Essential Game Guide, Survival - Terminator: Dark Fate - Defiance
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- Опубліковано 8 вер 2024
- Essential Game Guide to survive in the Universe of Terminator: Dark Fate Defiance
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The general summation tips for newer players:
Every unit matters, they level up and get much stronger but not only that, you can also sell vehicles (don't dissamseble) and sell or disbands soldiers to get either the curency, supplies or manpower.
Manpower also drains supplies, 100 per reserve soldier per day so its much better to sell units Even more, every unit uses supplies when traveling so some very high cost units will eat up a lot of supply while simple drivers and technicians are basically free
Tank crews. You can eventually recruit them but you can also level up technicians to drive tanks or helicopters. Drivers will not be able to drive tanks or helicopters but they get the speed and rate of fire upgrades. Tank crews also get speed and rate of
fire.
Many units can act as drivers so use them to loot as many cars as possible.
The soldier squads able to drive things are your vehicles. Some like The Abrams tank, later, will become a baneblade Bradley IFV, it's got the best of all options, good against everything and you can even mount it's special ATGM so it will end with with an autocannon and atgm very fast. Humvee with a chaingun and/or TOW Light platform with artillery upgrade.
For soldiers: atmg squads because of their range, rangers because they’re shred infantry, snipers for their versatility. Infantry squads being good at everything. The technicians can also drive tanks or pilot helicopters but also lay down mines with their skill upgrades. They only cost 300 supplies per day so it's a strategy to sell drivers and only get technicians.
Keep in mind, you don't get other Founder units until the endgame so don't disband or sell them.
Towing capacity: Most of the light armored vehicles can tow. There are 3 classes of tow vehicles and stuff that can be towed. Specialised military vehicles can't tow
Light platforms like the light platform can be towed by vehicles like the van or humvee
Trailers like the fuel/ammo/armored trailer can only be towed by the main tractor also known as the american truck from tv shows
So it's very important to have units capable of driving and vehicles capable of towing to get a lot of loot wich you can sell for goodwill points then buy supplies.
Supplies are used to repair vehicles, give them spare parts, fuel or ammunition. They are crucial like real logistics to keep your force active. So before leaving a mission try leaving with maxed out fuel and ammunition from depots or trailers. depots or trailers.
If you are going to sell captured vehicles or soldiers you don't need to resupply them. You do sell them for more if you do it but most time its the same amout of supplies. However, bases have limited supplies to sell.
Buying upgrades and switching upgrades. Since upgraded guns are limited, try to swap out the gear betwen your army like geting the recoiless gun from the vans before selling them. Same for soldiers with the mention that a single upgrade like a rifle is better give to bigger squads since it can equip either 2 soldiers or 5 soldiers so obviously the 5 soldiers is better.
It's highlighted what vehicle or soldier can use a piece gear so select them and if the slot is greyed out. A greyed out slot means the unit has the basic weapon.
The little lines show you the tier and damage capacity, smgs are 1 white bar, while the chaingun is mid tier and 3 lines meaning it is mid-tier best, for anti-infantry purpose
For example, plasma recoilless vs normal recoilless and the various guide atgm.
Ultimatly check the ammo types to see against what is the gun good against. Usually plasma is better vs legion and normal guns are better vs humans. There is also specialised equipment like the bradley, TOW or the 105mm artilery for the light platform.
Soldiers gain experience, level up and gain increased health, accuracy and fire rate. Chosing the skills for the slots is only possible in human bases where you see the icon.
The management portion of the game can be improved by geting the survivalist trait for all units but you lose a lot of combat strenght.
Drivers: survivalist
atgm: AA so you dont forget, survivalist. A
vehicle atgm cant attack air heavy
The snipers: surv, camo, marathon
Vehicle capacity. Most vehicles have troop capacity so you can use them as transports or to replenish ammo. Keep in mind that a squad can't use a transport that doesn't have enough room for all its members.
Example: ATGM squad in humvee with minigun is amazing or a Main tractor can have the ranger squad
Smoke is your also friend. If there is a fight you can't win or your units are taking too much damage use the smoke. Its usable on vehicles like the striker, Bradley or ranger squad by default. You can also use it to avoid a flanking enemy and reposition. Complete ALL aditional objectives, there is no secondary objective since most quests in the game give a big payout and missing too many of them might result in you struggling with supplies. Also, don't leave the map until you capture all abandoned vehicles since you can sell them for good goodwill points See the difference here, i started with 3 squads and a humvee.
Oh and an Extra tip: To capture enemy vehicles you can just shoot at them until you kill the entire crew but sometimes if the vehicle is on fire the crew must exit the vehicle. It can't enter back until the fire dies out and takes a few minutes. You can kill them with your snipers and then capture the vehicle. You can also disable certain gun or ammo types to increase your chances but this gets tedious over time so it's just better to replay some missions for all objectives completion.
Great in depth information. I should include all of this in the tips section of the manual!!!
Nice, thats basically my tips video but i explained a lot more.
We figured out(on steam) that the color of the bar on weapons is.....just the type of weapon( it makes sense if you look at snipers and rifles). As for the lines, its seems to be the tier of the weapon but no one figured it out but it also has something to do with penetration.
Later on i saw that every map has hidden vehicles so search for them. It is possible to do all quests, you dont need supply trailers for most of the game, you can revisit some locations for better gear.
The ai will spawn squads to attack your weakest link in your army.
Infantry squads are a must have for later missions.
You also want a squad of each movement army: sharpshooters, heavy, militia and guerrillas...mostly as cannon fodder.
Units can replenish ammo from trucks so while a humvee needs a deloyed ammo truck, the atm or heavy gun squads can refill by going into a truck.
Only keep military tier vehicles.
The stryker is great because it has an unmanned turret
I hav said this to everyone... 1 heli ... 2 tanks... 2 bradleys... 2 strikers 2 heavy arti... 2 light arti... max 2 humv
the rest is pure infantry gameplay to creap in with caution...
upgrade those and you are set... that is how i play on realistic.
@@ArlindoBuriti what do you put on light artilery? Howtzers? And on strykers? Hmm, only 2 humvees? You dont need more? With a tow, grenade launcher, plasma? 2 would just carry the light platforms
Great video. Helped me out so much. I was pulling my hair out trying to figure out how to sell units. This game could be explained far better than it currently is.
Great guide, man, I need to restart the Santa Fe mission.
pre-place c4 with guerrillas/upgraded rangers
c4 oneshots anything
I did not know you could sell stuff for good will points. It makes me really wanna start again
Do it. They just released an update lowering some costs as well. If you're going to restart now's the time, and maybe on a harder difficulty
@@Shizandgiggles37 yeah I did exactly that. I also didn't really know what I was doing on the third mission and it was quite overwhelming but playing it a second time I was able to save more troops and make better use of all the vehicles you get.
Awesome game!
Personally I like to keep one fuel HEMTT and one of the Cartel's fuel truck just in case, but overall I always tey to find resources trailers or trucks and empty them during the missions and then sell them on the global map
Funny thing about this game is that you fight the Machines in first hours but you almost forget this is a Terminator in the next 20h 😂
Is there any reason to keep apcs or Bradley’s to sell to the integrators? Do they pay more for those or cartel tanks?
Isn't the APC better than the Stryker tho? Better armor.
Sure it can take more hits but it's too slow to be great. If you want something slow that can take a heck of a punch get a dozer with weapon upgrade.
@@Costin_Gaming killdozer, lemme try that.
So would you use the hemmt fuel trucks to drag supply trailers so you have both on the go at the same time?
The HEMITT trucks can tow a heavy platform. You NEED a Semi truck to tow Trailers, or a Dozer.