Watch this week's episode of Zero Punctuation on Metroid Dread - www.escapistmagazine.com/metroid-dread-zero-punctuation/ - Watch it early on UA-cam and support our content via UA-cam Memberships! Don't forget, Extra Punctuation returns tomorrow as well!
I loved FC6 best one of the lost. I really cared for the people in the world. The main story is super short. The game has a heap of things to do that are not the main story or even story driven but drive the story. Let me explain: There are these pick up crates all over the place. Just trying to find some of them lead me on adventures with much deeper stories than the main story of the game I felt. i loved looking around more than I enjoyed the main story. I got 100% of the achievements (PC) and played the game for 91 hours in all. I got mad FC1 and FC3 feels also. Just like you. Thanks for the review. p.s FC5 sucked but NEW Dawn was awesome!
Since penguins have no natural land predators they just see us as giant ugly penguins. The sheer contempt the Penguin dictator would have towards his large ugly featherless masses would be great.
When I first saw a trailer showing the dictator giving his son a grenade to throw at the protestor's. I thought that the player character would be the son realizing that his father needs to be stopped, joining the rebels, becoming disillusioned, Learning they'll likely become just as bad in the long run all while trying to find a middle ground and win without blowing the nations infrastructure half to hell. while also not becoming a figure head/political pawn foe the rebels...pretty much what far cry 4 tried to do Would also be interesting and ballsy to be playing as a child soldier. And yeah I knew before the thought was even finished that ubisoft wouldn't do any of that
That's what I thought as well. Hell, it's probably what MOST people thought. That would've been a fascinating storyline, and the ending (killing your own father) could've been incredibly deep. The route they chose to take instead is pretty much the worst one possible. The "father and son" dynamic has literally no bearing on YOUR experience as Dani, because you don't know his son, his son doesn't know you, and therefore his feelings/motives are meaningless. Whether he approves of his father or not... who cares? Why is there even a focus on that? If that character isn't going to be player-controlled OR interact with/impact the player in some way, it's pointless fluff. It has to be up there as one of the worst stories/setups of any Far Cry game to date, and just a massive missed opportunity.
i played far cry 4 5 times and Far Cry 4 didn't even do any of that and the fact 6 didn't do it is even more lame. Ajay gave no %&$% about Kyrat or Pagan, only his mom, damn momma's boy, but Dani is ten times WORSE and i'm like "how is that even possible to be worser then a blank slate?" but Dani pulled it off by one moment being cool with killing people while in the next scene being traumatized that some rando got shot in the head. Yup that consistency right there. God even though Jason is whiny, at least he felt believable, I MISS Jason and I hate myself so much for saying this.
@@someblackguy7371 I never said far cry 4 did a good job with it. But there were signs, pagen min saying how he wants to give the nation to him. The rebels opposing ideologies, Ajay telling them that whether someone dies is his decision and not theirs; showed some individual thinking and a sign of growth. But the execution was more like someone in the writing team wanted to do that but wasn't allowed
For me the first red flag was the hiring of a much higher caliber actor for the charismatic villain this time around. Like they were betting on him alone to carry the entire game and used it as an excuse to slack off on the actual game part.
My favourite thing was during the E3 presentation when they brought him on, the Ubisoft guys asked him something like ‘who’s the best villain you’ve ever played’ and he went on about how much he likes his character in the Mandalorain rather than the one he was actually there to promote
"If you like Squirrels you'll want to check out this quilt I made out of RoadKill..." - Ben "Yahtzee" Croshaw at the end of his Far Cry: NEW DAWN review back in 2019, which could also apply to Far Cry 6!!
Can't wait to buy it for 10$ in 4 years, only to completely forget about it for another 2 and finally play it 6 years from now for 20 minutes before uninstalling!
Legend has it that Chicarron escaped from Los Pollos Hermanos just to end up in a exotic island paradise run by a Gus Fring look a like. So its not weird he joined Libertad to avenge his flying brethren.
@@thegayhare eh, Chicarron was only really good during the missions you do to get him. After that he was useless and more of a hindrance than anything else.
Having been through 2/3 of the game, I can firmly say FC6's writers are indeed very diverse, also very lack of communication. One minute main character Dani was shouting FUCK YEAH as she was asked about going shoot a billion guys, the next minute she's on a beach, shocked at someone else put a bullet in the skull of a guy on front. It's like different writer has different plans for the main character and all plans are welcome, Hallelujah.
The writing and tone are the absolute worst. It's so bad it borders on being comical. You've just got to love how one minute you're shown a cruel dictator ordering the slaughter of innocent people, or having his son watch as a P.O.W. is brutally beaten to death, and then the next you're meeting a lunatic with a wheelchair-bound weiner dog, or investigating a village being razed by a bunch of demonic roosters.
@@energeticyellow1637 considering 7/10 of the leaders are women, it's a bit peculiar... Not exactly the types I'd expect to throw a violent revolution. Not to mention a trans character and a significant focus on the fact... just yikes, who gives a toss about that during a bloody war. And why is every game doing this crap lately? I guess for the good mainstream PR. It's transparent as heck though and just makes the games come off as pandering and gross. I'd rather just play a video game and not be bombarded by the cancerous nonsense of modern society thank you very much. >__>
Fun fact: You have all the skills unlocked already. You can do everything from chain kills to to gun stealth kills. The game never tells you but ya can.
@夢 no most skills from other FC games are in fact available from the beginning in FC6. Only a select few are tied to gear and even then they let you 'choose' which skills to employ. For instance I never use sidearm takedowns so I don't 'need' the gear that give me the skill but I can use a silent knife-throw chain takedown from the beginning.
No idea what you're talking about. I took the boat to America. It seemed like the canonical ending. The charismatic rebel leader tells you that there'll be civil war for decades to come no matter what you do.
Honestly the short ending in every game seems like the most canonical endings... at least what any sane person should do. But im pretty sure far cry is suppose to be about someone relishing in the violence and becoming basically a psychopath by the end of it so playing the game is always the worst way to go.
@@NanoqtranAs Yahtzee said, it only really feels effective in farcry 3 as by the point the way home is offered, the main character is so hopped up on cocaine and mass shootings that going back to Fucknowheresville Christian College, Oklabamanois and resuming their ordinary life no longer holds any appeal to them.
@@Balsiefen I feel like the one in far cry four makes a certain level of sense as well. Your bus has just been short up and you’ve just watched your dinner host stab two people to death, one of which worked for him. You know he’s a dictator and he’s clearly a bit screw loose. I don’t know about you but my reaction would also be “nope, I’m noping the fuck out of this country before I’m next.” What irks me is that the game doesn’t give you an out instead of joining the resistance. You basically run into them on your way out of this crazy country and they just sorta claim you as one of theirs
@@Darkfyreofthezenith I would personally listen to his every word by standing where he asked because if he kills a chef for fucking up crab rangoon then I'd rather listen to him.
@@soulssurvivor3455 See, that’s also a fair response. Ajay’s two options are Get the fuck out of dodge before the nutcase stabs me too Or Stay here and hope that by doing exactly what the nutcase says, I get to live. Both of those choices are fueled by rational self preservation and the decision can be argued either way. In case A it’s “what if you get caught on your way out” and in case B it’s “what if he decides to kill you for accidentally using the wrong fork or some other loony crap.” It’s a choice that feels like a choice. The point I’m making is that both those choices indicate a character who just wants to get out of this alive.
2:24 ironically you don't have to replay the first chapter by taking the joke ending. You can continue from the deciding point and your character says some terribly original thing about about being well rested for some reason and you continue the game guerillaing it up as per usual
I figured the game would give you a checkpoint there. But I can imagine you wouldn't want to risk going through the mission again if it's that boring. That's not ironic, though.
you can get the "sitting on miami beach" ending whenever you want in the game, just fly of the corner of the map and you will get it. Only time it does work is when u got the other ending of completing the game
So for once in a Far Cry game, you can actually choose to leave not just in the beginning, but whenever the hell you want. What's even the point of sticking around, then
My guess is they blew one half of the budget on hiring BIG ACTOR for the villain role (and the associated need to get his character model Just Right) and blew the other half on an ad campaign where BIG ACTOR talks about his role to distract from the fact that they ran out of budget for writing anything genuinely interesting in the story itself.
Funny thing is, Vaas also got plenty of marketing, with them even using his actual VA in the marketing campaign. People were only upset that he gets killed so quickly in the first half of the game. But man did he steal EVERY scene on screen. And that's the thing. Far Cry 3 did the same thing as Far Cry 6, but BETTER. So of course this one feels like a cheap knock off of 3.
@@igorpolyakov4113 Granted, Vaas was Michael Mando's big breakout role, so it's unlikely that any significant portion of the budget went to him. tldr even if you consider Vaas a full acting role due to the mocap work & ad campaign instead of just a VA role, small actors only make 40-50k per year. By comparison, Giancarlo Esposito charges 65k /per episode/ of Better Call Saul, and it's likely that Ubi had to pay him the equivalent of a quarter- or half-season's worth of episodes (6-13 eps) for his role in FC6, which would put his charge at around 500k vs the 25k or so Mando probably made.
brb, desperately trying to replicate the experience of far cry 3 by playing far cry 6 while simultaneously watching all the episodes of orphan black with michael mando in them
to be honest I liked magan ping and his personal relationship to the protagonist. and generally being less crazy than probably anyone else you meet in that game. EDIT: why did I write pagan min like that
When you beat the game, it starts insurgency mode, where a random province is just retaken by the army who are now the rebels instead of you. It’s like a first person shooter variant of Rebel Inc.
