Why I Ditched Elite Dangerous for Star Citizen

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 3 тис.

  • @unbearifiedbear1885
    @unbearifiedbear1885 Рік тому +300

    The sound design in Elite is still one of the most impressive in any game ever made imo

    • @escapetarkov3838
      @escapetarkov3838 Рік тому +1

      Omg, yes!

    • @sciencewizard8805
      @sciencewizard8805 Рік тому +5

      It is good. But so are the sounds in star citizen. The sounds of ships when your onfoot is awesome. And I love the hum of different areas, and the sound of wind ect.

    • @The9thDivine
      @The9thDivine  Рік тому +16

      (I can't believe it's taken me this long to reply) but absolutely agreed. Especially audio for deep core mining out in space?
      OOOOOOFTA.

    • @RichardMar
      @RichardMar 6 місяців тому

      WTF did ever play any other games ?

    • @barryr.9354
      @barryr.9354 Місяць тому

      @@The9thDivine which is really weird considering star citizen focus on experience + funding
      i generally really dislike the feeling of sounds and mechanics in star citizen, without pedro camacho it would be bad
      havent played anything else

  • @TheSamuraiMind
    @TheSamuraiMind Рік тому +1086

    How did the devs of a space sim game not know the massive value of being able to walk through and personalize your freaking SHIP aka HOME ?! I don't understand this. 😤

    • @heavybattle6650
      @heavybattle6650 Рік тому

      Because they are fucking retarded thats why.

    • @Illfury
      @Illfury Рік тому +103

      They understood, but we're too cheap. That would impact their bottom line and profit.

    • @ojerico6097
      @ojerico6097 Рік тому +28

      ​@Illfury the game is nicer buddy it's not like it sold 20 million copies on release lol you got to prioritize can't have everything that's why star citizen is still in development after all this time

    • @bnut1979
      @bnut1979 Рік тому +81

      Oh, they did. Their reasoning was 100% a cop out becuase they didn't want to spend the money reworking ships.

    • @SteelWalrus
      @SteelWalrus Рік тому +16

      It's definitely an ongoing thing is space games. Star Trek Online and SWTOR have it, but it isn't quite as satisfying. EVE wanted to have it, but they also wanted to move their tech forward, so they abandoned it after a while. Really, only SC and SWG seem to have ever really tackled it as far as mmos are concerned.

  • @MrEScience
    @MrEScience Рік тому +235

    I loved Elite for the Controls. It really felt like a spaceship flying sim with how pleasantly complicated the controls were and trying to make it a more or less realistic version of the milky way. Too bad they didn't have a more robust development team or it would have been THE space sim, just too hollow once you got your favorite ship.

    • @87MockingOwl
      @87MockingOwl Рік тому +3

      lol excuse me what? Elite feels like a space sim in terms of flying?? like comparing ridge racer from 1993 with Assetto corsa C ...

    • @chrisegg7936
      @chrisegg7936 Рік тому +48

      @@87MockingOwl OP is right. Elite is all about 3-dimensional movement, with some arcade-y elements added to make it more fun. Star Citizen wanted full physics-based space control but they're slowly finding out the reality that if you wanted to make a space fighter, it wouldn't look like a plane. It would be a sphere with a thruster and a gun pointed in all 6 main directions. Elite found a good balance between realism and fun. Star Citizen still has a long way to go to get their space combat feeling as fun as Elite felt when I was playing.

    • @87MockingOwl
      @87MockingOwl Рік тому +1

      @@chrisegg7936 unbelievable

    • @Miroku2235
      @Miroku2235 Рік тому +22

      @@87MockingOwl Doesn't make him wrong.

    • @sigma_04
      @sigma_04 Рік тому +15

      @@chrisegg7936 a perfect space dogfighter would be a short tube, like a submarine. it would have enormous frontal armor&shields, and powerful maneuver thrusters, so it would be able to always face its opponent while orbitting it at max possible speed. all weapons would aim to the front, while the backside keeps vulnerable systems out of the line of fire.
      a sphere with the same volume is a larger target.

  • @Kratos510e
    @Kratos510e Рік тому +329

    One of the cool experiences I had in star citizen is my constellation Andromeda being disabled which caused the gravity in the ship to be disabled. So I had to hover in the dark to the back of the ship to get in the snub nose fighter. Since snub nose fighters don't have quantum drive I had to fly to the surface of a planet to try and find a ship spawn. I eventually sent out a beacon to get a player to come and pick me up and take me to the nearest station.

    • @Ragetiger1
      @Ragetiger1 Рік тому +3

      The P-52. . . the current referral bonus. It's a nice little ship, but it was a pain to dock back with the connie.
      The best I could do was being being blown around in a storm in the 100i, it somehow didn't explore as I was being thrown around in the winds. I ended up getting that as my starting package when it went on sale during Foundation Festival. Don't do too much in SC since 3.18, but it's mostly just do a little ROC mining and pillaging the mining facility I landed at (making sure it's all in local)
      The biggest draw to me was the lack of hand holding in the game. From the moment you wake up in bed, you are completely on your own. There's nothing telling you what to do or where to go, you have to learn to do it (or at least watched a new player guide).

    • @paullynch1246
      @paullynch1246 Рік тому +1

      Wow! Thats so cool

    • @michaelmichaelagnew8503
      @michaelmichaelagnew8503 Рік тому

      This is why I'm going to fly the 600i and figure out some way to put an M50 in it even if I get rid of the rover.

    • @seenie4373
      @seenie4373 Рік тому +1

      Wait you actualy had your snub fighter? Very rare! Lucky you ;)

    • @vocnisicle
      @vocnisicle 4 дні тому

      @@Ragetiger1 Thats the beauty of it, this aint a causal game, lets keep it that way.

  • @jacquesarangies8603
    @jacquesarangies8603 Рік тому +73

    Love the fact that I can litterally live in my ship for days on end, landing on plannets to refuel and fix my ship or in space stations. The plans they have for this game is mind blowing. I love playing SC and the freedom it gives me to do whatever I feel like doing

    • @O-.-O
      @O-.-O Рік тому +12

      Plans 😂😂😂

    • @socrates73gaming20
      @socrates73gaming20 Рік тому +4

      @@O-.-Ooh look an edgy neigh sayer. Bruh they are plans and are shown on an active roadmap with everyday updates and transparency

    • @Turgal_
      @Turgal_ Рік тому +8

      @@socrates73gaming20 A 10 year Transparency and 500 Million usd from backers .....

    • @ivanschekoldin7315
      @ivanschekoldin7315 Рік тому +3

      And after every update you have fun figuring out what bug broke refueling this time

    • @Jeremy9697
      @Jeremy9697 Рік тому +4

      ​@@socrates73gaming20 get a grip dude, how much money has been put into it? It's been over 10 years in the works now and still no release date. Remember the original "plan" was to release in 2014...

  • @sidrat2009
    @sidrat2009 Рік тому +171

    I like how the same developers who believe their players would be wasting their time by walking around their ships are the same developers who give us the grind for EVERYTHING in exchange for actual game play.

    • @otistime1518
      @otistime1518 Рік тому +13

      that's the real reason: they see -everything- as a grind and would've made the walk to the cockpit grind-y. Sounds, frankly, like they couldn't figure out how to do it and this is them being defensive.

    • @aaron_d_henderson1984
      @aaron_d_henderson1984 Рік тому +13

      grind is better than pay 2 win. you aren't a real gamer if you hate grinding and prefer paying IRL money for items.

    • @heavybattle6650
      @heavybattle6650 Рік тому +7

      @@aaron_d_henderson1984 P2W is optional in SC and you don’t get to brand players as “not real gamers” just because they refuse to go through repetitive dull garbage gameplay that you seem to like.

    • @wakelogger8357
      @wakelogger8357 Рік тому +2

      @@aaron_d_henderson1984 it’s not much p2w since it’s easy to make money in Star Citizen.

    • @user-unknown1705
      @user-unknown1705 Рік тому +1

      @@aaron_d_henderson1984 like sure we can pay in sc to get ship faster but unless it's some extreme case where the price of both since is ridiculously high then all it took is just sometime to grind(which u seem to like) for what other bought with money rather than pay 2 win it's "pay 2 win a bit faster"

  • @jamiecotc
    @jamiecotc Рік тому +5

    I just bought ED and I have to say, it lacks a lot from having played SC. I would dare say that ED has only one thing going for it above SC. It doesn't crash all the time.

  • @astrayamatu
    @astrayamatu Рік тому +124

    ED will always have that special place in my heart i enjoyed it for a decent amount of years, been a deep space explorer for a way to long, and collected way too many screenshots to ever upload all of them to my Inara profile and it was the game that made me buy the vripil gear that I still enjoy using in SC, so many great moments and explorations I have some fond memories of that game I just hope they can and will save it from what's happening now to it as a long time SC supporter since 2015 i have to admit its slowly getting me pulled in more and more to the game

    • @ickmonster73
      @ickmonster73 Рік тому +5

      I backed the game early on and have revisited it again and again, each time with more success. I've just revisited after 3.18 and I think we've eclipsed the horizon, I'm in.

    • @bluepeakworkworking
      @bluepeakworkworking Рік тому

      Exactly my thoughts. I backed SC back in 2016 but only started playing it regularly in the last year or so. After playing ED for many years, I too have many fond memories. But for all it's flaws, SC is turning into the space game I always wanted in ED but will sadly never get. I keep thinking I'll load up as much fuel as I can in my fleet carrier and make one final tour of the galaxy but probably never will.

    • @randalthor6872
      @randalthor6872 Рік тому +5

      @@bluepeakworkworking I backed SC in the beginning but thankfully was able to get a full refund 2 years ago, back before they updated the user agreement and made it very hard to get your money back. I'm pretty jaded by now with the development and financial models with both SC and Elite Dangerous. I'm out for now but I really hope things change soon and SC gets a full release and Elite Dangerous adds the desperately needed content. Until then I'll just keep hoping for the best! Probably keep playing X4 and NMS haah.

    • @ShaighJosephson
      @ShaighJosephson Рік тому

      @@randalthor6872 Yeah, SC became sterile and boring with no creative content... ED became too much of a repetitive grind... I'm now enjoying base building in NMS and back at Eve Online...

    • @thepathnotfound
      @thepathnotfound Рік тому

      Which Vripil flight sticks did you choose. I have a worn out flight stick that needs replacing.

  • @ph11p3540
    @ph11p3540 Рік тому +60

    As a hard core IPMS scale modeller, Star Citizen delivers on that super detailed realism. Every nut, rivet, panel line and access point has a potential role for interaction possibilities.

    • @MagicCookieGaming
      @MagicCookieGaming Рік тому

      I'm getting into model making and never thought of SC! Does anyone make model kits for the game or do you make your own from scratch?

    • @TChalla007
      @TChalla007 Рік тому

      You would appreciate the old wing commander. It was way ahead of its time. Not as advanced but was fun to play.

  • @P4NZ3RSR34K
    @P4NZ3RSR34K Рік тому +49

    honestly never get tired of the walk from the ground to the cockpit of my carrack

    • @TheMaw365
      @TheMaw365 Рік тому +13

      Even simply climbing a ladder into a fighter cockpit is amazing. Then climbing out and jumping off. It always feels great.

  • @sjgoff
    @sjgoff Рік тому +21

    Elite is the ultimate VR experience and is what keeps me coming back to the game. I take the game for what it is and not what it could be. I'll play until the wheels fall off.

