Actually the best strategy with the bosses was to spam your special attacks. Yes special attacks take your HP, but only until you only have 2 HP left. After that you can spam special attacks and if you time them correctly you won´t get hit by the boss at all.
IMO this is both the best Turtles game and best pure beat em up on the NES. One of the advantages of not getting an SNES until the end of 93 was plenty of time to enjoy late NES releases.
I was a huge fan of the Ninja turtles franchise as a kid, but I really didn't like any of the NES games made for it. The first one was way too awkward and hard. The other two were really generic beat-em-ups with only 3 different attack moves. Using the same three moves got real old really fast.
@@RetrovaniaNet Could be just nostalgia, I sorta liked how the one-hit kill mechanic was used in the first game by just doing a jump slash. However 3 imo is still up there with 2
Hitboxes are tighter? Are you serious? If anything they are worse, You get grabbed if your just outside of a unarmed footling ninja's punch distance. Speaking of punches the hitboxes linger for to long after the sprite has returned to idle witch leads you to taking damage when you shouldn't and is especially bad with bosses who you cant hit without them smacking you back and taking 2 to 3 pips of damage.
Great game. One of the best graphics and music on the system. But you have point about bosses difficulty level. As a child I played this for weeks or even months and never beat shredder. Unfortunately i didn't know then about konami code ;)
The release date of this game is not entirely clear but I'm pretty sure it was sometime in April of 1992. The SNES released in August of 1991 and I believe Turtles in Time was in the summer of 1992. This is by far my favorite Ninja Turtles game and is one of the best beat'em ups on the system as you say. It's also one of the longest clocking in at around an hour or so but thankfully there is more variety with the Footclan in this compared to other games. IMO there is no point in using the special moves as you can pretty much kill anyone in one hit using the Down+B attack. I also love the design for Slash in the Konami games. He looks so bad ass, like a psychotic evil version of Leonardo. I think he is based off of the Playmates version? "The turtles jump into action to take Shredder down and rescue their HOT friend"...Yes...yes they do. ;)
It always made me laugh that the whole thing with Manhattan being lifted off the planet was just kinda secondary to saving April. Turtles got priorities I guess
Having played both I would still give the edge to the arcade game, even tho 3 made various improvementes and allowed for more options, like adjusting the basic attack speed so you didnt miss the second while yhe enemy is on I frames, and adding the down attack + more bosses and the option to sellect a new turtle after ko, I think it was worse in other aspects, 1. Lack of stage hazards foe variety 2. Brighter color pallet which made the game look like it had worst graphics 3 removing the AB attack for a life sucking special, + AB attack felt more rewarding to master than just pressing down for the one hit kill, 4. This is subjective, the arcade game had better music and stages.
This game is so much better than the second one. The graphics are miles ahead - in the previous game foot soldiers and the turtles looked like crap and the levels half the time were literally grey, no colors. The music in this one is amazing. And the combat too - unlike the second game, the regular attack is actually viable, also have down B attack, the jump attack is better since the jump is not as floaty, the special attack should really be used on bosses only. Also this game is not shorter, it’s 8 levels, some have sublevels, all distinct and memorable, while in the second it feels like half the game is just some grey mess. Manhattan project is just the best TMNT game
0:19 "and was unfortunately the final turtles game to be released on the NES"
... Apart from TMNT Tournament Fighters :P
I like how that game had completely vanished from my brain
Tournament Fighters still coming back to haunt me to this day.
Just an fyi, TMNT 3 arrived on the NES in February of 1992. It was completed in late ‘91 ergo the copyright.
Actually the best strategy with the bosses was to spam your special attacks. Yes special attacks take your HP, but only until you only have 2 HP left. After that you can spam special attacks and if you time them correctly you won´t get hit by the boss at all.
especially raph's drills
Leos spin aswell You just stunlock the with it and until yer tiing is perfect you can cheese through most of them
I played this one so much as a kid with my brother!
IMO this is both the best Turtles game and best pure beat em up on the NES. One of the advantages of not getting an SNES until the end of 93 was plenty of time to enjoy late NES releases.
