Dude, you don't know how elated it makes me that you not only read my last comment, not only took the V2 out for a spin, but *clearly* stepped up your game with the deck! Well done! You also made a lot of moves I wouldn't have made in the moment, that ended up probably better than what I would've done! I will say that the first time you played Rey, I think the bottleneck was more your unfamiliarity with the deck, and this time I think you just had some pretty bad draws. Additionally, Rey and Sabine feel really rough at first, but I have grown to be super comfortable against them over time. Still, with those hands even after mulligan, I don't even know if I could've made that game work lol. One more note (aside from the updates I've made in the deck description on SWUDB): Keep Fighting is there not actually for a practical reason--it's because I have a gorgeous Hyperfoil and I like to play it lol. But these days I resource it all the time, so I'm actually going to swap it out I think for 1x of Liberated Slaves or Disarm. Liberated Slaves because it turns out playing Cassian from hand is so good in some MUs that I kinda just want a 4th copy lol. Disarm because a Han Green player unearthed that it's surprisingly incredible against Boba Green.
Actually perhaps the one main thing I would've done differently in the Rey turn would've been not resourcing Cassian, playing from hand and holding on to the RO, which would've let you do a mad good ambush next turn.
@@RyanPlaysStarWarsUnlimited It might wait until Set 3 and fully digesting a lot of the new potential cards before I publish a V3, but I did add in the description some of the recent tweaks I made (added Qi'ra and a bit of Heroic Resolve, plus some X-Wings in the side board for more go-wide. All inspired by RebelResource's recent Sabine Yellow video). But here's one spoiler: Clear The Field will be an auto-include in this deck lol.
Dude, you don't know how elated it makes me that you not only read my last comment, not only took the V2 out for a spin, but *clearly* stepped up your game with the deck! Well done! You also made a lot of moves I wouldn't have made in the moment, that ended up probably better than what I would've done! I will say that the first time you played Rey, I think the bottleneck was more your unfamiliarity with the deck, and this time I think you just had some pretty bad draws. Additionally, Rey and Sabine feel really rough at first, but I have grown to be super comfortable against them over time. Still, with those hands even after mulligan, I don't even know if I could've made that game work lol.
One more note (aside from the updates I've made in the deck description on SWUDB): Keep Fighting is there not actually for a practical reason--it's because I have a gorgeous Hyperfoil and I like to play it lol. But these days I resource it all the time, so I'm actually going to swap it out I think for 1x of Liberated Slaves or Disarm. Liberated Slaves because it turns out playing Cassian from hand is so good in some MUs that I kinda just want a 4th copy lol. Disarm because a Han Green player unearthed that it's surprisingly incredible against Boba Green.
Actually perhaps the one main thing I would've done differently in the Rey turn would've been not resourcing Cassian, playing from hand and holding on to the RO, which would've let you do a mad good ambush next turn.
Thank you. The deck is a lot of fun and challenging to play. Can't wait to try out version 3. Thanks for watching!
@@RyanPlaysStarWarsUnlimited It might wait until Set 3 and fully digesting a lot of the new potential cards before I publish a V3, but I did add in the description some of the recent tweaks I made (added Qi'ra and a bit of Heroic Resolve, plus some X-Wings in the side board for more go-wide. All inspired by RebelResource's recent Sabine Yellow video). But here's one spoiler: Clear The Field will be an auto-include in this deck lol.