much attack as higher rarity variants at the cost of extremely poor defense.
Cmon more bad 4* means that one day you will finally be able to do nutty clears using a "ONLY bad 4*" squad, for now I think the niche only has Frostleaf, Chestnut, Quartz and Verdant tho. ...I think there are stages that could be cleared by that squad. You have a medic, two 'dps' one of which hits ranged and a 'staller'. You could try!
As a 4* only player, i can feel you pain. There is so many mechanics 4*s dont cover, and a fricking dollkeeper-tank is... I hoped that he will do some CC or smth. We still dont have proper fast-redeploy. Every other dollkeeper has some uniqueness to them, and Spalter is just so fun to play with, i hoped Verdant would be smth like her. Welp, bad luck. At least Humus is coming in 4 days. Looking forward to the next video and lets hope that the next 4* will NOT be a tank-baiter, but some buff/debuff/dps/fr
I was ecstatic when I heard about a *4 Dollkeeper and keep thinking finally *4 roster will have some fun quirks from Dollkeeper, turns out the quirk he had is a discount Gravel maybe if he at least poison stacking like Puzzle or some sort of debuff/slow in his Doll state, even though its dogwater he would see some use, heck, even the ability to ignore the HP loss from S2 would be decent so he wont die before even spending the entire duration
I recently commented on the increasing trend of operators and modules with frustrating designs, particularly for 5*s and joked that the 4*s are fine as they have Dr Silvergun. Watching this video made me reconsider my joke a little. :D No thanks to this trend and a whole bunch of other reasons, I'm taking a step back from Arknights. It's been an absolute pleasure watching your clears and the skill that is put on display. Thank you!
I enjoyed this video, ngl I'd watch one where you just talk about 4*s and their viability, like a tier list or something (even if it's all situational). still can't believe they managed to make something rival frostleaf lol
I think he can still be good for new players, I made heavy use of Gummy over Hoshi, Blemshine, Matterhorn, Utag, etc. just because her niche of melee 1/4 healer saved so many of my ranged units from the stray attack. Similarly I can imagine new players using Verdent as a frontliner while they set up Cardigan, Popukar etc. and his regen s1 can make him a pretty good backliner for Malenthia or a Frontliner for Deverman/Lords, strats I often used while playing the first 4~5 chapters.
@@IrvineTheHunter you seriously cannot be comparing Verdant to fucking Gummy, one of the most useful amongst the 4* ranks. Verdant is useful for newbies in the same way that Quartz is useful for newbies.
@@IrvineTheHunterit's contradiction in ur sentence, u say he can be back line when he really can't handle lane without healer. His dmg lacking and no survivability except when he be doll (0 block). At that point better use defender instead or got Benna for free since she have more utility than him.
Wow, a rant. That was rare that even quartz dont have one. But, y'know, i kinda saw this one coming. Dollkeepee archaetype are very tricky to work around and the dev didnt want to make somethjng unique out of them in fear that it might make them stronger than bena. It was a shamed that we get worse 4* when we rarely get one.
Bena is a dodge tank that can hit through some amount of DEF or shred some normal enemies. Verdant could've worked, as Silvergun said, like a health doll tank that does decent damage outside of it, and it would've worked fine.
Well he is decent and can do some random ass thing that other repears can't (doesn't get one shot by ch10/13 cannon) So there isn't much to rant about there. I find him boring cause I like extreme ops that do one thing well and suck at everything else while he is an all rounder, but that's personal preference
@@DrSilvergunThat is what 4* and 5* supposed to be. Focused on a niche or mechanic that can support a team. Now HG just use all their creativity for 6* and limited ops.
I was a bit hyped when I saw him because even though Humus is not exactly amazing he still very interesting and Chestnut was very important to me when I started playing and needed a Elemental healer. Shame they didn't put any thoughts on Verdant cause his character design is very cool and the streak on 4* was very good IMO
Chestnut is bad so he is more niche that he is suppose to be (massive healing advantage purestream has tends to edge him out, but module is a big factor in that) but it is clear when he is suppose to be used for.
Newer 4*s are so oddly variable man. Its so odd to think Totter and him are the same rarity. I use Totter a ton even in a full 6* squad. I am not using this guy ever lol
I think your suggestion would straight up fix him, like make the skill like Utages, auto activation on deployment and when he resets from doll state. That'd make him relatively solid.
I love that bc of your accent, at the start of the vid I thought you were saying "dough" instead of doll. I just kept smiling everytime the word came up afterwards hahaha. Great vid. Also, this is the calmest and most detailed rant I've ever heard.
Welp….we had…the ENTIRE crusher archetype be a massive “Why do I exist” case until Hoederer (only barely) was able to overcome the overwhelming restrictions of the archetype. I guess this is Hypergryph’s new obsession. Units and archetypes that are almost never useful
@@DrSilvergunAmongst the guard currently only Mlynar and Surtr is better than him dude. He is used like Surtr and is better than her in some case. A bit better than Silverash even for helidrop even as he could hold a lane for 60 seconds along with killing the boss as well. If he is one of the weakest 6* guard then only Surtr, Silverash and Mlynar could be considered 6* guard.