I was a huge fan of the Ninja turtles franchise as a kid, but I really didn't like any of the NES games made for it. The first one was way too awkward and hard. The other two were really generic beat-em-ups with only 3 different attack moves. Using the same three moves got real old really fast.
I literally just played this today, This is my 2nd favorite on the NES behind The Arcade Game
Any particular reason you prefer the first game over this one? Or just nostalgia?
@@RetrovaniaNet Could be just nostalgia, I sorta liked how the one-hit kill mechanic was used in the first game by just doing a jump slash. However 3 imo is still up there with 2
The final boss of this game is The final in turtles in time of snes And is The final boss of The tmnt The hyperstone heist of The consolé sega genesis
Not only you can enjoy this game, but the full retro lineup, in the Cowabunga Collection. 🐢🐢🐢🐢
Hitboxes are tighter? Are you serious? If anything they are worse, You get grabbed if your just outside of a unarmed footling ninja's punch distance. Speaking of punches the hitboxes linger for to long after the sprite has returned to idle witch leads you to taking damage when you shouldn't and is especially bad with bosses who you cant hit without them smacking you back and taking 2 to 3 pips of damage.
Great game. One of the best graphics and music on the system. But you have point about bosses difficulty level. As a child I played this for weeks or even months and never beat shredder. Unfortunately i didn't know then about konami code ;)
The release date of this game is not entirely clear but I'm pretty sure it was sometime in April of 1992. The SNES released in August of 1991 and I believe Turtles in Time was in the summer of 1992.
This is by far my favorite Ninja Turtles game and is one of the best beat'em ups on the system as you say. It's also one of the longest clocking in at around an hour or so but thankfully there is more variety with the Footclan in this compared to other games.
IMO there is no point in using the special moves as you can pretty much kill anyone in one hit using the Down+B attack. I also love the design for Slash in the Konami games. He looks so bad ass, like a psychotic evil version of Leonardo. I think he is based off of the Playmates version?
"The turtles jump into action to take Shredder down and rescue their HOT friend"...Yes...yes they do. ;)
It always made me laugh that the whole thing with Manhattan being lifted off the planet was just kinda secondary to saving April. Turtles got priorities I guess
my fav tmnt game
And I still can't beat the final boss!? lol
It’s near impossible without a second player or putting in the code to play on easy mode. Still fun though!
@@RetrovaniaNet Last summer I put my foot down and had at it for a couple weeks. All I got was sore thumbs lol
This game bops hard. Some of my favorite VG tunes \m/>.
I didn't know the special moves hurt you. I must be an idiot.
The flicker in this game is possibly the worst from any game. And it was a late title for the NES.
Having played both I would still give the edge to the arcade game, even tho 3 made various improvementes and allowed for more options, like adjusting the basic attack speed so you didnt miss the second while yhe enemy is on I frames, and adding the down attack + more bosses and the option to sellect a new turtle after ko, I think it was worse in other aspects, 1. Lack of stage hazards foe variety 2. Brighter color pallet which made the game look like it had worst graphics 3 removing the AB attack for a life sucking special, + AB attack felt more rewarding to master than just pressing down for the one hit kill, 4. This is subjective, the arcade game had better music and stages.
I agree besides the graphics. I thought it looked good for a NES game. The flickering was awful though
My favorite TMNT game.
This game is so much better than the second one. The graphics are miles ahead - in the previous game foot soldiers and the turtles looked like crap and the levels half the time were literally grey, no colors. The music in this one is amazing. And the combat too - unlike the second game, the regular attack is actually viable, also have down B attack, the jump attack is better since the jump is not as floaty, the special attack should really be used on bosses only. Also this game is not shorter, it’s 8 levels, some have sublevels, all distinct and memorable, while in the second it feels like half the game is just some grey mess. Manhattan project is just the best TMNT game
Nope
@@Harthmuth557 yes, and it's not an opinion, it's a fact
@@alexgoncharov6430
Nope