    • @maydaygoingdown5602
      @maydaygoingdown5602 Рік тому +2

      Yes the VR experiences you have in ED are simply amazing.
      The game is worth the money just for that experience alone.

  • @zinwin583
    @zinwin583 Рік тому +25

    The main reason i like elite more is because it always works. after 600+ hrs i fell like I've gotten my money's worth . I've managed to login into star citizen long enough to find my ship that cost more than than the elite . Great video by the way.

    • @idnintel
      @idnintel Рік тому +4

      Don't give a rats ass about ship interiors or on foot nonsense. If I want on foot I get an fps. What I want is a fleshed out world with missions that have characters that are interesting such as wing commander, rebel galaxy or even the X series have something like this. Note that for a simulator this is not necessary but very welcome.
      Example I use is DCS and missions made by baltic dragon for example. These campaigns are among the best to buy because he enlists great voice talent some of whom are real pilots and he scripts missions in interesting. believable fashion. This is proof we can have something like this in elite dangerous and I would throw some money for individual campaigns with cool missions/characters to flesh this world out more. Aren't there books and stuff they can draw from? Can't be too hard.
      Instead we get cockamaimie requests for ship interiors (better than on foot at least) stuff that I would skip after a while unless they integrated it into gameplay by running around making us interact during combat for emergency repair or whatever....but then who would fly the ship, or would AI take over and then what is the point...

    • @MrMozkoZrout
      @MrMozkoZrout Рік тому +1

      @@idnintel that sounds like you want a single player game tho and Elite is focusing on being a MMO

    • @idnintel
      @idnintel Рік тому

      @@MrMozkoZrout yeah, i havent gotten into elite yet - i will regard it as a cool experience for a bit probably only for ship physics and to see our galaxy. I can see myself playing for 50 hours before stopping. I do like single player games that have some purpose or story but I also do like sims as well. I played that star wars game squadrons in VR - it had a story that was sufficient to keep it going and the VR experience was cool. It wasn't a sandbox though and so sandbox with a story is what I prefer. Something like skyrim or oblivion in space where you have some main plot that is enough to keep you going with some side missions but you can still do whatever you want.

    • @MrMozkoZrout
      @MrMozkoZrout Рік тому +1

      @@idnintel oh then maybe I will disappoint you because to travel to Sol I believe you need a system permit which you get as a reward pretty late in federation ranks. So you'll have to rank that up and idk if 50 hours will be enough. The game can be fun tho, working towards your next big ship is pretty satisfying.

    • @arioamin
      @arioamin Рік тому

      Depends, if he is lucky he finds a gold rush and can climb the ranks via trading@@MrMozkoZrout

  • @melia1101
    @melia1101 Рік тому +291

    Chilling in my ship, walking around, looking at my other vehicles that are stored inside my ships and especially while waiting during QT is super enjoyable to me, baffles my mind that the ED devs don't think it's worth adding, Welcome to the Verse and great video

    • @archangel8172
      @archangel8172 Рік тому +25

      ED devs think that just blankly staring at the screen while you FSD several hundred LY is peak fun. Waiting 30+ minutes just to get to your destination is fine, but adding content?? nah that is to much work, why add content when they can just slap an extra zero or two at the end of every value in the game so that you spend half a life time grinding.

    • @gregs7194
      @gregs7194 Рік тому +4

      @@archangel817230min for several Ly - plz don't make me laugh - Ly FSD jumps are almost instant and do depend on ships jump range. I think you meant Ls and if so I did 1.668.638Ls today and not complaining - managed to watch whole episode of Mandalorian :) good thing there was not many planets or moons on the way so no gravitational pull. That's space for you in space simulator game. Travelling in SC takes time too ~8min from Crusader to MicroTech with civilian QT drive. Wait until Pyro is out and btw is meant to be bigger than Stanton.

    • @TheZaru
      @TheZaru Рік тому +17

      @@gregs7194 yeah but atleast in SC you get to hop out your seat and fuck around in your ship, plus with entertainment features being added that give you things to do in the ships makes it a lot more engaging. Back in elites peak days I did the good old other side of the galaxy trip and it gets incredibly stale very very quickly

    • @rots3123
      @rots3123 Рік тому

      they don't have budget for that and it would cost them tremendous amount of work force considering their low dev count. i think they shouldn't introduce space legs without ship interiors in the first place it would just make them more inferior to star citizen, instead they focus on improving and adding gameplay loops and events, locations etc.

    • @ausername7470
      @ausername7470 Рік тому +1

      ​@@gregs7194 we're talking super cruise not High Waking. he just mis spoke, and yes certain areas that have missions take well over half an hour of travel time in super cruise

  • @robertschumacher2707
    @robertschumacher2707 Рік тому +33

    My 'you are here' moment: I was ay New Babbage and a player wanted to test-fly an Avenger Titan so I let him fly mine. I was in the hangar and called for doors open and was looking out towards the city when he lifted off then blasted out of the hangar directly over my head. It was just perfect, like a shot from a movie watching him recede into the distance then pitch up and out of sight as the doors began to close.

    • @SA80TAGE
      @SA80TAGE 2 дні тому

      then you claim your ship and watch him fall for 15 minutes from low orbit XD

  • @Simplechioces
    @Simplechioces Рік тому +68

    I backed and bought 7 ships. It is difficult to play the game because of the hiccups and game breaking stuff you encounter while in the verse though. I supported this project for one reason. A reason that the game industry could never achieve themselves. There is NO loading/unloading of backend assets. When players aren't around, everything is still there. I can't describe how absolutely ridiculous this undertaking is. This is why the game breaks all the time. However, there is moments, I am flying around, doing my thing. Seeing and doing stuff no other games allow me to do and think "This shouldn't be possible". And for that, it was worth the money. What is even crazier, anyone can jump in and see their achievements for $45 and still be able to buy all the ships I bought with real world money, just by playing it. I am still going to bag on them though, because they need fire under their asses.

    • @DarthPoyner
      @DarthPoyner Рік тому +3

      The 3.18 launch was a bust, yes. But they quickly got out the 3.18.1 to fix much of the issues and continue to work on it for the rest.
      Before that it was very nearly rock solid. I could play for hours at a time with little to no bugs being found. Bunker missions, delivery missions, bounties, etc. Few issues at all.
      Maybe you just have bad luck?

    • @514HiphopHead
      @514HiphopHead Рік тому +4

      ANNNNnnnd? It's runnin like absolute ass!
      But there's no loading at least! Thank God! ROFL

    • @Simplechioces
      @Simplechioces Рік тому +2

      @@514HiphopHead lol Just.. just give CIG five more years of declining development and there will be loading screens.

    • @browal14
      @browal14 Рік тому +2

      when i learned you could buy 1 ship to support the game then earn all the others that is actually when I have had increased interest in the game my original hang point was that you would buy a ship then that was it no progression hearing otherwise has been a relief though right now im too poor lol

    • @BillyOrBobbyOrSomething
      @BillyOrBobbyOrSomething Рік тому +3

      Honestly, even if Star Citizen was a scam, all of that money going into server meshing would have still been a great investment for the gaming industry overall.
      And if I recall correctly, they recently announced that they have a real proof of concept for server meshing now, which is awesome.
      It will have implications farrrr beyond Star Citizen

  • @GubrikGaming
    @GubrikGaming Рік тому +61

    I tried many times to play SC but I always end up coming back to Elite Dangerous. The first impression when playing SC is very good, but after playing many hours, you start to miss the depth of ED. The "what I'm going to do, today" moment, insted of "chilling in the space, with cool landscapes gameplay" that SC is nowdays. Hopefully one day this game will have something similar to the BGS from Elite Dangerous. I would really like, SC to end up being a solid game, insted of a proyect. I think we all want it. No one can hate this beautifull proyect if you like spaceships.

    • @FD3SA
      @FD3SA 10 днів тому

      Exactly. I don't get how people can play a space game with one system (or is it two now? WOW!!!), constant crashes and game breaking bugs, and ridiculous p2w ships. All for the holy grail of "ship interiors", which you look at once then forget. But hey, a billion dollars can't be wrong, can it?

    • @thesun6051
      @thesun6051 9 днів тому +2

      @@FD3SA I can agree with the relentless bugs and crashes aswell as overpriced ships (not forgetting that Elite sadly also steered into the P2W ship market but whatever) - However i wouldnt downplay the amount of Star systems too much since the planet tech involved behind them is pretty impressive. It may "only" be 2 star systems but theyre featuring very large scale planets with different biomes, dynamic clouds, atmospheric layers, fauna & flora, Landing zones, Space stations, characteristics, etc. ------> Elite: Dangerous may have over 200-400 billion star systems but the only planets you can interact with are dead rocks with an almost non-existant atmosphere. I have almost 500 Hours in E:D and this is something that has always bothered me, not being able to land & explore any remotely interesting planet. Only being able to look at them from orbit
      Not forgetting the amount of Lore and differing gameplay behind each system as well. Theres entire pages worth of lore just for the first 2 systems that connect to a larger, very deep story

    • @jaketan99
      @jaketan99 7 днів тому +1

      ​@thesun6051 I agree, i loked the atmospheric gameplay when it first launched but got tired of barren landscapes.
      I once took cargo to microtech in a blizzard and i had a tough time moving to the outpost outside my ship. It actually feels like the world is alive.

    • @vocnisicle
      @vocnisicle 4 дні тому

      @@FD3SA Elite Dangerous>a mile wide and an inch deep. I have 500+ hours in Elite great game at the time, but got very stale and boring. I haven't even played Star Citizen but been watching ever since it came out. I can tell you the one system has more depth than the entire milky way in Elite. I have a PC so this month it time for star citizen.

    • @CriticalSurvivor
      @CriticalSurvivor 4 дні тому

      ​@vocnisicle buyer beware. It's fun when it works, the 99% is relaunching, rearming, claiming ship. To get yeeted from your ship in quantum or being too close to stations. Elevators not working so you can't go anywhere, asop terminal messed up so you can't get off the station/planet. Right now it's arguably in it's worst state for QOL.

  • @ParagonFangXen
    @ParagonFangXen Рік тому +230

    Its nice to see someone accurately describe my own feelings and experiences with both these games. This is the first ive seen of you, but i hope to see much more to come! Cheers

    • @ParagonFangXen
      @ParagonFangXen Рік тому +4

      @Fihalhohi your right, ED is a barely working prototype thats gone broke, and SC is a fun if unfinished game.

    • @kirktown2046
      @kirktown2046 Рік тому

      @@ParagonFangXen Just remember to refund within 30 days when you realize Star Citizen is vaporware. Don't play now based on future promises, there's no game more infamous for broken promises, I'm surprised they're still in business...
      Oh, and you're a liar. I don't even like ED but can admit it's a complete game. Star Citizen, however, is an absolute embarrassment, genuinely incomplete and constantly broken game systems. Bad reviews and the studio has a terrible reputation, especially among people that REALLY love the genre, believed in them, and invested a lot.
      After all these years, it's STILL just eye candy and a scale gimmick they could never successfully attach any stable game systems to.
      If you like it, fine, simulations with friends can be fun, but deceiving other people like you are, comparing StarCitizen, an incomplete scam, to a mediocre but stable game, Elite Dangerous, is some shady and dishonest shit. Shame on you.