@@saiyatan Degen is a future op so we ignore her what do you think exec alter is? Yes all the other ones are so and so by 6* standards that's just what being a good 6* means Has to delete half the universe or it's bad it's why i have no interest in 6* I also don't believe he is better than SA even without his module but I don't care enough about 6* to argue this point so lets say I agree
I mean yeah it does already; however, Ebenholz did get a third module so it’s not impossible. I’m definitely not coping just because Verdant is pretty and I want him to be good.
Back when Quartz was released, I would argue she might have a niche for Arts tanking or Dreadnought but with 2 block to prevent leaks. But Verdant's kit even for Specialist only feels very confusing because Bena exists. S2 conflicts by seemingly trying to be DPS and Doll activation but ends up crippling each other. Bena's DR is not only universal, but is less likely to be affected by HP down. Bena will be a better on field aggro for Specialist which leaves Verdant with no proper niche at the moment aside from being cheaper in DP. Maybe pure crowd control like Binds to target specific enemies rather than Ethan covering multiple mobs awhile fitting the snake motif and a niche compared to the DPS Dollkeepers.
Man as a 4 star player when i heard we were getting a dollkeeper i was really really excited, and then i heard his attacks deal arts damage on skill and on doll, i was so i excited by the probability of deploying him way on the frontline dealing arts damage and then switching to doll, but then he damages himself by so much on s2 and most dolls dont get the offensive benefits of a skill activation or talent but they made him tank like we don't already have a ton of survivability and stall in this niche. Like i read the module right after i was hoping damage please damage, res increase? Wait thats matterhorns thing, regens hp? Like 5 other ops do that, needless to say i was dissapointed i can't even easily split box/block stall with him and beanstalks already much much better than him in that aspect, what a shame
The Utage-like S2 for Verdant sounds incredibly cool and would make a lot more sense. I don’t know why HG never thought about it, it feels like they’re trying too hard to tone down newer 4*s (barring Totter who is pretty good at his niche)
The weird thing is that his kit is basically Bena but with four star stats instead of five star stats and a worse talent. They both kill themselves on S2 and have a talent and module to make their doll more tanky. It makes no sense that they would just do the same kit again but worse when Bena is available for everyone forever through record restore.
My biggest complaint is the talent 1. I get it that in the early phase of Arknight they dont have a lot ideas about designing characters yet, but at this stage, straight up stats buff with no interaction with the kits should not exist. If you want the character to have more health and res, JUST ADD IT. As dev you can just put said number into the game, there is nothing stopping you. Put something actually interesting in that slot
worst of all is that unlike other shit tier 4* like Frostleaf and Jackie and even Quartz is that they at least have the copium for a good module in the future. We know that their modules likely wont save them but at least dreaming about it is free. Still gonna build him cuz of course i will but you know... at least theres hope they can add someone cool to the red certs shop when they announce the 4.5 event on CN after tomorrow
Verdant sure is a character that exist. Jokes aside another thing they could have done could be a stance skill, you activate it and he stays in doll mode, has increased aggro to justify the healt regen and maybe some other proprieties i dunno, maybe make that when he dies in doll form he goes back to standard mode an has go recharge the skill again but if you deactivate the skill he refound a portion of sp so it can be cycled. I really can't understand what they were thinking with him.
Damn. HG been consuming a lot of spicy leaves lately. From a sniper's massive.....crossbows to a specialist's questionable talent. I already know my pulls and mats will be wasted during 4.5 lol.
There are of course other options for these ideas, but here they are. Tank Faust shots? (FRD/cardigan/matoimaru exist) Stalling nourished reapers? (Gravel/Jaye exist)
he'd work fine for tanking faust but it's also trivial to do so outside of cc2 and i'm not sure he'd be usable there either (gravel + defender might be better
I like how they decided “oh wow this tanky dollkeeper kinda flopped but at least useful in certain situations” then makes better dollkeepers then decided “ u know what people *really* want, another tanky dollkeeper” (who also has res tanking like bena)”
S1 allows her to phase through enemies and not get damaged while still tanking shots. Then regens to full. Faster doll basicallh and semi immortal sustain
@@karimsonsafehold9233 She could be immortal against melee enemies but that isn't helping. Like mlynar off skill, no one cares. S1 has its uses but nowhere better than s2, the only strong helidrop option for 4 star.
Are the devs still salty about myrtle gravel and jaye that they're still sabotaging 4*s or something, I thought we were past this when they made totter
Having only looked at Verdant from afar (as I don't have a CN account), he is underwhelming. From a dollkeeper perspective, Verdant just feels like a less interesting Bena that has Arts damage on skill rather than on doll. The +15 RES on Verdant S1 is at least mildly interesting, given that it's always active. Bena, Kazemaru, and Specter2 all have their own use cases, and that is magical to me. I'm still going to build Verdant, but I am struggling to see a distinct use case for him. I suppose time will tell. Can't be easy being green, yeah?