Really? That sounds kinda cool actually. Combine that with Far Cry 3's descent into ultra-violent psychopathy and you've got quite the fun concept. Like, play the first half of Far Cry 3 and then switch to the insurgency mode of Far Cry 6 continuing as the hyperviolent madman who lost his sanity a long time ago. Slowly accrue medals and bureaucracy as you accrue power, and slowly turn you into a very hands-on evil dictator.
Far Cry has COD syndrome, Ubisoft will never give the series major changes because they want money from the kind of people who want to play slightly shinier versions of the same thing for 20 years.
From the sounds of the review they even fucked that up though and removed shine. I mean, the dream is sortof to find a game you don't get sick of to replay in varying subplots forever but it comes with the implication of "they don't make it worse" and it sounds like Ubisoft is making it worse.
@@ryanjones_rheios As someone who's recently been replaying most of my LEGO games; playing through a series of games that're very similar CAN work. Granted that some of the games mix things up but most of the time i dislike the changes. The older games also have control patterns that're much better in later games, namely flight. Batman 2 had a crosshairs-aimed flight which was clunky. Marvel 1 has stiff flight controls that won't let you smoothly change altitude at high speeds. Going down requires you to hold Circle (Or equivalent) but press it wrong and your character will drop right out of the sky. Not great when you're doing the flying races that have tight time limits and you happen to miss a gate. It's why i'll never replay LEGO Marvel, just cos of that damn race by the Helicarrier that goes around half the massive map.
I miss jason brody. I miss when they were deep meanings and deep thought about the carnage we unleashed , i miss getting lost in rage and then found out what a differences a survivor to a monster , i miss games likes this .
I want there to be a sequel to far cry 3 for the protagonist took the cannonical ending and went back home then went nuts and becomes a serial killer cult leader and the new game is you having to hunt him down slowly losing sanity as you see more and more of what caused brody to become the villain he is.
They need a serious rehash if they want to make the next game good. I see an attempt was made with the enemy levels, needing certain ammo and weapons to fight and removal of the perk tree. They'll need to do away with the charismatic dictator/villain and investing the protagonist more. Hell how bout a return to sub saharan Africa fighting terrorists, revolutionaries and mercenaries like in 2. I'd give anything for a return to that
Basically FarCry 3 stumbled on a formula people really liked so the emotionless computers at Ubisoft determined it must be mass produced ad nauseum with few changes other than "Hey this time the dictator is played by some famous guy."
From the weird looking jury-rigged weapons like the flamethrower and the missile backpack, I thought it would continue with the post-apocalypse setting and take place after the events of New Dawn, when society has reformed enough to make actual countries with governments, and the world's bastards are exploiting the shift in status quo to seize power. Imagine if the villain was originally some two-bit criminal who took advantage of society collapsing to start again with a blank slate, rallying supporters and equipment to form his own fascist playground. Dressed to the nines in fancy military uniforms to hide his humiliating lower-class origins.
Hell, take that as the plot twist of 'daddy died and the military head realized he can use the son as a figurehead and _stop fighting insurgents during an apocalypse_ by being less evil. Then the rebels in part refuse to set it aside and your stuck picking a side. Instant replayability (for the last half or so anyhow) right there.
It might work pretty well. Less access to guns would mean more variety in how you take down enemies. Plus imagine how cool it would be to have stealth attacks that involve just headbutting someone Glasgow style.
Yahtzee, even the Antarctica Far Cry setting you proposed, I feel there's a chance Ubisoft can make that generic. They'll probably make Bob Saget voice the villianous penguin. No, the setting should be post apocalyptic Belgium or Luxembourg. You are a PCP addicted looter trying to survive in the apocalypse. You can choose between several crazy gangs trying gain a foothold in war torn Ettelbruck or Antwerp: one led by a charismatic red squirrel who psychically communicates with you voiced by James Woods. Another led by the stolen corpse of Jim Morrison who also psychically communicates with you voiced by Dennis Leary. That's only two of them. Or you can try to go it alone and kill all of the gangs in PCP and absinthe fueled rage.
They should have made Ubisoft a whole other category in the blandness award. That way, other developers could have a fair chance at the blandness award.
Apparently that boat offer to finish the game quickly like fc4 is real, but it doesn't feel real since it hands you the obvious things went wrong speech, not to mention you can return to your game and you don't have to restart the game
I was going to avoid potentially replaying from the start by making an extra save to resort to, but fortunately, the game just lets you reload the checkpoint where your guy/gal is staring at the boat debating whether they should fuck off to Miami or stay to brutally throat stab more commies.
Far Cry but set in the Italian renaissance. You could even have the parachute from DaVinci, a hidden gun, stealth kills, outpost destruction missions, oh brotherhood what a good idea.
Wow, Yahtzee outlasted me by one Far Cry game. I had these *exact* same feelings about the FC5, and dropped out somewhere mid game. Judging by this review - no need to even bother with 6.
Lasted longer than I did. Don't think I even got a quarter way through FC5. Last FC game I finished was 4 and even then I felt kind done with the series. The only ending good in FC4 was the one where you wait at the table and avoid the game.
Feel ya, I got to the 3rd bosses area in 5 (the gun totting military dude) and just said "I'm out", I was so bored of the game and all the characters were so forgettable. 4 I made it even less when I eventually bought it for $5. What happened to the franchise I used to play hours on end and absolutely loved... Oh right, modern Ubisoft happened.
@@isodoubIet fc2 was such an interesting game because the actual environment design with the engine is phenomenal, especially fire spreading, but the story is so forgettable and ends in such a anti climatic way I put it down pretty angrily because it felt like it wasted my time. I always joking called it GTA Africa because in the end, that's how it felt especially after being such a dramatic change from FC1 which I loved. FC3 they definitely hit the nail on the head with Vaas and all the marketing leading up to release, but since then every single villain has been one note trying to capture that same character... And it doesn't work because they never flesh them out or actually make them an intimidating threat. Pagan Min I liked because he had a sense of elegance to him, but after the intro he disappears and occasionally phones you for a quick chat and a biscuit, it's so disappointing. Lastly, I agree with what Yahtzee says about FC3 where Jason as a character goes through an arc and you become invested in his story more than that of saving your friends or fighting Vaas / Hoyt, where else FC4, 5 (I guess 6 but I haven't played and dont intend to) have no character, 5 literally has no character, just a blank piece of paper who never talks but isn't a part of the world like a mute character like Gordon Freeman is, so you have no attachment. This idea of ignoring the playable character hurts the story and games so much imo.
Far cry as a series just seems so tired at this point. The open world sandbox shooter market is so flooded, that it feels like the game doesn't even know what the appeal this time around is
Same thing goes for Assassin's Creed. Both IP's are incredibly over-saturated to the point of being utterly stale. The only people who still buy them are those who are chasing old feelings in vain, who are new to games and thus aren't affected by the ennui yet, or just have terrible taste and standards and wouldn't know a good game from a mobile phone cash-vampire.
Game developers have at last, after many, *many* years of sports games and call of duty realised that people just don't actually care if they just CTRL-C CTRL-V every game with ever so slight tweaks in between because they'll buy it anyway. Games like Far Cry, Call of Duty, FIFA, NBA2K etc are literally the same every year with only minor - often graphics based - changes and yet sales figures are only ever increasing. Why go through the cost and effort of genuine improvements if the mindless masses will buy it either way?
idk, far cry 6 was the first far cry game ive ever played. the formula isnt stale to me because I was not exposed to it before. the playerbase isn't all same old, same old people mindlessly buying the same game. it's people dipping in and out of franchises, skipping titles, playing briefly and never finishing. it's not the same X people that buy the title plus Y extras every time, it's an ever-shifting demographic. thanks to the lockdowns more people are at home and more are gaming. most people that play this game have not played far cry 1 through 3. it's the minority that plays it every year after year and complains nothing changes. you know, i think there was a quote for that.
Think of it like this. The franchise has gotten old enough that this might be someone's first far cry game. So they will love it, but we have already heard the story so many times. It's like movie remakes.
@@kubablaszka A lot of people do tend to forget that's a whole new generation that's come out who grew up on different games, and aren't ruined/burned out yet. You'll get there in due time though. XD Then I can say "back in my day sonny jim, why's, we got a whole other game as an expansion we did! I remember Throne of Bhaal was amazing!" while the kids spend 5$ to have their neural implants directly stimulate the pleasure centers of their brain, and they ask me what the Cold War was like. -__- "I uh... was 2 years old when the USSR fell. So fine I guess."
@@petersonp84 The company is doing the bare minimum to pump out these games, doing nothing new, and expecting full price. The fact that this video was taking shots at Ubisoft less than 30 seconds into the video means it's pretty natural that people are going to comment on the company. Hopefully that answered your question.
