The correct objective top 5 would be in this order 1.Marked for Death - in vanilla Skyrim this shout is beyond broken. Even if it might seem like a waste at first, just shout it at a very tough boss like Karstaag for example, wait a little bit for the effect to stack and then you'll notice that your attacks will do absurd amounts of damage even on highest difficulties. You can even take it further and shout it 3-4 times and you'll one shot the affected enemy with something like an iron dagger 2.Dragon Aspect- even if it's only usable once a day, it provides so many stats and the ancient dragonborn is OP since its invulnerable and doesn't take any conjuration slot 3. Unrelenting force (explained in the video), overall very very useful shout 4. Summon Durneheveir (i can't spell that name) - its quite versatile and it even spawns its own skeletons 5. Soul tear - Highest damage shout in the game, and it's also a combined soul trap and raise dead spell
Useful list. I think that it does depend on your build and the situation - e.g. i can imagine that a high level conjuration build able to summon twin storm atronachs would be a pain in the ass to deal with when paired with Become Ethereal. Enjoy fighting my follower and two atronachs, don't mind me while I'm just chilling over here.
Good list but I think Throw Voice and Aura Whisper are slightly underrated. Maybe they're not the biggest game changers but I get a lot of use out of them when sneaking through enemy areas. Plus they have pretty quick cooldowns.
Great list. But there's a point that I like to mention. Clear sky should be ranked way high on this list because of one use that is not mention on the video, it can stagger enemies with only one word cast, plus is short cd, makes it pretty useful in all stages on the game. Great video overall
i find fire breath to be abnormally powerful with no cooldowns since you can stunlock most enemies as well as deal high damage really quick, it's also good for some mage builds since, with the impact perk, you can put enemies in an infinite stun lock also, the dragonrend shout (with no cooldown) and dual casted spell (firebolt, ice spike, and lightning bolt) will put a dragon in an infinite stun lock, making the perfect dragon slayer
I think you should’ve included upgrades to shouts because with the black books frost breath kinda becomes frost breath and ice form together and makes ice form redundant and therefore less useful though on demand paralysis is still very useful
To be honest, I kinda forgot about those buffs so they weren’t accounted for in the rankings. I do think that I would put fire storm up a couple spots and keep both unrelenting and ice in the same spot since I don’t think that the ice form bonus is significant enough. Maybe a spot or two, but that’s it.
whirlwind sprint needs to be higher, there are quite a few places with hidden loot and chests u can only reach with using that shout. plus its amazing to cut through trap corridors with swinging axes and stuff if u time it right
When dual wielding swing speed is determined by the left hand. Thus wielding an unenchanted dagger in your left hand with a powerfully enchanted mace in your right hand allows you to attack insanely fast with the mace, applying high physical damage and all your enchants. Furthermore the dual wielding power attacks go off really fast. super high DPS Also the armor reduction on Marked For Death stacks with itself so you can actually effectively multiply the physical damage dealt to enemies.
Rate every wife in skyrim
St. Valentine special 😂
Rank all the followers.
Dragon Aspect also boosts the strength of your Shouts while its in effect.
The correct objective top 5 would be in this order
1.Marked for Death - in vanilla Skyrim this shout is beyond broken. Even if it might seem like a waste at first, just shout it at a very tough boss like Karstaag for example, wait a little bit for the effect to stack and then you'll notice that your attacks will do absurd amounts of damage even on highest difficulties. You can even take it further and shout it 3-4 times and you'll one shot the affected enemy with something like an iron dagger
2.Dragon Aspect- even if it's only usable once a day, it provides so many stats and the ancient dragonborn is OP since its invulnerable and doesn't take any conjuration slot
3. Unrelenting force (explained in the video), overall very very useful shout
4. Summon Durneheveir (i can't spell that name) - its quite versatile and it even spawns its own skeletons
5. Soul tear - Highest damage shout in the game, and it's also a combined soul trap and raise dead spell
Marked for death got nerfed hard awhile back, it’s simply not worth using anymore
Aura Whisper is good when searching for the Paragon Giants in the forgotten vale.