Sounds like verdant needs at least vanguard def, and the module should buff his base hp as well. But that's still not really enough. Make skill 2 aoe? Give the doll def down or Arts Fragility?
2 Answers General use/metashit: Myrtle Jaye Utage Playing for lowest 4* op like I do: Jaye DC Cutter DC is very powerful like all summoners but her value is rarely relevant unless you want to optimize the operator count down. Myrtle is the opposite great for blind clearing maps cause of dp gen but largely irrelevant for optimizing maps Utage get's swapped for cutter in optimized runs because even though it is extremely strong you rarely need utage's particular skill set, while cutter is a super generalist that does a ton of damage in most circumstances. Jaye is just broken
Verdant module should be the special module when he turn into H protag, if there is a female ops his aspd increase by 8 and atk by 4% and it can stack up to 8 *wink wink*
HG nowadays on their way to release broken 6* that powercreep everything and trash tier 4* and 5* that are in the game for the sake of just being there
Just the fact that her doll does arts is a massive improvement (switch wastes less dps) She is tankier than him too (not by much but I'd favor DR over healing because it amplifies healing from medics in a sense)
Anything that has offensive value would have made it more fun imo Tanks that just tank are extremely interchangeable so unless they do cool things like bubble they're not fun to use. Why Bubble is cool 3 Unique functions Reduces enemy atk which helps protects other ops vs AOE (rarely relevant but cool nonetheless) Has a taunt so can ignore deploy order Reflects dmg that is decent for trash clear (also it scales with DEF instead of ATK so it has a cool interaction on CM's with ATK reduction)
We should be getting new ops in red serts soon right? I'm curious what did you want/expect from a 4* and if you seen any related leaks what do you think of it if they actually turn to be true?
This is the problem with releasing new operators. They try to introduce origignal characters every banner, with insignificant gameplay and unimportant lore. The roster is so inflated that new characters without unique traits will just be placeholders. Take a look at Gravel. Her kit is "normal", but (1) she was new and (2) she is bound to an interesting plot. if she is released now, people would say she is boring too. HG should give more alters that flesh out the old character's stories instead of introducing fodders.
hmm can't really agree on either point You used gravel as example her kit is "normal" What does that mean There is no executor with a kit like hers There is no executor that absorbs damage like she does for such a low cost either. yeah she is not used super often because what she provides isn't needed often. But she is a specific defensive tool and every part of her kit (some parts do it badly) help with that role. If I didn't have gravel until now and I got her today I and other 4* players would be able to find many uses for her because it is something we have no great alternative for. She is even useful to normal players for cases where u need to bait something because she costs less than any other executor. Verdant's kit is all over the place and there is no clear use case. He has high ATK low def S1 is an incredibly weak defensive skill s2 is an offensive skill with a self harm gimmick, but the doll offers no value so the self harm is pointless. His talent is regen hp on a body that won't die anyway. If the doll is actually in danger of dying (taking over 3.8k dmg in less than 20 seconds) then 4% HP regen isn't something that will help all that much compared to alternative defensive stats like DR So it's a talent that is both useless 99% of the time and bad at it's job the 1% of the time that it's actually relevant. On the 2nd point I couldn't care less about AK lore and an operator's lore has no effect on how I judge them.
HG turned from making broken 4 stars to making terrible 4 and 5 stars and then making broken 6 stars I honestly hate how bad current balancing on arknights is Atleast it used to be such that they INTRODUCED an archetype with 4 stars so they had unique traits And now since they introduce them with 5 stars (wich is basically a death certificate for any operator to be unless you are la pluma or that one agent) 4 stars also suck hard
@@swift-pawedteif386 Tequila is solid but not because he is actually good but mainly because of how broken his archetype is Honestly legitimately anything would be insane with liberators as they just have the most insane attack scaling in the game
@@kyarumomochi5146it’s also the Hp. His talent is very depressing tho. Could honestly be just take less dmg while skill is down. Or even some self heal. But ya’know. He’s still decent.
@@swift-pawedteif386 Im not saying that he is bad at all but he ISNT good because "he is made to be good" but because his ARCHETYPE is good You litterally cant go wrong with liberators as they are just like flagbearers and have insane gameplay mechanics that makes them the way they are Tequila could litterally not have talents and his s2 could not exist at all and he would still be quite good for many people to deal high physical damage as his kit allows him to Its like how puzzle is kit wise bad but his archetype is so strong that he is still extremely powerful to use
Mountain: Rejected his Class and became his own team.
Verdant: Rejected his Class and became his own meme.
I unironically love it when you rants about something in Arknights, like certain 4* lupo crusher or a certain dog water mode
Cant believe they made budget Bena, and Bena is already free
it sounds like they asked "what is the core of a Dollkeeper" and answered "oh their doll can survive stuff" and figured that was enough
I mean, if that was it, they could've done a sidegrade of Bena...but they went about it in the most disappointing way possible.