I often think about the stories of Far Cry 2 and 3. While light on characters, The civil war in Far Cry 2's setting was the main character. You could never escape it, every aspect of the world is effected by it, and this fatalistic theme that nothing you can do can actually end it. The best you could do was try to not die of malaria and get a few people out of the conflict. Far Cry 3's story worked for the most part because the characters and themes were inescapable. Your tattoos being a skill tree really reinforced the power Jason felt from killing. You saw how the island changed and that Jason's transformation was unique because it seemed like it could only have happened on that specific island. And Vass worked effectively because you at least encountered him face to face a bunch within the first half of the game.
The biggest issue with Far Cry 3 was that it ended with a weird binary choice ending. Like nothing you did up until that point really matters, the ending changes based off how you answer the question "would you like your friends to live or do you want to fuck the crazy lady who kind of raped you while you were on drugs earlier?"
Ah, but Jason is also an unreliable narrator, so an equally canonical interpretation is that he and his friends got borked off their balls on preppy drug du jour and he imagined the whole thing while splayed out on a private beach someplace, apart from a brief moment when a half-russian half-hispanic pool boy called Vaas (which was short for Vasily) who has a hispanic accent from the parent who raised him, tried to talk to him for a while... but Jason got confused in his drug haze, assaulted and murdered him. And basically everything in the game is just his mind building a scenario in which he is anything more than a rich little shit who killed a guy in the middle of a voluntarily induced coked-up stupor. And this, ladies and gentlemen, is also why the "unreliable narrator!" card is complete and utter shiiiiiiiiit.
The good thing about Vaas, was that the character we played as seemed real in some capacity. Both characters played off of eachother, they were close in 4 but 5 and 6 has just been charismatic eccentric types talking AT you rather than WITH you. Not that 3 had deep dialigue but if you had both the MC and the villain battling wits while also having them incorporate their beliefs into gameplay mechanics then that would go a long way to making Farcry good again
Mate, after so many years, it's really refreshing to come back to your stuff and see that you're just as funny as ever! Well done for keeping this gig going for as long as you have!
I said it last week with the other game I forgot about already but this one is also a bland contender... but this is also an Ubisoft game and they've become the unofficial mascot of the category. Maybe Far Cry 6 will be disqualified from competing this year and Ubisoft will be banned from participating in the future in the same way you could get kicked out of a casino in New Vegas for winning too much.
If you're playing Far Cry 3, 4, 5, 6, blood dragon at this stage you're playing it for the formula, not anything new, at this stage it's basically the FIFA of open world shooters. I'd enjoy playing Far Cry 6 but the last time I played was Far Fry 3
Yeah, same. I’ve only played 3, 5, Blood Dragon, and 6, and 5 I got for $15. I jumped into this one day 1, more for the Red Dawn vibe of killing commies in guerrilla-style attacks and doing it with a couple friends too.
Same thing goes for Pokemon now too. What's next? A GTA game requiring a MMO-like monthly subscription to play at all? TES6 where you can spend real-life money to buy things from the in-game vendors? Neither would surprise me in the least!
@@Wiseman108 i'd still prefer Far Cry 3's linear co-op because it's basically Left 4 dead except enemies have guns. Meanwhile co-op in later Far Cry games your duo is basically unstoppable, and the map get empty VERY quick.
I guess the reason the rehashing didn't bother me as much was because this is admittedly the first Far Cry game I've ever played (aside from blood dragon but I don't really know if that counts). Most of these things were new to me, although I do agree that so far everything's just been really bland and boring in terms of character and story. I mostly came here because they had Giancarlo Espacito playing the villain, which I know is exactly what they were counting on.
Far Cry 3 is really good, and i Think it still holds up well to this day. If you would like to see the Far cry Model done right and the reason it got popular, give Far cry 3 a try :)
MS16 is once again the GOAT weapon in the game. Slap Armor Piercing Rounds on it, and it will kill any enemy in the game with one head shot from as far out as you'd like. The AP rounds (Plus the perk that allows for more damage while aiming the weapon), literally breaks the game and any notion of using specific ammunition for certain enemies goes out the window
this is seems like the most straight forwardly harsh review yahtzee's made, at a point it felt like he was tired of making jokes and and just got brutally honest, making a few cracks moreso out of habit
I had flashbacks when he mentioned the "back of truck" mission.. Although I was far more annoyed how enemies respawn if you happened to move something like 30ft away from them, so snipers respawned in their towers and killed me after I had already killed them before and stuck inside a base
I've liked the entire series up to this point. Even the more boring segments didn't really bother me. I didn't think 5 was ever confident or strong enough in it's messaging but it's gameplay and well developed tone did carry me though most of the game. The gameplay trailer for 6 bored me instantly. From what I've seen, there's nothing of value here from a uniqueness stand point. Even the "new" things are just old things with a shit paint job. Thanks for the review I'm glad to see my observations were probably close to what you experienced. The purchase would've been an instant regret... probably. Don't know, haven't played it.
I think the obvious solution to the different ammo types problem is to not make armor piercing rounds useless against unprotected soldiers. Make them just as useful but make them rare and/or expensive to coerce the player into using them only when needed
Ironically I wish it was more like far cry 3 or 4. This one didn't feel like a far enough cry, if that makes sense. Like, dani is just going around the civilized island nation she lives on and it's not exactly first world but it's still fairly modern compared to tribal island cult with magic tattoos. So the whole time Dani is just like "yep, killin some dudes, no big deal". I really liked in far cry 3 that it WAS a big deal at first. The series to me is about a normal ish dude in a place far from his normal life transforming from normal dude to killing machine as the reasons for the violence slowly become less and less relevant to your character. It makes the whole thing feel exotic. Now it's somehow goofier and more grounded at the same time and it's for the worse. Still, I enjoy the far cry gameplay formula and it's mostly fine in 6. The guns shoot well, the enemies have solid variety, stealth functions well enough, theres plenty of bizarre ways to kill people if you feel like it. Hunting was pretty weak compared to previous entries. Some sections feel very annoying for all the wrong reasons. Like times where the challenge was more jank than intended design. Also fuck whoever made the hovercraft race, that thing does not turn, it's awful. The story is fine I guess although they still kept in the very annoying fucking tradition of having your character auto lose and get captured and tortured and escape. Like, stop doing that dammit. If you want this to be a power fantasy where I 1 man army my way through hordes of dudes and tanks and helicopters with a jacked up rooster or a ghost cat then don't make me lose where I have no control over things.
Ubisoft got tired of people complaining about the drug sequences of the previous games (Bliss in 3, Shang-Ri-La in 4 and various sequences in 3) and removed them.
I lost faith in Ubisoft long ago. The last Ubisoft games I played were Assassin's Creed 2 and Far Cry 3, and they're considered 2 of their better titles.
Funny thing yhatzee brought up in one of his podcasts. AAA Video games actually make more money on average then big Hollywood films, they don't need to hire big named actors in order to sell a game
But they're much more diverse now, doesn't that count for something? The cynic in me would say Ubisoft was maybe thinking people would consider them treating their workers like slaves less of an issue if they're black...
Honestly I’m not sure why the far cry series hasn’t done a game where you work for the bad guy instead of trying to bring them down. You’d get to see the fight from the other side and it would certainly highlight the morally grey aspects of the situation where the dictator could be seen as a necessary evil that keeps order at the cost of innocent lives; something that 4 didn’t do nearly enough of. Wouldn’t that be a nuanced concept?
Beware games with celebrities in them...the people in charge actually seem to think that's a legit selling point for their game, and it seems like they always half-ass what we actually care about.
I felt the same way with farcry 5, its like the enemies just sit there monologuing at you and I had no investment in who I was or what was going on other than putting a bullet in every generic npc.
Waiting for a Far Cry set on Mars with a bad guy who looks suspiciously like Elon Musk called Nole Fragrance. N.F. Also standing for No Fucks given of course.
It's very telling that a series is becoming repetitive that during the first part of the story explanation (1:31-1:43), I actually forgot which game in the series was being described.
In FarCry 6 you save an island from a dictator (I assume). Just Cause 3 is $20 and has a grappling hook. I wonder what these two facts have to do with each other.
First trailer, pretty interesting. I vaguely recognized the dictator and his son seemed a very complex character, with a pretty mature tone it appeared. Final trailer and about 50 WONCARLTON EXPOSITION 15-second ads later, I forgot he had a son and I couldn't remember anything about the protagonist. But shoot me if I forgot who the dictator was and who he's played by.
Honestly, if what happened to the Assassin's Creed franchise showed me anything, it's to not buy Ubisoft sequels anymore. They end up either not changing enough, or end up changing the wrong things to make the games worse.
Is do what dad says an option? Cause that was my biggest complaint about CoD: Kevin Spacey. I would have scorched the Earth for him, immersion was broken at the "oh he's evil" plot twist.