    • @ParagonFangXen
      @ParagonFangXen Рік тому +2

      @@kirktown2046 You wanna talk about lies? ED is not only incomplete, in my opinion, because they continue to remove features that nake the game woth playing at every turn, but because Frontier Games says its incomplete. They have myltiple times said ED is not in its finished state, but even without that they have un-finished much of what they had. At one point I would have considered ED a complete, feature rich, and fairly well pollished game... but tben they dropped me as a player... TWICE. As a primarilly console player they litterally dropped all support for me going forward. My ps4 version will never have the broken mess that is Odyssey. On my PC, tgey dropped VR support. Removing the only reasons i had to play it on pc when combined with the bugged-out unfinished mess of Odyssey's launch.
      Now, about your bad-faith engagment around Star Citizen. It is embarrasing watching you spout bull$#@&. You clearly have no idea ehat you are talking about. The most broken its been in my 2 years of play has been with the 3.18 release, where many players were unable to even launch the game. And we are two patches patches past that now. And the reason it was broken? CIG implemented brand new tech and features into the game, which is in an ALPHA (or even pre-alpha really) testing state, meaning when they TEST new tech, its so tbey can FIX the problems that arise from it. And they did. Many of the problems were aleviated with the 3.18.1 patch, and even more so with 3.18.2 until they decided to put the game on HEAVY server loads witb tbe xenothreat event. Bacause tbey wanted to test the new tech at its most taxed in terms of resources. And despite all of that, it has been a helluva fun time to play.
      Would i recomend SC to someone looking to have a smooth, pollished gaming experience? Hell no. Not without some big as heck caviotes. Is it vaporware because its in alpha? What the crap no. Your take is mioptic, shortsighted, rude, and wrong. And i would happily recomend the game, at the starting price of FREE durring all freefly events. Because if the high player counts durring those free flies you basically get to see the game at its best in terms of social play, and its worst in terms of it performance, so a good stick to measure its extreme ups and downs with.
      Now on comparing ED and SC. ED has a fairly complete mining gameplay loop. So does SC. ED has decent exploration and discovery. SC does not. ED has booring, lifeless, featureless planets. SC has vibrant, life filled planets. And some dead ones too. ED has a big procedurally generated galaxy. SC has a small hand-crafted star system. ED has some ships, with some variety. SC has a boatload of ships with tons of variety. ED sticks you in cockpits or teleports you yo broken fps envirinments. SC is experienced entirely in first person with continuity to every action. ED has no ship interiors. SC has full featured ship interiors. ED and SC are both well flushed out in terms of space combat, with ED leaning towards sci-fi SIM and SC leaning towards sci-fi dogfighting. The live build of ED is litterally unplayable to a significant portion of its players who bought the game. SC is figuratively unplayable for a minority of backers, and litterally playable to almost everyone (admittingly, given their pc matches recomended specs for play.... but the same goes for ED too so *shrugg*).
      Thus ends my good-faith though ill-tempered engagment with you. If you are actually intersted in discussing this any further let me know and i'll link you my discord info. Cheers.
      P.S. If you ever want to actually try SC, hit me up. Its a lot of fun. Even more so with other people.

    • @CriticalSurvivor
      @CriticalSurvivor 4 дні тому +1

      This is arguably one of the most disingenuous videos ever made on YT. Glad it resonated with you but literally every complaint he has about Elite is worse in SC, bugs and QOL being exponentially worse. Outside of ship interiors which is a solid point, there's really nothing else that isn't applied to SC. Complained about buying add on for Elite yet spent 100s on ships in SC😑. Somehow brought up bugs in Elite as if they're not 100x worse in SC. Says Elite deals in bad tactics, yet SC has missed more deadlines than any game I can ever recall with promising features and ships in game by a certain time and is almost what 10 years later from that promise and they're still not in there. Complains about QOL but SC is the worst game for QOL, Ole Daddy Robert's said if it isn't game breaking they can deal with it and it shows. It's also one of the worst optimized games on PC. It's absolutely wild to me how many contradictions he brought up/talked about, probably rewatched the video for editing AND STILL posted it. Like wtf. He should've stuck to what SC excels at and not nit picking contradictions for most the video. Elite can run all day for years and not have really an issue, you don't go more than few minutes to maybe an hour before you run into a bug that has been in SC for YEARS with some of them being crashes. 4.0 is arguably the worst state SC has been in. Missions not being there, ASOP issues, constant crashing. I crash every 20-30 minutes whereas 3.24 was totally fine. I also deleted SC and Launcher and installed it on my 2nd SSD for 4.0 for a fresh install. Now I saw all that to say this, SC is beautiful, it's fun when it works properly, fantastic ships, a few planets, outfits are nice although they're getting to arcade like for my tasting. The bad is it's a constant hot mess of a game. If you get a great server it's phenomenal and hardly anything out there can beat it which is rare to get a great server tho. Both suffer from repetitive and boring missions, you grind for engineer components and you grind for ships on far more on SC than Elite. Get a hauler and your income skyrockets and it doesn't take much to get one. SC starship grind is daunting until you get a decent salvage or mining which can take 40 base missions to do, not counting the inevitable bugs that cause the mission to not work at all or crashes where the cpu gets you before you can reload. If I were to grind for a 2 mil ship it would take me days and has taken me days to do before when mission prices were far less than they are now, they also drastically increased the ships prices so there's that. They're both a grind in their own right so I don't understand why he brings that up either. They did a massive UI overhaul that is terrible to me and I hate how MM changed flying. For me 3.14 will always be the best patch. I love mining in games, it had the best iteration they have implemented, now how it is I don't even touch mining with how badly they destroyed it. SC is like a Ferrari with a blown engine in it. Looks pretty tuns terribly. ED is like a WRX looks great runs great. What's also weird is how ppl bring in realism with either game, nothing outside of eating and drinking is realistic. We don't fly ships in space and quantum travel anywhere. Much less another populated planet/moon. We don't have dogfights in space against others, we don't have any "xeno" type species.

    • @ParagonFangXen
      @ParagonFangXen 4 дні тому

      @CriticalSurvivor i appreciate the clear if not consise thought. You have good reasoning for pointing out the literally contradictions of thought in the video. I think you miss the spirit of the video though, so your criticism misses the forrest for the trees in the way.

  • @venerablev4835
    @venerablev4835 Рік тому +59

    I tried SC it a few months ago and the experience was terrible for me. The simplest interactions with doors, elevators, etc were glitchy and would work one time and not at all the next. Was happy to get out with a refund.

    • @pandajacket1598
      @pandajacket1598 Рік тому +10

      Ya as an original backer I can’t see how anyone enjoys the shit show. It’s pretty clear the game is always going to be a buggy mess

    • @theradio512
      @theradio512 Рік тому +2

      People still really do still be funding a literal scam.

    • @edwardnigma2216
      @edwardnigma2216 Рік тому

      You're not the only one who felt that way... Sadly, I stuck around too long for the refund part, but meh... I've spent more on doing dumber things because friends were enjoying them.

    • @christian_clark
      @christian_clark 2 місяці тому +2

      I had this same experience and refunded. Also I was told performance was bad but I was not told that someone with a 3080 will just have to live with 20-30 frames pretty regularly

    • @Mart-E12
      @Mart-E12 22 дні тому

      @@christian_clark what the hell dude if the game has no bs ray tracing there's just no excuse for that. I really want a game where I can have my own ship and walk around the interior but this really doesn't seem worth it.

  • @danny1988221
    @danny1988221 Рік тому +33

    Ohh man.. the rush of getting shot down on a cutlass black and running to the back while my friend scream to get to the back while he tries to keep it stable while one engine missing and falling. The explosion on the cockpit and me getting thrown around while trying to grab the chair to try to sit and have a chance to survive 😂🤣. It was so amazing I've never played a game like this before. Even with the glitches there is no other game like this.. period

  • @danmchugh7106
    @danmchugh7106 Рік тому +7

    Elites biggest problem was the grind , they call it a ‘gameplay loop’ I call it being creatively bankrupt , grinding isn’t content!

  • @MCCOLDT
    @MCCOLDT Рік тому +4

    You missed out a vital element. ED has full VR support. SC does not. While it looks fantastic and has stunning detail, it cannot compete with the immersion of VR. When all is said and done your senses know you are looking at your TV or monitor and your lounge/ wife/dog/other TV with soap opera entertaining said wife/dog etc is in your peripheral image. With all those millions of dollars im surprised they haven't got Oculus support on this yet.

  • @myawen_
    @myawen_ Рік тому +49

    I’ve been playing hundreds of hours of Space Engineers and the usual occasional fun in SC, and when I hopped into ED for an evening last week it felt really limited if not boring. My space game needle of fun has definitely been moved.

    • @steveredstone1711
      @steveredstone1711 Рік тому +2

      @Fihalhohi Space Engineers is cool but after some gameplay, there is not much to do. I don't get low FPS or frame drop in Star Citizen thanks to 3D cache processors.

  • @geniemiki
    @geniemiki Рік тому +5

    15:00
    Sorry but as an outsider that just sounds delusionnal and not like a selling point.
    The main diffrence I see between ED and SC is this : I can purchase one today at a fixed price, get my money worth out of it and call it a day. The other is a far fetched promise that I keep hearing about since 2014.
    One is a product I can consume today, the other is an idea I can dream about. When both finally become consumer products, then will it be pertinent to compare them, in my mind at least.

    • @The9thDivine
      @The9thDivine  Рік тому +2

      ED is currently a $30 USD game on Steam. The Horizons DLC that was separately released, is now part of the base game, but the Odyssey DLC is another $40 USD. Star Citizen's base package that contains the game itself and a ship that you technically never have to use after you start making money in game - for $45.
      SC isn't an idea you can dream about. It's a consumer product that you can actually play, but due to how it's so ambitious, the *full* consumer product isn't yet ready.

  • @Bass_Nomad.
    @Bass_Nomad. 8 місяців тому +9

    i've ditched star citizen also. The bugs make it a very unpleasant overall experience in my opinion. I have had more fun in elite dangerous tbh.

  • @moonryder203
    @moonryder203 Рік тому +132

    Star Citizen is the only game in my life to ever capture me. I never played any game before like this, I was not a so-called gamer. I've been playing every day since I started playing back in May of 2022. Something about this game just hits every spot for me. The learning curve is high but it's so much fun. Welcome to the verse! o7

    • @gregs7194
      @gregs7194 Рік тому

      Hey. Learning curve in SC is high? ...maybe game settings :) Also I may be wrong but o7 is ED thing since you are being CMDR, same thing with 'see you out there in the black' - brought to SC by ED players who where disappointed initially when Odyssey launched. Never saw ppl using it back in 2020 only for past year or so - that's how I do recognize them :D - Peace out

    • @brnddi
      @brnddi Рік тому +10

      @@gregs7194 I think the o7 thing (in the context of space games) might originate from Eve Online.

    • @gregs7194
      @gregs7194 Рік тому +1

      @@brnddi Could be - never played EVE - but use of o7 in SC likely comes from ED not EVE. Again I may be wrong - saying this based on observation.