And it isn't even a true sidegrade at all
thats really a kirara moment
Sadly the only dollkeeper that can somewhat combat sp lockout is a 6 star limited alter and requires module. They really should've given him something other than regen like maybe a res/def reduction during skill of enemies around him when skill is active
That would be unironically useful for 4* (so long as the % is decent)
4* has no source of AOE RES reduction and it makes some maps like h7-4 a lot harder than they otherwise would be.
Kaze does not suffer from SP lockout that much because her skills have decent SP cost, and her damage is also really good as well
@qurt5101 plus the spin upon the doll spawning can also make up for some lost damage unlike bena or obviously verdant but then again bena has a more tanky doll. Kaze is probably the best dollkeeper outside of spalter if we are being honest, if only verdant took a page from any of the other dollkeeper's books on how to deal decent damage with doll or atleast not lose most of his damage when he changes
Verdant is here for husbando knights basically. It helps that he is as pretty as a doll too. One silver lining is as a constant arrow bait to tank as much as Gravel does.
"The X Rant" with gameplay in the background, we goin back to 2016 boys
Luckily this time the child we bullying isn't even real
hey at least the gameplay is relevant to my rant :ceobe
If the doll had a unique talent like pulling an enemy towards itself, that would be great I think
When your own kit hurts you lmao
Holy shit that s2 idea is really cool, would actually synergize with his kit.
Ngl I’m surprised they didn’t make the doll like. Have block and 30% shelter or something. Every little part of his kit sounds like it’s trying to do different things, like Lowlight fired three separate interns whilst they were trying to make this operator. It’s a shame that his overall design sucks so much ass since he looks like a fun little goober. I think I like Humus and Totter more since they do something interesting niche-wise, and even if someone like Humus isn’t the best he’s still unique in how he achieves his goal (though I’ve been told Highmore is outright better, she at least functions differently than Humus). I think Verdant is disappointing because the past few 4*s of the Victoria arc have been treated as operators that fill a specific niche instead of purely a 4* of a given branch.
The free 5 stars for the victoria arc are concentrated ass too. Having talents that would potentially fix their kits but its locked into their own damned story chapter, in which there's not really ever a spot for them to be used in the first place. At least Heidi is cool for people who don't have a bard, and also has some cool +block -block gimmicks that I'm sure somebody out there has used for some hella stylish clears.
But I feel so bad for Dagda and Morgan. It reminds me of Savage, if Savage were given a passive that only works for chapters 0-3, or only works during anniversary month.
@@MuStCoMmEnT09 Delphine’s pretty cool but she’s also another 5* mystic so her base traits overall aren’t really something interesting. Thankfully, half of the welfare chapter ops (Delphine and Heidi) function as 5*s and aren’t effectively year one ops, though I imagine Delphine will probably end up getting passed up as she’s still a 5* damage unit
Verdant's purpose is to tank for Quartz, the most powerful pair of the most powerful four stars
I am so disappointed in Verdant :( When I first saw his kit, it was like. What the hell are players supposed to do with that. There's nothing there
Same here, I was surprised I found even one use for him
I was unfortunately saw this coming. Dollkeeper are a tricky archaetype to be work around. Their sole purpose of being a meatshield already taken by gravel. I'm actually very surprised when they decide to released a dollkeeper out of anyother archaetype.
@@DrSilvergun its sad just how bad new 4 stars mostly are
@@cefrinaldi8060I would COMPLETELY disagree
Gravel fell borderline hard and there are much better options now and other doll keepers work perfectly fine and much better than gravel on being a meat shield in every aspect
Its just that their sp costs were an issue wich was fixed by kazemaru and Specter alter
They just made this 4 star solelly to make it a 4 star
@@kyarumomochi5146 surprisingly, this thing happen to new male ops again lol
Verdict: Use Kazemaru
She is awesome
As a level E2 lvl60 module lvl3 Kazemaru user, I approve of this comment.
As an E2 Max M6 Module Lvl 3 Kazemaru user, i also agree
I would use her
IF I HAVE HER
PLEASE COME HOME KAZEMARU
I feel you. I wanted a Kazemaru from Fiammetta's og banner and i got 2 Executors and a Fia before my first Kazemaru
as a proud e2 lvl 70 m6 kazemaru user, i second that
There is an interesting parallel to Gravel who is a 4* executor so they made her a defensive one, unlike the rest of her class, when designing a 4* dollkeeper it seems like they tried to follow the same logic.
Bena is already defensive with Sanctuary, with Kazimaru being her offensive side and specter being offensive/survival. That said, it seems like their is a bit of focus on tankyness, like the new 5* Pioneer Poncirus who's specializes in tankinis, but loses out on everything elses.
Gravel predates every executor other than red tho
I don't think we can draw any conclusions from her design
it is true that 4* has some archetypes that have a defensive variant while higher rarity have offensive ones but it's not universal.
Part of why cutter is so imba is because she is a munchkin
Her trust her module her pot all of these give ATK so she has almost as much attack as higher rarity variants at the cost of extremely poor defense.