It's a ubisoft sandbox, the point of fool me once shame on you fool me twice shame on me is long gone. Also the next logical game after far cry 5 is fallout (take your pick)
2:20 so I actually did take the boat and, after the obligatory joke ending cutscene of your character chilling on a beach with a beer, it sends you back to the main menu and when you press continue it puts you right back to when they give you the boat, so basically no time lost.
When you haven't played the game, have no interest of playing it, know he's going to thrash the game and ride it like this girl who you met at a bar last night rode you but you couldn't keep up, but you still watch it, because you're a fan. You still hope there is going to be a midway Disco Elysium review hidden somewhere in the middle. But there is just one Disco Elysium every 15 years.
@@KicsiSzabi222 It was, i have never dissapeared into anything like I did into it ever. A week of my life I just lived it. Can't play it again sadly, because i played it like it was me making the decissions, and I don't think I could enjoy it if i pretended to be a narco-psycho-apocalypse cop.
Anton Castillo is essentially like Pagan Min but more clearly evil. With Min it was somewhat easy to believe there was more to him then being a brutal dictator which made the secret revelations about him easier to swallow. Castillo meanwhile it'll be harder to sympathize with him if that ends up being the case. Honestly wasn't fond of most of the rebels and kind of wish Ubisoft listened to us in Far Cry 4 and let us chose whether to fight for the good or bad guys for a change. Least then it would be a little more interesting.
Honestly, with the rebel leaders in 4, I *_wanted_* to fight with Pagan rather than against him. The history he had with 4's protagonist's mother cemented that feeling with the fact his father killed his sister.
It just seems like Ubisoft has been trying and failing to recapture the brilliance of Far Cry 2. 3 was good, but it's never been the same since the 2nd game.
Wonder what genius on far cry 6 team thought, let's make a crocodile befriend you and telepathically attack your enemy, is this a caribbean thing? which can't be done in mississippi
Did you guys stop putting subtitles? Last video still has no cc, and this one doesn't either. Kinda hard for non-natives since there is no...punctuation.
Wow. I relate so much. I'm an English teacher, I'm bilingual by now, but I haven't always been. And I always tell my students (they don't understand, they don't play games): If you can understand two episodes of this show without subtitles you don't need to learn no English anymore.
Strangely the second time this week I've had to come to the surprising conclusion that certain cultures do, in fact, call crossing guards "lollipop ladies"
I loved far cry 1 & 3, 3 the most immersive out of all of them, after 3 its like ubisoft peaked and they're like, lets do that again but worse and worse, and now we're at far cry 6, its like they looked at saints row 4 and tried to copy how whacky and dumb things got Rocket launcher backpack goes brrrrr Look how craaazy we are now isnt this fun? No....not really, this kinda sucks tbh
And so set sail the good ship Far Cry, worm-eaten and repetitive though she was. She made it just short of six minutes before the world got bored and the ocean introduced it to some rocks and the concept of purée.
Here's an idea if they want to make a far cry game interesting terms of story. Why not make the player the villain? Far cry is a series that would benefit a lot from a game that doesn't try to make flimsy justifications to make the player character the hero by saying everyone you kill deserved it. The gameplay is easy enough to fix, which makes it even more apparent how little they cared about the actual game. None of this twating about with weaknesses, simply give enemies access to things the player can do. It would be more fun if you had to relocate every time you sniped someone because the enemy base also has snipers, who are more then happy to give you a "refund" on your bullet, in the exact place you "lost it".
“Hello this is Ubisoft. No, I know the game isn’t very good. Well because it’s the same game isn’t it, it has a 6 on the end of it how good did you think it was gonna be? Look it’s very hard coming up with new games ideas, everyone who used to make our games good have shot themselves.”
I know exactly what mission you are referring to. The second you have to reload you just get shot up with no cover. Like you mentioned it seemed like the AI just got bored and didn't bother chasing the truck that you are stuck in.
Watch this week's episode of Zero Punctuation on Metroid Dread - www.escapistmagazine.com/metroid-dread-zero-punctuation/ - Watch it early on UA-cam and support our content via UA-cam Memberships! Don't forget, Extra Punctuation returns tomorrow as well!
Good sense of humor.
Soooooooo.... what happens if you get in the boat? 😛
I loved FC6 best one of the lost. I really cared for the people in the world. The main story is super short. The game has a heap of things to do that are not the main story or even story driven but drive the story. Let me explain: There are these pick up crates all over the place. Just trying to find some of them lead me on adventures with much deeper stories than the main story of the game I felt. i loved looking around more than I enjoyed the main story. I got 100% of the achievements (PC) and played the game for 91 hours in all. I got mad FC1 and FC3 feels also. Just like you. Thanks for the review.
p.s FC5 sucked but NEW Dawn was awesome!
It's weird that 6 is set before 3 and the ending has the guy from 3 talking
As per usual, you have the best, most accurate, and most comical review of a game. Thanks again, Benny boy.
So in conclusion you should’ve taken the early ending you were offered.
Nah, better to just skip the game in the first place
"Get out now, it wont get any better"
I like it when games are honest about their Quality
@@gondalasatvarsh5892 The only winning move is not to play.
The only winning move is not to play
I saw someone do that and the game failed the mission... Not sure if that was a fluke. I think it was DarkviperAU that did it but not sure.
I'd play a Far Cry set in Antarctica with a charismatic penguin enemy
And work in esoteric Nazis somehow
And you just know that Ubisoft would call it Far Cry Sub-Zero
I think I'll wait for that one and skip this one.
So Danny DeVito?
Since penguins have no natural land predators they just see us as giant ugly penguins. The sheer contempt the Penguin dictator would have towards his large ugly featherless masses would be great.
When I first saw a trailer showing the dictator giving his son a grenade to throw at the protestor's. I thought that the player character would be the son realizing that his father needs to be stopped, joining the rebels, becoming disillusioned, Learning they'll likely become just as bad in the long run all while trying to find a middle ground and win without blowing the nations infrastructure half to hell. while also not becoming a figure head/political pawn foe the rebels...pretty much what far cry 4 tried to do
Would also be interesting and ballsy to be playing as a child soldier. And yeah I knew before the thought was even finished that ubisoft wouldn't do any of that
they should hire you, i would totally play that
@@kerob-sx6kx they wouldn't because how could they do all that and still say they don't take political stances
That's what I thought as well. Hell, it's probably what MOST people thought. That would've been a fascinating storyline, and the ending (killing your own father) could've been incredibly deep. The route they chose to take instead is pretty much the worst one possible. The "father and son" dynamic has literally no bearing on YOUR experience as Dani, because you don't know his son, his son doesn't know you, and therefore his feelings/motives are meaningless. Whether he approves of his father or not... who cares? Why is there even a focus on that? If that character isn't going to be player-controlled OR interact with/impact the player in some way, it's pointless fluff. It has to be up there as one of the worst stories/setups of any Far Cry game to date, and just a massive missed opportunity.
i played far cry 4 5 times and Far Cry 4 didn't even do any of that and the fact 6 didn't do it is even more lame. Ajay gave no %&$% about Kyrat or Pagan, only his mom, damn momma's boy, but Dani is ten times WORSE and i'm like "how is that even possible to be worser then a blank slate?" but Dani pulled it off by one moment being cool with killing people while in the next scene being traumatized that some rando got shot in the head. Yup that consistency right there. God even though Jason is whiny, at least he felt believable, I MISS Jason and I hate myself so much for saying this.
@@someblackguy7371 I never said far cry 4 did a good job with it. But there were signs, pagen min saying how he wants to give the nation to him. The rebels opposing ideologies, Ajay telling them that whether someone dies is his decision and not theirs; showed some individual thinking and a sign of growth. But the execution was more like someone in the writing team wanted to do that but wasn't allowed
For me the first red flag was the hiring of a much higher caliber actor for the charismatic villain this time around.
Like they were betting on him alone to carry the entire game and used it as an excuse to slack off on the actual game part.
When I saw the posters I knew it would be bad.
Sounds familliar
yeah, notice how they made him like 5 ads, that play routinely, over and over again on youtube. With the ads showing very little about the actual game
My favourite thing was during the E3 presentation when they brought him on, the Ubisoft guys asked him something like ‘who’s the best villain you’ve ever played’ and he went on about how much he likes his character in the Mandalorain rather than the one he was actually there to promote
@@IncapableKakistocrat X, and furthermore D
"If you like Squirrels you'll want to check out this quilt I made out of RoadKill..." - Ben "Yahtzee" Croshaw at the end of his Far Cry: NEW DAWN review back in 2019, which could also apply to Far Cry 6!!
Can't wait to buy it for 10$ in 4 years, only to completely forget about it for another 2 and finally play it 6 years from now for 20 minutes before uninstalling!
@@planescaped You must have done this before 🤔
Legend has it that Chicarron escaped from Los Pollos Hermanos just to end up in a exotic island paradise run by a Gus Fring look a like. So its not weird he joined Libertad to avenge his flying brethren.
What Is this comment.
@@D-OveRMinD Exactly. The same actor that plays Gus Fring has lended his likeness to Far Cry 6.
