Daytona USA in Mario Kart - Dinosaur Canyon CT!

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  • Опубліковано 24 лис 2024

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  • @wonderfulwardy
    @wonderfulwardy Рік тому +17

    This is the best track you done! The additions of the track really work well with Double Dash. I noticed someone mentioning that the scale of the track should be smaller but I think we can get away with it as it is because we made it 2 laps only. I also see people saying how awesome a 2-lap race is. You've completely outdone yourself this time and your skills are improving with every track you make. Fantastic Work all-round mate.

    • @Festivus_Miracle
      @Festivus_Miracle Рік тому +5

      There's a mod called Double Dash Extended, which has a 200cc mode which would work really well for the bigger tracks like this

  • @ladsworld
    @ladsworld Рік тому +18

    This is incredible! I love the added shortcuts

  • @RicksterLPs
    @RicksterLPs Рік тому +4

    The drifting was exquisite fam 👌
    Great video^~^

  • @twistyjoygaming422
    @twistyjoygaming422 Рік тому +2

    This is beautiful. Makes me excited for Double Dash Again!

  • @koopanique
    @koopanique Рік тому +14

    Awesome !I've never played Daytona USA but it's funny how well the circuits fit in MKDD. I like that there are only 2 laps because the circuit is big.
    Also another comment says there are "added shortcuts", did you 3d model them in or were there already there in the original Daytona USA model?

    • @wonderfulwardy
      @wonderfulwardy Рік тому +2

      No. These were additions that were done for the Port to Double Dash such as the 4 shortcuts and the opening and closing gate that leads to shortcut 1. In the Original game, the other routes were there but they were sealed / closed off and if opened, would have just lead the player out of bounds and into the void below but what the designer did was place warp-pipes in the two out-of-bound routes and made them into shortcuts. The 4th wall shortcut was not a drive-able on the original game either.

  • @ImExistent405
    @ImExistent405 Рік тому +1

    That's amazing! Never lose all your sponsors! (obscure reference)

  • @Untitled_Niamiko
    @Untitled_Niamiko Рік тому +10

    DAYTONAAA

  • @charliewilkerson8683
    @charliewilkerson8683 Рік тому

    My double dash love is so back because of this

  • @DreamcastSoupYT
    @DreamcastSoupYT Рік тому +3

    Sick!! You should add this map to CTGP

  • @PacGuy765
    @PacGuy765 17 днів тому

    Now what about Seaside Route 765 AKA Ridge Racer Novice?

  • @Empty12345
    @Empty12345 11 місяців тому

    Hey! Would you ever consider making a quick 1min tutorial on how to use mkdd track editor?
    I've been trying to figure how to make a custom track with it but I don't even know where to start LOL I'm only able to put random objects and that's pretty much that XD

  • @KingSpartaX37
    @KingSpartaX37 Рік тому

    Seaside Street Galaxy would be a challenge.

  • @bneyes1214
    @bneyes1214 Рік тому

    All that’s left is Seaside Street Galaxy!

  • @existential_narwal9257
    @existential_narwal9257 Рік тому +1

    DAYTOOONNNAAAAAA

  • @Reema.28
    @Reema.28 Рік тому

    Happy with this track, Sad that it only works in single player mode for me.

    • @DebugYoshi
      @DebugYoshi  Рік тому

      if you use cheats that seems to cause a crash with this track, without cheats it should work fine

  • @MoldyMcdonut
    @MoldyMcdonut Рік тому +1

    Wow nice job

  • @ArcadeStriker
    @ArcadeStriker Рік тому

    LEEEEETSSSSSSSSSSSSSSSSSSS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

  • @christianlong1907
    @christianlong1907 9 місяців тому

    Would it be possible to port over Seaside Street Galaxy to Mario Kart?

  • @ChiChiWoo
    @ChiChiWoo Рік тому +1

    Let's goooo, you used the Daytona USA 3 version!

  • @EmmanuelKart
    @EmmanuelKart 3 місяці тому

    DAYTONAAAA

  • @Tiredcream6472
    @Tiredcream6472 День тому

    No sign easter egg?

  • @JaeliusFairmout
    @JaeliusFairmout Рік тому

    incredible! could anything like this be done for daytona 2 or Scud Race?
    or are the emulators harder to work with?

    • @DebugYoshi
      @DebugYoshi  Рік тому +1

      You mean putting tracks from those games into MKDD, or putting daytona usa 2001 tracks into daytona 2/scud race? The former depends on the existence of tools that can export models from those two games, the latter depends on tools that can convert models into the format used by those two games. Neither of which I'm familiar with

  • @AdamsApples
    @AdamsApples Рік тому

    Daytoonnaaaaaaaaaaaa

  • @Vomitaco15
    @Vomitaco15 Рік тому

    Back again

  • @elluciano5808
    @elluciano5808 Рік тому

    Daytona USA on gamecube

  • @ReGo001
    @ReGo001 Рік тому +1

    GAY BONEAAAAAAAA!

  • @verbage432
    @verbage432 Рік тому

    Love the track! But this needs to be scaled down

    • @wonderfulwardy
      @wonderfulwardy Рік тому +1

      The original game was 4 laps long but what we plan to do is make the Double Dash versions the same scale but half the number of laps, hence why it's 2 laps long.

  • @KaidentheJeezyfanatic2K24
    @KaidentheJeezyfanatic2K24 Рік тому +1

    DCS Dinosaur Canyon

  • @bneyes1214
    @bneyes1214 Рік тому +1

    Congratulations! You’ve just lost your sponsors!

  • @thanos_x23
    @thanos_x23 Рік тому +4

    It's WAY too big it needs to be scaled down

    • @wonderfulwardy
      @wonderfulwardy Рік тому +6

      The original game was 4 laps long but what we plan to do is make the Double Dash versions the same scale but half the number of laps, hence why it's 2 laps long.

    • @thanos_x23
      @thanos_x23 Рік тому +1

      @@wonderfulwardy The thing is that because the track is huge there is not much action going on and the track ends up being really boring (aka dessert bus). On the original game the track was packed full of action because of the speed of the cars

    • @wonderfulwardy
      @wonderfulwardy Рік тому +3

      @@thanos_x23 I'm sorry but I just don't see it the way you do. I think with DebugYoshi's carefully crafted work and my added additions / ideas to the level such as the shortcuts etc, I feel like it's an amazing track to race on.
      However, we do plan to eventually downscale 1 of the 8 Daytona USA 2001 tracks. That one being Sea-Side Street Galaxy as the issue we tend to get with the Double Dash engine is that if the skybox is too big, it can disappear out of sight in some replay angles so to be honest, it would be required to down-scale that track due to it's overall size. Personally I also think Sea-Side Street Galaxy would be better down-scaled regardless because I want to make the tracks corners much tougher to drift around with little room for error. So stay tuned for that one.

    • @wonderfulwardy
      @wonderfulwardy Рік тому +2

      @@thanos_x23 mmm, I could also think about asking Debug Yoshi to eventually update the exsisting Daytona USA track ports he's done by adding fast traffic A.I. cars on the level and maybe changing their models to actual daytona stock cars and speed them up.... an idea I got cooking in my mind for a possible ver.2.0?

    • @thanos_x23
      @thanos_x23 Рік тому +1

      ​@@wonderfulwardyThat sounds cool actually! also I thing that the track is better with a 200cc cheat code