Cmon more bad 4* means that one day you will finally be able to do nutty clears using a "ONLY bad 4*" squad, for now I think the niche only has Frostleaf, Chestnut, Quartz and Verdant tho.
...I think there are stages that could be cleared by that squad. You have a medic, two 'dps' one of which hits ranged and a 'staller'.
You could try!
maleknights in shambles
😮 ouch
that green smoke is not dot poison? awesome
Really good analysis video, hope you do more of these.
And surely Verdant module will make him better than Beanstalk! Oh wait
I intend to do more during deadweeks
Want to try doing more vids where I overnalize and ramble about stuff since I like watching those :D
As a 4* only player, i can feel you pain. There is so many mechanics 4*s dont cover, and a fricking dollkeeper-tank is... I hoped that he will do some CC or smth. We still dont have proper fast-redeploy. Every other dollkeeper has some uniqueness to them, and Spalter is just so fun to play with, i hoped Verdant would be smth like her. Welp, bad luck. At least Humus is coming in 4 days. Looking forward to the next video and lets hope that the next 4* will NOT be a tank-baiter, but some buff/debuff/dps/fr
Also. do you remember the ep 13 PV, when they showed Verdant with subs. damage module? Yeah, that was a fucking lie
Totter with module so broken he sucked up all the quality out of the other 4*
That's why luo xiaohei has saga's talent randomly attached to him :D
Gravel: Am I a joke to you?
@@BillyONeal Gravel has like zero dps 💀
The closer we get to fast redeploy are jaye. But i was hoping we will get 4* agent for the proper fast redeploy
I was ecstatic when I heard about a *4 Dollkeeper and keep thinking finally *4 roster will have some fun quirks from Dollkeeper, turns out the quirk he had is a discount Gravel
maybe if he at least poison stacking like Puzzle or some sort of debuff/slow in his Doll state, even though its dogwater he would see some use, heck, even the ability to ignore the HP loss from S2 would be decent so he wont die before even spending the entire duration
I get that 4* supposed to be weaker than their higher counterpart put this is just sad with him.
0:40 this reminds me of my complaints about Flamebringers module.
IF THE OPERATOR IS GONNA BE A TANK MAKE THEM A DAMN TANK
Now i know why powercreep has never been much of a problem for arknights
The only use for him I could spontanously think of would be against Rat King.
I recently commented on the increasing trend of operators and modules with frustrating designs, particularly for 5*s and joked that the 4*s are fine as they have Dr Silvergun. Watching this video made me reconsider my joke a little. :D
No thanks to this trend and a whole bunch of other reasons, I'm taking a step back from Arknights. It's been an absolute pleasure watching your clears and the skill that is put on display. Thank you!
All the best!
2021 waxxines really affected designer iq
I enjoyed this video, ngl I'd watch one where you just talk about 4*s and their viability, like a tier list or something (even if it's all situational). still can't believe they managed to make something rival frostleaf lol
at least we now know the next 4 star will be good since there usually 1 relly good one totter a ok one humus and now a shit one verdant
Kind of unrelated, but I really like the armored core 6 lobby music being used in the background, it’s a nice touch
At this point I don't know why HG even bother adding anything that is not 6* if they gonna make them unusable.
That's how I feel too, why even make him and add him to the gacha pool when you so clearly don't want the players to use him for anything?
@@obsiangravel why they pay artists and VA's when the game design is so half assed that you couldn't use these ops if you want to :(
I think he can still be good for new players, I made heavy use of Gummy over Hoshi, Blemshine, Matterhorn, Utag, etc. just because her niche of melee 1/4 healer saved so many of my ranged units from the stray attack.
Similarly I can imagine new players using Verdent as a frontliner while they set up Cardigan, Popukar etc. and his regen s1 can make him a pretty good backliner for Malenthia or a Frontliner for Deverman/Lords, strats I often used while playing the first 4~5 chapters.
@@IrvineTheHunter you seriously cannot be comparing Verdant to fucking Gummy, one of the most useful amongst the 4* ranks. Verdant is useful for newbies in the same way that Quartz is useful for newbies.
@@IrvineTheHunterit's contradiction in ur sentence, u say he can be back line when he really can't handle lane without healer. His dmg lacking and no survivability except when he be doll (0 block).
At that point better use defender instead or got Benna for free since she have more utility than him.
Wow, a rant. That was rare that even quartz dont have one. But, y'know, i kinda saw this one coming. Dollkeepee archaetype are very tricky to work around and the dev didnt want to make somethjng unique out of them in fear that it might make them stronger than bena. It was a shamed that we get worse 4* when we rarely get one.
Bena is a dodge tank that can hit through some amount of DEF or shred some normal enemies. Verdant could've worked, as Silvergun said, like a health doll tank that does decent damage outside of it, and it would've worked fine.
It could have been great if his doll works like Spalter, AOE but inflicts bind or poison
Very Interesting. Makes it seem viable for people who might see some use in him. Also love the use of AC6 garage theme.
my subconscious telling me to go finish my no auto aim challenge
@@DrSilvergun Do you play on PC or console?