    • @ausername7470
      @ausername7470 Рік тому

      ​@@gregs7194 they both were being used around the same time

    • @seveneternal7988
      @seveneternal7988 Рік тому +4

      @@gregs7194 the o7 was used even in the wing commander film.. it is used all across spacesims, and CR, as one of the fathers of the genre, brought it to SC

  • @blue_beephang-glider5417
    @blue_beephang-glider5417 Рік тому +3

    Star Shitizen takes two days of headaches just to get to the in game bugs and crashes...
    Even the uninstaller left many gigabytes clogging my hard-drive.
    Though that was the Best Bit of the game.

  • @Haplo699g
    @Haplo699g Рік тому +29

    I own both and play ED far more. I pick up SC every six months or so but everytime so far it's felt like I'm getting nowhere. The game hamstrings me in multiple ways due to bugs and glitches. I've lost count of the amount of times I've fallen out of an elevator, my ship has disappeared from the landing pad and don't get me started on caves an absolute death sentence. Having said that it's almost that time again, maybe it's gotten better. Although the amount of broken promises from CI just makes me very cynical about the whole thing.
    Having said that Odyssey is the most pointless thing ever.

    • @nkkdenis
      @nkkdenis Рік тому +1

      That's precisely how I remember it. 😄

    • @lplayerjohnny9778
      @lplayerjohnny9778 7 місяців тому +2

      Couldnt have summed it up better. SC is... idk anymore. Considering that its been in development for 13 years while having the progress of a solo-dev in three years is just something I cant help but assume either the worst dev team in the world or just outright embezzlement. They keep selling big ambitions with nothing to back it up and what they delivered is nothing more than a raw, unpolished, unoptimized attempt at that. The fact that like four-five people can solo-crash the RMC market, repeatedly is bad but not only do they not fix it, no they now want EVEN more players in the same verse. As if the 100 we had before werent already bad enough. Ill be honest, people say Frontier are bad devs but frankly: They delivered a finished game that works well and you can get it for 25€. Meanwhile SC pumps out a new 500€ ship every two weeks it seems so Frontier may not be doing the best job but they do it significantly better than most of their competitors and even those do a better job than CIG.

  • @TorioMaas
    @TorioMaas Рік тому +5

    Because Star Citizen has a really good advertising department? I've been backing that heap of neverending garbage since day 1 on kickstarter and then later directly on their page with one of the largest backer packages. If I was awake when they were giving refunds, I'd be having enough money now to buy a decent car. So yeah, that's my gripe.

  • @GrimGearheart
    @GrimGearheart 2 місяці тому +4

    The FDev devs aren't completely wrong. I do find it tedious to wake up in a little apartment and ride a train to my ship. That's just straight up wasting the player's time in my opinion. When I want to play a space sim, I just want to fly my ship. I think CIG are going to need to tone down the "simulation" level a bit. Things like eating, drinking, etc. they're just going to get in the way honestly. It's so tedious to take off your helmet, put food in your hand, eat the food, put drink in your hand, drink the drink, oh and then you have literal trash from it all.
    But it's hilarious to me that FDev will put so much grindy, tedious shit in their game, but then say moving around in your ship will be too much lol.

    • @jeffrbake
      @jeffrbake 3 дні тому

      Just fyi, if your ship has a bed, you can go into space and log out while laying in the bed. Then when you log in, poof, back into your ship.
      I do agree that they need to tone down the eating and drinking. It's way too often.

  • @josefwollersberger1552
    @josefwollersberger1552 Рік тому +57

    Full agreement.
    Anyone who doesn't understand that players have a deep desire to make a home for themselves in any MMO they invest months of their lifes in is either clueless or lying because they can't pull it off.

    • @Kosty19
      @Kosty19 Рік тому

      In Dual Universe You can.

    • @jasonthacker2912
      @jasonthacker2912 Рік тому +1

      CIG definitely qualifies as the "can't pull it off" side after 11 years.

    • @JINGWA64
      @JINGWA64 Рік тому

      ED devs dont play their game for fun or play their game, they make the game for $$$ and at best pay someone else to test the game, not for fun, but to see if the title screen loads = per standard corporate business logic... thus = try sell as little as possible for as much as possible = when the produuct stops selling, milk whats left of it for little to no effort, then release a sequal when it can be done for less then the orginal, rinse and repeat for long as it remains profitable.
      as such no such Dev actually wants to add common sense stuff to their game, as its not common sense under corporate logic, rather the opposite, better game = more higher expectations going forward + potential costs = they want the opposite (folks around pay for less, so they have no reason to give them more) and thus work to lower ur expectations within tolerable grounds untill the next release, like all prodiucts they want they current product to become eventually obsolete (for games this will vary for the IP, most console games = 1-2 years), so they can reset and resell it all over again... think overwatch 2, same engine, same graphics as the orginal game, same game actually... but with a tittle change, patch with balances and fix's that were held back for yonks, just so they could re-release the game with everything being placed back on sale + the kitchen sink.
      overwatch 2 is just 1 example of how coporate logic works, they have many ways to apply this logic to a game product and do and most of it works because the average gamer doesnt understand game dev, so they gobble up the lies /excuses or they otherwise dont care because their standards are as low as their intellect, so a floating turd is all they need to make them happy.
      this is why no major name has attempted to duplicate SC = around 1.2-1.5 billiion USD in development costs and would still take them around 6-10 years with 2000+ staff to replicate the work done by RSI to this moment. and then they would still have just a alpha... most folks dont realize the reason why AAA stopped posting transparent and itemized dev costs is because they on average cost around 150-250 million USD per year to develop, (mostly depending on staff count and marketting), when all costs are added up, so when they report the dev costs part of PR, they typically exclude over 50% the total cost, legally they ofset some of this by sharing costs, so a office, its staff and logistic costs are not identified as being exclusive to a single product(game), thus they leave these non-exclusive costs out of the total cost for that product IF they report its cost publicly, even though almost all the work and time applied from those staff and that office space was used to make that product... they are technically not lieing within PR when they fail to "detail" what they mean by "dev costs", but also why officially and "legally" they no longer report them with such trasnparancy anymore and thus wiki cant fact check them either, most AAA games today exceed SC total budget in just 3-4 years... most AAA Dev "estimates" are PR estimates, intended to make the PRODUCT appear cheap on manufacture, to attract investors... these are all corporate owned or run business = folks at their helm all want investors and most investors are "ignorant consumers", hence the high risk investor market = over 50 % of investors dont make positive returns as its basically a form of gambling, but those offering their gambling service onto the market, naturally want to attract those gamblers... basically a corporate business listed on the investor market is basically trying to emulate a casino, which just like any casino... wants to atrract ur investment, but wants to give u back as little as possible.
      food for thought.

    • @levishaun8334
      @levishaun8334 Рік тому

      @@jasonthacker2912 SC players don't want a game, they want to chill in their $500 ship's interior for hours on end, dreaming of boundless possibilities. In that sense, CIG continues to successfully pull it off.

    • @michaelmichaelagnew8503
      @michaelmichaelagnew8503 Рік тому

      @@levishaun8334 This is actually the opposite, most of us who have invested allot in the game don't play it cause we are actually waiting for a much bigger product that's currently being worked on. We all want a finished game and that's why most of us don't play it and often wonder if it will ever get to the point of being released. They keep adding and adding small unneeded stuff into the game but yet have not been able to build a system were hundreds of people can fight at once in small fighters and in big ships full of people. Also the game has promised at least 100 systems to be explored and while that is being worked one by their Canadian office it will be a little before we start seeing it. I fully believe the game will get finished but don't know if I will be here for it when it happens. The good news is they are paving the way for new games down the road to be allot more immersive through the tech they have been building. They plan to rent this out to other gaming companies to use once its all fleshed out.

  • @the_mcmartin
    @the_mcmartin Рік тому +12

    As frustrating as the bugs are at the moment with each new patch, the wow factor of SC will remain forever. The sheer scale of the yet to be released full game is mind blowing and given how big Stanton already is. I pledged for a Pieces last year I've been enjoying it thoroughly. The bugs sometimes give a realistic experience like your ship unexpectedly crashing or losing mined material because nothing goes perfectly even in real life as well.

  • @troyhavok8605
    @troyhavok8605 Рік тому +3

    I picked up a distress beacon in SC one time, and it turned out to be a brand new player, so I did what any dastardly space pirate would do and I kidnapped him and forced him to go with me to break some friends out of prison. It was his first day in the game, so his mind was blown. We hung out for awhile and murdered a few people, then went our separate ways.
    Another time, my friends and I got bored and started a ship meet on Daymar with every intention of killing anyone who tried to leave, but ended up actually enjoying the ship meet and provided security for it instead.
    My friend and I got locked in the trunk of his Origin 100 series ship while drinking and had to call another friend to let us out... I'm not supposed to talk about this one...
    I once had my engines destroyed while approaching a player bounty and survived the crash. Called in some friends and they provided air support while I approached the target unarmed and on foot from about 6km away. I ended up getting the kill on the target with an unarmed takedown while my friends attacked his Ballista from the air. It was my most epic moment to date.
    Recently, in 3.18, I was attempting to sell pirated cargo when I stumbled upon a Corsair that was loaded down with spirits, which turned out to be stolen as well. We ended up having a 2 hour battle between two pirate groups fighting over a ship full of booze. It doesn't get much better than that.
    These are all examples of random things that happen. I'm also a member of Skunkworks, so we have our organized battles and org v. org fights we do.
    I have lots of stories of crazy things that happen when you interact with people in Star Citizen. No other game has the emergent gameplay potential that I've found in this game and it's very much an unfinished product. Can't wait to see what the future has in store for it.

  • @christopheroriasgomez3776
    @christopheroriasgomez3776 Рік тому +3

    I ditched Elite Dangerous, because the developers just throw all of the console fan base to the garbage and stop working on the console version of the game, and now they're abandoning the PC version as well

  • @CramcrumBrewbringer
    @CramcrumBrewbringer Рік тому +3

    I will never play Star Citizen again until they fix the damn game. It doesn't even run slightly consistently, and the frames are pathetic.

  • @Interitus1
    @Interitus1 Рік тому +1

    Star Trek Online made the same mistake, they ended up giving you just the ship. They added interiors, but they were places to walk around in, no real function. It amazes me that these devs for sci-fi games don't think players want to run around their ship. To play the role of Engineer or Doctor. They think that everyone wants to be a captain. It's like, have you been watching the same media we have? Star Wars, Star Trek, Battle Star Galactica, Stargate, the Expanse, Dark matter, Firefly, Farscape. These aren't shows about two ships talking to each other, these are shows about the people who live on these ships. This is what people wanted.

  • @FunkThompson
    @FunkThompson Рік тому +89

    My last Star Citizen session, had me chasing the sunset, landing, watching it, getting back in my ship, and repeating the process. The game is just STUNNINGLY beautiful in places. More ASMR vibe than game, at times.
    And the gameplay is very, very detailed and fantastic. Buggy at times, sure, but when things are all working, you cannot get better immersion. Especially for events like Jumptown or 9-Tails Lockdown and such.

    • @darthbrooks4933
      @darthbrooks4933 Рік тому

      Bruh. Shit is a giant bug fest

    • @Ragetiger1
      @Ragetiger1 Рік тому +2

      Sunrises on Lyria are mind blowing. It really shows off how the heat of the morning light reacts to the icy moon.