As some one who is slightly mad, raises chickens who are my lovely lovely babies, I kinda want this game... just to hang out with Chicarron
And when he died some old gods let him revive which made him work with 4 dudes in masks who rob banks
@@thegayhare eh, Chicarron was only really good during the missions you do to get him. After that he was useless and more of a hindrance than anything else.
Having been through 2/3 of the game, I can firmly say FC6's writers are indeed very diverse, also very lack of communication. One minute main character Dani was shouting FUCK YEAH as she was asked about going shoot a billion guys, the next minute she's on a beach, shocked at someone else put a bullet in the skull of a guy on front. It's like different writer has different plans for the main character and all plans are welcome, Hallelujah.
Also is there a fucking reason for me to keep Bembe alive, or stop Bicho from killing him?
The writing and tone are the absolute worst. It's so bad it borders on being comical. You've just got to love how one minute you're shown a cruel dictator ordering the slaughter of innocent people, or having his son watch as a P.O.W. is brutally beaten to death, and then the next you're meeting a lunatic with a wheelchair-bound weiner dog, or investigating a village being razed by a bunch of demonic roosters.
sounds like each people developing this has their own planets.
@@energeticyellow1637 considering 7/10 of the leaders are women, it's a bit peculiar...
Not exactly the types I'd expect to throw a violent revolution. Not to mention a trans character and a significant focus on the fact... just yikes, who gives a toss about that during a bloody war. And why is every game doing this crap lately?
I guess for the good mainstream PR. It's transparent as heck though and just makes the games come off as pandering and gross. I'd rather just play a video game and not be bombarded by the cancerous nonsense of modern society thank you very much. >__>
@@planescaped So THAT'S how I felt about The Last of Us 2! Thank you, stranger, for finally putting my thoughts into words.
Fun fact: You have all the skills unlocked already. You can do everything from chain kills to to gun stealth kills. The game never tells you but ya can.
@夢 no most skills from other FC games are in fact available from the beginning in FC6. Only a select few are tied to gear and even then they let you 'choose' which skills to employ. For instance I never use sidearm takedowns so I don't 'need' the gear that give me the skill but I can use a silent knife-throw chain takedown from the beginning.
That's not fun.
So Dani is the most superior protagonist in the Far Cry universe. Knows everything right off the bat.
@@adamcetinkent just like far cry hasn't been since the 3rd island in farcry 3
@That Other NCR Ranger What is untrue? My original wording was weird but it is factual.
No idea what you're talking about. I took the boat to America. It seemed like the canonical ending. The charismatic rebel leader tells you that there'll be civil war for decades to come no matter what you do.
Honestly the short ending in every game seems like the most canonical endings... at least what any sane person should do. But im pretty sure far cry is suppose to be about someone relishing in the violence and becoming basically a psychopath by the end of it so playing the game is always the worst way to go.
@@NanoqtranAs Yahtzee said, it only really feels effective in farcry 3 as by the point the way home is offered, the main character is so hopped up on cocaine and mass shootings that going back to Fucknowheresville Christian College, Oklabamanois and resuming their ordinary life no longer holds any appeal to them.
@@Balsiefen I feel like the one in far cry four makes a certain level of sense as well. Your bus has just been short up and you’ve just watched your dinner host stab two people to death, one of which worked for him. You know he’s a dictator and he’s clearly a bit screw loose. I don’t know about you but my reaction would also be “nope, I’m noping the fuck out of this country before I’m next.” What irks me is that the game doesn’t give you an out instead of joining the resistance. You basically run into them on your way out of this crazy country and they just sorta claim you as one of theirs
@@Darkfyreofthezenith I would personally listen to his every word by standing where he asked because if he kills a chef for fucking up crab rangoon then I'd rather listen to him.
@@soulssurvivor3455 See, that’s also a fair response. Ajay’s two options are
Get the fuck out of dodge before the nutcase stabs me too
Or
Stay here and hope that by doing exactly what the nutcase says, I get to live.
Both of those choices are fueled by rational self preservation and the decision can be argued either way. In case A it’s “what if you get caught on your way out” and in case B it’s “what if he decides to kill you for accidentally using the wrong fork or some other loony crap.”
It’s a choice that feels like a choice. The point I’m making is that both those choices indicate a character who just wants to get out of this alive.
2:24 ironically you don't have to replay the first chapter by taking the joke ending. You can continue from the deciding point and your character says some terribly original thing about about being well rested for some reason and you continue the game guerillaing it up as per usual
That's stupid.
I figured the game would give you a checkpoint there. But I can imagine you wouldn't want to risk going through the mission again if it's that boring.
That's not ironic, though.
you can get the "sitting on miami beach" ending whenever you want in the game, just fly of the corner of the map and you will get it. Only time it does work is when u got the other ending of completing the game
Yep and you even get an achievement for it taking the “secret” way out.
So for once in a Far Cry game, you can actually choose to leave not just in the beginning, but whenever the hell you want. What's even the point of sticking around, then
My guess is they blew one half of the budget on hiring BIG ACTOR for the villain role (and the associated need to get his character model Just Right) and blew the other half on an ad campaign where BIG ACTOR talks about his role to distract from the fact that they ran out of budget for writing anything genuinely interesting in the story itself.
"The game isn't amazing? But we got that one guy from Breaking Bad and everything! What more do you people want?! D="
Happens every single time a celebrity is in a video game
_Ding-ding-ding-ding-ding_
That is *correct!* Tell 'em what's he's won!
_crickets_
Funny thing is, Vaas also got plenty of marketing, with them even using his actual VA in the marketing campaign. People were only upset that he gets killed so quickly in the first half of the game. But man did he steal EVERY scene on screen. And that's the thing. Far Cry 3 did the same thing as Far Cry 6, but BETTER. So of course this one feels like a cheap knock off of 3.
@@igorpolyakov4113 Granted, Vaas was Michael Mando's big breakout role, so it's unlikely that any significant portion of the budget went to him.
tldr even if you consider Vaas a full acting role due to the mocap work & ad campaign instead of just a VA role, small actors only make 40-50k per year. By comparison, Giancarlo Esposito charges 65k /per episode/ of Better Call Saul, and it's likely that Ubi had to pay him the equivalent of a quarter- or half-season's worth of episodes (6-13 eps) for his role in FC6, which would put his charge at around 500k vs the 25k or so Mando probably made.
every far cry game since 3 tries to re-create Vaas, but all they manage is different variations of Hoyt.
brb, desperately trying to replicate the experience of far cry 3 by playing far cry 6 while simultaneously watching all the episodes of orphan black with michael mando in them
This comment is very accurate
I liked Hoyt, the first time.
to be honest I liked magan ping and his personal relationship to the protagonist. and generally being less crazy than probably anyone else you meet in that game.
EDIT: why did I write pagan min like that
@@luminomancer5992 Pagan min is great the problem is that we have few interactions with him the other 2 fall short.
When you beat the game, it starts insurgency mode, where a random province is just retaken by the army who are now the rebels instead of you. It’s like a first person shooter variant of Rebel Inc.
Really? That sounds kinda cool actually. Combine that with Far Cry 3's descent into ultra-violent psychopathy and you've got quite the fun concept. Like, play the first half of Far Cry 3 and then switch to the insurgency mode of Far Cry 6 continuing as the hyperviolent madman who lost his sanity a long time ago. Slowly accrue medals and bureaucracy as you accrue power, and slowly turn you into a very hands-on evil dictator.
@@bramvanduijn8086 but your not the new El Presidente, you still surve someone else. You still basically act as a shock trooper.
Far Cry has COD syndrome, Ubisoft will never give the series major changes because they want money from the kind of people who want to play slightly shinier versions of the same thing for 20 years.
From the sounds of the review they even fucked that up though and removed shine. I mean, the dream is sortof to find a game you don't get sick of to replay in varying subplots forever but it comes with the implication of "they don't make it worse" and it sounds like Ubisoft is making it worse.
Hey now. Far Cry: Primal used sticks and stones. To save an island from an evil dictator. Liberating camps...ah, fuck it.
@@endersblade that game was so forgettable despite it's interesting setting
@@ryanjones_rheios As someone who's recently been replaying most of my LEGO games; playing through a series of games that're very similar CAN work.
Granted that some of the games mix things up but most of the time i dislike the changes. The older games also have control patterns that're much better in later games, namely flight.
Batman 2 had a crosshairs-aimed flight which was clunky.
Marvel 1 has stiff flight controls that won't let you smoothly change altitude at high speeds. Going down requires you to hold Circle (Or equivalent) but press it wrong and your character will drop right out of the sky. Not great when you're doing the flying races that have tight time limits and you happen to miss a gate.
It's why i'll never replay LEGO Marvel, just cos of that damn race by the Helicarrier that goes around half the massive map.
i will call it the zelda syndrome
"Insanity is doing the exact... same f**king game... over and over again" - Vaas
and expecting the same profits.
isn't that what Ernestine said? but without the swearing.
Just Cause, or idk... waking up everyday.
@Adrian Scott _is_ there no evidence that he said it?
@Adrian Scott a lot of people have already said that lol.
I miss jason brody. I miss when they were deep meanings and deep thought about the carnage we unleashed , i miss getting lost in rage and then found out what a differences a survivor to a monster , i miss games likes this .
