The wall splat was too low. It's picked up enough by the b2,4 for a df2 but trying to tornado instead of those last 3 hits would end up with a whiff after the df1 or df3 (might get df3,2 but the 1 would definitely miss).
Do you have the notation written down anywhere? The combos are good but relatively new Kaz players (myself included) are probably gonna have trouble just identifying the moves on sight.
niceu combos! im using cd1+2 and b221+2 a ton a lot more in combos nowadays! df1 not as much tbh. it doesnt seem that better imo just slightly more reliable but nothing special tbh :(
THIS IS WHAT KAZUYA SHOULD’VE BEEN DAY 1
The best version of Kazuya right now.
playable?
The b2 2 1+2 and df1 df2 new hit box and frame data are amazing, both hit so low and even recover faster for a wall travel
Triple electric staples are back 🎉🎉
The best ranger I ever seen
Its offline rank
Bout time
the first clip you don't tornado, is it intentional?
The wall splat was too low. It's picked up enough by the b2,4 for a df2 but trying to tornado instead of those last 3 hits would end up with a whiff after the df1 or df3 (might get df3,2 but the 1 would definitely miss).
@@kronksstronkstonks6360not at all actually. Cd1+2 should be good into 3+4,1,2 or if it’s too low there, b3,1,2,4.
Do you have the notation written down anywhere? The combos are good but relatively new Kaz players (myself included) are probably gonna have trouble just identifying the moves on sight.
niceu combos! im using cd1+2 and b221+2 a ton a lot more in combos nowadays! df1 not as much tbh. it doesnt seem that better imo just slightly more reliable but nothing special tbh :(
I'm definitely implementing some of these combos in my arsenal, but I'm too stuck on those 3,1 cancels 😆
Yo do you have any tips for hitting the micro dash df12?