    • @ivanschekoldin7315
      @ivanschekoldin7315 Рік тому +1

      The problem is there’s no game in that tech demo

    • @FunkThompson
      @FunkThompson Рік тому +4

      @@ivanschekoldin7315 Have you actually tried, or even watched folks play?
      There is plenty of Game, already available. Folks are playing, daily, and putting video of that play up on UA-cam... like... I get not liking it, I get saying it is taking forever, but I do not get just refusing to see reality and say it's "just a tech demo"

    • @spacedaniel492
      @spacedaniel492 Рік тому

      Thats a really creative way of saying there isn't shit to do in this game but watch the fucking sunset....

  • @revelation_jeff2951
    @revelation_jeff2951 Рік тому +14

    Fair points but to me while graphically better Star citizens lack of proper working mechanical loops and emphasis on technical details design instead of core, functional, fun gameplay has been its biggest shortcoming. So while you might feel more immersed in the world, the gameplay loops it offers to me are far worse than Elite.
    Nothing comes close to the exploration FSS, DSS, Mining, Search and rescue, ship combat pace and modular component setup. From what I've seen SC can't even do basic AI ground combat and the flight model and ship combat looks very lacking to me compared to elite. At in least in Elite I can do basic solid and fun FPS combat with AI that functions with predictability and basic fun. I might check SC out in 3-5 years if they're able to solve the major technical and design issues but for now I'll enjoy Elite. I hope both games succeed and push each other further.
    Wish you the best in SC!

    • @The9thDivine
      @The9thDivine  Рік тому

      o7, CMDR!

    • @idkusername2795
      @idkusername2795 Рік тому

      I may have some good news for u if you are interested in ship engineering and ground/air combat if you haven’t heated about it. In the last citcon they showed server meshing working, meaning that AI will work better, I’d expect it to be implemented in the next few months. Engineering gameplay is also getting some more attention lately, they have shown off modular components for different functionalities that can be upgraded, I’d also expect this to be added in the next few months.
      I don’t know how much better combat will be but having seen the potential of the AI in 30 fps server I think it’s gonna be a pretty huge upgrade.
      For the rest it’s probably still gonna take some time for SC to catch up.

  • @amindamok
    @amindamok Рік тому +2

    TBF, ship interiors have little to no value in a game where the player has no agency in the game in the first place. No player economy, no ability to own or build anything other than your ships, no compelling reason to play with others because groups are too small to be useful and there is nothing to gain from playing as a group.

  • @d.dizzy1
    @d.dizzy1 Рік тому +9

    Thought star citizen looked interesting. Made an account. Downloaded the launcher. Tried to log in. Asked me for a code. Code failed. Asked for backup codes. All 10 backup codes failed. Now permanently locked out of my account. 10/10 game.

  • @Gh0stDrag0n1
    @Gh0stDrag0n1 Рік тому +6

    I backed SC on Kickstarter, got ED free on Epic Games. Couldn't paly ED for more than an hour, SC with all its faults has ruined me. Hopefully Starfield devs don't screw that game up, looks promising so far. I say the more space games there are the better the experiences will get. My journey in space games started on the C64 with M.U.L.E and Space Trader, yes, I'm old... I remember when the first Wing Commander came out, was mind-blowing at the time.

  • @MrJack556
    @MrJack556 4 місяці тому +5

    I tried SC. It's for some cool stuff about it but Elite is well polished and feels like a complete game. So I just went back to it.

  • @Tael71
    @Tael71 Рік тому +17

    Problem with SC is that no matter what CIG says the plan is NOW, it will be completely different in two years. You have to learn to enjoy the now and not what they keep promising down the road

    • @cloudex8127
      @cloudex8127 Рік тому

      This is super true but I think the cool thing is that it's in a very playable and fun state right now even. It's nothing compared to the plans that may or may not happen but it is still my favorite space game to sink time into in the state it's in.

  • @C4MG1RL
    @C4MG1RL Рік тому +7

    Walking around, messing around, and chilling with friends in our ship waiting to arrive at a mission instead of being stuck in the passenger seats is such fun. Sitting and watching the travel in ED in our separate ships is nowhere near as fun as dancing and in the cargo hold while traveling, suiting up, getting on our space bikes, and basically HALO dropping to a fight. Or providing medical aid to make sure a patient is stable while transporting them. Organizing cargo after a salvage or mining expedition. Running from the copilot seats to the guns to fight or doors to defend. It just hits different and to say it's not worth developing tells me that they don't really GET the fantasy of space and why people like space games and multiplayer.

  • @ImreBertalan86
    @ImreBertalan86 Рік тому +4

    Star Citizen is experiencing the same issue as ED with the Odessy patch. 3.18 for SC was a complete mess and now many players are ignoring the game until 3.18.2 will drop.

  • @CoffeeFiend1
    @CoffeeFiend1 Рік тому +33

    For me the draw of Elite was that there was a whole hidden meaning beneath the game itself, a game within a game, literally it was a great epic detective saga. Or so it was implied for multiple decades. For me the only thing that would bring me and my friends back is for Braben to just say "Yes it's possible to understand/discover/comprehend the various mysteries like Raxxla and the Dark Wheel". We don't want clues, we don't want it easier. We just want to know that it's actually real, something that can either be physically found or understood and comprehended if it is non-physical. Just that confirmation and we would come back. We've found so much stuff in the game that no one ever imagined was actually there and real but the big mysteries.... Just tell us if it was a lie. We fucking deserve that.

    • @firstlast-FcK-YT
      @firstlast-FcK-YT Рік тому +3

      The cake is a lie

    • @twu1909
      @twu1909 Рік тому +1

      ​@@firstlast-FcK-YT 😂😂😂😂😂

    • @totobill22
      @totobill22 Рік тому

      Il faut savoir attendre sinon ce n'est pas drôle. Imaginez par exemple que l'énigme Raxxla ne soit dévoilée QUE si vous êtes au taquet de la progression en tant que découvreur d'exobiologie ....ça vous donnerait une petite idée de ce qui vous reste à faire non ?
      J'ai très peu de jeux installés chez moi, mais ED reste de très très loin le plus prenant et celui qui fait toujours rêver. Quand on y revient après des semaines d'absence, c'est toujours aussi magique !

  • @philipquaglino
    @philipquaglino Рік тому +11

    Still, E:D has one of the greatest VR experiences ever.

  • @りくかわ
    @りくかわ Рік тому +1

    But still be careful, cig is also a company full of marketing. Just remember the 4,0 version has been delayed for at least 2 years, 42th has been delayed for 4-5 years and never end and the same situation for Banu merchantman. The time of developing of this ship was frozen, although it has been manufactured for nearly 1 year. Yes they can also change promising can change the rule of war bond/fund and buy-back without notification. Star citizen does have a great feature, if they work hard on it. But as player 40 dollar is enough for uncertainty, thats an advise from an old player.

  • @Shadowwalker1717
    @Shadowwalker1717 Рік тому +17

    Honestly.... Chill, there is only one Star System, it is still laggy and not complete. And they promised us 100 Solar Systems. When they would release in 2027 the game would be far far from being complete and I think they even then need to implement mechanics. And all the Ships and Vehicles they made were necessary to get money for their development and not primary to give players more ships to play. The whole ship creating even slowing down the whole development of the game itself.
    Edit: Yesterday I played Star Citizen because of this video again after I last played 2018 - 2019 and it was a mess.... The streets of Area 18 were complete empty, the few NPCs there looked boring and blank, not even talked to someone or even had natural movements. They was not even able to sit and instead of that they stand on chairs and benches. The transit from plaza to the spaceport spinning around their self while flying and the game lagged the whole time while the FPS drops. And I have a freaking gaming PC. After so many years I now have the feeling it is more like ponzi scam. And believe me, I really love Star Citizen and want that thing to be running. This could be a modern Freelancer. But it sucks.

    • @asog88
      @asog88 5 місяців тому

      While in atmosphere I got attacked by pirates in a small RV type ship without an escape pod. As my ship was falling to the surface I ran to the hoverbike in my cargo hold, launched out and survived the landing. Then trying to get to a ground hanger to fly away I stumbled upon a guy loading up his ship after collecting cargo from a bounty. He saw me, ran to inside his ship and started attacking me. I managed to out maneuver his guns and hid under a cliff where he just gave up and flew away. I then later came upon somebody else in a small ship that took me to a space station. To say the game is empty is because it’s in alpha and patch dependent

  • @SilentTM
    @SilentTM 2 місяці тому +4

    I'm just starting off with Elite Dangerous and really enjoying the learning curve

    • @Sighman
      @Sighman 3 дні тому +1

      I'm 12,000 hours into Elite Dangerous and I still enjoy the learning curve.

  • @stratidemic
    @stratidemic Рік тому +2

    The best part of SC for me is the community, the other day I bought my first in game ship and had tons of people helping to decide which was best for me. I ended up with the corsair, and when I did another player met up with me to give me a QT upgrade completely free. The fact that he was friendly enough to do so, and that that the mechanics were in place for it has solidified this game as my favourite space sim and in my top 3 favourite games!
    No matter how bad the bugs can get, I will always try and come back

    • @The9thDivine
      @The9thDivine  Рік тому +1

      Agreed. 95-99% of the community I’ve met have been very laid back and willing to help the new guys out. I’ve been invited to multiple organizations out of the blue, even if I was in a party with them just once. I hope to have the same people in my community someday!

    • @stratidemic
      @stratidemic Рік тому

      @@The9thDivine Hell even the pirates, the players who in most games would be despised by everyone, are friendly in their own way. I've been invited to join in on piracy just to learn the loop. I've had some guys attack me, realise I was new and leave me alone

    • @The9thDivine
      @The9thDivine  Рік тому

      @@stratidemic Also very true. Even when I went to my first Jumptown on Thursday night, I was shot down immediately, said in chat that it went exactly how I expected, and got invited to a party and we just took it over.

  • @B3n3f1t
    @B3n3f1t 7 місяців тому +20

    You lost me when you said you purchased ships to support developers so that they can reach their goals… they are sitting on over 600 million wtf is wrong with you??? Both games have their problems but SC has like 5% of content of ED and the eye candy is included in it.

    • @Mart-E12
      @Mart-E12 22 дні тому +2

      SC backers be like "Just another million dollars and the game will be done dude, pls just another 10 million, it's totaly worth it I swear, we'll play it in 20 years but it will be totaly worth it dude"

  • @DevilisHeII
    @DevilisHeII Рік тому +30

    I went from shooting space pirates, to mindlessly mining with the boys for LTD, to seeing a capitol ship, then to become a full fledge explorer with my ASP. I definitely got my moneys worth from ED. My heart yarns for more goosebumps and SC just does it for me! Great Vid, excited for the next one! o7

  • @beyondaeon
    @beyondaeon 8 місяців тому +2

    Running Through My Fleet Carrier gets Tiresome , so yes Running through ships would too.....
    (I tried SC , but I got about 3 FPS , so I uninstalled again - I'll wait and see when it's finished )
    I play Elite to Fly my Ships, not Ride a Train....

  • @jeffgraham3201
    @jeffgraham3201 Рік тому +13

    I don't get it. Someone explain to me how the horrible framerate and awful UI, the constant glitches and gamebreaking issues make playing Star Citizen better than playing Elite Dangerous?

    • @TwinTonyz
      @TwinTonyz 2 місяці тому +2

      Something that works, but has no depth, and it is intentionally constrained Compares poorly to something which half works, which is extraordinary to observe, and inspires all when it works as intended.