@@T-roccBABY who?
I want there to be a sequel to far cry 3 for the protagonist took the cannonical ending and went back home then went nuts and becomes a serial killer cult leader and the new game is you having to hunt him down slowly losing sanity as you see more and more of what caused brody to become the villain he is.
Well, you need to play/replay Spec Ops: The Line
@@limadefreitas Yeah basically, probably with more drugs and murder.
They need a serious rehash if they want to make the next game good. I see an attempt was made with the enemy levels, needing certain ammo and weapons to fight and removal of the perk tree. They'll need to do away with the charismatic dictator/villain and investing the protagonist more. Hell how bout a return to sub saharan Africa fighting terrorists, revolutionaries and mercenaries like in 2. I'd give anything for a return to that
Basically FarCry 3 stumbled on a formula people really liked so the emotionless computers at Ubisoft determined it must be mass produced ad nauseum with few changes other than "Hey this time the dictator is played by some famous guy."
Imagine if part way through Far Cry 6... that apocalypse element from 5 blew in and absolutely fucked everything up..... THAT would be awesome.
From the weird looking jury-rigged weapons like the flamethrower and the missile backpack, I thought it would continue with the post-apocalypse setting and take place after the events of New Dawn, when society has reformed enough to make actual countries with governments, and the world's bastards are exploiting the shift in status quo to seize power. Imagine if the villain was originally some two-bit criminal who took advantage of society collapsing to start again with a blank slate, rallying supporters and equipment to form his own fascist playground. Dressed to the nines in fancy military uniforms to hide his humiliating lower-class origins.
No, no it wouldn't
Hell, take that as the plot twist of 'daddy died and the military head realized he can use the son as a figurehead and _stop fighting insurgents during an apocalypse_ by being less evil. Then the rebels in part refuse to set it aside and your stuck picking a side. Instant replayability (for the last half or so anyhow) right there.
I mean, you're wrong but pop off I guess.
@@The_Big_Jay you're entitled to that opinion. Everyone has their own view of what they'd enjoy.
I kinda want to try Yahtzee's first suggestion set it the Scotish Highlands.
It might work pretty well. Less access to guns would mean more variety in how you take down enemies. Plus imagine how cool it would be to have stealth attacks that involve just headbutting someone Glasgow style.
And we need Ewan McGregor to play the charismatic but tyranical loch ness monster
We don't get enough Scotland in games. I want to go and destroy the villains secret whisky distillery!
@@0parko9 and replace the machete with a claymore and drugs with booze ......and dictator with football hooligans
Yahtzee, even the Antarctica Far Cry setting you proposed, I feel there's a chance Ubisoft can make that generic. They'll probably make Bob Saget voice the villianous penguin. No, the setting should be post apocalyptic Belgium or Luxembourg. You are a PCP addicted looter trying to survive in the apocalypse. You can choose between several crazy gangs trying gain a foothold in war torn Ettelbruck or Antwerp: one led by a charismatic red squirrel who psychically communicates with you voiced by James Woods. Another led by the stolen corpse of Jim Morrison who also psychically communicates with you voiced by Dennis Leary. That's only two of them. Or you can try to go it alone and kill all of the gangs in PCP and absinthe fueled rage.
"Far Cry" but it's set in the Thing universe.
I'd play that.
So First Person NeoScavenger.
@@edma8922 Dammit, first time seeing someone on UA-cam mention NEO Scavenger recently
that's Fallout
Sounds like we have a winner for this years bland award.
This years ubisoft sandbox entry you mean, it's tradition that one makes it on there.
They should have made Ubisoft a whole other category in the blandness award. That way, other developers could have a fair chance at the blandness award.
Ubisoft gets a life time achievement award for blandness.
And also sexual assault charges.
@@vivusthevivusthing6182 They literally don’t try anymore. Just like people doing all of these fucking CoD games
This game is so blant that you can't even put it in there, it's like a black hole of blandness.
Apparently that boat offer to finish the game quickly like fc4 is real, but it doesn't feel real since it hands you the obvious things went wrong speech, not to mention you can return to your game and you don't have to restart the game
I was going to avoid potentially replaying from the start by making an extra save to resort to, but fortunately, the game just lets you reload the checkpoint where your guy/gal is staring at the boat debating whether they should fuck off to Miami or stay to brutally throat stab more commies.
@@CharlemagneGuy127 yes it's nice that you don't have to start over, but it takes all the weight from that decision
Far Cry but set in the Italian renaissance. You could even have the parachute from DaVinci, a hidden gun, stealth kills, outpost destruction missions, oh brotherhood what a good idea.
"Upgrade your violence capacity". There, I finally found that marketing slogan for my rocket-propelled chainsaw project. Thanks Yahtzee !
Wow, Yahtzee outlasted me by one Far Cry game. I had these *exact* same feelings about the FC5, and dropped out somewhere mid game. Judging by this review - no need to even bother with 6.
Lasted longer than I did. Don't think I even got a quarter way through FC5. Last FC game I finished was 4 and even then I felt kind done with the series. The only ending good in FC4 was the one where you wait at the table and avoid the game.
Feel ya, I got to the 3rd bosses area in 5 (the gun totting military dude) and just said "I'm out", I was so bored of the game and all the characters were so forgettable.
4 I made it even less when I eventually bought it for $5.
What happened to the franchise I used to play hours on end and absolutely loved...
Oh right, modern Ubisoft happened.
Technically he beat you by two games. Far cry new dawn... existed, I guess.
@@Th1s1sm11 Oh, yeah, i keep forgetting it was a thing... I'm willing to bet i won't remember its existence in 5 min
@@isodoubIet fc2 was such an interesting game because the actual environment design with the engine is phenomenal, especially fire spreading, but the story is so forgettable and ends in such a anti climatic way I put it down pretty angrily because it felt like it wasted my time.
I always joking called it GTA Africa because in the end, that's how it felt especially after being such a dramatic change from FC1 which I loved.
FC3 they definitely hit the nail on the head with Vaas and all the marketing leading up to release, but since then every single villain has been one note trying to capture that same character... And it doesn't work because they never flesh them out or actually make them an intimidating threat.
Pagan Min I liked because he had a sense of elegance to him, but after the intro he disappears and occasionally phones you for a quick chat and a biscuit, it's so disappointing.
Lastly, I agree with what Yahtzee says about FC3 where Jason as a character goes through an arc and you become invested in his story more than that of saving your friends or fighting Vaas / Hoyt, where else FC4, 5 (I guess 6 but I haven't played and dont intend to) have no character, 5 literally has no character, just a blank piece of paper who never talks but isn't a part of the world like a mute character like Gordon Freeman is, so you have no attachment.
This idea of ignoring the playable character hurts the story and games so much imo.
"Little doggy cannot live on crumb alone" such a lovely way to say it doesn't work
Far cry as a series just seems so tired at this point. The open world sandbox shooter market is so flooded, that it feels like the game doesn't even know what the appeal this time around is
Same thing goes for Assassin's Creed.
Both IP's are incredibly over-saturated to the point of being utterly stale. The only people who still buy them are those who are chasing old feelings in vain, who are new to games and thus aren't affected by the ennui yet, or just have terrible taste and standards and wouldn't know a good game from a mobile phone cash-vampire.
That “Wee, this is fun!” sounds so real to me, I love it. Also love how it's about something completely external to the game.
Game developers have at last, after many, *many* years of sports games and call of duty realised that people just don't actually care if they just CTRL-C CTRL-V every game with ever so slight tweaks in between because they'll buy it anyway.
Games like Far Cry, Call of Duty, FIFA, NBA2K etc are literally the same every year with only minor - often graphics based - changes and yet sales figures are only ever increasing. Why go through the cost and effort of genuine improvements if the mindless masses will buy it either way?
idk, far cry 6 was the first far cry game ive ever played. the formula isnt stale to me because I was not exposed to it before.
the playerbase isn't all same old, same old people mindlessly buying the same game. it's people dipping in and out of franchises, skipping titles, playing briefly and never finishing. it's not the same X people that buy the title plus Y extras every time, it's an ever-shifting demographic. thanks to the lockdowns more people are at home and more are gaming.
most people that play this game have not played far cry 1 through 3. it's the minority that plays it every year after year and complains nothing changes. you know, i think there was a quote for that.
Think of it like this. The franchise has gotten old enough that this might be someone's first far cry game. So they will love it, but we have already heard the story so many times. It's like movie remakes.
@@kubablaszka A lot of people do tend to forget that's a whole new generation that's come out who grew up on different games, and aren't ruined/burned out yet.
You'll get there in due time though. XD
Then I can say "back in my day sonny jim, why's, we got a whole other game as an expansion we did! I remember Throne of Bhaal was amazing!" while the kids spend 5$ to have their neural implants directly stimulate the pleasure centers of their brain, and they ask me what the Cold War was like. -__-
"I uh... was 2 years old when the USSR fell. So fine I guess."
@@kubablaszka the same can be said for many yearly release titles really
I'm surprised yahtzee made it through the whole review without passing out or changing the subject game
Set the speed of this video to 0.25, and it certainly sounds like he's going to pass out at any second haha.