@@SilentSpirit671 PC
@@DrSilvergun Damn…. I’m on PS5.
Counterargument: he's called verdant plus he's green
/rant over
Sorta tired of whining about ops
Next time I'll make a vid about a 4* that is actually fun to use
Humus global release rant?
Well he is decent and can do some random ass thing that other repears can't (doesn't get one shot by ch10/13 cannon)
So there isn't much to rant about there.
I find him boring cause I like extreme ops that do one thing well and suck at everything else while he is an all rounder, but that's personal preference
@@DrSilvergunThat is what 4* and 5* supposed to be. Focused on a niche or mechanic that can support a team. Now HG just use all their creativity for 6* and limited ops.
I was a bit hyped when I saw him because even though Humus is not exactly amazing he still very interesting and Chestnut was very important to me when I started playing and needed a Elemental healer. Shame they didn't put any thoughts on Verdant cause his character design is very cool and the streak on 4* was very good IMO
Chestnut is bad so he is more niche that he is suppose to be (massive healing advantage purestream has tends to edge him out, but module is a big factor in that) but it is clear when he is suppose to be used for.
Doll should've kept the s2 bonus attackspeed if he dies with the skill active. Love his design, sadly that's all he has going on.
Newer 4*s are so oddly variable man. Its so odd to think Totter and him are the same rarity. I use Totter a ton even in a full 6* squad. I am not using this guy ever lol
I think your suggestion would straight up fix him, like make the skill like Utages, auto activation on deployment and when he resets from doll state. That'd make him relatively solid.
I think this is the calmest rant I've ever seen
I love that bc of your accent, at the start of the vid I thought you were saying "dough" instead of doll. I just kept smiling everytime the word came up afterwards hahaha. Great vid.
Also, this is the calmest and most detailed rant I've ever heard.
One of the Dollkeepers of all-time......
feels like most ops nowadays are built to need modules
How come his S2 pesticide doesn't at least do DOT... Even if the DOT doesn't stack like Puzzle S2 that is still something to please my zoomie brain.
Welp….we had…the ENTIRE crusher archetype be a massive “Why do I exist” case until Hoederer (only barely) was able to overcome the overwhelming restrictions of the archetype. I guess this is Hypergryph’s new obsession. Units and archetypes that are almost never useful
Hoederer doesn't count he's a 6*
But ye he is basically decent, Probably one of the weakest 6* guards in the game but that's still decent
@@DrSilvergunAmongst the guard currently only Mlynar and Surtr is better than him dude. He is used like Surtr and is better than her in some case. A bit better than Silverash even for helidrop even as he could hold a lane for 60 seconds along with killing the boss as well. If he is one of the weakest 6* guard then only Surtr, Silverash and Mlynar could be considered 6* guard.
@@saiyatan Degen is a future op so we ignore her
what do you think exec alter is?
Yes all the other ones are so and so by 6* standards
that's just what being a good 6* means
Has to delete half the universe or it's bad
it's why i have no interest in 6*
I also don't believe he is better than SA even without his module but I don't care enough about 6* to argue this point so lets say I agree
@@DrSilvergun I would consider hoederer, Gavial2 and Executor2 on the same tier. Sorry about that.
In a year from now they will just give his doll 1 block with module and call it “fixed”.
nah it already has a module
it gives the doll hp
I mean yeah it does already; however, Ebenholz did get a third module so it’s not impossible. I’m definitely not coping just because Verdant is pretty and I want him to be good.
@@maryhassellpetty670i’m also coping and mourning over the wasted design of pretty boy verdant … i cant believe they did him this dirty
@@maryhassellpetty670lmao 😂
Lmao if they made his S2 dmg to be DoT like Puzzle S2 then it wouldn't be too bad i guess, at least he will be more useable
Since Chapter 13 just got announced I came back just for the rant.
Love this type of content, thanks.
Back when Quartz was released, I would argue she might have a niche for Arts tanking or Dreadnought but with 2 block to prevent leaks. But Verdant's kit even for Specialist only feels very confusing because Bena exists. S2 conflicts by seemingly trying to be DPS and Doll activation but ends up crippling each other. Bena's DR is not only universal, but is less likely to be affected by HP down.
Bena will be a better on field aggro for Specialist which leaves Verdant with no proper niche at the moment aside from being cheaper in DP. Maybe pure crowd control like Binds to target specific enemies rather than Ethan covering multiple mobs awhile fitting the snake motif and a niche compared to the DPS Dollkeepers.
Man as a 4 star player when i heard we were getting a dollkeeper i was really really excited, and then i heard his attacks deal arts damage on skill and on doll, i was so i excited by the probability of deploying him way on the frontline dealing arts damage and then switching to doll, but then he damages himself by so much on s2 and most dolls dont get the offensive benefits of a skill activation or talent but they made him tank like we don't already have a ton of survivability and stall in this niche. Like i read the module right after i was hoping damage please damage, res increase? Wait thats matterhorns thing, regens hp? Like 5 other ops do that, needless to say i was dissapointed i can't even easily split box/block stall with him and beanstalks already much much better than him in that aspect, what a shame
he does have one niche: in competitive tournament formats, you can choose him during pick/ban phase as BM.