  • @_cloudburst
    @_cloudburst Рік тому +7

    This video is stellar and absolutely describes my thought process when faced with the decision to pick one game over the other. Many people who haven't played SC that I speak to about it are speculative and don't think the "seamless" nature of the game really lends that much to scale and experience. I wish SC had more free-fly events or ones that lasted longer. I think the game (especially in it's now current state) has the ability to boom quickly if given the right exposure from the gaming community as a whole.

  • @RobVespa
    @RobVespa Рік тому +2

    I Kickstarted the game, as it was announced as a single-player experience with a campaign (and "unfolding story"). None of this happened. All these years later, I still feel burnt. So many promises that never coalesced.

  • @ekisnaar
    @ekisnaar Рік тому +3

    I just hate when a feature promised by CEO ten years ago still hasn't been implemented, that's why I'm switching to Star Citizen.

    • @cherpsy3770
      @cherpsy3770 Рік тому

      most games spend years in development before even announcing it, star citizen announced it from the start, take fortnite for example development started in 2011, around sc, and you dont have to be a genius to tell the difference in games, not to mention they had to build their own engine from scratch

    • @shougaijin
      @shougaijin 3 місяці тому

      I wouldn't get your hopes up! SC promised us a space sim back in 2012... Still waiting. ED has delivered on most things that they offered and on a very small fraction of the budget that SC has. If you want more from ED, give them more money so they can afford to implement it. SC genuinly doesn't need any more funding.

  • @budc.8172
    @budc.8172 Рік тому +3

    I was scammed by starcitizen so dam long ago that I cant even remember when they first said the game was supposed to be released. They have yet to fullfill their end of the purchase agreement by releasing the game they promised. At this point I refuse on principle to play their game IF it ever releases just due to their flagrant lies.

    • @Darksector88
      @Darksector88 Рік тому +2

      I wish people would stop giving them money already. Think about it, would you ever finish your un ending revenue stream? Where it could potentially stop, hell no.
      When their whales start to get a little unsettled, instead of fixing any of the bugs that have been in the game, some since launch.... Instead they make a bed sheet wiggle when you get out of bed and it has their whales getting space chubs so hard that titanium only wishes it could be as strong as. Then they throw months worth of paychecks at it.
      It's sickening to be honest. I back $150 in 2014 put in $60 more since then.... Not another cent, this shit is just stupid.

  • @GreySix
    @GreySix Рік тому +6

    I've been playing Elite extensively, currently on a long-range exploration mission. Working toward a fleet carrier I can use as a mobile base deep in the black. Was playing Star Citizen before I'd even heard of Elite, and still do on occasion - though the current 3.18 PU is just this side of a disaster for many, including multiple game crashes, server crashes, or game-breaking glitches.

    • @The9thDivine
      @The9thDivine  Рік тому +1

      Accurate! I'm hopeful for 3.18.1 / 3.18.2. (soonTM?)

  • @k.g.3567
    @k.g.3567 Рік тому +2

    I have played Star Citizen for 5 hours today and it was the worst gaming experience I've had in a long time, perhaps even ever.
    I had pledged to it around 2015 with the cheapest game package and haven't touched it for years except for a day in 2017 to try out the arena, which didn't work well.
    After chatting with some friends who reported a seemingly good and enjoyable experience I decided to try it. I've now lost 5 hours of my life I'll never get back.
    The "game" is full of game breaking bugs and glitches and has nothing enjoyable about it. Mission objectives were constantly disappearing, I was unable to exit my Mustang Alpha due to the prompt not showing up, I was being launched into the air at random and dying, I was not able to interact with objects, my ships weapons didn't not work properly.
    I've tried to play this game for 5 hours and have accomplished absolutely nothing. How people can honestly claim that it's better and more enjoyable than Elite Dangerous is beyond me.

    • @Podokodo23
      @Podokodo23 Рік тому

      Ummm thousands of people are playing SC right this moment with hundreds of new player guides on youtube and you still couldn't figure out that holding Y gets you up from any chair/bed/turret/pilot seat.....ooooof. Not saying SC does not have bugs but not knowing how systems work and chalking it up to "bugs" is pretty common for new players that have done zero research. SC learning curve is a cliff and you either spend the time to learn how it works or stick to games like ED. I play both ED and SC and was able to figure out ED in a few hours [because its very simplistic and was made with consoles in mind. btw there's nothing wrong with that]. SC took me weeks to understand how all the mechanics/interactions work. It takes most new players 5 hours to just find their ship and leave a planet, but for some people that's part of the charm of SC. It will not hold your hand and you will have to learn some stuff the hard way through trial and error.

    • @k.g.3567
      @k.g.3567 Рік тому +2

      @@Podokodo23 Lmao, stop trying to excuse SCs horrendous state of functionality by claiming it "has a learning curve" and "it takes new players 5 hours to find their ship and leave the planet". This might be the worst cope I've heard so far.
      I am well aware that holding Y (or Z on QWERTZ, as in my case) is supposed to exit a flight chair or the ship entirely in same cases but that wasn't working either. Besides that there is no excuse for the prompt not showing up, if it doesn't then it's a functionality error and thus a minus point.
      Once SCs servers are strained more than usual, the game becomes unplayable. The game also does jack shit to communicate to the player if certain features don't work due to gameplay reasons or rather because the servers are simply having a stroke at the moment.
      E:D at least has the decency to kick me to the main menu when it can't handle the player load instead of making me suffer through an unplayable, dial-up router experience.

  • @stratcat3216
    @stratcat3216 Рік тому +29

    I agree. Star Citizen is the new place to be for us space junkys. It's deeper and more rewarding despite it's issues.

  • @TheWasd1234
    @TheWasd1234 Рік тому +6

    Welcome to the verse! o7
    A good day to join, development is very exciting. Sadly not the best day to play though due to ongoing 3.18 issues, but this time will pass. I envy those who only have hopped onto SC now, they skipped a heck of a long time that I personally spent waiting for the updates we have today.

  • @Veltroi
    @Veltroi Рік тому +2

    I quit ED for the same reasons you did but honestly SC has so many more problems than ED right now. I won't list them all and of course a lot is to be expected from an Alpha state but man its gotta be the worst optimized game I've ever played. It feels like unless you're running a high, high end machine you won't see over 20fps for example. No Mans Sky is a good example of a space sim that was able to do so much more, and in half the time SC was. There is limitless potential for SC but at this point it seems unlikely to ever get there

  • @basongaming46
    @basongaming46 Рік тому +25

    I will move over to star citizen when they implement more systems and hopefully NPC crews. Elite has been fun, but dang, really missed some features that would make it great.

    • @ludovicocalvetti1250
      @ludovicocalvetti1250 Рік тому +4

      On that same boat. I look forwards to SC, but I still see it as the future.

    • @timhain8263
      @timhain8263 Рік тому +1

      Why NPCs? Real people are half the fun

    • @Arthillis
      @Arthillis Рік тому

      Yeah I have star citizen, but im not playing it at the moment, waiting for more features to get fleshed out. Probably wont touch it again tell after SQ42. Im actually more interested in SQ42.

    • @historyb0i
      @historyb0i Рік тому

      They currently have hull scraping and I suspect when Pyro arrives, we will get the same depth for exploration loop. But don't take my word on any of this, I have not looked at sc news for a few months now since I started a new job... will poke back at SC when next update cycle happens and catch up then.

  • @mastergecko1178
    @mastergecko1178 Рік тому +5

    ED UA-camrs: Why I quit elite for star citizen
    SC UA-camrs: Why I quit star citizen for elite

    • @ThrobbGoblin
      @ThrobbGoblin Рік тому

      No Man's Sky UA-camrs: Why I dropped out of preschool

    • @asog88
      @asog88 5 місяців тому

      What SC UA-camr did this? I’ve only seen ones try it while waiting on a new patch in SC

  • @AdonisGaming93
    @AdonisGaming93 Рік тому +1

    65million is a 4% safe withdrawal rate of 2.6 million. Honestly I think Star Citizen would be smart to just put the funding they got into index funds and just do what retired people do and live off only 4% per year 2.6 million which would effectively mean they can take their time and just do as much progress as 2.6 million allows and we know for sure it would not run out of money.

    • @duckner
      @duckner Рік тому

      They'll probably do that when income stops, but it doesnt lol. I think people think that "more money = faster" but there's only so many people going so fast before you have diminishing or even worse returns. Shit turns into a mess. Personally i think they're going at an okay pace, but priorities are probably a bit wonky and feature creep is beyond anything else. It's really good they're focusing on SQ42 now and polishing it, because that would make it an actual game and hopefully people stop making weird arguments against the game.

  • @spookytooth2024
    @spookytooth2024 Рік тому +28

    I liked the hyper drive and the fact that the star field in ED was real in that you could - in theory at least - visit every one of the stars. It really gave that feeling of expanse and incredible depth and sadly SC doesn’t give me the same feeling, and cruising in hyper drive was really cool. But apart from that I’ve had so much more enjoyment in SC. I kickstarted in both games, but SC is my go-to daily game and has been for the last 3 years. Welcome to the verse!

    • @michaelmichaelagnew8503
      @michaelmichaelagnew8503 Рік тому +1

      I'm looking forward to all the new systems being put into the game that are being worked on now. Once this game gets a bit bigger I might start jumping in on it.

    • @kirktown2046
      @kirktown2046 Рік тому

      @@michaelmichaelagnew8503 We've been waiting over 10 years... They're still taking money but not delivering.

    • @MTEditz
      @MTEditz Рік тому

      @@kirktown2046 did you not hear that the game is in alpha with a release plan that’s dated in 2027? If you think they aren’t delivering then you’re running on 2 brain cells. They have an available road map where can quite literally see their progress. Road maps exist for a reason. They aren’t going to deviate from it. And expecting them deliver whatever on YOUR timeline is as dumb as it gets. They have til their projected release date to deliver whatever tf they want to. They could go silent and not release anything until 2027 when they finish the game if they wanted to. The entitlement reeks off you. There’s pages of shit that they’ve done in the past 10 years yet here you are trying to discredit it. Pathetic.

  • @berserr1163
    @berserr1163 Рік тому +10

    As an active player of both games. I play ED for exploring the unknown and SC for space FPS. Both games are great and always will be. Its hard to tell the Future of ED but for now it doesn't look good. SC if finished (its no longer "when" but "if"...) it can easily reach the peak of space games. I only hope that CIG and RSI will change the way SC is developed.

    • @TheZaru
      @TheZaru Рік тому +1

      You're definitely correct with the not "when but "if" it gets finished but I don't think that is a bad thing. It just means that the devs willl keep adding onto it and expanding it and to be fair we already have a playable game that could keep you going for 1000's of hours so I am just keen for when they get the tech finished to add more systems in to expand it

    • @agonyaunt6325
      @agonyaunt6325 Рік тому

      Have you tried NMS or X4? I held off NMS for a long time, and finally got it last year. Had a lot of fun with it. X4 i'm still considering at some point. Looks way better now than it did on release.

    • @berserr1163
      @berserr1163 Рік тому

      @@agonyaunt6325 i tried nms after release. It was terrible back then but now its very cool. And x4... I havent tried it yet and im not sure if i will try it

    • @agonyaunt6325
      @agonyaunt6325 Рік тому

      @@berserr1163 yeah, not sure why i'm on the fence with X4, it does look sweet. Perhaps i remember too well how good X1 and X2 were but then was dissapointed hard by X3. People keep saying X4 is so great, but I just can't take the step to buy it.