Let's not forget that Ubisoft has been overgrown with abuse for years and is a terrible company
Bigger is a company, more likely it abused someone to get there.
Maybe true but what does that have to do with a review of a single game? This isn't a review of the company as a whole.
@@petersonp84 Ubisoft has a special ability. It makes masterpieces and then degrades them into mediocre sequels.
@@petersonp84 The company is doing the bare minimum to pump out these games, doing nothing new, and expecting full price. The fact that this video was taking shots at Ubisoft less than 30 seconds into the video means it's pretty natural that people are going to comment on the company. Hopefully that answered your question.
+
I often think about the stories of Far Cry 2 and 3.
While light on characters, The civil war in Far Cry 2's setting was the main character. You could never escape it, every aspect of the world is effected by it, and this fatalistic theme that nothing you can do can actually end it. The best you could do was try to not die of malaria and get a few people out of the conflict.
Far Cry 3's story worked for the most part because the characters and themes were inescapable. Your tattoos being a skill tree really reinforced the power Jason felt from killing. You saw how the island changed and that Jason's transformation was unique because it seemed like it could only have happened on that specific island. And Vass worked effectively because you at least encountered him face to face a bunch within the first half of the game.
The biggest issue with Far Cry 3 was that it ended with a weird binary choice ending. Like nothing you did up until that point really matters, the ending changes based off how you answer the question "would you like your friends to live or do you want to fuck the crazy lady who kind of raped you while you were on drugs earlier?"
3 was nonsense. No way an ill trained everyman can become a fearsome genocidal maniac.
@@Dolthra 100%. Although I feel like the ending they would have to do without the choice would probably try the mix the two making no one satisfied.
@@arrownoir You obviously don't know a lot about the human condition.
Ah, but Jason is also an unreliable narrator, so an equally canonical interpretation is that he and his friends got borked off their balls on preppy drug du jour and he imagined the whole thing while splayed out on a private beach someplace, apart from a brief moment when a half-russian half-hispanic pool boy called Vaas (which was short for Vasily) who has a hispanic accent from the parent who raised him, tried to talk to him for a while... but Jason got confused in his drug haze, assaulted and murdered him. And basically everything in the game is just his mind building a scenario in which he is anything more than a rich little shit who killed a guy in the middle of a voluntarily induced coked-up stupor.
And this, ladies and gentlemen, is also why the "unreliable narrator!" card is complete and utter shiiiiiiiiit.
Found my Quote of the Day:
"Tug of war with only one player is just some twat holding a rope."
Thanks Yahtzee!
The good thing about Vaas, was that the character we played as seemed real in some capacity. Both characters played off of eachother, they were close in 4 but 5 and 6 has just been charismatic eccentric types talking AT you rather than WITH you. Not that 3 had deep dialigue but if you had both the MC and the villain battling wits while also having them incorporate their beliefs into gameplay mechanics then that would go a long way to making Farcry good again
The plot of this just sounds like Just Cause but with fewer explosions.
"Why aren't there more explosions?"
"Just 'cause!"
(To steal an old joke of Yahtzee's)
Less explosions and no cool grappling hook tricks
Mate, after so many years, it's really refreshing to come back to your stuff and see that you're just as funny as ever! Well done for keeping this gig going for as long as you have!
I said it last week with the other game I forgot about already but this one is also a bland contender... but this is also an Ubisoft game and they've become the unofficial mascot of the category.
Maybe Far Cry 6 will be disqualified from competing this year and Ubisoft will be banned from participating in the future in the same way you could get kicked out of a casino in New Vegas for winning too much.
I was gonna call bs for the other game, until I realised I dont remember its name either, just the bit with how weird the proportions of the head are
If you're playing Far Cry 3, 4, 5, 6, blood dragon at this stage you're playing it for the formula, not anything new, at this stage it's basically the FIFA of open world shooters.
I'd enjoy playing Far Cry 6 but the last time I played was Far Fry 3
Yeah, same. I’ve only played 3, 5, Blood Dragon, and 6, and 5 I got for $15. I jumped into this one day 1, more for the Red Dawn vibe of killing commies in guerrilla-style attacks and doing it with a couple friends too.
Same thing goes for Pokemon now too.
What's next? A GTA game requiring a MMO-like monthly subscription to play at all? TES6 where you can spend real-life money to buy things from the in-game vendors?
Neither would surprise me in the least!
@@Wiseman108 i'd still prefer Far Cry 3's linear co-op because it's basically Left 4 dead except enemies have guns. Meanwhile co-op in later Far Cry games your duo is basically unstoppable, and the map get empty VERY quick.
I guess the reason the rehashing didn't bother me as much was because this is admittedly the first Far Cry game I've ever played (aside from blood dragon but I don't really know if that counts). Most of these things were new to me, although I do agree that so far everything's just been really bland and boring in terms of character and story. I mostly came here because they had Giancarlo Espacito playing the villain, which I know is exactly what they were counting on.
Far Cry 3 is really good, and i Think it still holds up well to this day. If you would like to see the Far cry Model done right and the reason it got popular, give Far cry 3 a try :)
@@enzolabre6295 Thx. Imma probably do that once I’m done with this one
MS16 is once again the GOAT weapon in the game. Slap Armor Piercing Rounds on it, and it will kill any enemy in the game with one head shot from as far out as you'd like. The AP rounds (Plus the perk that allows for more damage while aiming the weapon), literally breaks the game and any notion of using specific ammunition for certain enemies goes out the window
this is seems like the most straight forwardly harsh review yahtzee's made, at a point it felt like he was tired of making jokes and and just got brutally honest, making a few cracks moreso out of habit
Boy, the Far Cry series is so thoroughly done that I wasn't even aware they were making another one.
I had flashbacks when he mentioned the "back of truck" mission.. Although I was far more annoyed how enemies respawn if you happened to move something like 30ft away from them, so snipers respawned in their towers and killed me after I had already killed them before and stuck inside a base
Sounds like this entry is a Far Cry from its earlier iterations
There, the obvious joke has now been made. We can all move on with our lives.
And we thank you for your sacrifice
++
When I Fark Bread... I Fark Rye.
I had an eccentric Jewish uncle. He possessed a shoFar Cryogenically frozen.
That joke doesn't even make sense because the biggest problem is that it's too similar to past games.
A charismatic penguin?
You mean Skipper from Madagascar? Lol!
I've liked the entire series up to this point.
Even the more boring segments didn't really bother me.
I didn't think 5 was ever confident or strong enough in it's messaging but it's gameplay and well developed tone did carry me though most of the game.
The gameplay trailer for 6 bored me instantly.
From what I've seen, there's nothing of value here from a uniqueness stand point. Even the "new" things are just old things with a shit paint job.
Thanks for the review I'm glad to see my observations were probably close to what you experienced.
The purchase would've been an instant regret... probably. Don't know, haven't played it.
I think the obvious solution to the different ammo types problem is to not make armor piercing rounds useless against unprotected soldiers. Make them just as useful but make them rare and/or expensive to coerce the player into using them only when needed
Ironically I wish it was more like far cry 3 or 4. This one didn't feel like a far enough cry, if that makes sense. Like, dani is just going around the civilized island nation she lives on and it's not exactly first world but it's still fairly modern compared to tribal island cult with magic tattoos. So the whole time Dani is just like "yep, killin some dudes, no big deal". I really liked in far cry 3 that it WAS a big deal at first. The series to me is about a normal ish dude in a place far from his normal life transforming from normal dude to killing machine as the reasons for the violence slowly become less and less relevant to your character. It makes the whole thing feel exotic.
Now it's somehow goofier and more grounded at the same time and it's for the worse. Still, I enjoy the far cry gameplay formula and it's mostly fine in 6. The guns shoot well, the enemies have solid variety, stealth functions well enough, theres plenty of bizarre ways to kill people if you feel like it. Hunting was pretty weak compared to previous entries. Some sections feel very annoying for all the wrong reasons. Like times where the challenge was more jank than intended design. Also fuck whoever made the hovercraft race, that thing does not turn, it's awful.
The story is fine I guess although they still kept in the very annoying fucking tradition of having your character auto lose and get captured and tortured and escape. Like, stop doing that dammit. If you want this to be a power fantasy where I 1 man army my way through hordes of dudes and tanks and helicopters with a jacked up rooster or a ghost cat then don't make me lose where I have no control over things.
Ubisoft got tired of people complaining about the drug sequences of the previous games (Bliss in 3, Shang-Ri-La in 4 and various sequences in 3) and removed them.
The game dosent have a ending .
You kill the dictator and the game just rolls credits.
This is a great example of why i no longer have faith in Ubisoft.
I lost faith in Ubisoft long ago. The last Ubisoft games I played were Assassin's Creed 2 and Far Cry 3, and they're considered 2 of their better titles.
Funny thing yhatzee brought up in one of his podcasts. AAA Video games actually make more money on average then big Hollywood films, they don't need to hire big named actors in order to sell a game
Also Ubisoft should never be allowed to forget what it DID AND CONTINUES TO DO TO ITS WORKERS
But they're much more diverse now, doesn't that count for something?