So they made a 4☆ Dollkeeper that convinces you to use the other 3 dollkeepers due to how bad he is?
The Utage-like S2 for Verdant sounds incredibly cool and would make a lot more sense. I don’t know why HG never thought about it, it feels like they’re trying too hard to tone down newer 4*s (barring Totter who is pretty good at his niche)
i think a way they could've made s1 a bit better was to give him both the passive and an activatable skill that forces him into the doll state
The weird thing is that his kit is basically Bena but with four star stats instead of five star stats and a worse talent. They both kill themselves on S2 and have a talent and module to make their doll more tanky. It makes no sense that they would just do the same kit again but worse when Bena is available for everyone forever through record restore.
They just copied his kit and downgraded it. Same with bagpipe using wild mane plus grani s kits
My biggest complaint is the talent 1. I get it that in the early phase of Arknight they dont have a lot ideas about designing characters yet, but at this stage, straight up stats buff with no interaction with the kits should not exist. If you want the character to have more health and res, JUST ADD IT. As dev you can just put said number into the game, there is nothing stopping you. Put something actually interesting in that slot
Thanks for making this video, I'm not gonna watch it but I'm gonna raise Verdant to E2 just to spite you now (lighthearted)
worst of all is that unlike other shit tier 4* like Frostleaf and Jackie and even Quartz is that they at least have the copium for a good module in the future. We know that their modules likely wont save them but at least dreaming about it is free.
Still gonna build him cuz of course i will but you know... at least theres hope they can add someone cool to the red certs shop when they announce the 4.5 event on CN after tomorrow
Verdant sure is a character that exist. Jokes aside another thing they could have done could be a stance skill, you activate it and he stays in doll mode, has increased aggro to justify the healt regen and maybe some other proprieties i dunno, maybe make that when he dies in doll form he goes back to standard mode an has go recharge the skill again but if you deactivate the skill he refound a portion of sp so it can be cycled. I really can't understand what they were thinking with him.
"The only difference between what Silvergun said, and what I said, is that I don't care" -- Rewrite Kuma
In short, what does verdant do?
His best, and it's certainly not enough.
Halfway through the video i realised this was a dr silvergun video and this is probably the first time i heard his voice
His use is to bait freezy caster attacks in IS4
I seriously can’t figure out why they made him. This video was funny to hear your disappointment.
Damn. HG been consuming a lot of spicy leaves lately. From a sniper's massive.....crossbows to a specialist's questionable talent. I already know my pulls and mats will be wasted during 4.5 lol.
There are of course other options for these ideas, but here they are.
Tank Faust shots? (FRD/cardigan/matoimaru exist)
Stalling nourished reapers? (Gravel/Jaye exist)
he'd work fine for tanking faust but it's also trivial to do so outside of cc2
and i'm not sure he'd be usable there either (gravel + defender might be better
I like how they decided “oh wow this tanky dollkeeper kinda flopped but at least useful in certain situations” then makes better dollkeepers then decided “ u know what people *really* want, another tanky dollkeeper” (who also has res tanking like bena)”
Like why does every non-6* character that spikes my intrest must be so bad?
S1 Utage is unironically better at everything he does
How?
S1 allows her to phase through enemies and not get damaged while still tanking shots. Then regens to full. Faster doll basicallh and semi immortal sustain
@@karimsonsafehold9233 She could be immortal against melee enemies but that isn't helping. Like mlynar off skill, no one cares.
S1 has its uses but nowhere better than s2, the only strong helidrop option for 4 star.
"All brawlers suck"
Chongyue:
Are the devs still salty about myrtle gravel and jaye that they're still sabotaging 4*s or something, I thought we were past this when they made totter
Goldenrifle 🤨
Having only looked at Verdant from afar (as I don't have a CN account), he is underwhelming. From a dollkeeper perspective, Verdant just feels like a less interesting Bena that has Arts damage on skill rather than on doll. The +15 RES on Verdant S1 is at least mildly interesting, given that it's always active.
Bena, Kazemaru, and Specter2 all have their own use cases, and that is magical to me. I'm still going to build Verdant, but I am struggling to see a distinct use case for him. I suppose time will tell. Can't be easy being green, yeah?
So basically just vibin
AC6 BGM, based
I'm building him anyways. Which skill gets the most value from specialization?
S2
at least u get damage
S1 is a talent that wastes a skill slot :D
Sounds like verdant needs at least vanguard def, and the module should buff his base hp as well.
But that's still not really enough. Make skill 2 aoe? Give the doll def down or Arts Fragility?
but hes so pretty :'( such a shame
Question that is not relevant to the video at all: who's your top 3 4*-ops (based on how strong they are).
2 Answers
General use/metashit: Myrtle Jaye Utage
Playing for lowest 4* op like I do: Jaye DC Cutter
DC is very powerful like all summoners but her value is rarely relevant unless you want to optimize the operator count down.