  • @nopizzanoglory
    @nopizzanoglory Рік тому +2

    Bought a SC package ages ago and have tried it several times during the last few years. It certainly looks amazing and very promising. The major reason I have not really gotten into it; it still is Alpha. Everything you do today will be gone when they release the final version and reset the entire universe.
    I guess I'll stick with ED or whatever gets released before SC is finished. I did not really want space legs anyway, but I don't mind it either. Got Odyssey the other day for less than $10 just to see if it will offer anything I'll enjoy. At least that's not a lot of wasted money if it isn't for me. Meanwhile I'll just continue doing what I enjoy doing most: hunting down pirates in my engineered Corvette.
    In the end there's only one thing that matters, no matter which game you prefer. And that is having fun playing it.

  • @maxshadow3405
    @maxshadow3405 Рік тому +10

    I recently started playing Star Citizen, and also played a bit of Elite Dangerous Odyssey a few months ago. And to be honest, it isn't much different. Yes, you can seamlessly board your ship, but the novelty wears off quickly. If you take that out of the way, you get a game that's pretty much the same as EDO but with a smaller scope, worse performance and less stability. It may be a great game eventually, but right now I don't see much difference between those two games, besides the added immersion.

  • @konigwolff
    @konigwolff Рік тому +9

    I tried going back to Elite a few months ago and I just couldn't. It may be a complete game but there's less in it than even this alpha of Star Citizen. Some may disagree which is fine. But for me, it's a much better pick.

  • @CaptainKMan
    @CaptainKMan Рік тому +2

    560 MILLION Dollars... and they still can't get rid of the 30K bug. How does anyone enjoy this game when hours of work can be lost on the whim of their server code barfing you out of the universe? Did they fix something I need to know about? My experience with Star Citizen was nothing but frustrating to the extreme and all the threads and even this comment section here suggest the bugs are still game-breaking, immersion-destroying and absolute hair-pulling. I want to love this game... but I can't play the thing!

    • @The9thDivine
      @The9thDivine  Рік тому

      30k isn’t a bug, it’s a disconnection between your client and the game server. Unfortunately, multiple different things could occur that would cause a 30k, but more have been patched out with each update.
      Star Citizen *suffers* from “feature creep” and the events that they try to run on the servers (like XenoThreat) make the event unplayable entirely.

  • @ASimpleInternetUser
    @ASimpleInternetUser Рік тому +4

    I had a very similar journey, trying out Elite Dangerous for the first time when it was new and being so excited for what I thought I was in for.
    Then realizing how hollow this massive universe they've touted is was just so disappointing. I continued to grind and explore trying to convince myself that "there's just a lot of space in space, I just need to explore further to find the cool stuff." While that might have actually been true, I never got that far. Somewhere along the way a friend of mine purchased a lifetime MISC Freelancer for me as a birthday gift. I've always been a sucker for chill space trucking, I used to do a lot of it in EVE Online waaayy back in the day. I tried to balance both Elite and Star Citizen for a little while, but quickly dropped Elite Dangerous for good. While I've taken many breaks from Star Citizen, it's an indescribably wonderful feeling to walk out to the landing pad and get in my Freelancer every time I boot the game back up. It really feels like my ship. I even have a few decorations that always live on the dashboard. You just can't understand the importance of the immersion provided by Star Citizen's design until you've experienced it.

  • @stromtrooper7118
    @stromtrooper7118 Рік тому +3

    Lets talk about this after 5-10 years of wating something else in SC. At least, Elite is a game. SC is a 10 year old alpha.

    • @stromtrooper7118
      @stromtrooper7118 3 місяці тому

      Another year have passed. Still alpha for Star Citizen.

  • @maybedrinkin3241
    @maybedrinkin3241 Рік тому +1

    I loved Elite Dangerous for a while. It really felt like piloting a spaceship, there was so much control over the individual systems. But, jeez-o-man, did they favor the grind over the fun. If you ever saw someone with a Federal Corvette which was fully engineered, you knew that person literally spent thousands of hours grinding for money, materials and engineer unlocks. Furthermore, it seemed like the only viable option for making any kind of real money was mining, which seemed really silly in such a large game. Seriously THE grindiest game I've ever played, by a long shot. I wondered if the developers ever actually played and were like, "yeah, 90% grind to 10% fun seems like the right amount of tedious." Just....bad call, dudes.

    • @The9thDivine
      @The9thDivine  Рік тому

      I had a Federal Corvette as well as an Imperial Cutter - but the Corvette was my favorite ship so it was the only one of the two that I upgraded fully.
      Besides mining, I was in my SRV material farming 90% of the time.

  • @kuro_neko5863
    @kuro_neko5863 5 місяців тому +4

    I've given up on Elite for all the reasons you listed. But I refuse to give Scam Citizen a dime. If it ever actually fully releases, and fulfills the promise that the outrageous pay-to-win will end, then I will jump in with both feet. But I genuinely believe that that will never happen. The feature creep and trend chasing will never end, because their business model isn't delivering a good game, it's delivering the dream of a good game. And if we're talking about lies from CEOs, Chris Roberts has given several release dates that CIG then blew past without a word. Not to mention they promised fifty hand-crafted star systems, and after over a decade they've delivered one. The only reason Chris Roberts doesn't have a long, long list of release feature promises broken is he hasn't actually released anything. I'm not saying don't play Star Citizen, if you enjoy it then you do you, just don't make more of it than it is.

    • @The9thDivine
      @The9thDivine  5 місяців тому +1

      Feature creep is unfortunately CIG's drug of choice. I'm hoping we'll get some better straight forward communication when the release date for Squadron 42 is official.

    • @kuro_neko5863
      @kuro_neko5863 5 місяців тому

      @@The9thDivine The release of Squadron 42 would go a long way to convincing me that this is more than a long con. But it'd have to be the actual release rather than simply a release date, no matter how official, as CIG has several times shown no regard for previously announced release dates.

    • @durtyred86
      @durtyred86 5 місяців тому +1

      ​@kuro_neko5863 ...I'm going to tell you something that others might not. You said a whole lot of nothing about essentially, enjoying getting f*cked by mega publishers... This whole spinning your forehead on a baseball bat for a "release" is just a fools errand. Every year they get better and better. You'd know that if you actually played or at least did your research before spewing on about release dates and scams... Some of the largest names in acting put their time into CiG. Not because they wanted to just rub elbows with Chris, but because they believed in his work and felt that what he was bringing was large enough for them to sign up for. I've been a player for years. And every year we improve. But here's the thing, those that truly love this project, including myself, don't give a SH*T about a release date. It brings nothing of substance to the conversation. It only serves to rush the work and leave issues..... But again, you guys are used to that apparently. We want quality. We want the devs to work at a comfortable pace and get things moving in the right direction.
      A release date serves no purpose other than to add more unfinished, rushed BS to the long line of failed games that already exist...

    • @amoebawithlegs1032
      @amoebawithlegs1032 4 місяці тому

      @@durtyred86 yeah the devs are certainly working at a comfortable pace 🤣

  • @dcristidcristi
    @dcristidcristi Рік тому +3

    Both games look fantastic when 1st time getting into them, both get boring after a while, with the mention that SC can also become VERY annoying because of the bugs that get inherited after each update (clipping through surfaces, elevators etc). ED has a huge universe and very few things to do in it, so it becomes most repetitive after a while. SC features much more things to do, but in a tiny "universe" comprising only a few celestial bodies. Add to this the frequent wipes that deprive SC players of everything they grinded for, and you'll end up with two imperfect games that are - alas - the only alternatives in this genre.

  • @antwan1357
    @antwan1357 Рік тому +1

    5815 hours into Elite Dangerous and still space trucking. Waiting for Star Citizen to be a finished product before I play. Oh yeah , and my name is ANTWAN1357 both here and in elite dangerous and star citizen.

  • @Anonnymouse53
    @Anonnymouse53 Рік тому +10

    The whole "pupil to planet" detail of SC really is a first in gaming. Not much of what CIG are doing is truly new, but what they have achieved so far combines to make a unique experience. When the build is stable it's a pretty enjoyable experience but after long enough you are still left wanting - but you are wanting a more complete Star Citizen, not a different product, because there isn't one now or in development. ED is still a great game, but SC is playing in it's own league - which is just as well because there is a lot wrong with it.

  • @riseandshinemrfriman5925
    @riseandshinemrfriman5925 Рік тому +6

    Played it during that free testing period dec. last year. SC felt like an interactive tech demo. Nothing felt remotely like a game, which is why I said nope. Not to mention that it needs a quite beefy system to run to begin with. It is an interesting experience regardless...including the rather ridiculous bugs and glitches.

  • @DarrenMcMaster-Smith-vk5si
    @DarrenMcMaster-Smith-vk5si Рік тому +2

    SC aint releasing for 10 years plus,lots of backers have died waiting,I’m waiting for Starfield.

  • @apb0327
    @apb0327 Рік тому +12

    One of my favorite parts of Star Citizen is to find a nice view in space of some stars, a sun or orbiting a planet and just stand near the window looking out. My Taurus allows me to stand right on the glass of my windshield and view quite a lot. It's also nice being able to log out in your bed and log back in on your ship in space.
    You can tell how much love goes into this game by the devs when you walk around inside some of these ships. The level of detail and interactions within the ship are just amazing and makes this game so much more immersive.
    There are a lot of growing pains, but the devs are very open about it and use the feedback from players to constantly update their goals. I can't see myself logging back into ED.
    Thanks for the comparison. Great video!

  • @thegwolf
    @thegwolf Рік тому +3

    Former Elite backer here - I used to play the original Elite on Commodore 64 in the 80's so for me when Elite Dangerous came around it felt like going home or seeing a long lost friend again.
    Somewhere between the deployment of Horizons and MultiCrew I took notice of how hollow the promises started to sound based on past experience.
    I was there when frontier needed help to get the project off the ground and backed them, and then in turn they continued to ignore feedback which was straight up insulting considering the amount of time and energy the community put into pinpointing issues and developing solutions with already existing assets to minimize developer workload.
    This was especially obvious on MultiCrew when there was a beta test phase before release for backers in order to iron out the more serious bugs, so we tested the game, knowing full well that our in-game time will be lost in terms of results and filed bug reports. And then they released the bugged version anyway.
    After that I had enough when every game mechanics needed grinding of boring gameplay loops that was done better even in
    Star Trek Online, and each of those loops were designed to artificially inflate play time and keep players away from their goals.
    Meanwhile the simplest and most immersive time sinks like fiddling with your own vessel continued to be denied even when new gameplay loops pre-developed using existing assets were served on a silver plate for the devs by the community.
    Somewhere around that time I bought into Star Citizen because I was done with paying a full game's price on cosmetics for Elite in order to continue funding a developer that continues to deliver features nobody was asking for, was not on the original development plan, while ignoring the original plan, ditching features the community was asking for since day one, ignoring bugs and issues since Steam release and going in a direction that will be the end of Elite.
    Admittedly I have not been back to Star Citizen to check the state of the game, since I parked my cheap Aurora somewhere, but I follow news with great interest and hope to experience the world for one last ride of immersive space sim within reasonable time before I get too old to learn the mechanics.
    You've made a great summary and it seems I am not alone with my opinion of Frontier's practices, though I've been an early bird upon leaving Elite. It was a decision I didn't regret in the slightest, because it allowed me to fill the gaming time with things I actually enjoy to play instead of grind of the boring variety.