The cynic in me would say Ubisoft was maybe thinking people would consider them treating their workers like slaves less of an issue if they're black...
That exit point the game offered one hour in should have set some expectations on what to expect afterwards.
Honestly I’m not sure why the far cry series hasn’t done a game where you work for the bad guy instead of trying to bring them down. You’d get to see the fight from the other side and it would certainly highlight the morally grey aspects of the situation where the dictator could be seen as a necessary evil that keeps order at the cost of innocent lives; something that 4 didn’t do nearly enough of.
Wouldn’t that be a nuanced concept?
Nuance? From Ubisoft?
"...chain of scottish island from charismatic football hooligans..."
O.o yes!!!
Beware games with celebrities in them...the people in charge actually seem to think that's a legit selling point for their game, and it seems like they always half-ass what we actually care about.
Celebrities are kinda like what movie based games were in the 80s and early 90s: A cash grab for people who don't read past the blurb.
Kinda like that COD with Kevin Spacey in it.
This comment is..."Breathtaking"
I felt the same way with farcry 5, its like the enemies just sit there monologuing at you and I had no investment in who I was or what was going on other than putting a bullet in every generic npc.
Waiting for a Far Cry set on Mars with a bad guy who looks suspiciously like Elon Musk called Nole Fragrance.
N.F. Also standing for No Fucks given of course.
What you want is 3's legendary dlc, Blood Dragon.
I think there was a DLC for 5 that took place on Mars. No Elon Musk villain, though.
0:30 would be an amazing game
Even by Yahtzee's standards, that was a scathing review.
It's very telling that a series is becoming repetitive that during the first part of the story explanation (1:31-1:43), I actually forgot which game in the series was being described.
In FarCry 6 you save an island from a dictator (I assume). Just Cause 3 is $20 and has a grappling hook. I wonder what these two facts have to do with each other.
just cause 2 is pretty fun too and probably costs less if you can get over the graphics (specially the turning trees)
I would play a far cry game with a penguin as the charismatic villain
Everyone gets it wrong. **NINE** Farcry games. Blood Dragon, Primal, New Dawn.
First trailer, pretty interesting. I vaguely recognized the dictator and his son seemed a very complex character, with a pretty mature tone it appeared.
Final trailer and about 50 WONCARLTON EXPOSITION 15-second ads later, I forgot he had a son and I couldn't remember anything about the protagonist. But shoot me if I forgot who the dictator was and who he's played by.
Honestly, if what happened to the Assassin's Creed franchise showed me anything, it's to not buy Ubisoft sequels anymore. They end up either not changing enough, or end up changing the wrong things to make the games worse.
At 02:34, it seems Yahtzee has re-discovered the fun of role-playing (such as with his fabulous Fallout: New Vegas review).
Farcry 6 wants to be far cry 3 so badly it hurts
True. But it's hurting us not management. So expect this again exactly as often as they think they can get away with it.
Is do what dad says an option? Cause that was my biggest complaint about CoD: Kevin Spacey. I would have scorched the Earth for him, immersion was broken at the "oh he's evil" plot twist.
It's a ubisoft sandbox, the point of fool me once shame on you fool me twice shame on me is long gone.
Also the next logical game after far cry 5 is fallout (take your pick)
They tried that with far cry new dawn but that was probably the worst far cry game out yet.
@@sernoddicusthegallant6986 New Dawn was OK until the handcuff bit.
And in *shocking* news another Ubisoft sandbox has entered the running for Blandest Game of the Year!
If it didn't say "Far cry" I could have sworn that this is a review of a "Just cause" game.
Why? Just cause
@@Shoxic666 This game is fun, just not for people who don’t like Far Cry.
"Tug of war with one person is just one twat holding a rope" is now my favourite quote
I am shocked we don't play as the dictator's child, like wtf, that is what the marketing made me think, and it just seems like a better story
To similar to FC4 where you are the dictators brother.
@@wom_Bat you aren’t the brother you’re the step son
2:20 so I actually did take the boat and, after the obligatory joke ending cutscene of your character chilling on a beach with a beer, it sends you back to the main menu and when you press continue it puts you right back to when they give you the boat, so basically no time lost.
When you haven't played the game, have no interest of playing it, know he's going to thrash the game and ride it like this girl who you met at a bar last night rode you but you couldn't keep up, but you still watch it, because you're a fan.
You still hope there is going to be a midway Disco Elysium review hidden somewhere in the middle. But there is just one Disco Elysium every 15 years.
Oh man, that game was truly special, wasnt it?
@@KicsiSzabi222 It was, i have never dissapeared into anything like I did into it ever. A week of my life I just lived it. Can't play it again sadly, because i played it like it was me making the decissions, and I don't think I could enjoy it if i pretended to be a narco-psycho-apocalypse cop.
Anton Castillo is essentially like Pagan Min but more clearly evil. With Min it was somewhat easy to believe there was more to him then being a brutal dictator which made the secret revelations about him easier to swallow. Castillo meanwhile it'll be harder to sympathize with him if that ends up being the case. Honestly wasn't fond of most of the rebels and kind of wish Ubisoft listened to us in Far Cry 4 and let us chose whether to fight for the good or bad guys for a change. Least then it would be a little more interesting.
Honestly, with the rebel leaders in 4, I *_wanted_* to fight with Pagan rather than against him. The history he had with 4's protagonist's mother cemented that feeling with the fact his father killed his sister.
If you are playing Farcry Antarctica, watch out for Kurt Russell.....
Heaven help you if you find Keith David. He'll probably betray you, start a back alley rumble because he doesn't want some glasses.
This had me thinking how many other fps games is the protagonist just a pair of hands? Ethan Winters comes to mind
It just seems like Ubisoft has been trying and failing to recapture the brilliance of Far Cry 2. 3 was good, but it's never been the same since the 2nd game.
"Habit of going on a violent rampage for people they just met" I think you described ninety percent of video game protagonists
The only thing you need to know about far cry 6 is that there is a pet gator named Guapo and you can pet him
Wonder what genius on far cry 6 team thought, let's make a crocodile befriend you and telepathically attack your enemy, is this a caribbean thing? which can't be done in mississippi
Did you guys stop putting subtitles? Last video still has no cc, and this one doesn't either. Kinda hard for non-natives since there is no...punctuation.
The person that did them got a new job, so we're in the process of sorting that out. Transcript is on the website version as well.
Wow. I relate so much. I'm an English teacher, I'm bilingual by now, but I haven't always been. And I always tell my students (they don't understand, they don't play games): If you can understand two episodes of this show without subtitles you don't need to learn no English anymore.
It's good to see Brighton getting some representation
Ubisoft are just using CTRL+C CTRL+V on this franchise … with minor tweaks between each
“Airdrops & Skullshots” - a summary of every Ubisoft game ever
That would actually be a pretty cool name for a game. Or a movie. Or a metal band.
Strangely the second time this week I've had to come to the surprising conclusion that certain cultures do, in fact, call crossing guards "lollipop ladies"
Two silent riffles…
“You carry an extra prick in ur trouser too?”
Far cry: but this time with Gus from Breaking Bad.
You know what would’ve been a cooler idea for a game? Getting to play as either Vaas or Citra from before FC3
Your prayers have been answered in a way what with the Insanity DLC
I loved far cry 1 & 3, 3 the most immersive out of all of them, after 3 its like ubisoft peaked and they're like, lets do that again but worse and worse, and now we're at far cry 6, its like they looked at saints row 4 and tried to copy how whacky and dumb things got
Rocket launcher backpack goes brrrrr
Look how craaazy we are now isnt this fun?
No....not really, this kinda sucks tbh
"intermittent broccoli misting device" Love it, reminds me of Portal lol
Yeah not a huge fan of this one ahhh well guess I’ll wait until far cry 7 when things will definitely absolutely 100%be different and unique
Just like all the 6 before it...
And so set sail the good ship Far Cry, worm-eaten and repetitive though she was. She made it just short of six minutes before the world got bored and the ocean introduced it to some rocks and the concept of purée.
Here's an idea if they want to make a far cry game interesting terms of story. Why not make the player the villain? Far cry is a series that would benefit a lot from a game that doesn't try to make flimsy justifications to make the player character the hero by saying everyone you kill deserved it.
The gameplay is easy enough to fix, which makes it even more apparent how little they cared about the actual game. None of this twating about with weaknesses, simply give enemies access to things the player can do. It would be more fun if you had to relocate every time you sniped someone because the enemy base also has snipers, who are more then happy to give you a "refund" on your bullet, in the exact place you "lost it".
They really nailed the equatorial aspect this time
“Hello this is Ubisoft. No, I know the game isn’t very good. Well because it’s the same game isn’t it, it has a 6 on the end of it how good did you think it was gonna be? Look it’s very hard coming up with new games ideas, everyone who used to make our games good have shot themselves.”
And we decided not to involve writers in this thing unless blatantly needed. Which we decided was never.
I know exactly what mission you are referring to. The second you have to reload you just get shot up with no cover. Like you mentioned it seemed like the AI just got bored and didn't bother chasing the truck that you are stuck in.