Myrtle is the opposite great for blind clearing maps cause of dp gen but largely irrelevant for optimizing maps
Utage get's swapped for cutter in optimized runs because even though it is extremely strong you rarely need utage's particular skill set, while cutter is a super generalist that does a ton of damage in most circumstances.
Jaye is just broken
HG just don't make men like Jaye anymore😔
Verdant module should be the special module when he turn into H protag, if there is a female ops his aspd increase by 8 and atk by 4% and it can stack up to 8 *wink wink*
HG nowadays on their way to release broken 6* that powercreep everything and trash tier 4* and 5* that are in the game for the sake of just being there
I played for 2 yrs and i didt even know there was a 4 str dollkeeper😂
Question how would you compare him to bena? I imagine bena’s a good deal tankier but haven’t compared their respective dps
Just the fact that her doll does arts is a massive improvement (switch wastes less dps)
She is tankier than him too (not by much but I'd favor DR over healing because it amplifies healing from medics in a sense)
@@DrSilvergun I feel like if his talent was different he’d be ok like damage over time arts or maybe a slow effect could be useful
Anything that has offensive value would have made it more fun imo
Tanks that just tank are extremely interchangeable so unless they do cool things like bubble they're not fun to use.
Why Bubble is cool
3 Unique functions
Reduces enemy atk which helps protects other ops vs AOE (rarely relevant but cool nonetheless)
Has a taunt so can ignore deploy order
Reflects dmg that is decent for trash clear (also it scales with DEF instead of ATK so it has a cool interaction on CM's with ATK reduction)
@@DrSilvergun Not to mention her DPS is actually good despite being tank.
We should be getting new ops in red serts soon right? I'm curious what did you want/expect from a 4* and if you seen any related leaks what do you think of it if they actually turn to be true?
don't look at any info until it's out so i won't see any leaks
don't particularly care but what would be useful is an atk buffer
Verdan become hentai protag get hp regen
another bad 4 star like quartz
This is the problem with releasing new operators. They try to introduce origignal characters every banner, with insignificant gameplay and unimportant lore. The roster is so inflated that new characters without unique traits will just be placeholders.
Take a look at Gravel. Her kit is "normal", but (1) she was new and (2) she is bound to an interesting plot. if she is released now, people would say she is boring too.
HG should give more alters that flesh out the old character's stories instead of introducing fodders.
hmm can't really agree on either point
You used gravel as example
her kit is "normal" What does that mean
There is no executor with a kit like hers
There is no executor that absorbs damage like she does for such a low cost either.
yeah she is not used super often because what she provides isn't needed often.
But she is a specific defensive tool and every part of her kit (some parts do it badly) help with that role.
If I didn't have gravel until now and I got her today I and other 4* players would be able to find many uses for her because it is something we have no great alternative for.
She is even useful to normal players for cases where u need to bait something because she costs less than any other executor.
Verdant's kit is all over the place and there is no clear use case.
He has high ATK low def
S1 is an incredibly weak defensive skill
s2 is an offensive skill with a self harm gimmick, but the doll offers no value so the self harm is pointless.
His talent is regen hp on a body that won't die anyway.
If the doll is actually in danger of dying (taking over 3.8k dmg in less than 20 seconds) then 4% HP regen isn't something that will help all that much compared to alternative defensive stats like DR
So it's a talent that is both useless 99% of the time and bad at it's job the 1% of the time that it's actually relevant.
On the 2nd point I couldn't care less about AK lore and an operator's lore has no effect on how I judge them.
HG turned from making broken 4 stars to making terrible 4 and 5 stars and then making broken 6 stars
I honestly hate how bad current balancing on arknights is
Atleast it used to be such that they INTRODUCED an archetype with 4 stars so they had unique traits
And now since they introduce them with 5 stars (wich is basically a death certificate for any operator to be unless you are la pluma or that one agent) 4 stars also suck hard
Tequila is solid. But I largely agree
@@swift-pawedteif386 Tequila is solid but not because he is actually good but mainly because of how broken his archetype is
Honestly legitimately anything would be insane with liberators as they just have the most insane attack scaling in the game
@@kyarumomochi5146it’s also the Hp.
His talent is very depressing tho. Could honestly be just take less dmg while skill is down. Or even some self heal. But ya’know. He’s still decent.
@@swift-pawedteif386 Im not saying that he is bad at all but he ISNT good because "he is made to be good" but because his ARCHETYPE is good
You litterally cant go wrong with liberators as they are just like flagbearers and have insane gameplay mechanics that makes them the way they are
Tequila could litterally not have talents and his s2 could not exist at all and he would still be quite good for many people to deal high physical damage as his kit allows him to
Its like how puzzle is kit wise bad but his archetype is so strong that he is still extremely powerful to use
@@kyarumomochi5146is puzzle decent? I felt kinda underwhelmed by him. But I haven’t played much with him
So did you like ac6 ?
quite a bit