Useful list. I think that it does depend on your build and the situation - e.g. i can imagine that a high level conjuration build able to summon twin storm atronachs would be a pain in the ass to deal with when paired with Become Ethereal. Enjoy fighting my follower and two atronachs, don't mind me while I'm just chilling over here.
Become Ethereal-
Use before performing Master level spells.
Good list but I think Throw Voice and Aura Whisper are slightly underrated. Maybe they're not the biggest game changers but I get a lot of use out of them when sneaking through enemy areas. Plus they have pretty quick cooldowns.
Great list. But there's a point that I like to mention. Clear sky should be ranked way high on this list because of one use that is not mention on the video, it can stagger enemies with only one word cast, plus is short cd, makes it pretty useful in all stages on the game. Great video overall
i find fire breath to be abnormally powerful with no cooldowns since you can stunlock most enemies as well as deal high damage really quick, it's also good for some mage builds since, with the impact perk, you can put enemies in an infinite stun lock
also, the dragonrend shout (with no cooldown) and dual casted spell (firebolt, ice spike, and lightning bolt) will put a dragon in an infinite stun lock, making the perfect dragon slayer
Kynes peace effects spiders and skeevers too so it’s helpful in dungeons
This is so sweet
I think you should’ve included upgrades to shouts because with the black books frost breath kinda becomes frost breath and ice form together and makes ice form redundant and therefore less useful though on demand paralysis is still very useful
Dude nice tunes
Rank every NPC.
👁👄👁
That would probably take 5 years lmao
Summon Durneviir can be used indoors! You just need a large space, like a big cave
Keep up the good vids
Thanks! Will do!
Rate every creation club destruction spell grat vid btw
Ohdaviing is good for all the large civil war battles at least for speeding it up... but Durhneviir is better at it for what it is worth.
I used him to raid solitude. Those imperials were surprised
Elemental Fury is very effective for mining ores, combined with dual savagery (in one handed) and two pickaxes you can get faster ores
15:53 Nice little detail :)
Have u ever used Elemental fury with 2 weapons, performing dual power attack? It's broken, u can even have enchanted weapon in the right hand.
Call dragon at 24 is a crime
Bryon buxton not being in AA is a crime
You can use elemental fury on a weapon that has only 1 enchantment if you have the twin enchantments perk if I recall correctly
Would the rankings for fire, ice and unrelenting change if you count the black book dlc shout buffs? Or were they already accounted for?
To be honest, I kinda forgot about those buffs so they weren’t accounted for in the rankings. I do think that I would put fire storm up a couple spots and keep both unrelenting and ice in the same spot since I don’t think that the ice form bonus is significant enough. Maybe a spot or two, but that’s it.
The aspect ratio of this video is very strange
Huh, it seems normal to me
@@TypicalPirate55 it is a bit strange, its like im watching a window within a window
In your opinion, does the Talos blessing actually do anything?
Rate every ingredient
whirlwind sprint needs to be higher, there are quite a few places with hidden loot and chests u can only reach with using that shout. plus its amazing to cut through trap corridors with swinging axes and stuff if u time it right
When dual wielding swing speed is determined by the left hand. Thus wielding an unenchanted dagger in your left hand with a powerfully enchanted mace in your right hand allows you to attack insanely fast with the mace, applying high physical damage and all your enchants. Furthermore the dual wielding power attacks go off really fast. super high DPS
Also the armor reduction on Marked For Death stacks with itself so you can actually effectively multiply the physical damage dealt to enemies.
I had no idea that’s what determines the dual wield swing speed.
I used become ethearnal to defeat miraak
What about call storm
You forgot ice form.
No I didn’t. It’s number 8 on this list
I have to heavily disagree with this list my G.
All good bro.👍