I really wish Wizzy played more grounded. Sheik can stuff out most aerial approaches with her tilts or just outright Crouch cancel. I would have preferred more dash dance grab or raw roll in neutral, even wave dash crouch cancel. Anyways I can’t wait to see how he adapts in the future
@ yeah, after the first, and second game wizzy started to Aireal a lot more. It might have been because he thought he was getting grabbed too much, and wanted to mix it up, but that is just speculation on my part. Not being able to CC was really what did him in for games three and four. So many openings for Jmook off of ariels, or punishing a landing.
@@sora4440 when you get hung up on semantics instead of getting the point. you know exactly what i mean regardless of whether or not i use the correct nomenclature. pointless comment.
Tech chasing is part of the game. It’s not an infinite. There are multiple variables that come into play such as percentages and reaction times plus directional influence and of course human error. Stop downplaying such an integral part of this game. Every character does it
@@paperbags1924 i neither said it was an infinite nor that it wasn't skillful, i said it was boring to watch. don't downplay hbox's skill in avoiding getting hit either!!! lol
So happy to watch Wizzy play
7:11 wizzy surely just got possessed LMAO
Jesus lol
Both wizzy and jmook look like 2 sides of the RTC coin
I wish I could RTC 😭
It's so much easier for sheik though
@@lewisbirkett4428 esp against falcon
Fantastic set. Such amazing grounded play from both players. A very distinct set to watch.
I really wish Wizzy played more grounded. Sheik can stuff out most aerial approaches with her tilts or just outright Crouch cancel. I would have preferred more dash dance grab or raw roll in neutral, even wave dash crouch cancel. Anyways I can’t wait to see how he adapts in the future
@ yeah, after the first, and second game wizzy started to Aireal a lot more. It might have been because he thought he was getting grabbed too much, and wanted to mix it up, but that is just speculation on my part.
Not being able to CC was really what did him in for games three and four. So many openings for Jmook off of ariels, or punishing a landing.
If a 2006 melee player saw this set it would be like giving a Dorito to a Victorian child
Dude two crazy zero to deaths from each player in the middle of the first game
Game 1 and 2 were wild punish games from both players 🔥
look at top level smash 64 and then come back here. we are reaching the end times. may the gods help us all.
When two styles of meditation clash
Jmook is on fire right now and I'm loving it
Nothing beats quad maining Fox, Marth, Puff, and Sheik
Game 1 was like 4 zero to deaths. Peak melee
Getting grabbed by Icies
no
When was this?
Not done watching the set yet, but how is Jmook _this_ good?
1:38 Wizzy is just insane
1:38 such a fun zero to death
1:53 also this
That fucking usmash was so insane
really weird but enjoyable set
Good job
THE BEST, even tho he lost :(
Sheik reaction tech chase is the lamest playstyle in the game besides wobbling.
that shiek chaingrab is boring af to watch, i'd rather watch hbox get one jab and go under the stage every match game 5 in the set
@@FelihKitten you’ve obviously never tried to do it
Chain grab?? Do you mean when Jmook is tech chasing with grabs??
@@sora4440 when you get hung up on semantics instead of getting the point. you know exactly what i mean regardless of whether or not i use the correct nomenclature. pointless comment.
Tech chasing is part of the game. It’s not an infinite. There are multiple variables that come into play such as percentages and reaction times plus directional influence and of course human error. Stop downplaying such an integral part of this game. Every character does it
@@paperbags1924 i neither said it was an infinite nor that it wasn't skillful, i said it was boring to watch. don't downplay hbox's skill in avoiding getting hit either!!! lol