  • @CmdrSoup
    @CmdrSoup Рік тому +2

    Keep on putting money on that, guys . While the cow can be still milked , you're never going to see the game released. Plenty of ships to buy with real money and just one buggy system available in 11 years . 600 million $ spent. 600 fking million $...

  • @DeimosSK
    @DeimosSK Рік тому +3

    I like how you say ED has bugs while star citizen is literally unplayable at times and they wipe all your progress like reputation and ships every couple patches. Also ED felt like playing beta for a full priced game while SC wants you to buy it (however they call it) and is betting on "just being ina an alpha" to tolerate all this and constantly going over the promised development time. NOW saying all this, SC is an amazing game and if they implement all they are promissing is going to be truly great but this will be in like 20 more years if ever.

    • @The9thDivine
      @The9thDivine  Рік тому

      It’s not that ED has bugs, it’s that ED had ongoing bugs or issues for *years* that just weren’t ever fixed.
      I highly doubt that SC would continue to have wipes upon full release, but I think it’s necessary during alpha and beta phases (Escape From Tarkov also wipes regularly) as exploits are found and abused, and the exploits could potentially have an economic impact.

  • @AcheliusDecimus
    @AcheliusDecimus Рік тому +22

    Welcome to the Verse! SC for me is an experience no other game really scratches yet. I sometime will just land on a planet and look at the vista. Any company can make a space experience, but unless you really invest in your planet and ship tech it will just be another space game. SC took the long road, working on physicalized planets, and when I say that I mean the actual wind will affect the environment and you. Everything will be physical for full immersion, and that is why I backed this project.

    • @RedGoat2035
      @RedGoat2035 Рік тому +1

      What do you mean by everything? What do you exactly mean by physicalized?

    • @iRicardoTM
      @iRicardoTM Рік тому

      @@RedGoat2035 idk what he means tbh, but in SC, wind affects your walking speed, even if you get close to active ship thrusters, they throw you away.
      By physicalized I guess he means that everything has a purpose, or will have. You can interact with a lot of stuff, move it around, throw it away and will persist (it won't despawn). When you take a ship down, it will fall to the ground and its remains will stay there for someone to come and loot the crew bodies and savage the ship remains.
      Ships have compartments to storage stuff and have physical ship parts, you can see the engine, coolers, etc. in their specific openable compartments. We can not physically swap them yet, that will come soon(™️). Even lights on ship corridors have their switch to turn on and off, foldable 🚽 and a lot of other stuff (even a (sometimes) functional coffee maker!). A lot of stuff don't work all the time of course, cause it's an alpha (I know) but will eventually work (I hope).

  • @CaptainYokkiller
    @CaptainYokkiller Рік тому +2

    I think star citizen is a good game my main issue with it is how unbelievably expensive the ships. The average ship cost in star citizen is like 200 dollars. I'm sorry but you should not have to be spending 200 dollars on ONE 3d model.

  • @CrusstySculpture
    @CrusstySculpture Рік тому +5

    Welcome to the 'verse, Commander! o7
    SC is one of the few games that I can turn to when I just want to play and chill. The immersion factor is extremely satisfying and dropping your ship's ramp to see the sun rising over the horizon on MicroTech will always be one of the best views in any game I've played.

  • @whatasaverl6456
    @whatasaverl6456 Рік тому +5

    Welcome to the verse dude! I gave up on elite for exactly the same reasons. You will not regret it even though its a long hard wait for things to be added. But immersion is unmatched with Star Citizen and the ships are beautifully made with all the modularity and game play loops in mind.

    • @joshuawa
      @joshuawa Рік тому +1

      Unless you count the connie shes needs alittle love shes showing her age.

    • @whatasaverl6456
      @whatasaverl6456 Рік тому

      @Joshuawa very true yes! Some reworks needed for sure

  • @MacVerick
    @MacVerick Рік тому +1

    I just left Star Citizen for Elite after 4 years. I just can’t take the bugs and crashes anymore man. One more star citizen crash while mid mission and I was about to lose my mind
    The amount of time wasted due to crashes or bugs is just too much and I’ll wait for the beta maybe.

    • @The9thDivine
      @The9thDivine  Рік тому

      I don't think I could ever go back to Elite, personally. Once you get over the idea of Star Citizen being an alpha and understanding that you're playtesting an alpha that's in active development, it's just one of those things where you don't care as often.
      I believe FDev and Elite refuse to evolve. Over the years since Odyssey's abyssal failure, more and more people (including many commenting) have either abandoned or forgotten about the game, and I don't see that changing anytime soon.

    • @mineking298
      @mineking298 4 місяці тому

      @@The9thDivine youre such a simp you pay hundreds of dollars to playtest a game for someone. damn.

  • @ordnanceant
    @ordnanceant Рік тому +6

    And then ditched Star Citizen as it is unplayable at the minute and has been for month and went back to Elite Dangerous...😂

    • @The9thDivine
      @The9thDivine  Рік тому

      I can play Star Citizen and stream it at the same time. That's not unplayable is it?

  • @ToranAllaires
    @ToranAllaires Рік тому +16

    You nailed my sentiments for Elite and Star Citizen. I was one of those guys who spent the better part of 3 months flying to Sag A and back and it was an incredible experience for many different reasons. But after playing the ship-confining game loops (Elite in all three branches), owning a crap load of ships and needing new things to do, Star Citizen came and blew me away. And still does. As good as Elite was, Star Citizen is better in all the right ways. Thanks for capturing how I also feel on an interesting video.

    • @snakeoo7ca
      @snakeoo7ca Рік тому +1

      Then you realize after less than 10 hours of gameplay that star citizen is even more repetitive with like 5 total quests/quest locations

    • @vitorsalles5919
      @vitorsalles5919 Рік тому +2

      @@snakeoo7ca are quests all there is to an mmo? i don't think so. Specially space exploration sci fi mmos. I mean, if all you wanna do is quests, i think you should look into a whole different mmo genre altogether. Either that or learn to love the small things and details and try enjoy things for what they are insteand or being sad or complaining about what they are not, start seeing what the game has instead of what it has not, for example.
      "My last Star Citizen session, had me chasing the sunset, landing, watching it, getting back in my ship, and repeating the process. The game is just STUNNINGLY beautiful in places. More ASMR vibe than game, at times.
      And the gameplay is very, very detailed and fantastic. Buggy at times, sure, but when things are all working, you cannot get better immersion. Especially for events like Jumptown or 9-Tails Lockdown and such." Thats what a guy said here in the comments.
      "Walking around, messing around, and chilling with friends in our ship waiting to arrive at a mission instead of being stuck in the passenger seats is such fun. Sitting and watching the travel in ED in our separate ships is nowhere near as fun as dancing and in the cargo hold while traveling, suiting up, getting on our space bikes, and basically HALO dropping to a fight. Or providing medical aid to make sure a patient is stable while transporting them. Organizing cargo after a salvage or mining expedition. Running from the copilot seats to the guns to fight or doors to defend. It just hits different and to say it's not worth developing tells me that they don't really GET the fantasy of space and why people like space games and multiplayer." That's another one.
      If you can't or don't want to learn to enjoy some stuff between the lines, you miss a lot of beauty of games. And life.

    • @rurallawwildwest9679
      @rurallawwildwest9679 Рік тому

      ​​@@snakeoo7ca Do you play SC with friends? I bought a vulture recently. Had a bug that made all my cargo illegal. I could not sell in cities. It forced me to go to Grim Hex to sell. Had to survive several pvp attacks. Later learned I could sell in scrap yards on moons. I discovered a whole new world in game. I'm not a griever, but stealing a ship or two and selling their cargo is now an option. Also teaming up with friends to pirate or be someone combating drug sellers is fun. We took down a player in an A2 running drugs a few nights back. It was a close battle too and a lot of fun.

  • @S_K_U_L_L_S
    @S_K_U_L_L_S Рік тому +2

    I quit caring about SC long time ago considering the time the game is taking and all they care about is ships, bug reports, events... all of which is just wasting time. Instead of doing all of that give us a release date... Then you can add these thigs when the game is out as DLCs for example...
    SC will take so long to be finally released (if it is released)... and by that time. The graphics will be out dated...

  • @trixer230
    @trixer230 Рік тому +3

    TLDR:
    Fun doesnt care about alpha, beta, or full release, and one game is far more fun then the other.

  • @bananamaniac2
    @bananamaniac2 Рік тому +3

    You said a lot of things that I've been feeling for a few years now and I think I may finally give Star Citizen a try. I've spent so much time in Elite Dangerous and rven after Odyssey nothing really feels different. It's judt time to move on

  • @oGRYzki
    @oGRYzki Рік тому +1

    I Ditched Elite Dangerous for No Man's Sky, this is how low they got. What's worse, I'm enjoying it, despite arcade-ish flight system.

    • @ThrobbGoblin
      @ThrobbGoblin Рік тому +1

      Same here. There's something to be said for how relaxing No Man's Sky can be.
      And there's nothing more exciting than landing on a station and realizing that there's an S+ ship right next to you that you've never seen before.

  • @JWattzy
    @JWattzy Рік тому +14

    I kinda had the same journey you did. ED was the introduction for me into space sims. I had a blast playing that game but a spaceship-only universe got boring after a while. I never stuck around for odyssey but I was interested in it. After watching a few videos of inital reviews it was apparent Frontier is not a company I wanted to support anymore. As for SC nothing can compare to be me and my friends in a Constellation Andromeda or Redeemer messing around while quantuming. Either placing random objects on people or brawling in the cargo bay while waiting to hop into the turrets and take down bounty targets, CIG has created something really amazing that no other game has really done yet in my opinion. welcome to the verse o7

  • @fonics3208
    @fonics3208 Рік тому +6

    Star citizen feels like the game I was hoping in vain elite dangerous would become through updates. It's nice to see someone else actually try the game and realize how incredible the experience is amidst all the ridicule for playing a "scam game that's never coming out".

    • @Gerugon
      @Gerugon Рік тому

      It is .. a scam game tho ;)

  • @wimbusbert1249
    @wimbusbert1249 Рік тому +1

    I'm just now getting into Elite Dangerous. Seems like to me there could easily be 100 hours of gameplay here. I have no plans to do any long-term grinding. Did enough of that in my youth on RuneScape, lol.
    Over 100 hours is quite a lot of bang for your buck, considering I got the base game and Odyssey for less than $40. I've tried Star Citizen and... Well... I'll try it again when it's had a full release lol.
    The more arcade-style gameplay of Elite Dangerous suits someone like me (someone who doesn't play videogames all day long) much better. I've noticed many of the community members with negative things to say about the game have many hundreds of hours in it. Like... I guess I'm just confused why these people who obviously liked the game since they put that many hours in it suddenly hate it.
    The game doesn't owe you anything. It's an object, lol, and even then you got all these entertainment hours from playing it. I just don't understand the "I'm ditching this game," mentality, as opposed to "I've enjoyed this game thoroughly and am moving on,"
    Like, the self-entitlement with the first statement is pretty gross. That kind of thinking is why casuals don't like gamers, lol.

  • @DaBauce93
    @DaBauce93 Рік тому +6

    Yeah, having the interiors of the ships changes the game completely. Looking forward to more videos from this channel.